| _buildMapBoneByHandle(const Skeleton *source, BoneHandleMap &boneHandleMap) const | Ogre::v1::Skeleton | virtual |
| _buildMapBoneByName(const Skeleton *source, BoneHandleMap &boneHandleMap) const | Ogre::v1::Skeleton | virtual |
| _dirtyState() | Ogre::Resource | virtual |
| _fireLoadingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual |
| _firePreparingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual |
| _fireUnloadingComplete() | Ogre::Resource | virtual |
| _getAnimationImpl(const String &name, const LinkedSkeletonAnimationSource **linker=0) const override | Ogre::v1::OldSkeletonInstance | virtual |
| _getBoneMatrices(Matrix4 *pMatrices) | Ogre::v1::Skeleton | virtual |
| _initAnimationState(AnimationStateSet *animSet) override | Ogre::v1::OldSkeletonInstance | virtual |
| _mergeSkeletonAnimations(const Skeleton *source, const BoneHandleMap &boneHandleMap, const StringVector &animations=StringVector()) | Ogre::v1::Skeleton | virtual |
| _notifyManualBonesDirty() | Ogre::v1::Skeleton | virtual |
| _notifyManualBoneStateChange(OldBone *bone) | Ogre::v1::Skeleton | virtual |
| _notifyOrigin(const String &origin) | Ogre::Resource | inlinevirtual |
| _refreshAnimationState(AnimationStateSet *animSet) override | Ogre::v1::OldSkeletonInstance | virtual |
| _updateTransforms() | Ogre::v1::Skeleton | virtual |
| addLinkedSkeletonAnimationSource(const String &skelName, Real scale=1.0f) override | Ogre::v1::OldSkeletonInstance | virtual |
| addListener(Listener *lis) | Ogre::Resource | virtual |
| BoneHandleMap typedef | Ogre::v1::Skeleton | |
| BoneIterator typedef | Ogre::v1::Skeleton | |
| BoneList typedef | Ogre::v1::Skeleton | |
| changeGroupOwnership(const String &newGroup) | Ogre::Resource | virtual |
| cleanupDictionary() | Ogre::StringInterface | static |
| ConstBoneIterator typedef | Ogre::v1::Skeleton | |
| copyParametersTo(StringInterface *dest) const | Ogre::StringInterface | inlinevirtual |
| createAnimation(const String &name, Real length) override | Ogre::v1::OldSkeletonInstance | virtual |
| createBone() | Ogre::v1::Skeleton | virtual |
| createBone(unsigned short handle) | Ogre::v1::Skeleton | virtual |
| createBone(const String &name) | Ogre::v1::Skeleton | virtual |
| createBone(const String &name, unsigned short handle) | Ogre::v1::Skeleton | virtual |
| createTagPointOnBone(OldBone *bone, const Quaternion &offsetOrientation=Quaternion::IDENTITY, const Vector3 &offsetPosition=Vector3::ZERO) | Ogre::v1::OldSkeletonInstance | |
| escalateLoading() | Ogre::Resource | virtual |
| freeTagPoint(TagPoint *tagPoint) | Ogre::v1::OldSkeletonInstance | |
| getAnimation(unsigned short index) const override | Ogre::v1::OldSkeletonInstance | virtual |
| getAnimation(const String &name, const LinkedSkeletonAnimationSource **linker=0) const override | Ogre::v1::OldSkeletonInstance | virtual |
| Ogre::v1::Skeleton::getAnimation(const String &name) const override | Ogre::v1::Skeleton | virtual |
| getBlendMode() const | Ogre::v1::Skeleton | virtual |
| getBone(unsigned short handle) const | Ogre::v1::Skeleton | virtual |
| getBone(const String &name) const | Ogre::v1::Skeleton | virtual |
| getBoneIterator() | Ogre::v1::Skeleton | virtual |
| getBoneIteratorConst() const | Ogre::v1::Skeleton | |
| getCreator() | Ogre::Resource | inlinevirtual |
| getGroup() const override | Ogre::v1::OldSkeletonInstance | virtual |
| getHandle() const override | Ogre::v1::OldSkeletonInstance | virtual |
| getLinkedSkeletonAnimationSourceIterator() const override | Ogre::v1::OldSkeletonInstance | virtual |
| getLoadingState() const | Ogre::Resource | inlinevirtual |
| getManualBonesDirty() const | Ogre::v1::Skeleton | inlinevirtual |
| getName() const override | Ogre::v1::OldSkeletonInstance | virtual |
| getNumAnimations() const override | Ogre::v1::OldSkeletonInstance | virtual |
| getNumBones() const | Ogre::v1::Skeleton | virtual |
| getOrigin() const | Ogre::Resource | inlinevirtual |
| getParamDictionary() | Ogre::StringInterface | inline |
| getParamDictionary() const | Ogre::StringInterface | inline |
| getParameter(const String &name) const | Ogre::StringInterface | inlinevirtual |
| getParameters() const | Ogre::StringInterface | |
| getRootBone() const | Ogre::v1::Skeleton | virtual |
| getRootBoneIterator() | Ogre::v1::Skeleton | virtual |
| getSize() const | Ogre::Resource | inlinevirtual |
| getStateCount() const | Ogre::Resource | inlinevirtual |
| hasAnimation(const String &name) const override | Ogre::v1::Skeleton | virtual |
| hasBone(const String &name) const | Ogre::v1::Skeleton | virtual |
| hasManualBones() const | Ogre::v1::Skeleton | inlinevirtual |
| isBackgroundLoaded() const | Ogre::Resource | inlinevirtual |
| isLoaded() const | Ogre::Resource | inlinevirtual |
| isLoading() const | Ogre::Resource | inlinevirtual |
| isManuallyLoaded() const | Ogre::Resource | inlinevirtual |
| isPrepared() const | Ogre::Resource | inlinevirtual |
| isReloadable() const | Ogre::Resource | inlinevirtual |
| LF_DEFAULT enum value | Ogre::Resource | |
| LF_INCLUDE_NON_RELOADABLE enum value | Ogre::Resource | |
| LF_MARKED_FOR_RELOAD enum value | Ogre::Resource | |
| LF_ONLY_UNREFERENCED enum value | Ogre::Resource | |
| LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE enum value | Ogre::Resource | |
| LF_PRESERVE_STATE enum value | Ogre::Resource | |
| LinkedSkeletonAnimSourceIterator typedef | Ogre::v1::Skeleton | |
| LinkedSkeletonAnimSourceList typedef | Ogre::v1::Skeleton | |
| load(bool backgroundThread=false) | Ogre::Resource | virtual |
| LoadingFlags enum name | Ogre::Resource | |
| LoadingState enum name | Ogre::Resource | |
| LOADSTATE_LOADED enum value | Ogre::Resource | |
| LOADSTATE_LOADING enum value | Ogre::Resource | |
| LOADSTATE_PREPARED enum value | Ogre::Resource | |
| LOADSTATE_PREPARING enum value | Ogre::Resource | |
| LOADSTATE_UNLOADED enum value | Ogre::Resource | |
| LOADSTATE_UNLOADED_MARKED_FOR_RELOAD enum value | Ogre::Resource | |
| LOADSTATE_UNLOADING enum value | Ogre::Resource | |
| markForReload() | Ogre::Resource | inline |
| OGRE_AUTO_MUTEX | Ogre::Resource | |
| OldSkeletonInstance(const SkeletonPtr &masterCopy) | Ogre::v1::OldSkeletonInstance | |
| optimiseAllAnimations(bool preservingIdentityNodeTracks=false) | Ogre::v1::Skeleton | virtual |
| prepare(bool backgroundThread=false) | Ogre::Resource | virtual |
| reload(LoadingFlags flags=LF_DEFAULT) | Ogre::Resource | virtual |
| removeAllLinkedSkeletonAnimationSources() override | Ogre::v1::OldSkeletonInstance | virtual |
| removeAnimation(const String &name) override | Ogre::v1::OldSkeletonInstance | virtual |
| removeListener(Listener *lis) | Ogre::Resource | virtual |
| reset(bool resetManualBones=false) | Ogre::v1::Skeleton | virtual |
| Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Resource | |
| setAnimationState(const AnimationStateSet &animSet) | Ogre::v1::Skeleton | virtual |
| setBackgroundLoaded(bool bl) | Ogre::Resource | inlinevirtual |
| setBindingPose() | Ogre::v1::Skeleton | virtual |
| setBlendMode(SkeletonAnimationBlendMode state) | Ogre::v1::Skeleton | virtual |
| setManuallyLoaded(bool isManual) | Ogre::Resource | inlinevirtual |
| setParameter(const String &name, const String &value) | Ogre::StringInterface | virtual |
| setParameterList(const NameValuePairList ¶mList) | Ogre::StringInterface | virtual |
| setToLoaded() | Ogre::Resource | inlinevirtual |
| Skeleton(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::v1::Skeleton | |
| StringInterface() | Ogre::StringInterface | inline |
| touch() | Ogre::Resource | virtual |
| unload() | Ogre::Resource | virtual |
| ~AnimationContainer() | Ogre::v1::AnimationContainer | virtual |
| ~OldSkeletonInstance() override | Ogre::v1::OldSkeletonInstance | |
| ~Resource() | Ogre::Resource | virtual |
| ~Skeleton() override | Ogre::v1::Skeleton | |
| ~StringInterface() | Ogre::StringInterface | inlinevirtual |