public class EntityWither extends EntityMob implements IBossDisplayData, IRangedAttackMob
EntityLiving.SpawnPlacementType
field_175455_a
field_110179_h, field_110181_i
equipmentDropChances, experienceValue, jumpHelper, livingSoundTime, moveHelper, navigator, targetTasks, tasks
arrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressInt
addedToChunk, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, fireResistance, firstUpdate, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj
field_175450_e, mobSelector
Constructor and Description |
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EntityWither(World worldIn) |
Modifier and Type | Method and Description |
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void |
addPotionEffect(PotionEffect p_70690_1_) |
protected void |
applyEntityAttributes() |
boolean |
attackEntityFrom(DamageSource source,
float amount) |
void |
attackEntityWithRangedAttack(EntityLivingBase p_82196_1_,
float p_82196_2_) |
protected void |
despawnEntity() |
protected void |
dropFewItems(boolean p_70628_1_,
int p_70628_2_) |
protected void |
entityInit() |
void |
fall(float distance,
float damageMultiplier) |
void |
func_82206_m() |
float |
func_82207_a(int p_82207_1_) |
float |
func_82210_r(int p_82210_1_) |
void |
func_82211_c(int p_82211_1_,
int p_82211_2_) |
int |
getBrightnessForRender(float p_70070_1_) |
EnumCreatureAttribute |
getCreatureAttribute() |
protected java.lang.String |
getDeathSound() |
protected java.lang.String |
getHurtSound() |
int |
getInvulTime() |
protected java.lang.String |
getLivingSound() |
int |
getTotalArmorValue() |
int |
getWatchedTargetId(int p_82203_1_) |
boolean |
isArmored() |
void |
mountEntity(Entity entityIn) |
void |
onLivingUpdate() |
void |
readEntityFromNBT(NBTTagCompound tagCompund) |
void |
setInvulTime(int p_82215_1_) |
void |
setInWeb() |
protected void |
updateAITasks() |
void |
writeEntityToNBT(NBTTagCompound tagCompound) |
attackEntityAsMob, func_146066_aG, func_180484_a, getCanSpawnHere, getFallSoundString, getSplashSound, getSwimSound, isValidLightLevel, onUpdate
detachHome, func_142017_o, func_175449_a, func_180485_d, func_180486_cf, getMaximumHomeDistance, hasHome, hasPath, isWithinHomeDistanceCurrentPosition, updateLeashedState
allowLeashing, canAttackClass, canBeSteered, canDespawn, canPickUpLoot, clearLeashed, dropEquipment, eatGrassBonus, enablePersistence, faceEntity, func_110146_f, func_175445_a, func_175447_b, func_175448_a, func_180481_a, func_180482_a, func_180483_b, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCurrentArmor, getDropItem, getEntitySenses, getEquipmentInSlot, getExperiencePoints, getHeldItem, getInventory, getJumpHelper, getLeashed, getLeashedToEntity, getLookHelper, getMaxFallHeight, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getRenderSizeModifier, getTalkInterval, getVerticalFaceSpeed, handleHealthUpdate, handleLavaMovement, interact, interactFirst, isNoDespawnRequired, isServerWorld, onEntityUpdate, playLivingSound, replaceItemInInventory, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setEquipmentDropChance, setLeashedToEntity, setMoveForward, setNoAI, spawnExplosionParticle, updateEntityActionState
addRandomArmor, applyArmorCalculations, applyPotionDamageCalculations, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, func_152111_bt, func_152112_bu, func_175133_bi, func_175134_bD, func_175135_B, func_175136_bO, func_180426_a, func_180433_a, func_180466_bG, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttributeMap, getCombatTracker, getEntityAttribute, getHealth, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTeam, heal, isChild, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, moveEntityWithHeading, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onKillCommand, onNewPotionEffect, performHurtAnimation, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateAITick, updateArmSwingProgress, updatePotionEffects, updateRidden
addChatMessage, addEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, canTriggerWalking, canUseCommand, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_145781_i, func_174807_aT, func_174815_a, func_174816_a, func_174817_o, func_174819_aU, func_174823_aP, func_174825_a, func_174827_a, func_174834_g, func_180427_aV, getAir, getAlwaysRenderNameTag, getBoundingBox, getBrightness, getCollisionBorderSize, getCollisionBox, getCommandSenderEntity, getCustomNameTag, getDataWatcher, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getExplosionResistance, getExtendedProperties, getEyeHeight, getFlag, getHorizontalFacing, getMaxInPortalTime, getMountedYOffset, getName, getParts, getPersistentID, getPickedResult, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getTeleportDirection, getUniqueID, getVectorForRotation, getYOffset, handleWaterMovement, hasCustomName, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isOutsideBorder, isPushedByWater, isRiding, isSilent, isSneaking, isSprinting, isWet, moveEntity, moveFlying, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerExtendedProperties, resetEntityId, resetHeight, sendCommandFeedback, setAir, setAlwaysRenderNameTag, setAngles, setCommandStat, setCustomNameTag, setDead, setEating, setEntityBoundingBox, setEntityId, setFire, setFlag, setInPortal, setInvisible, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPosition, setPositionAndRotation, setPositionAndUpdate, setRotation, setSilent, setSize, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
getDisplayName, getHealth, getMaxHealth
public EntityWither(World worldIn)
protected void entityInit()
entityInit
in class EntityLiving
public void writeEntityToNBT(NBTTagCompound tagCompound)
writeEntityToNBT
in class EntityLiving
public void readEntityFromNBT(NBTTagCompound tagCompund)
readEntityFromNBT
in class EntityLiving
protected java.lang.String getLivingSound()
getLivingSound
in class EntityLiving
protected java.lang.String getHurtSound()
getHurtSound
in class EntityMob
protected java.lang.String getDeathSound()
getDeathSound
in class EntityMob
public void onLivingUpdate()
onLivingUpdate
in class EntityMob
protected void updateAITasks()
updateAITasks
in class EntityLiving
public void func_82206_m()
public int getTotalArmorValue()
getTotalArmorValue
in class EntityLivingBase
public void attackEntityWithRangedAttack(EntityLivingBase p_82196_1_, float p_82196_2_)
attackEntityWithRangedAttack
in interface IRangedAttackMob
public boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom
in class EntityMob
protected void dropFewItems(boolean p_70628_1_, int p_70628_2_)
dropFewItems
in class EntityLiving
protected void despawnEntity()
despawnEntity
in class EntityLiving
public int getBrightnessForRender(float p_70070_1_)
getBrightnessForRender
in class Entity
public void fall(float distance, float damageMultiplier)
fall
in class EntityLivingBase
public void addPotionEffect(PotionEffect p_70690_1_)
addPotionEffect
in class EntityLivingBase
protected void applyEntityAttributes()
applyEntityAttributes
in class EntityMob
public float func_82207_a(int p_82207_1_)
public float func_82210_r(int p_82210_1_)
public int getInvulTime()
public void setInvulTime(int p_82215_1_)
public int getWatchedTargetId(int p_82203_1_)
public void func_82211_c(int p_82211_1_, int p_82211_2_)
public boolean isArmored()
public EnumCreatureAttribute getCreatureAttribute()
getCreatureAttribute
in class EntityLivingBase
public void mountEntity(Entity entityIn)
mountEntity
in class EntityLivingBase