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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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Thread-safe buffer for storing Hardware vertex buffer. More...
#include <OgreLodBuffer.h>
Public Member Functions | |
| void | fillBuffer (Ogre::v1::VertexData *data) |
Public Attributes | |
| Ogre::SharedPtr< Vector3 > | vertexBuffer |
| size_t | vertexCount |
| Ogre::SharedPtr< Vector3 > | vertexNormalBuffer |
Thread-safe buffer for storing Hardware vertex buffer.
| void Ogre::LodVertexBuffer::fillBuffer | ( | Ogre::v1::VertexData * | data | ) |
| Ogre::SharedPtr<Vector3> Ogre::LodVertexBuffer::vertexBuffer |
| size_t Ogre::LodVertexBuffer::vertexCount |
| Ogre::SharedPtr<Vector3> Ogre::LodVertexBuffer::vertexNormalBuffer |