| _getCreator(void) const | Ogre::MovableObject | inline |
| _getLightList() | Ogre::MovableObject | inline |
| _getManager(void) const | Ogre::MovableObject | inline |
| _getParentNodeFullTransform(void) const | Ogre::MovableObject | virtual |
| _notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::MovableObject | virtual |
| _notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | inlinevirtual |
| _notifyCurrentCamera(Camera *cam) | Ogre::MovableObject | virtual |
| _notifyManager(SceneManager *man) | Ogre::MovableObject | inlinevirtual |
| _notifyMoved(void) | Ogre::MovableObject | virtual |
| _releaseManualHardwareResources() override | Ogre::ManualObject | inlinevirtual |
| _restoreManualHardwareResources() | Ogre::MovableObject | inlinevirtual |
| _updateRenderQueue(RenderQueue *queue) override | Ogre::ManualObject | virtual |
| addQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
| addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
| AnimableObject() | Ogre::AnimableObject | inline |
| begin(const String &materialName, RenderOperation::OperationType opType=RenderOperation::OT_TRIANGLE_LIST, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::ManualObject | virtual |
| begin(const MaterialPtr &mat, RenderOperation::OperationType opType=RenderOperation::OT_TRIANGLE_LIST) | Ogre::ManualObject | virtual |
| beginUpdate(size_t sectionIndex) | Ogre::ManualObject | virtual |
| clear(void) | Ogre::ManualObject | |
| clearShadowRenderableList(ShadowRenderableList &shadowRenderables) | Ogre::ShadowCaster | static |
| colour(const ColourValue &col) | Ogre::ManualObject | inline |
| colour(float r, float g, float b, float a=1.0f) | Ogre::ManualObject | inline |
| convertToMesh(const String &meshName, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::ManualObject | virtual |
| createAnimableValue(const String &valueName) | Ogre::AnimableObject | inlinevirtual |
| detachFromParent(void) | Ogre::MovableObject | |
| end(void) | Ogre::ManualObject | virtual |
| estimateIndexCount(uint32 icount) | Ogre::ManualObject | virtual |
| estimateVertexCount(uint32 vcount) | Ogre::ManualObject | virtual |
| extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | static |
| getAnimableValueNames(void) const | Ogre::AnimableObject | inlinevirtual |
| getBoundingBox(void) const override | Ogre::ManualObject | inlinevirtual |
| getBoundingRadius(void) const override | Ogre::ManualObject | inlinevirtual |
| getBoundingRadiusScaled() const | Ogre::MovableObject | |
| getCastShadows(void) const override | Ogre::MovableObject | inlinevirtual |
| getCurrentIndexCount() const | Ogre::ManualObject | virtual |
| getCurrentVertexCount() const | Ogre::ManualObject | virtual |
| getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::ShadowCaster | |
| getDefaultQueryFlags() | Ogre::MovableObject | inlinestatic |
| getDefaultVisibilityFlags() | Ogre::MovableObject | inlinestatic |
| getDynamic() const | Ogre::ManualObject | inline |
| getEdgeList(void) override | Ogre::ManualObject | virtual |
| getKeepDeclarationOrder() const | Ogre::ManualObject | inline |
| getLightCapBounds(void) const | Ogre::ShadowCaster | inline |
| getLightMask() const | Ogre::MovableObject | inline |
| getListener(void) const | Ogre::MovableObject | inline |
| getMovableType(void) const override | Ogre::ManualObject | virtual |
| getName(void) const | Ogre::MovableObject | inline |
| getNumSections(void) const | Ogre::ManualObject | inline |
| getParentNode(void) const | Ogre::MovableObject | inline |
| getParentSceneNode(void) const | Ogre::MovableObject | |
| getPointExtrusionDistance(const Light *l) const override | Ogre::MovableObject | virtual |
| getQueryFlags(void) const | Ogre::MovableObject | inlinevirtual |
| getReceivesShadows() | Ogre::MovableObject | |
| getRenderingDistance(void) const | Ogre::MovableObject | inline |
| getRenderingMinPixelSize() const | Ogre::MovableObject | inline |
| getRenderQueueGroup(void) const | Ogre::MovableObject | inline |
| getSection(size_t index) const | Ogre::ManualObject | inline |
| getSections() const | Ogre::ManualObject | inline |
| getShadowVolumeRenderableList(const Light *light, const HardwareIndexBufferPtr &indexBuffer, size_t &indexBufferUsedSize, float extrusionDist, int flags=0) override | Ogre::ManualObject | virtual |
| getTypeFlags(void) const | Ogre::MovableObject | virtual |
| getUseIdentityProjection(void) const | Ogre::ManualObject | inline |
| getUseIdentityView(void) const | Ogre::ManualObject | inline |
| getUserAny(void) const | Ogre::MovableObject | inline |
| getUserObjectBindings() | Ogre::MovableObject | inline |
| getUserObjectBindings() const | Ogre::MovableObject | inline |
| getVisibilityFlags(void) const | Ogre::MovableObject | inlinevirtual |
| getVisible(void) const | Ogre::MovableObject | inline |
| getWorldBoundingBox(bool derive=false) const override | Ogre::MovableObject | virtual |
| getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | virtual |
| hasEdgeList() | Ogre::ShadowCaster | inline |
| index(uint32 idx) | Ogre::ManualObject | inline |
| isAttached(void) const | Ogre::MovableObject | inline |
| isDebugDisplayEnabled(void) const | Ogre::MovableObject | inline |
| isInScene(void) const | Ogre::MovableObject | virtual |
| isParentTagPoint() const | Ogre::MovableObject | inline |
| isVisible(void) const | Ogre::MovableObject | virtual |
| ManualObject(const String &name) | Ogre::ManualObject | |
| MovableObject() | Ogre::MovableObject | |
| MovableObject(const String &name) | Ogre::MovableObject | |
| normal(const Vector3 &norm) | Ogre::ManualObject | inline |
| normal(float x, float y, float z) | Ogre::ManualObject | inline |
| position(const Vector3 &pos) | Ogre::ManualObject | inline |
| position(float x, float y, float z) | Ogre::ManualObject | inline |
| quad(uint32 i1, uint32 i2, uint32 i3, uint32 i4) | Ogre::ManualObject | inline |
| queryLights(void) const | Ogre::MovableObject | |
| removeQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
| removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
| SectionList typedef | Ogre::ManualObject | |
| setBoundingBox(const AxisAlignedBox &box) | Ogre::ManualObject | inline |
| setBufferUsage(HardwareBuffer::Usage usage) | Ogre::ManualObject | inline |
| setCastShadows(bool enabled) | Ogre::MovableObject | inline |
| setDebugDisplayEnabled(bool enabled) | Ogre::MovableObject | inline |
| setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
| setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
| setDynamic(bool dyn) | Ogre::ManualObject | inline |
| setKeepDeclarationOrder(bool keepOrder) | Ogre::ManualObject | inline |
| setLightMask(uint32 lightMask) | Ogre::MovableObject | |
| setListener(Listener *listener) | Ogre::MovableObject | inline |
| setMaterial(size_t subIndex, const MaterialPtr &mat) | Ogre::ManualObject | inline |
| setMaterialName(size_t subIndex, const String &name, const String &group=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::ManualObject | inline |
| setQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
| setRenderingDistance(Real dist) | Ogre::MovableObject | inline |
| setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inline |
| setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | virtual |
| setRenderQueueGroupAndPriority(uint8 queueID, ushort priority) | Ogre::MovableObject | virtual |
| setUseIdentityProjection(bool useIdentityProjection) | Ogre::ManualObject | |
| setUseIdentityView(bool useIdentityView) | Ogre::ManualObject | |
| setUserAny(const Any &anything) | Ogre::MovableObject | inline |
| setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
| setVisible(bool visible) | Ogre::MovableObject | inline |
| ShadowRenderableList typedef | Ogre::ShadowCaster | |
| ShadowRenderableListIterator typedef | Ogre::ShadowCaster | |
| tangent(const Vector3 &tan) | Ogre::ManualObject | inline |
| tangent(float x, float y, float z) | Ogre::ManualObject | inline |
| textureCoord(float u) | Ogre::ManualObject | inline |
| textureCoord(float u, float v) | Ogre::ManualObject | inline |
| textureCoord(float u, float v, float w) | Ogre::ManualObject | inline |
| textureCoord(float x, float y, float z, float w) | Ogre::ManualObject | inline |
| textureCoord(const Vector2 &uv) | Ogre::ManualObject | inline |
| textureCoord(const Vector3 &uvw) | Ogre::ManualObject | inline |
| textureCoord(const Vector4 &xyzw) | Ogre::ManualObject | inline |
| triangle(uint32 i1, uint32 i2, uint32 i3) | Ogre::ManualObject | inline |
| visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) override | Ogre::ManualObject | virtual |
| ~AnimableObject() | Ogre::AnimableObject | inlinevirtual |
| ~ManualObject() | Ogre::ManualObject | virtual |
| ~MovableObject() | Ogre::MovableObject | virtual |
| ~ShadowCaster() | Ogre::ShadowCaster | inlinevirtual |