public class RenderManager
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
java.util.Map |
entityRenderMap |
Entity |
livingPlayer |
GameSettings |
options |
float |
playerViewX |
float |
playerViewY |
Entity |
pointedEntity |
TextureManager |
renderEngine |
double |
viewerPosX |
double |
viewerPosY |
double |
viewerPosZ |
World |
worldObj |
Constructor and Description |
---|
RenderManager(TextureManager p_i46180_1_,
RenderItem p_i46180_2_) |
Modifier and Type | Method and Description |
---|---|
void |
cacheActiveRenderInfo(World worldIn,
FontRenderer p_180597_2_,
Entity p_180597_3_,
Entity p_180597_4_,
GameSettings p_180597_5_,
float p_180597_6_) |
boolean |
doRenderEntity(Entity entity,
double x,
double y,
double z,
float p_147939_8_,
float partialTicks,
boolean p_147939_10_) |
double |
getDistanceToCamera(double p_78714_1_,
double p_78714_3_,
double p_78714_5_) |
Render |
getEntityClassRenderObject(java.lang.Class p_78715_1_) |
Render |
getEntityRenderObject(Entity p_78713_1_) |
FontRenderer |
getFontRenderer() |
boolean |
isDebugBoundingBox() |
boolean |
isRenderShadow() |
boolean |
renderEntitySimple(Entity p_147937_1_,
float p_147937_2_) |
boolean |
renderEntityStatic(Entity entity,
float partialTicks,
boolean p_147936_3_) |
boolean |
renderEntityWithPosYaw(Entity p_147940_1_,
double p_147940_2_,
double p_147940_4_,
double p_147940_6_,
float p_147940_8_,
float p_147940_9_) |
void |
renderWitherSkull(Entity p_178630_1_,
float p_178630_2_) |
void |
set(World worldIn) |
void |
setDebugBoundingBox(boolean p_178629_1_) |
void |
setPlayerViewY(float p_178631_1_) |
void |
setRenderOutlines(boolean p_178632_1_) |
void |
setRenderPosition(double p_178628_1_,
double p_178628_3_,
double p_178628_5_) |
void |
setRenderShadow(boolean p_178633_1_) |
boolean |
shouldRender(Entity p_178635_1_,
ICamera p_178635_2_,
double p_178635_3_,
double p_178635_5_,
double p_178635_7_) |
public java.util.Map entityRenderMap
public TextureManager renderEngine
public World worldObj
public Entity livingPlayer
public Entity pointedEntity
public float playerViewY
public float playerViewX
public GameSettings options
public double viewerPosX
public double viewerPosY
public double viewerPosZ
public RenderManager(TextureManager p_i46180_1_, RenderItem p_i46180_2_)
public void setRenderPosition(double p_178628_1_, double p_178628_3_, double p_178628_5_)
public Render getEntityClassRenderObject(java.lang.Class p_78715_1_)
public void cacheActiveRenderInfo(World worldIn, FontRenderer p_180597_2_, Entity p_180597_3_, Entity p_180597_4_, GameSettings p_180597_5_, float p_180597_6_)
public void setPlayerViewY(float p_178631_1_)
public boolean isRenderShadow()
public void setRenderShadow(boolean p_178633_1_)
public void setDebugBoundingBox(boolean p_178629_1_)
public boolean isDebugBoundingBox()
public boolean renderEntitySimple(Entity p_147937_1_, float p_147937_2_)
public boolean shouldRender(Entity p_178635_1_, ICamera p_178635_2_, double p_178635_3_, double p_178635_5_, double p_178635_7_)
public boolean renderEntityStatic(Entity entity, float partialTicks, boolean p_147936_3_)
public void renderWitherSkull(Entity p_178630_1_, float p_178630_2_)
public boolean renderEntityWithPosYaw(Entity p_147940_1_, double p_147940_2_, double p_147940_4_, double p_147940_6_, float p_147940_8_, float p_147940_9_)
public boolean doRenderEntity(Entity entity, double x, double y, double z, float p_147939_8_, float partialTicks, boolean p_147939_10_)
public void set(World worldIn)
public double getDistanceToCamera(double p_78714_1_, double p_78714_3_, double p_78714_5_)
public FontRenderer getFontRenderer()
public void setRenderOutlines(boolean p_178632_1_)