public class NetHandlerPlayServer extends java.lang.Object implements INetHandlerPlayServer, IUpdatePlayerListBox
Modifier and Type | Field and Description |
---|---|
NetworkManager |
netManager |
EntityPlayerMP |
playerEntity |
Constructor and Description |
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NetHandlerPlayServer(MinecraftServer server,
NetworkManager networkManagerIn,
EntityPlayerMP playerIn) |
public final NetworkManager netManager
public EntityPlayerMP playerEntity
public NetHandlerPlayServer(MinecraftServer server, NetworkManager networkManagerIn, EntityPlayerMP playerIn)
public void update()
update
in interface IUpdatePlayerListBox
public NetworkManager getNetworkManager()
public void kickPlayerFromServer(java.lang.String reason)
public void processInput(C0CPacketInput packetIn)
processInput
in interface INetHandlerPlayServer
public void processPlayer(C03PacketPlayer packetIn)
processPlayer
in interface INetHandlerPlayServer
public void setPlayerLocation(double x, double y, double z, float yaw, float pitch)
public void setPlayerLocation(double x, double y, double z, float yaw, float pitch, java.util.Set relativeSet)
public void processPlayerDigging(C07PacketPlayerDigging packetIn)
processPlayerDigging
in interface INetHandlerPlayServer
public void processPlayerBlockPlacement(C08PacketPlayerBlockPlacement packetIn)
processPlayerBlockPlacement
in interface INetHandlerPlayServer
public void handleSpectate(C18PacketSpectate packetIn)
handleSpectate
in interface INetHandlerPlayServer
public void handleResourcePackStatus(C19PacketResourcePackStatus packetIn)
handleResourcePackStatus
in interface INetHandlerPlayServer
public void onDisconnect(IChatComponent reason)
onDisconnect
in interface INetHandler
public void sendPacket(Packet packetIn)
public void processHeldItemChange(C09PacketHeldItemChange packetIn)
processHeldItemChange
in interface INetHandlerPlayServer
public void processChatMessage(C01PacketChatMessage packetIn)
processChatMessage
in interface INetHandlerPlayServer
public void handleAnimation(C0APacketAnimation packetIn)
handleAnimation
in interface INetHandlerPlayServer
public void processEntityAction(C0BPacketEntityAction packetIn)
processEntityAction
in interface INetHandlerPlayServer
public void processUseEntity(C02PacketUseEntity packetIn)
processUseEntity
in interface INetHandlerPlayServer
public void processClientStatus(C16PacketClientStatus packetIn)
processClientStatus
in interface INetHandlerPlayServer
public void processCloseWindow(C0DPacketCloseWindow packetIn)
processCloseWindow
in interface INetHandlerPlayServer
public void processClickWindow(C0EPacketClickWindow packetIn)
processClickWindow
in interface INetHandlerPlayServer
public void processEnchantItem(C11PacketEnchantItem packetIn)
processEnchantItem
in interface INetHandlerPlayServer
public void processCreativeInventoryAction(C10PacketCreativeInventoryAction packetIn)
processCreativeInventoryAction
in interface INetHandlerPlayServer
public void processConfirmTransaction(C0FPacketConfirmTransaction packetIn)
processConfirmTransaction
in interface INetHandlerPlayServer
public void processUpdateSign(C12PacketUpdateSign packetIn)
processUpdateSign
in interface INetHandlerPlayServer
public void processKeepAlive(C00PacketKeepAlive packetIn)
processKeepAlive
in interface INetHandlerPlayServer
public void processPlayerAbilities(C13PacketPlayerAbilities packetIn)
processPlayerAbilities
in interface INetHandlerPlayServer
public void processTabComplete(C14PacketTabComplete packetIn)
processTabComplete
in interface INetHandlerPlayServer
public void processClientSettings(C15PacketClientSettings packetIn)
processClientSettings
in interface INetHandlerPlayServer
public void processVanilla250Packet(C17PacketCustomPayload packetIn)
processVanilla250Packet
in interface INetHandlerPlayServer