public class RenderItemFrame extends Render
renderManager, shadowOpaque, shadowSize
Constructor and Description |
---|
RenderItemFrame(RenderManager p_i46166_1_,
RenderItem p_i46166_2_) |
Modifier and Type | Method and Description |
---|---|
void |
doRender(Entity entity,
double x,
double y,
double z,
float p_76986_8_,
float partialTicks) |
void |
doRender(EntityItemFrame entity,
double x,
double y,
double z,
float p_76986_8_,
float partialTicks) |
protected void |
func_147914_a(EntityItemFrame p_147914_1_,
double p_147914_2_,
double p_147914_4_,
double p_147914_6_) |
protected ResourceLocation |
getEntityTexture(Entity entity) |
protected ResourceLocation |
getEntityTexture(EntityItemFrame entity) |
protected void |
renderName(Entity entity,
double x,
double y,
double z) |
bindEntityTexture, bindTexture, canRenderName, doRenderShadowAndFire, func_177068_d, func_177069_a, getFontRendererFromRenderManager, renderLivingLabel, renderOffsetAABB, shouldRender
public RenderItemFrame(RenderManager p_i46166_1_, RenderItem p_i46166_2_)
public void doRender(EntityItemFrame entity, double x, double y, double z, float p_76986_8_, float partialTicks)
protected ResourceLocation getEntityTexture(EntityItemFrame entity)
protected void func_147914_a(EntityItemFrame p_147914_1_, double p_147914_2_, double p_147914_4_, double p_147914_6_)
protected ResourceLocation getEntityTexture(Entity entity)
getEntityTexture
in class Render
protected void renderName(Entity entity, double x, double y, double z)
renderName
in class Render