public class RenderEnderCrystal extends Render
renderManager, shadowOpaque, shadowSize
Constructor and Description |
---|
RenderEnderCrystal(RenderManager p_i46184_1_) |
Modifier and Type | Method and Description |
---|---|
void |
doRender(Entity entity,
double x,
double y,
double z,
float p_76986_8_,
float partialTicks) |
void |
doRender(EntityEnderCrystal entity,
double x,
double y,
double z,
float p_76986_8_,
float partialTicks) |
protected ResourceLocation |
getEnderCrystalTextures(EntityEnderCrystal p_180554_1_) |
protected ResourceLocation |
getEntityTexture(Entity entity) |
bindEntityTexture, bindTexture, canRenderName, doRenderShadowAndFire, func_177068_d, func_177069_a, getFontRendererFromRenderManager, renderLivingLabel, renderName, renderOffsetAABB, shouldRender
public RenderEnderCrystal(RenderManager p_i46184_1_)
public void doRender(EntityEnderCrystal entity, double x, double y, double z, float p_76986_8_, float partialTicks)
protected ResourceLocation getEnderCrystalTextures(EntityEnderCrystal p_180554_1_)
protected ResourceLocation getEntityTexture(Entity entity)
getEntityTexture
in class Render