| _dirtyState() | Ogre::Resource | virtual |
| _fireLoadingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual |
| _firePreparingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual |
| _fireUnloadingComplete() | Ogre::Resource | virtual |
| _getLodValueArray() const | Ogre::Mesh | inline |
| _getVaoManager() const | Ogre::Mesh | inline |
| _notifyOrigin(const String &origin) | Ogre::Resource | inlinevirtual |
| _notifySkeleton(v1::SkeletonPtr &pSkel) | Ogre::Mesh | |
| _setBoundingSphereRadius(Real radius) | Ogre::Mesh | |
| _setBounds(const Aabb &bounds, bool pad=true) | Ogre::Mesh | |
| _setHashForCaches(const uint64 hash[2]) | Ogre::Mesh | |
| _setLodInfo(unsigned short numLevels) | Ogre::Mesh | |
| _setVaoManager(VaoManager *vaoManager) | Ogre::Mesh | inline |
| _updateBoundsFromVertexBuffers(bool pad=false) | Ogre::Mesh | |
| addBoneAssignment(const VertexBoneAssignment &vertBoneAssign) | Ogre::Mesh | |
| addListener(Listener *lis) | Ogre::Resource | virtual |
| arrangeEfficient(bool halfPos, bool halfTexCoords, bool qTangents) | Ogre::Mesh | |
| changeGroupOwnership(const String &newGroup) | Ogre::Resource | virtual |
| cleanupDictionary() | Ogre::StringInterface | static |
| clearBoneAssignments() | Ogre::Mesh | |
| clone(const String &newName, const String &newGroup=BLANKSTRING, int vertexBufferType=-1, int indexBufferType=-1) | Ogre::Mesh | |
| copy(const MeshPtr &destination, int vertexBufferType=-1, int indexBufferType=-1) | Ogre::Mesh | |
| copyParametersTo(StringInterface *dest) const | Ogre::StringInterface | inlinevirtual |
| createSubMesh(size_t index=~0u) | Ogre::Mesh | |
| dearrangeToInefficient() | Ogre::Mesh | |
| destroySubMesh(unsigned index) | Ogre::Mesh | |
| escalateLoading() | Ogre::Resource | virtual |
| getAabb() const | Ogre::Mesh | |
| getBoundingSphereRadius() const | Ogre::Mesh | |
| getCreator() | Ogre::Resource | inlinevirtual |
| getGroup() const | Ogre::Resource | inlinevirtual |
| getHandle() const | Ogre::Resource | inlinevirtual |
| getHashForCaches() const | Ogre::Mesh | inline |
| getIndexBufferDefaultType() const | Ogre::Mesh | inline |
| getLoadingState() const | Ogre::Resource | inlinevirtual |
| getLodIndex(Real value) const | Ogre::Mesh | |
| getLodStrategyName() const | Ogre::Mesh | inline |
| getName() const | Ogre::Resource | inlinevirtual |
| getNumLodLevels() const | Ogre::Mesh | |
| getNumSubMeshes() const | Ogre::Mesh | |
| getOrigin() const | Ogre::Resource | inlinevirtual |
| getParamDictionary() | Ogre::StringInterface | inline |
| getParamDictionary() const | Ogre::StringInterface | inline |
| getParameter(const String &name) const | Ogre::StringInterface | inlinevirtual |
| getParameters() const | Ogre::StringInterface | |
| getSize() const | Ogre::Resource | inlinevirtual |
| getSkeleton() const | Ogre::Mesh | inline |
| getSkeletonName() const | Ogre::Mesh | |
| getStateCount() const | Ogre::Resource | inlinevirtual |
| getSubMesh(unsigned index) const | Ogre::Mesh | |
| getSubMeshes() const | Ogre::Mesh | inline |
| getSubMeshNameMap() const | Ogre::Mesh | inline |
| getVertexBufferDefaultType() const | Ogre::Mesh | inline |
| hasIndependentShadowMappingVaos() const | Ogre::Mesh | |
| hasSkeleton() const | Ogre::Mesh | inline |
| hasValidShadowMappingVaos() const | Ogre::Mesh | |
| importV1(v1::Mesh *mesh, bool halfPos, bool halfTexCoords, bool qTangents, bool halfPose=true) | Ogre::Mesh | |
| isBackgroundLoaded() const | Ogre::Resource | inlinevirtual |
| isIndexBufferShadowed() const | Ogre::Mesh | inline |
| isLoaded() const | Ogre::Resource | inlinevirtual |
| isLoading() const | Ogre::Resource | inlinevirtual |
| isManuallyLoaded() const | Ogre::Resource | inlinevirtual |
| isPrepared() const | Ogre::Resource | inlinevirtual |
| isReloadable() const | Ogre::Resource | inlinevirtual |
| isVertexBufferShadowed() const | Ogre::Mesh | inline |
| LF_DEFAULT enum value | Ogre::Resource | |
| LF_INCLUDE_NON_RELOADABLE enum value | Ogre::Resource | |
| LF_MARKED_FOR_RELOAD enum value | Ogre::Resource | |
| LF_ONLY_UNREFERENCED enum value | Ogre::Resource | |
| LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE enum value | Ogre::Resource | |
| LF_PRESERVE_STATE enum value | Ogre::Resource | |
| load(bool backgroundThread=false) | Ogre::Resource | virtual |
| LoadingFlags enum name | Ogre::Resource | |
| LoadingState enum name | Ogre::Resource | |
| LOADSTATE_LOADED enum value | Ogre::Resource | |
| LOADSTATE_LOADING enum value | Ogre::Resource | |
| LOADSTATE_PREPARED enum value | Ogre::Resource | |
| LOADSTATE_PREPARING enum value | Ogre::Resource | |
| LOADSTATE_UNLOADED enum value | Ogre::Resource | |
| LOADSTATE_UNLOADED_MARKED_FOR_RELOAD enum value | Ogre::Resource | |
| LOADSTATE_UNLOADING enum value | Ogre::Resource | |
| LodValueArray typedef | Ogre::Mesh | |
| markForReload() | Ogre::Resource | inline |
| Mesh(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, VaoManager *vaoManager, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Mesh | |
| msOptimizeForShadowMapping | Ogre::Mesh | static |
| msUseTimestampAsHash | Ogre::Mesh | static |
| nameSubMesh(const String &name, unsigned index) | Ogre::Mesh | |
| OGRE_AUTO_MUTEX | Ogre::Resource | |
| prepare(bool backgroundThread=false) | Ogre::Resource | virtual |
| prepareForShadowMapping(bool forceSameBuffers) | Ogre::Mesh | |
| reload(LoadingFlags flags=LF_DEFAULT) | Ogre::Resource | virtual |
| removeListener(Listener *lis) | Ogre::Resource | virtual |
| removeLodLevels() | Ogre::Mesh | |
| Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Resource | |
| setBackgroundLoaded(bool bl) | Ogre::Resource | inlinevirtual |
| setIndexBufferPolicy(BufferType bufferType, bool shadowBuffer=false) | Ogre::Mesh | |
| setLodStrategyName(const String &name) | Ogre::Mesh | inline |
| setManuallyLoaded(bool isManual) | Ogre::Resource | inlinevirtual |
| setParameter(const String &name, const String &value) | Ogre::StringInterface | virtual |
| setParameterList(const NameValuePairList ¶mList) | Ogre::StringInterface | virtual |
| setSkeletonName(const String &skelName) | Ogre::Mesh | |
| setToLoaded() | Ogre::Resource | inlinevirtual |
| setVertexBufferPolicy(BufferType bufferType, bool shadowBuffer=false) | Ogre::Mesh | |
| StringInterface() | Ogre::StringInterface | inline |
| SubMeshVec typedef | Ogre::Mesh | |
| touch() | Ogre::Resource | virtual |
| unload() | Ogre::Resource | virtual |
| unnameSubMesh(const String &name) | Ogre::Mesh | |
| ~Mesh() override | Ogre::Mesh | |
| ~Resource() | Ogre::Resource | virtual |
| ~StringInterface() | Ogre::StringInterface | inlinevirtual |