public class BlockFarmland extends Block
Block.EnumOffsetType, Block.SoundType
Modifier and Type | Field and Description |
---|---|
static PropertyInteger |
MOISTURE |
BLOCK_STATE_IDS, blockHardness, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, blockState, capturedDrops, captureDrops, delegate, enableStats, fullBlock, harvesters, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, RANDOM, SLIME_SOUND, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, translucent, useNeighborBrightness
Modifier | Constructor and Description |
---|---|
protected |
BlockFarmland() |
Modifier and Type | Method and Description |
---|---|
protected BlockState |
createBlockState() |
AxisAlignedBB |
getCollisionBoundingBox(World worldIn,
BlockPos pos,
IBlockState state) |
Item |
getItem(World worldIn,
BlockPos pos) |
Item |
getItemDropped(IBlockState state,
java.util.Random rand,
int fortune) |
int |
getMetaFromState(IBlockState state) |
IBlockState |
getStateFromMeta(int meta) |
boolean |
isFullCube() |
boolean |
isOpaqueCube() |
void |
onFallenUpon(World worldIn,
BlockPos pos,
Entity entityIn,
float fallDistance) |
void |
onNeighborBlockChange(World worldIn,
BlockPos pos,
IBlockState state,
Block neighborBlock) |
void |
updateTick(World worldIn,
BlockPos pos,
IBlockState state,
java.util.Random rand) |
addCollisionBoxesToList, addDestroyEffects, addHitEffects, beginLeavesDecay, breakBlock, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canPlaceBlockAt, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInLayer, canReplace, canSilkHarvest, canSilkHarvest, canSustainLeaves, canSustainPlant, captureDrops, collisionRayTrace, colorMultiplier, colorMultiplier, createStackedBlock, createTileEntity, damageDropped, disableStats, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, getActualState, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockLayer, getBlockState, getComparatorInputOverride, getCreativeTabToDisplayOn, getDamageValue, getDefaultState, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIdFromBlock, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getMobilityFlag, getOffsetType, getPickBlock, getPlayerRelativeBlockHardness, getRenderColor, getRenderType, getSelectedBoundingBox, getStateById, getStateForEntityRender, getStateId, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, harvestBlock, hasComparatorInputOverride, hasTileEntity, hasTileEntity, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockSolid, isBurning, isCollidable, isEqualTo, isFertile, isFireSource, isFlammable, isFlowerPot, isFoliage, isFullBlock, isLadder, isLeaves, isNormalCube, isNormalCube, isPassable, isProvidingStrongPower, isProvidingWeakPower, isReplaceable, isReplaceableOreGen, isSideSolid, isSolidFullCube, isToolEffective, isTranslucent, isVisuallyOpaque, isWood, modifyAcceleration, onBlockActivated, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockExploded, onBlockHarvested, onBlockPlaced, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityCollidedWithBlock, onLanded, onNeighborChange, onPlantGrow, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, randomTick, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, rotateBlock, setBedOccupied, setBlockBounds, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, shouldSideBeRendered, spawnAsEntity, tickRate
public static final PropertyInteger MOISTURE
public AxisAlignedBB getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state)
getCollisionBoundingBox
in class Block
public boolean isOpaqueCube()
isOpaqueCube
in class Block
public boolean isFullCube()
isFullCube
in class Block
public void updateTick(World worldIn, BlockPos pos, IBlockState state, java.util.Random rand)
updateTick
in class Block
public void onFallenUpon(World worldIn, BlockPos pos, Entity entityIn, float fallDistance)
onFallenUpon
in class Block
public void onNeighborBlockChange(World worldIn, BlockPos pos, IBlockState state, Block neighborBlock)
onNeighborBlockChange
in class Block
public Item getItemDropped(IBlockState state, java.util.Random rand, int fortune)
getItemDropped
in class Block
public IBlockState getStateFromMeta(int meta)
getStateFromMeta
in class Block
public int getMetaFromState(IBlockState state)
getMetaFromState
in class Block
protected BlockState createBlockState()
createBlockState
in class Block