| _calcSkirtVertexIndex(uint16 mainIndex, uint16 vdatasize, bool isCol, uint16 numSkirtRowsCols, uint16 skirtRowColSkip) | Ogre::Terrain | static |
| _dirtyCompositeMapRect(const Rect &rect) | Ogre::Terrain | |
| _dumpTextures(const String &prefix, const String &suffix) | Ogre::Terrain | |
| _getCompositeMapMaterial() const | Ogre::Terrain | inline |
| _getDerivedResourceGroup() const | Ogre::Terrain | |
| _getMaterial() const | Ogre::Terrain | inline |
| _getMorphRequired() const | Ogre::Terrain | inline |
| _getNumIndexesForBatchSize(uint16 batchSize) | Ogre::Terrain | static |
| _getRootSceneNode() const | Ogre::Terrain | |
| _getUseVertexCompression() const | Ogre::Terrain | |
| _populateIndexBuffer(uint16 *pIndexes, uint16 batchSize, uint16 vdatasize, uint16 vertexIncrement, uint16 xoffset, uint16 yoffset, uint16 numSkirtRowsCols, uint16 skirtRowColSkip) | Ogre::Terrain | static |
| _setCompositeMapRequired(bool compositeMap) | Ogre::Terrain | |
| _setLightMapRequired(bool lightMap, bool shadowsOnly=false) | Ogre::Terrain | |
| _setMorphRequired(bool morph) | Ogre::Terrain | inline |
| _setNormalMapRequired(bool normalMap) | Ogre::Terrain | |
| addLayer(Real worldSize=0, const StringVector *textureNames=0) | Ogre::Terrain | |
| addLayer(uint8 index, Real worldSize=0, const StringVector *textureNames=0) | Ogre::Terrain | |
| addQueryFlags(uint32 flags) | Ogre::Terrain | inline |
| ALIGN_X_Y enum value | Ogre::Terrain | |
| ALIGN_X_Z enum value | Ogre::Terrain | |
| ALIGN_Y_Z enum value | Ogre::Terrain | |
| Alignment enum name | Ogre::Terrain | |
| calculateHeightDeltas(const Rect &rect) | Ogre::Terrain | |
| calculateLightmap(const Rect &rect, const Rect &extraTargetRect, Rect &outFinalRect) | Ogre::Terrain | |
| calculateNormals(const Rect &rect, Rect &outFinalRect) | Ogre::Terrain | |
| convertDirection(Space inSpace, const Vector3 &inDir, Space outSpace, Vector3 &outDir) const | Ogre::Terrain | |
| convertDirection(Space inSpace, const Vector3 &inDir, Space outSpace) const | Ogre::Terrain | |
| convertPosition(Space inSpace, const Vector3 &inPos, Space outSpace, Vector3 &outPos) const | Ogre::Terrain | |
| convertPosition(Space inSpace, const Vector3 &inPos, Space outSpace) const | Ogre::Terrain | |
| convertTerrainToWorldAxes(Alignment align, const Vector3 &terrainVec, Vector3 *worldVec) | Ogre::Terrain | static |
| convertWorldToTerrainAxes(Alignment align, const Vector3 &worldVec, Vector3 *terrainVec) | Ogre::Terrain | static |
| decreaseLodLevel() | Ogre::Terrain | |
| DERIVED_DATA_ALL | Ogre::Terrain | static |
| DERIVED_DATA_DELTAS | Ogre::Terrain | static |
| DERIVED_DATA_LIGHTMAP | Ogre::Terrain | static |
| DERIVED_DATA_NORMALS | Ogre::Terrain | static |
| dirty() | Ogre::Terrain | |
| dirtyLightmap() | Ogre::Terrain | |
| dirtyLightmapRect(const Rect &rect) | Ogre::Terrain | |
| dirtyRect(const Rect &rect) | Ogre::Terrain | |
| finaliseHeightDeltas(const Rect &rect, bool cpuData) | Ogre::Terrain | |
| finaliseLightmap(const Rect &rect, PixelBox *lightmapBox) | Ogre::Terrain | |
| finaliseNormals(const Rect &rect, PixelBox *normalsBox) | Ogre::Terrain | |
| freeTemporaryResources() | Ogre::Terrain | |
| getAABB() const | Ogre::Terrain | |
| getAlignment() const | Ogre::Terrain | |
| getBlendTextureCount() const | Ogre::Terrain | |
| getBlendTextureCount(uint8 numLayers) | Ogre::Terrain | inlinestatic |
| getBlendTextureIndex(uint8 layerIndex) const | Ogre::Terrain | |
| getBlendTextureName(uint8 textureIndex) const | Ogre::Terrain | |
| getBlendTextures() const | Ogre::Terrain | inline |
| getBoundingRadius() const | Ogre::Terrain | |
| getCompositeMap() const | Ogre::Terrain | inline |
| getCompositeMapMaterial() const | Ogre::Terrain | |
| getCompositeMapSize() const | Ogre::Terrain | inline |
| getDeltaData() const | Ogre::Terrain | |
| getDeltaData(uint32 x, uint32 y) const | Ogre::Terrain | |
| getGlobalColourMap() const | Ogre::Terrain | inline |
| getGlobalColourMapEnabled() const | Ogre::Terrain | inline |
| getGlobalColourMapSize() const | Ogre::Terrain | inline |
| getGpuBufferAllocator() | Ogre::Terrain | |
| getHeightAtPoint(uint32 x, uint32 y) const | Ogre::Terrain | |
| getHeightAtTerrainPosition(Real x, Real y) const | Ogre::Terrain | |
| getHeightAtWorldPosition(Real x, Real y, Real z) const | Ogre::Terrain | |
| getHeightAtWorldPosition(const Vector3 &pos) const | Ogre::Terrain | |
| getHeightData() const | Ogre::Terrain | |
| getHeightData(uint32 x, uint32 y) const | Ogre::Terrain | |
| getHighestLodLoaded() const | Ogre::Terrain | inline |
| getHighestLodPrepared() const | Ogre::Terrain | inline |
| getLayerBlendMap(uint8 layerIndex) | Ogre::Terrain | |
| getLayerBlendMapSize() const | Ogre::Terrain | inline |
| getLayerBlendTexture(uint8 index) const | Ogre::Terrain | |
| getLayerBlendTextureIndex(uint8 layerIndex) const | Ogre::Terrain | |
| getLayerCount() const | Ogre::Terrain | inline |
| getLayerDeclaration() const | Ogre::Terrain | inline |
| getLayerTextureName(uint8 layerIndex, uint8 samplerIndex) const | Ogre::Terrain | |
| getLayerUVMultiplier(uint8 index) const | Ogre::Terrain | |
| getLayerWorldSize(uint8 index) const | Ogre::Terrain | |
| getLightmap() const | Ogre::Terrain | inline |
| getLightmapSize() const | Ogre::Terrain | inline |
| getLODLevelWhenVertexEliminated(long x, long y) const | Ogre::Terrain | |
| getLODLevelWhenVertexEliminated(long rowOrColulmn) const | Ogre::Terrain | |
| getMaterial() const | Ogre::Terrain | |
| getMaterialName() const | Ogre::Terrain | inline |
| getMaxBatchSize() const | Ogre::Terrain | |
| getMaxHeight() const | Ogre::Terrain | |
| getMaxLayers() const | Ogre::Terrain | |
| getMinBatchSize() const | Ogre::Terrain | |
| getMinHeight() const | Ogre::Terrain | |
| getNeighbour(NeighbourIndex index) const | Ogre::Terrain | |
| getNeighbourIndex(long offsetx, long offsety) | Ogre::Terrain | static |
| getNumLodLevels() const | Ogre::Terrain | inline |
| getNumLodLevelsPerLeaf() const | Ogre::Terrain | inline |
| getOppositeNeighbour(NeighbourIndex index) | Ogre::Terrain | static |
| getPoint(uint32 x, uint32 y, Vector3 *outpos) const | Ogre::Terrain | |
| getPoint(uint32 x, uint32 y, float height, Vector3 *outpos) const | Ogre::Terrain | |
| getPointFromSelfOrNeighbour(int32 x, int32 y, Vector3 *outpos) const | Ogre::Terrain | |
| getPointTransform() const | Ogre::Terrain | |
| getPosition(const Vector3 &TSpos, Vector3 *outWSpos) const | Ogre::Terrain | |
| getPosition(Real x, Real y, Real z, Vector3 *outWSpos) const | Ogre::Terrain | |
| getPosition() const | Ogre::Terrain | inline |
| getPositionAlign(const Vector3 &TSpos, Alignment align, Vector3 *outWSpos) const | Ogre::Terrain | |
| getPositionAlign(Real x, Real y, Real z, Alignment align, Vector3 *outWSpos) const | Ogre::Terrain | |
| getQuadTree() | Ogre::Terrain | inline |
| getQueryFlags(void) const | Ogre::Terrain | inline |
| getRenderQueueGroup(void) const | Ogre::Terrain | inline |
| getResolutionAtLod(uint16 lodLevel) const | Ogre::Terrain | |
| getResourceGroup() const | Ogre::Terrain | inline |
| getSceneManager() const | Ogre::Terrain | inline |
| getSize() const | Ogre::Terrain | |
| getSkirtSize() const | Ogre::Terrain | inline |
| getTargetLodLevel() const | Ogre::Terrain | inline |
| getTerrainNormalMap() const | Ogre::Terrain | inline |
| getTerrainPosition(const Vector3 &WSpos, Vector3 *outTSpos) const | Ogre::Terrain | |
| getTerrainPosition(Real x, Real y, Real z, Vector3 *outTSpos) const | Ogre::Terrain | |
| getTerrainPositionAlign(const Vector3 &WSpos, Alignment align, Vector3 *outTSpos) const | Ogre::Terrain | |
| getTerrainPositionAlign(Real x, Real y, Real z, Alignment align, Vector3 *outTSpos) const | Ogre::Terrain | |
| getTerrainVector(const Vector3 &inVec, Vector3 *outVec) const | Ogre::Terrain | |
| getTerrainVector(Real x, Real y, Real z, Vector3 *outVec) const | Ogre::Terrain | |
| getTerrainVectorAlign(const Vector3 &inVec, Alignment align, Vector3 *outVec) const | Ogre::Terrain | |
| getTerrainVectorAlign(Real x, Real y, Real z, Alignment align, Vector3 *outVec) const | Ogre::Terrain | |
| getVector(const Vector3 &inVec, Vector3 *outVec) const | Ogre::Terrain | |
| getVector(Real x, Real y, Real z, Vector3 *outVec) const | Ogre::Terrain | |
| getVectorAlign(const Vector3 &inVec, Alignment align, Vector3 *outVec) const | Ogre::Terrain | |
| getVectorAlign(Real x, Real y, Real z, Alignment align, Vector3 *outVec) const | Ogre::Terrain | |
| getVisibilityFlags(void) const | Ogre::Terrain | inline |
| getWorldAABB() const | Ogre::Terrain | |
| getWorldSize() const | Ogre::Terrain | |
| increaseLodLevel(bool synchronous=false) | Ogre::Terrain | |
| isDerivedDataUpdateInProgress() const | Ogre::Terrain | inline |
| isHeightDataModified() const | Ogre::Terrain | inline |
| isLoaded() const | Ogre::Terrain | inline |
| isModified() const | Ogre::Terrain | inline |
| LayerInstanceList typedef | Ogre::Terrain | |
| Listener() | Ogre::SceneManager::Listener | inline |
| load(const String &filename) | Ogre::Terrain | |
| load(StreamSerialiser &stream) | Ogre::Terrain | |
| load(int lodLevel=0, bool synchronous=true) | Ogre::Terrain | |
| LOCAL_SPACE enum value | Ogre::Terrain | |
| LOD_MORPH_CUSTOM_PARAM | Ogre::Terrain | static |
| NEIGHBOUR_COUNT enum value | Ogre::Terrain | |
| NEIGHBOUR_EAST enum value | Ogre::Terrain | |
| NEIGHBOUR_NORTH enum value | Ogre::Terrain | |
| NEIGHBOUR_NORTHEAST enum value | Ogre::Terrain | |
| NEIGHBOUR_NORTHWEST enum value | Ogre::Terrain | |
| NEIGHBOUR_SOUTH enum value | Ogre::Terrain | |
| NEIGHBOUR_SOUTHEAST enum value | Ogre::Terrain | |
| NEIGHBOUR_SOUTHWEST enum value | Ogre::Terrain | |
| NEIGHBOUR_WEST enum value | Ogre::Terrain | |
| NeighbourIndex enum name | Ogre::Terrain | |
| neighbourModified(NeighbourIndex index, const Rect &edgerect, const Rect &shadowrect) | Ogre::Terrain | |
| notifyNeighbours() | Ogre::Terrain | |
| OGRE_RW_MUTEX(mNeighbourMutex) | Ogre::Terrain | |
| POINT_SPACE enum value | Ogre::Terrain | |
| postFindVisibleObjects(SceneManager *source, IlluminationRenderStage irs, Viewport *v) | Ogre::SceneManager::Listener | inlinevirtual |
| postUpdateSceneGraph(SceneManager *source, Camera *camera) | Ogre::SceneManager::Listener | inlinevirtual |
| preFindVisibleObjects(SceneManager *source, SceneManager::IlluminationRenderStage irs, Viewport *v) override | Ogre::Terrain | virtual |
| prepare(const String &filename) | Ogre::Terrain | |
| prepare(DataStreamPtr &stream) | Ogre::Terrain | |
| prepare(StreamSerialiser &stream) | Ogre::Terrain | |
| prepare(const ImportData &importData) | Ogre::Terrain | |
| preUpdateSceneGraph(SceneManager *source, Camera *camera) | Ogre::SceneManager::Listener | inlinevirtual |
| rayIntersects(const Ray &ray, bool cascadeToNeighbours=false, Real distanceLimit=0) | Ogre::Terrain | |
| raySelectNeighbour(const Ray &ray, Real distanceLimit=0) | Ogre::Terrain | |
| readLayerDeclaration(StreamSerialiser &ser, TerrainLayerDeclaration &targetdecl) | Ogre::Terrain | static |
| readLayerInstanceList(StreamSerialiser &ser, size_t numSamplers, Terrain::LayerInstanceList &targetlst) | Ogre::Terrain | static |
| RealVector typedef | Ogre::Terrain | |
| removeLayer(uint8 index) | Ogre::Terrain | |
| removeQueryFlags(uint32 flags) | Ogre::Terrain | inline |
| replaceLayer(uint8 index, bool keepBlends, Real worldSize=0, const StringVector *textureNames=0) | Ogre::Terrain | |
| save(const String &filename) | Ogre::Terrain | |
| save(StreamSerialiser &stream) | Ogre::Terrain | |
| sceneManagerDestroyed(SceneManager *source) override | Ogre::Terrain | virtual |
| setGlobalColourMapEnabled(bool enabled, uint16 size=0) | Ogre::Terrain | |
| setGpuBufferAllocator(GpuBufferAllocator *alloc) | Ogre::Terrain | |
| setHeightAtPoint(uint32 x, uint32 y, float h) | Ogre::Terrain | |
| setLayerTextureName(uint8 layerIndex, uint8 samplerIndex, const String &textureName) | Ogre::Terrain | |
| setLayerWorldSize(uint8 index, Real size) | Ogre::Terrain | |
| setNeighbour(NeighbourIndex index, Terrain *neighbour, bool recalculate=false, bool notifyOther=true) | Ogre::Terrain | |
| setPosition(const Vector3 &pos) | Ogre::Terrain | |
| setQueryFlags(uint32 flags) | Ogre::Terrain | inline |
| setRenderQueueGroup(uint8 grp) | Ogre::Terrain | inline |
| setResourceGroup(const String &resGroup) | Ogre::Terrain | inline |
| setSize(uint16 newSize) | Ogre::Terrain | |
| setVisibilityFlags(uint32 flags) | Ogre::Terrain | inline |
| setWorldSize(Real newWorldSize) | Ogre::Terrain | |
| Space enum name | Ogre::Terrain | |
| Terrain(SceneManager *sm) | Ogre::Terrain | |
| TERRAIN_CHUNK_ID | Ogre::Terrain | static |
| TERRAIN_CHUNK_VERSION | Ogre::Terrain | static |
| TERRAIN_MAX_BATCH_SIZE | Ogre::Terrain | static |
| TERRAIN_SPACE enum value | Ogre::Terrain | |
| TERRAINDERIVEDDATA_CHUNK_ID | Ogre::Terrain | static |
| TERRAINDERIVEDDATA_CHUNK_VERSION | Ogre::Terrain | static |
| TERRAINGENERALINFO_CHUNK_ID | Ogre::Terrain | static |
| TERRAINGENERALINFO_CHUNK_VERSION | Ogre::Terrain | static |
| TERRAINLAYERDECLARATION_CHUNK_ID | Ogre::Terrain | static |
| TERRAINLAYERDECLARATION_CHUNK_VERSION | Ogre::Terrain | static |
| TERRAINLAYERINSTANCE_CHUNK_ID | Ogre::Terrain | static |
| TERRAINLAYERINSTANCE_CHUNK_VERSION | Ogre::Terrain | static |
| TERRAINLAYERSAMPLER_CHUNK_ID | Ogre::Terrain | static |
| TERRAINLAYERSAMPLER_CHUNK_VERSION | Ogre::Terrain | static |
| TERRAINLAYERSAMPLERELEMENT_CHUNK_ID | Ogre::Terrain | static |
| TERRAINLAYERSAMPLERELEMENT_CHUNK_VERSION | Ogre::Terrain | static |
| unload() | Ogre::Terrain | |
| unprepare() | Ogre::Terrain | |
| update(bool synchronous=false) | Ogre::Terrain | |
| updateCompositeMap() | Ogre::Terrain | |
| updateCompositeMapWithDelay(Real delay=2) | Ogre::Terrain | |
| updateDerivedData(bool synchronous=false, uint8 typeMask=0xFF) | Ogre::Terrain | |
| updateGeometry() | Ogre::Terrain | |
| updateGeometryWithoutNotifyNeighbours() | Ogre::Terrain | |
| waitForDerivedProcesses() | Ogre::Terrain | |
| widenRectByVector(const Vector3 &vec, const Rect &inRect, Rect &outRect) | Ogre::Terrain | |
| widenRectByVector(const Vector3 &vec, const Rect &inRect, Real minHeight, Real maxHeight, Rect &outRect) | Ogre::Terrain | |
| WORLD_SPACE enum value | Ogre::Terrain | |
| writeLayerDeclaration(const TerrainLayerDeclaration &decl, StreamSerialiser &ser) | Ogre::Terrain | static |
| writeLayerInstanceList(const Terrain::LayerInstanceList &lst, StreamSerialiser &ser) | Ogre::Terrain | static |
| ~Listener() | Ogre::SceneManager::Listener | inlinevirtual |
| ~Terrain() | Ogre::Terrain | virtual |