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OGRE 14.3
Object-Oriented Graphics Rendering Engine
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The class deciding on whether to split an octree node or not when building the octree. More...
#include <OgreVolumeOctreeNodeSplitPolicy.h>
Public Member Functions | |
| OctreeNodeSplitPolicy (const Source *src, const Real maxCellSize) | |
| Constructur. | |
| virtual bool | doSplit (OctreeNode *node, const Real geometricError) const |
| Decider for the splitting. | |
The class deciding on whether to split an octree node or not when building the octree.
Splitting like Zhang in http://www.andrew.cmu.edu/user/jessicaz/publication/meshing/.
| Ogre::Volume::OctreeNodeSplitPolicy::OctreeNodeSplitPolicy | ( | const Source * | src, |
| const Real | maxCellSize ) |
Constructur.
Protected to have the initialization.
| src | The volume source to decide something. |
| maxCellSize | The maximum size when the splitting will stop anyway. |
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virtual |
Decider for the splitting.
| node | The split candidate. |
| geometricError | The accepted geometric error. |