public class WorldRenderer
extends java.lang.Object
Modifier and Type | Class and Description |
---|---|
class |
WorldRenderer.State |
Constructor and Description |
---|
WorldRenderer(int bufferSizeIn) |
Modifier and Type | Method and Description |
---|---|
void |
addVertex(double p_178984_1_,
double p_178984_3_,
double p_178984_5_) |
void |
addVertexData(int[] p_178981_1_) |
void |
addVertexWithUV(double p_178985_1_,
double p_178985_3_,
double p_178985_5_,
double p_178985_7_,
double p_178985_9_) |
int |
finishDrawing() |
java.nio.ByteBuffer |
getByteBuffer() |
int |
getByteIndex() |
int |
getDrawMode() |
int |
getVertexCount() |
VertexFormat |
getVertexFormat() |
WorldRenderer.State |
getVertexState(float p_178971_1_,
float p_178971_2_,
float p_178971_3_) |
void |
markDirty() |
void |
putBrightness4(int p_178962_1_,
int p_178962_2_,
int p_178962_3_,
int p_178962_4_) |
void |
putColor4(int p_178968_1_) |
void |
putColorMultiplier(float p_178978_1_,
float p_178978_2_,
float p_178978_3_,
int p_178978_4_) |
void |
putColorRGB_F(float p_178994_1_,
float p_178994_2_,
float p_178994_3_,
int p_178994_4_) |
void |
putColorRGB_F4(float p_178990_1_,
float p_178990_2_,
float p_178990_3_) |
void |
putNormal(float p_178975_1_,
float p_178975_2_,
float p_178975_3_) |
void |
putPosition(double p_178987_1_,
double p_178987_3_,
double p_178987_5_) |
void |
reset() |
void |
setBrightness(int p_178963_1_) |
void |
setColorOpaque_B(byte p_178982_1_,
byte p_178982_2_,
byte p_178982_3_) |
void |
setColorOpaque_F(float p_178986_1_,
float p_178986_2_,
float p_178986_3_) |
void |
setColorOpaque_I(int p_178991_1_) |
void |
setColorOpaque(int p_78913_1_,
int p_78913_2_,
int p_78913_3_) |
void |
setColorRGBA_F(float p_178960_1_,
float p_178960_2_,
float p_178960_3_,
float p_178960_4_) |
void |
setColorRGBA_I(int p_178974_1_,
int p_178974_2_) |
void |
setColorRGBA(int p_178961_1_,
int p_178961_2_,
int p_178961_3_,
int p_178961_4_) |
void |
setNormal(float p_178980_1_,
float p_178980_2_,
float p_178980_3_) |
void |
setTextureUV(double p_178992_1_,
double p_178992_3_) |
void |
setTranslation(double p_178969_1_,
double p_178969_3_,
double p_178969_5_) |
void |
setVertexFormat(VertexFormat p_178967_1_) |
void |
setVertexState(WorldRenderer.State p_178993_1_) |
void |
startDrawing(int p_178964_1_) |
void |
startDrawingQuads() |
public WorldRenderer.State getVertexState(float p_178971_1_, float p_178971_2_, float p_178971_3_)
public void setVertexState(WorldRenderer.State p_178993_1_)
public void reset()
public void startDrawingQuads()
public void startDrawing(int p_178964_1_)
public void setTextureUV(double p_178992_1_, double p_178992_3_)
public void setBrightness(int p_178963_1_)
public void setColorOpaque_F(float p_178986_1_, float p_178986_2_, float p_178986_3_)
public void setColorRGBA_F(float p_178960_1_, float p_178960_2_, float p_178960_3_, float p_178960_4_)
public void setColorOpaque(int p_78913_1_, int p_78913_2_, int p_78913_3_)
public void putBrightness4(int p_178962_1_, int p_178962_2_, int p_178962_3_, int p_178962_4_)
public void putPosition(double p_178987_1_, double p_178987_3_, double p_178987_5_)
public void putColorMultiplier(float p_178978_1_, float p_178978_2_, float p_178978_3_, int p_178978_4_)
public void putColorRGB_F(float p_178994_1_, float p_178994_2_, float p_178994_3_, int p_178994_4_)
public void setColorRGBA(int p_178961_1_, int p_178961_2_, int p_178961_3_, int p_178961_4_)
public void setColorOpaque_B(byte p_178982_1_, byte p_178982_2_, byte p_178982_3_)
public void addVertexWithUV(double p_178985_1_, double p_178985_3_, double p_178985_5_, double p_178985_7_, double p_178985_9_)
public void setVertexFormat(VertexFormat p_178967_1_)
public void addVertexData(int[] p_178981_1_)
public void addVertex(double p_178984_1_, double p_178984_3_, double p_178984_5_)
public void setColorOpaque_I(int p_178991_1_)
public void setColorRGBA_I(int p_178974_1_, int p_178974_2_)
public void markDirty()
public void setNormal(float p_178980_1_, float p_178980_2_, float p_178980_3_)
public void putNormal(float p_178975_1_, float p_178975_2_, float p_178975_3_)
public void setTranslation(double p_178969_1_, double p_178969_3_, double p_178969_5_)
public int finishDrawing()
public int getByteIndex()
public java.nio.ByteBuffer getByteBuffer()
public VertexFormat getVertexFormat()
public int getVertexCount()
public int getDrawMode()
public void putColor4(int p_178968_1_)
public void putColorRGB_F4(float p_178990_1_, float p_178990_2_, float p_178990_3_)