public class EntityEnderEye extends Entity
addedToChunk, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, fireResistance, firstUpdate, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj
Constructor and Description |
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EntityEnderEye(World worldIn) |
EntityEnderEye(World worldIn,
double p_i1758_2_,
double p_i1758_4_,
double p_i1758_6_) |
Modifier and Type | Method and Description |
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boolean |
canAttackWithItem() |
protected void |
entityInit() |
float |
getBrightness(float p_70013_1_) |
int |
getBrightnessForRender(float p_70070_1_) |
boolean |
isInRangeToRenderDist(double distance) |
void |
moveTowards(BlockPos p_180465_1_) |
void |
onUpdate() |
void |
readEntityFromNBT(NBTTagCompound tagCompund) |
void |
setVelocity(double x,
double y,
double z) |
void |
writeEntityToNBT(NBTTagCompound tagCompound) |
addChatMessage, addEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, attackEntityFrom, canBeCollidedWith, canBePushed, canRenderOnFire, canRiderInteract, canTriggerWalking, canUseCommand, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, fall, func_145781_i, func_174807_aT, func_174815_a, func_174816_a, func_174817_o, func_174819_aU, func_174823_aP, func_174825_a, func_174827_a, func_174834_g, func_180426_a, func_180427_aV, func_180433_a, getAir, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getBoundingBox, getCollisionBorderSize, getCollisionBox, getCommandSenderEntity, getCustomNameTag, getDataWatcher, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getExplosionResistance, getExtendedProperties, getEyeHeight, getFlag, getHorizontalFacing, getInventory, getLook, getLookVec, getMaxFallHeight, getMaxInPortalTime, getMountedYOffset, getName, getParts, getPersistentID, getPickedResult, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getRotationYawHead, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getVectorForRotation, getYOffset, handleHealthUpdate, handleWaterMovement, hasCustomName, hashCode, hitByEntity, interactFirst, isBurning, isCreatureType, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInLava, isInRangeToRender3d, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isOutsideBorder, isPushedByWater, isRiding, isSilent, isSneaking, isSprinting, isWet, kill, mountEntity, moveEntity, moveFlying, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onEntityUpdate, onKillCommand, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerExtendedProperties, replaceItemInInventory, resetEntityId, resetHeight, sendCommandFeedback, setAir, setAlwaysRenderNameTag, setAngles, setBeenAttacked, setCommandStat, setCurrentItemOrArmor, setCustomNameTag, setDead, setEating, setEntityBoundingBox, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPosition, setPositionAndRotation, setPositionAndUpdate, setRotation, setRotationYawHead, setSilent, setSize, setSneaking, setSprinting, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, toString, travelToDimension, updateRidden, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
public EntityEnderEye(World worldIn)
public EntityEnderEye(World worldIn, double p_i1758_2_, double p_i1758_4_, double p_i1758_6_)
protected void entityInit()
entityInit
in class Entity
public boolean isInRangeToRenderDist(double distance)
isInRangeToRenderDist
in class Entity
public void moveTowards(BlockPos p_180465_1_)
public void setVelocity(double x, double y, double z)
setVelocity
in class Entity
public void writeEntityToNBT(NBTTagCompound tagCompound)
writeEntityToNBT
in class Entity
public void readEntityFromNBT(NBTTagCompound tagCompund)
readEntityFromNBT
in class Entity
public float getBrightness(float p_70013_1_)
getBrightness
in class Entity
public int getBrightnessForRender(float p_70070_1_)
getBrightnessForRender
in class Entity
public boolean canAttackWithItem()
canAttackWithItem
in class Entity