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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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#include "Compositor/OgreCompositorNode.h"#include "Compositor/OgreCompositorShadowNodeDef.h"#include "OgreLight.h"#include "OgreShadowCameraSetup.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::CompositorShadowNode |
| Shadow Nodes are special nodes (not to be confused with CompositorNode) that are only used for rendering shadow maps. More... | |
| class | Ogre::ShadowNodeHelper |
| struct | Ogre::ShadowNodeHelper::Resolution |
| struct | Ogre::ShadowNodeHelper::ShadowParam |
Namespaces | |
| namespace | Ogre |
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |