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OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Classes | |
| class | CacheSource |
| A caching Source. More... | |
| class | Chunk |
| A single volume chunk mesh. More... | |
| struct | ChunkParameters |
| Parameters for loading the volume. More... | |
| struct | ChunkTreeSharedData |
| Internal shared values of the chunks which are equal in the whole tree. More... | |
| class | CSGCubeSource |
| A not rotated cube. More... | |
| class | CSGDifferenceSource |
| Builds the difference between two sources. More... | |
| class | CSGIntersectionSource |
| Builds the intersection between two sources. More... | |
| class | CSGNegateSource |
| Negates the given volume. More... | |
| class | CSGNoiseSource |
| class | CSGOperationSource |
| Abstract operation volume source holding two sources as operants. More... | |
| class | CSGPlaneSource |
| A plane. More... | |
| class | CSGScaleSource |
| Scales the given volume source. More... | |
| class | CSGSphereSource |
| A sphere. More... | |
| class | CSGUnarySource |
| Source which does a unary operation to another one. More... | |
| class | CSGUnionSource |
| Builds the union between two sources. More... | |
| struct | DualCell |
| To store the generated dual cells in a vector. More... | |
| class | DualGridGenerator |
| Class for the generation of the DualGrid. More... | |
| class | GridSource |
| A volume source from a discrete 3d grid. More... | |
| class | HalfFloatGridSource |
| A volume source from a 16 Bit float 3D grid capable of loading volume serializations. More... | |
| class | IsoSurface |
| Abstract IsoSurface. More... | |
| class | IsoSurfaceMC |
| Marching Cubes implementation like at http://local.wasp.uwa.edu.au/~pbourke/geometry/polygonise/. More... | |
| class | MeshBuilder |
| Class to build up a mesh with vertices and indices. More... | |
| class | MeshBuilderCallback |
| Callback class when the user needs information about the triangles of chunks of a LOD level. More... | |
| class | OctreeNode |
| A node in the volume octree. More... | |
| class | OctreeNodeSplitPolicy |
| The class deciding on whether to split an octree node or not when building the octree. More... | |
| class | SimplexNoise |
| Simplex Noise ported from public domain Java Implementation http://webstaff.itn.liu.se/~stegu/simplexnoise/SimplexNoise.java Thanks Stefan Gustavson! More... | |
| class | Source |
| Abstract class defining the density function. More... | |
| class | TextureSource |
| A volume source from a 3D texture. More... | |
| struct | Vertex |
| Lightweight struct to represent a mesh vertex. More... | |
Typedefs | |
| typedef struct Ogre::Volume::ChunkParameters | ChunkParameters |
| Parameters for loading the volume. | |
| typedef struct Ogre::Volume::ChunkTreeSharedData | ChunkTreeSharedData |
| Internal shared values of the chunks which are equal in the whole tree. | |
| typedef struct _OgreVolumeExport Ogre::Volume::DualCell | DualCell |
| To store the generated dual cells in a vector. | |
| typedef std::vector< DualCell > | VecDualCell |
| To hold dual cells. | |
| typedef std::vector< uint32 > | VecIndices |
| To hold indices. | |
| typedef std::vector< Vertex > | VecVertex |
| To hold vertices. | |
| typedef struct _OgreVolumeExport Ogre::Volume::Vertex | Vertex |
| Lightweight struct to represent a mesh vertex. | |
Functions | |
| bool _OgreVolumeExport | operator< (const Vector3 &a, const Vector3 &b) |
| A less operator. | |
| bool _OgreVolumeExport | operator< (const Vertex &a, const Vertex &b) |
| A less operator. | |
| bool _OgreVolumeExport | operator== (Vertex const &a, Vertex const &b) |
| == operator for two vertices. | |