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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"#include "Math/Array/OgreBoneTransform.h"#include "OgreId.h"#include "OgreHeaderPrefix.h"#include "OgreBone.inl"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::Bone |
| Class representing a Bone in the join hierarchy of a skeleton. More... | |
Namespaces | |
| namespace | Ogre |
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |