#include <OgreSceneManager.h>
◆ skyDomeCurvature
| Real Ogre::SceneManager::SkyDomeGenParameters::skyDomeCurvature |
◆ skyDomeTiling
| Real Ogre::SceneManager::SkyDomeGenParameters::skyDomeTiling |
◆ skyDomeDistance
| Real Ogre::SceneManager::SkyDomeGenParameters::skyDomeDistance |
◆ skyDomeXSegments
| int Ogre::SceneManager::SkyDomeGenParameters::skyDomeXSegments |
◆ skyDomeYSegments
| int Ogre::SceneManager::SkyDomeGenParameters::skyDomeYSegments |
◆ skyDomeYSegments_keep
| int Ogre::SceneManager::SkyDomeGenParameters::skyDomeYSegments_keep |
The documentation for this struct was generated from the following file: