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Problem) documentation for this project
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>>Hi.
>>
>> I would like to see some more documentation for the Ultra driver.
>>
>> I find it hard to find, for example
>>
>> *) How to set up and use the 4MB patch, examples on what defines we can
>>    use in the gus-midi-gf1.defs etc etc etc.
>>    (BTW, as PnP doesnt use GF1 this name is very missleading)
>>
>> *) How to program for the libgus
>>
>> *) To find any documentation and examples except the very brief README
>>    and CHNGELOG files.
>>
>> Suggestion is that you make a toplevel doc directory where you collect
>> things like this.
>>--------
>>Hi, I am wondering where I can get documentation
>>on using libgus, or is it just a matter of
>>checking out the example progs ?
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Explain) OK, people... I don't have time and it's not for me fun do more
         documentation.. I'm sorry, but if someone have time to do good
         documentation - I'll try help and answer all questions...
Fix) Join to me... We can do good project...
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Problem) glibc (libc6) compilation
Explain) Project may not be compiled under glibc... I must find, where glibc
         can be get...
Fix) Work for future...
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Problem) streamworks mpeg player
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>>Xing's streamworks player for playing streaming mpegs over the net doesn't
>>seem to get along well with the ultra driver.  It skips a lot for a few
>>seconds, the the player segfaults.  There should be information on the
>>player at http://www.xingtech.com/.  It did work with OSS.
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Explain) None...
Fix) None... Work for future...
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Problem) High system load when is using xmp player v1.1.0dev9? About 10%
         with AMD DX4 (100 Mhz) - OSS driver have only 1% load...
Explain) Driver uses timer rate about 2000-4000us and ultraclick elimination
         over IRQ... OSS emulation code isn't very optimalized, too..
         These factors can cause load...
Where) ftp://200.238.186.230/users/claudio/xmp/development_versions
Fix) None... Work for future...
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Problem) xanim sound too fast
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>>       As I was attempting to play a real long MOV file I noticed the
>>sound was over running the animation.  It was very bad until I lowered the
>>DMA buffersize, and the lower I set it, the better it seemed to be synced
>>with the animation.  But even at the lowest setting (4) it still overran
>>it eventually.  Any suggestions?
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Explain) Maybe there is still something wrong with PCM buffers. This maybe
         bug in xanim, too...
Fix) None... Work for future...
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Problem) keykit - howto
Explain) Driver doesn't support raw /dev/midi devices at this time..
Fix) Work for future...
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Problem) PCM output which appears to interfere with the video
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>>Another problem gives the PCM output which appears to interfere with
>>the video (P120, non SMP, 48Mb, Triton, GUS PnP 5Mb <--> S3 Trio 64V
>>2Mb). This can be accompilished by doing:
>>
>>startx
>>ultraplay a.lot.of.wav.files
>>
>>...and then start to select a lot of different windows. Each time
>>another window is selected a short 'click' is emitted. Actually, each
>>draw operation on the screen does this. When doing this for some time
>>(selecting the 'start' button and running with the mouse in the menu
>>is also a very good method :), the system suddenly locks up dead
>>forever. Ctrl-Alt-Del doesn't work, the reset button does.
>>
>>The GUS uses another interrupt than the S3.
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Explain) I'm not sure, but seems that is something wrong with hardware..
Fix) None...
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Problem) SMP lockups when PCM
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>>I've seen weird stuff that doesn't ever seem to happen until:
>>
>>A) the Ultra driver module has been installed
>>     and (I think)
>>B) PCM activity has occured (but I only use UltraPlay, so that's what I
>>   assume it is)
>>
>>The odd behaviour manifests as the system becoming completely
>>nonresponsive for ten to thirty seconds at a time.  I don't know whether
>>the time is specific or if the system hangs until it responds to a
>>different device interrupt (network adapter?).  It seems to happen a lot
>>while in X, and it gets worse as the system gets busier.  I've had hard
>>crashes (system is locked up for minutes or longer) too.
>>-----
>>This happens to me when I'm playing quake.  The system will completly
>>freeze for about 30 seconds or so.  During that time the same second
>>or two of sound will repeat over and over.  The system is totally frozen
>>during that time. An interrupt don't knock it out, because moving the
>>mouse (serial interrupts) or receiving plackets from the quake server
>>have no effect.  As soon as it's done everything goes back to normal.
>>I haven't had this problem with any other program yet, but I don't use
>>ultraplay for much.  It only happens once every hour or so.
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Explain) Maybe something wrong with scheduling and IRQ handler....
Fix) I'm working on it...
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