# used to build valuators

"Rotate X" "RotateX" r 0.0 360.0 0 180.0
"Rotate Y" "RotateY" r 0.0 360.0 0 180.0
"Rotate Z" "RotateZ" r 0.0 360.0 0 180.0
"Clip Position" "ClipPos" a 0.1 20.0 1 10.0
"Clip Size" "ClipSize" a 0.1 30.0 1 18.0
"Clip Surface" "NearPrim" a 0.0 30.0 1 0.0
