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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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Classes | |
| class | Ogre::SkeletonInstance |
| Instance of a Skeleton, main external interface for retrieving bone positions and applying animations. More... | |
Namespaces | |
| namespace | Ogre |
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
Typedefs | |
| typedef vector< SkeletonAnimation * >::type | Ogre::ActiveAnimationsVec |
| typedef vector< SkeletonAnimation >::type | Ogre::SkeletonAnimationVec |
Functions | |
| bool | Ogre::OrderSkeletonInstanceByMemory (const SkeletonInstance *_left, const SkeletonInstance *_right) |