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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"#include "OgreController.h"#include "OgreIteratorWrappers.h"#include "Threading/OgreThreadHeaders.h"#include "ogrestd/list.h"#include "ogrestd/map.h"#include "ogrestd/vector.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::v1::AnimationState |
| Represents the state of an animation and the weight of its influence. More... | |
| class | Ogre::v1::AnimationStateControllerValue |
| ControllerValue wrapper class for AnimationState. More... | |
| class | Ogre::v1::AnimationStateSet |
| Class encapsulating a set of AnimationState objects. More... | |
Namespaces | |
| namespace | Ogre |
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
| namespace | Ogre::v1 |
Typedefs | |
| typedef MapIterator< AnimationStateMap > | Ogre::v1::AnimationStateIterator |
| typedef map< String, AnimationState * >::type | Ogre::v1::AnimationStateMap |
| typedef ConstMapIterator< AnimationStateMap > | Ogre::v1::ConstAnimationStateIterator |
| typedef ConstVectorIterator< EnabledAnimationStateList > | Ogre::v1::ConstEnabledAnimationStateIterator |
| typedef list< AnimationState * >::type | Ogre::v1::EnabledAnimationStateList |