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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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Classes | |
| struct | Ogre::VulkanGlobalBindingTable |
| This table holds an emulation of D3D11/Metal style of resource binding. More... | |
Namespaces | |
| namespace | Ogre |
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
| namespace | Ogre::BakedDescriptorSets |
Macros | |
| #define | NUM_BIND_CONST_BUFFERS 16u |
| #define | NUM_BIND_READONLY_BUFFERS 16u |
| #define | NUM_BIND_SAMPLERS 32u |
| #define | NUM_BIND_TEX_BUFFERS 16u |
| #define | NUM_BIND_TEXTURES 32u |
| #define NUM_BIND_CONST_BUFFERS 16u |
| #define NUM_BIND_READONLY_BUFFERS 16u |
| #define NUM_BIND_SAMPLERS 32u |
| #define NUM_BIND_TEX_BUFFERS 16u |
| #define NUM_BIND_TEXTURES 32u |