| addTextureSource(uint32 texUnitIdx, const String &textureName) | Ogre::CompositorPassComputeDef | |
| addTextureSource(uint32 texUnitIdx, const String &textureName, uint16 textureArrayIndex, uint8 mipmapLevel, PixelFormatGpu pixelFormat) | Ogre::CompositorPassComputeDef | |
| addUavBuffer(uint32 slotIdx, const String &bufferName, ResourceAccess::ResourceAccess access, size_t offset=0, size_t sizeBytes=0, bool allowWriteAfterWrite=false) | Ogre::CompositorPassComputeDef | |
| addUavSource(uint32 texUnitIdx, const String &textureName, ResourceAccess::ResourceAccess access, uint16 textureArrayIndex, uint8 mipmapLevel, PixelFormatGpu pixelFormat, bool allowWriteAfterWrite) | Ogre::CompositorPassComputeDef | |
| BufferSourceVec typedef | Ogre::CompositorPassComputeDef | |
| CompositorPassComputeDef(CompositorNodeDef *parentNodeDef, CompositorTargetDef *parentTargetDef) | Ogre::CompositorPassComputeDef | inline |
| CompositorPassDef(CompositorPassType passType, CompositorTargetDef *parentTargetDef) | Ogre::CompositorPassDef | inline |
| getBufferSources() const | Ogre::CompositorPassComputeDef | inline |
| getParentTargetDef() const | Ogre::CompositorPassDef | |
| getRtIndex() const | Ogre::CompositorPassDef | |
| getTextureSources() const | Ogre::CompositorPassComputeDef | inline |
| getType() const | Ogre::CompositorPassDef | inline |
| getUavSources() const | Ogre::CompositorPassComputeDef | inline |
| mCameraName | Ogre::CompositorPassComputeDef | |
| mClearColour | Ogre::CompositorPassDef | |
| mClearDepth | Ogre::CompositorPassDef | |
| mClearStencil | Ogre::CompositorPassDef | |
| mColourWrite | Ogre::CompositorPassDef | |
| mExecutionMask | Ogre::CompositorPassDef | |
| mExposedTextures | Ogre::CompositorPassDef | |
| mFlushCommandBuffers | Ogre::CompositorPassDef | |
| mIdentifier | Ogre::CompositorPassDef | |
| mIncludeOverlays | Ogre::CompositorPassDef | |
| mJobName | Ogre::CompositorPassComputeDef | |
| mLoadActionColour | Ogre::CompositorPassDef | |
| mLoadActionDepth | Ogre::CompositorPassDef | |
| mLoadActionStencil | Ogre::CompositorPassDef | |
| mNumInitialPasses | Ogre::CompositorPassDef | |
| mNumViewports | Ogre::CompositorPassDef | |
| mProfilingId | Ogre::CompositorPassDef | |
| mReadOnlyDepth | Ogre::CompositorPassDef | |
| mReadOnlyStencil | Ogre::CompositorPassDef | |
| mShadowMapFullViewport | Ogre::CompositorPassDef | |
| mShadowMapIdx | Ogre::CompositorPassDef | |
| mSkipLoadStoreSemantics | Ogre::CompositorPassDef | |
| mStoreActionColour | Ogre::CompositorPassDef | |
| mStoreActionDepth | Ogre::CompositorPassDef | |
| mStoreActionStencil | Ogre::CompositorPassDef | |
| mUavDependencies | Ogre::CompositorPassDef | |
| mViewportModifierMask | Ogre::CompositorPassDef | |
| mVpRect | Ogre::CompositorPassDef | |
| mWarnIfRtvWasFlushed | Ogre::CompositorPassDef | |
| setAllClearColours(const ColourValue &clearValue) | Ogre::CompositorPassDef | |
| setAllLoadActions(LoadAction::LoadAction loadAction) | Ogre::CompositorPassDef | |
| setAllStoreActions(StoreAction::StoreAction storeAction) | Ogre::CompositorPassDef | |
| TextureSources typedef | Ogre::CompositorPassComputeDef | |
| UavDependencyVec typedef | Ogre::CompositorPassDef | |
| ~CompositorPassDef() | Ogre::CompositorPassDef | virtual |