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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::v1::MeshManager, including all inherited members.
| _initialise() | Ogre::v1::MeshManager | |
| _notifyResourceLoaded(Resource *res) | Ogre::ResourceManager | virtual |
| _notifyResourceTouched(Resource *res) | Ogre::ResourceManager | virtual |
| _notifyResourceUnloaded(Resource *res) | Ogre::ResourceManager | virtual |
| create(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) | Ogre::v1::MeshManager | |
| createBezierPatch(const String &name, const String &groupName, void *controlPointBuffer, VertexDeclaration *declaration, size_t width, size_t height, size_t uMaxSubdivisionLevel=(size_t) PatchSurface::AUTO_LEVEL, size_t vMaxSubdivisionLevel=(size_t) PatchSurface::AUTO_LEVEL, PatchSurface::VisibleSide visibleSide=PatchSurface::VS_FRONT, HardwareBuffer::Usage vbUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage ibUsage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY, bool vbUseShadow=true, bool ibUseShadow=true) | Ogre::v1::MeshManager | |
| createCurvedIllusionPlane(const String &name, const String &groupName, const Plane &plane, Real width, Real height, Real curvature, uint32 xsegments=1, uint32 ysegments=1, bool normals=true, unsigned short numTexCoordSets=1, Real uTile=1.0f, Real vTile=1.0f, const Vector3 &upVector=Vector3::UNIT_Y, const Quaternion &orientation=Quaternion::IDENTITY, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexShadowBuffer=true, bool indexShadowBuffer=true, uint32 ysegmentsToKeep=std::numeric_limits< uint32 >::max()) | Ogre::v1::MeshManager | |
| createCurvedPlane(const String &name, const String &groupName, const Plane &plane, Real width, Real height, Real bow=0.5f, uint32 xsegments=1, uint32 ysegments=1, bool normals=false, unsigned short numTexCoordSets=1, Real uTile=1.0f, Real vTile=1.0f, const Vector3 &upVector=Vector3::UNIT_Y, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexShadowBuffer=true, bool indexShadowBuffer=true) | Ogre::v1::MeshManager | |
| createManual(const String &name, const String &groupName, ManualResourceLoader *loader=0) | Ogre::v1::MeshManager | |
| createOrRetrieve(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *params=0, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexBufferShadowed=true, bool indexBufferShadowed=true) | Ogre::v1::MeshManager | |
| Ogre::ResourceManager::createOrRetrieve(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) | Ogre::ResourceManager | virtual |
| createPlane(const String &name, const String &groupName, const Plane &plane, Real width, Real height, uint32 xsegments=1, uint32 ysegments=1, bool normals=true, unsigned short numTexCoordSets=1, Real uTile=1.0f, Real vTile=1.0f, const Vector3 &upVector=Vector3::UNIT_Y, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexShadowBuffer=true, bool indexShadowBuffer=true) | Ogre::v1::MeshManager | |
| createResource(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) | Ogre::ResourceManager | virtual |
| destroyAllResourcePools() | Ogre::ResourceManager | |
| destroyResourcePool(ResourcePool *pool) | Ogre::ResourceManager | |
| destroyResourcePool(const String &name) | Ogre::ResourceManager | |
| getBoundsPaddingFactor() | Ogre::v1::MeshManager | |
| getByHandle(ResourceHandle handle) | Ogre::ResourceManager | virtual |
| getByName(const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::v1::MeshManager | |
| getListener() | Ogre::v1::MeshManager | |
| getLoadingOrder() const override | Ogre::ResourceManager | inlinevirtual |
| getMemoryBudget() const | Ogre::ResourceManager | virtual |
| getMemoryUsage() const | Ogre::ResourceManager | inlinevirtual |
| getPrepareAllMeshesForShadowVolumes() | Ogre::v1::MeshManager | |
| getResourceByName(const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::ResourceManager | virtual |
| getResourceIterator() | Ogre::ResourceManager | inline |
| getResourcePool(const String &name) | Ogre::ResourceManager | |
| getResourceType() const | Ogre::ResourceManager | inline |
| getScriptPatterns() const override | Ogre::ResourceManager | inlinevirtual |
| getSingleton() | Ogre::v1::MeshManager | static |
| getSingletonPtr() | Ogre::v1::MeshManager | static |
| getVerbose() | Ogre::ResourceManager | inlinevirtual |
| load(const String &filename, const String &groupName, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexBufferShadowed=true, bool indexBufferShadowed=true) | Ogre::v1::MeshManager | |
| Ogre::ResourceManager::load(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false) | Ogre::ResourceManager | virtual |
| loadResource(Resource *res) override | Ogre::v1::MeshManager | virtual |
| ManualResourceLoader() | Ogre::ManualResourceLoader | inline |
| MeshManager() | Ogre::v1::MeshManager | |
| OGRE_AUTO_MUTEX | Ogre::ResourceManager | |
| parseScript(DataStreamPtr &stream, const String &groupName) override | Ogre::ResourceManager | inlinevirtual |
| prepare(const String &filename, const String &groupName, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexBufferShadowed=true, bool indexBufferShadowed=true) | Ogre::v1::MeshManager | |
| Ogre::ResourceManager::prepare(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false) | Ogre::ResourceManager | virtual |
| prepareResource(Resource *resource) | Ogre::ManualResourceLoader | inlinevirtual |
| reloadAll(bool reloadableOnly=true) | Ogre::ResourceManager | inline |
| reloadAll(Resource::LoadingFlags flags) | Ogre::ResourceManager | virtual |
| reloadUnreferencedResources(bool reloadableOnly=true) | Ogre::ResourceManager | inline |
| remove(const ResourcePtr &r) | Ogre::ResourceManager | virtual |
| remove(const String &name) | Ogre::ResourceManager | virtual |
| remove(ResourceHandle handle) | Ogre::ResourceManager | virtual |
| removeAll() | Ogre::ResourceManager | virtual |
| removeUnreferencedResources(bool reloadableOnly=true) | Ogre::ResourceManager | virtual |
| ResourceCreateOrRetrieveResult typedef | Ogre::ResourceManager | |
| resourceExists(const String &name) | Ogre::ResourceManager | inlinevirtual |
| resourceExists(ResourceHandle handle) | Ogre::ResourceManager | inlinevirtual |
| ResourceHandleMap typedef | Ogre::ResourceManager | |
| ResourceManager() | Ogre::ResourceManager | |
| ResourceMap typedef | Ogre::ResourceManager | |
| ResourceMapIterator typedef | Ogre::ResourceManager | |
| ResourceWithGroupMap typedef | Ogre::ResourceManager | |
| setBoundsPaddingFactor(Real paddingFactor) | Ogre::v1::MeshManager | |
| setListener(MeshSerializerListener *listener) | Ogre::v1::MeshManager | |
| setMemoryBudget(size_t bytes) | Ogre::ResourceManager | virtual |
| setPrepareAllMeshesForShadowVolumes(bool enable) | Ogre::v1::MeshManager | |
| setVerbose(bool v) | Ogre::ResourceManager | inlinevirtual |
| Singleton() | Ogre::Singleton< MeshManager > | inline |
| unload(const String &name) | Ogre::ResourceManager | virtual |
| unload(ResourceHandle handle) | Ogre::ResourceManager | virtual |
| unloadAll(bool reloadableOnly=true) | Ogre::ResourceManager | inline |
| unloadAll(Resource::LoadingFlags flags) | Ogre::ResourceManager | virtual |
| unloadUnreferencedResources(bool reloadableOnly=true) | Ogre::ResourceManager | inline |
| unshareVertices(Mesh *mesh) | Ogre::v1::MeshManager | static |
| ~ManualResourceLoader() | Ogre::ManualResourceLoader | virtual |
| ~MeshManager() override | Ogre::v1::MeshManager | |
| ~ResourceManager() override | Ogre::ResourceManager | |
| ~ScriptLoader() | Ogre::ScriptLoader | inlinevirtual |
| ~Singleton() | Ogre::Singleton< MeshManager > | inline |