![]() |
OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
|
Defines a PipelineStateObject as required by Vulkan, Metal & DX12. More...
#include <OgreHlmsPso.h>
Public Member Functions | |
| HlmsPso () | |
| HlmsPso (const HlmsPso &_r) | |
| bool | equalExcludePassData (const HlmsPso &_r) const |
| Compares if this == _r but only accounting data that is independent of a pass (and is typically part of a renderable with a material already assigned). | |
| bool | equalNonPod (const HlmsPso &_r) const |
| void | initialize () |
| int | lessNonPod (const HlmsPso &_r) const |
| bool | lessThanExcludePassData (const HlmsPso &_r) const |
| Compares if this <= _r. See equalExcludePassData. | |
| HlmsPso & | operator= (const HlmsPso &_r) |
Public Attributes | |
| HlmsBlendblock const * | blendblock |
| uint8 | clipDistances |
| bool | enablePrimitiveRestart |
| GpuProgramPtr | geometryShader |
| HlmsMacroblock const * | macroblock |
| OperationType | operationType |
| HlmsPassPso | pass |
| GpuProgramPtr | pixelShader |
| void * | rsData |
| Render-System specific data. | |
| uint32 | sampleMask |
| Fixed to 0xffffffff for now. | |
| GpuProgramPtr | tesselationDomainShader |
| GpuProgramPtr | tesselationHullShader |
| VertexElement2VecVec | vertexElements |
| GpuProgramPtr | vertexShader |
Defines a PipelineStateObject as required by Vulkan, Metal & DX12.
In the other APIs, vertex-input data is use, and VertexArrayObject pointers only control which vertex and index buffers are bound to the device.
|
inline |
References initialize().
Referenced by HlmsPso(), equalExcludePassData(), equalNonPod(), initialize(), lessNonPod(), lessThanExcludePassData(), and operator=().
|
inline |
Compares if this == _r but only accounting data that is independent of a pass (and is typically part of a renderable with a material already assigned).
References HlmsPso(), equalNonPod(), and operationType.
|
inline |
References HlmsPso(), geometryShader, pixelShader, tesselationDomainShader, tesselationHullShader, vertexElements, and vertexShader.
Referenced by equalExcludePassData().
|
inline |
References HlmsPso(), operationType, and Ogre::OT_POINT_LIST.
Referenced by HlmsPso().
|
inline |
References HlmsPso(), geometryShader, pixelShader, tesselationDomainShader, tesselationHullShader, vertexElements, and vertexShader.
Referenced by lessThanExcludePassData().
|
inline |
Compares if this <= _r. See equalExcludePassData.
References HlmsPso(), lessNonPod(), and operationType.
References HlmsPso(), geometryShader, operationType, pixelShader, tesselationDomainShader, tesselationHullShader, vertexElements, and vertexShader.
| HlmsBlendblock const* Ogre::HlmsPso::blendblock |
| uint8 Ogre::HlmsPso::clipDistances |
| bool Ogre::HlmsPso::enablePrimitiveRestart |
| GpuProgramPtr Ogre::HlmsPso::geometryShader |
Referenced by equalNonPod(), lessNonPod(), and operator=().
| HlmsMacroblock const* Ogre::HlmsPso::macroblock |
| OperationType Ogre::HlmsPso::operationType |
Referenced by equalExcludePassData(), initialize(), lessThanExcludePassData(), and operator=().
| HlmsPassPso Ogre::HlmsPso::pass |
| GpuProgramPtr Ogre::HlmsPso::pixelShader |
Referenced by equalNonPod(), lessNonPod(), and operator=().
| void* Ogre::HlmsPso::rsData |
Render-System specific data.
| uint32 Ogre::HlmsPso::sampleMask |
Fixed to 0xffffffff for now.
| GpuProgramPtr Ogre::HlmsPso::tesselationDomainShader |
Referenced by equalNonPod(), lessNonPod(), and operator=().
| GpuProgramPtr Ogre::HlmsPso::tesselationHullShader |
Referenced by equalNonPod(), lessNonPod(), and operator=().
| VertexElement2VecVec Ogre::HlmsPso::vertexElements |
Referenced by equalNonPod(), lessNonPod(), and operator=().
| GpuProgramPtr Ogre::HlmsPso::vertexShader |
Referenced by equalNonPod(), lessNonPod(), and operator=().