public static class StructureVillagePieces.Well extends StructureVillagePieces.Village
StructureComponent.BlockSelector
field_143015_k
boundingBox, componentType, coordBaseMode
Constructor and Description |
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StructureVillagePieces.Well() |
StructureVillagePieces.Well(StructureVillagePieces.Start p_i2109_1_,
int p_i2109_2_,
java.util.Random p_i2109_3_,
int p_i2109_4_,
int p_i2109_5_) |
Modifier and Type | Method and Description |
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boolean |
addComponentParts(World worldIn,
java.util.Random p_74875_2_,
StructureBoundingBox p_74875_3_) |
void |
buildComponent(StructureComponent p_74861_1_,
java.util.List p_74861_2_,
java.util.Random p_74861_3_) |
canVillageGoDeeper, func_175804_a, func_175808_b, func_175811_a, func_175846_a, func_175847_a, func_180779_c, getAverageGroundLevel, getNextComponentNN, getNextComponentPP, readStructureFromNBT, spawnVillagers, writeStructureToNBT
clearCurrentPositionBlocksUpwards, fillWithAir, fillWithRandomizedBlocks, findIntersecting, func_143009_a, func_143010_b, func_175805_a, func_175806_a, func_175807_a, func_175809_a, func_175810_a, func_180776_a, func_180777_a, func_180778_a, getBoundingBox, getComponentType, getMetadataWithOffset, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox
public StructureVillagePieces.Well()
public StructureVillagePieces.Well(StructureVillagePieces.Start p_i2109_1_, int p_i2109_2_, java.util.Random p_i2109_3_, int p_i2109_4_, int p_i2109_5_)
public void buildComponent(StructureComponent p_74861_1_, java.util.List p_74861_2_, java.util.Random p_74861_3_)
buildComponent
in class StructureComponent
public boolean addComponentParts(World worldIn, java.util.Random p_74875_2_, StructureBoundingBox p_74875_3_)
addComponentParts
in class StructureComponent