![]() |
OGRE 14.3
Object-Oriented Graphics Rendering Engine
|
#include <OgreTerrainQuadTreeNode.h>
Inheritance diagram for Ogre::TerrainQuadTreeNode::LodLevel:Public Member Functions | |
| LodLevel () | |
Public Attributes | |
| uint16 | batchSize |
| Number of vertices rendered down one side (not including skirts) | |
| Real | calcMaxHeightDelta |
| Temp calc area for max height delta. | |
| IndexData * | gpuIndexData |
| Index data on the gpu. | |
| Real | lastCFactor |
| The cFactor value used to calculate transitionDist. | |
| Real | lastTransitionDist |
| The most recently calculated transition distance. | |
| Real | maxHeightDelta |
| Maximum delta height between this and the next lower lod. | |
|
inline |
References batchSize, calcMaxHeightDelta, gpuIndexData, lastCFactor, lastTransitionDist, and maxHeightDelta.
| uint16 Ogre::TerrainQuadTreeNode::LodLevel::batchSize |
Number of vertices rendered down one side (not including skirts)
Referenced by LodLevel().
| IndexData* Ogre::TerrainQuadTreeNode::LodLevel::gpuIndexData |
Index data on the gpu.
Referenced by LodLevel().
| Real Ogre::TerrainQuadTreeNode::LodLevel::maxHeightDelta |
Maximum delta height between this and the next lower lod.
Referenced by LodLevel().
| Real Ogre::TerrainQuadTreeNode::LodLevel::calcMaxHeightDelta |
Temp calc area for max height delta.
Referenced by LodLevel().
| Real Ogre::TerrainQuadTreeNode::LodLevel::lastTransitionDist |
The most recently calculated transition distance.
Referenced by LodLevel().
| Real Ogre::TerrainQuadTreeNode::LodLevel::lastCFactor |
The cFactor value used to calculate transitionDist.
Referenced by LodLevel().