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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"#include "OgreBitset.h"#include "OgreImage2.h"#include "OgreTextureGpu.h"#include "OgreTextureGpuListener.h"#include "Threading/OgreLightweightMutex.h"#include "Threading/OgreSemaphore.h"#include "Threading/OgreThreads.h"#include "Threading/OgreWaitableEvent.h"#include "ogrestd/list.h"#include "ogrestd/map.h"#include "ogrestd/set.h"#include <atomic>#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::TextureGpuManager |
| This class manages all textures (i.e. More... | |
| struct | Ogre::TextureGpuManager::BudgetEntry |
| Specifies the minimum squared resolution & number of slices to keep around all the for time StagingTextures. More... | |
| struct | Ogre::TextureGpuManager::MetadataCacheEntry |
| struct | Ogre::TextureGpuManager::ResourceEntry |
| struct | Ogre::TexturePool |
Namespaces | |
| namespace | Ogre |
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
| namespace | Ogre::CommonTextureTypes |
| namespace | Ogre::DefaultMipmapGen |
| namespace | Ogre::ResidencyMask |
| namespace | Ogre::TextureFilter |
Typedefs | |
| typedef vector< StagingTexture * >::type | Ogre::StagingTextureVec |
| typedef list< TexturePool >::type | Ogre::TexturePoolList |
Enumerations | |
| enum | Ogre::CommonTextureTypes::CommonTextureTypes { Ogre::CommonTextureTypes::Diffuse , Ogre::CommonTextureTypes::NormalMap , Ogre::CommonTextureTypes::Monochrome , Ogre::CommonTextureTypes::EnvMap , Ogre::CommonTextureTypes::NonColourData , Ogre::CommonTextureTypes::NumCommonTextureTypes } |
| enum | Ogre::DefaultMipmapGen::DefaultMipmapGen { Ogre::DefaultMipmapGen::NoMipmaps , Ogre::DefaultMipmapGen::HwMode , Ogre::DefaultMipmapGen::SwMode } |
| enum | Ogre::ResidencyMask::ResidencyMask { Ogre::ResidencyMask::OnStorage = 1 << GpuResidency::OnStorage , Ogre::ResidencyMask::OnSystemRam = 1 << GpuResidency::OnSystemRam , Ogre::ResidencyMask::Resident = 1 << GpuResidency::Resident , Ogre::ResidencyMask::All = OnStorage | OnSystemRam | Resident } |