public class TileEntitySkullRenderer extends TileEntitySpecialRenderer
Modifier and Type | Field and Description |
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static TileEntitySkullRenderer |
instance |
DESTROY_STAGES, rendererDispatcher
Constructor and Description |
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TileEntitySkullRenderer() |
Modifier and Type | Method and Description |
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void |
renderSkull(float p_180543_1_,
float p_180543_2_,
float p_180543_3_,
EnumFacing p_180543_4_,
float p_180543_5_,
int p_180543_6_,
com.mojang.authlib.GameProfile p_180543_7_,
int p_180543_8_) |
void |
renderTileEntityAt(TileEntity p_180535_1_,
double posX,
double posZ,
double p_180535_6_,
float p_180535_8_,
int p_180535_9_) |
void |
renderTileEntitySkull(TileEntitySkull p_180542_1_,
double p_180542_2_,
double p_180542_4_,
double p_180542_6_,
float p_180542_8_,
int p_180542_9_) |
void |
setRendererDispatcher(TileEntityRendererDispatcher p_147497_1_) |
bindTexture, getFontRenderer, getWorld
public static TileEntitySkullRenderer instance
public void renderTileEntitySkull(TileEntitySkull p_180542_1_, double p_180542_2_, double p_180542_4_, double p_180542_6_, float p_180542_8_, int p_180542_9_)
public void setRendererDispatcher(TileEntityRendererDispatcher p_147497_1_)
setRendererDispatcher
in class TileEntitySpecialRenderer
public void renderSkull(float p_180543_1_, float p_180543_2_, float p_180543_3_, EnumFacing p_180543_4_, float p_180543_5_, int p_180543_6_, com.mojang.authlib.GameProfile p_180543_7_, int p_180543_8_)
public void renderTileEntityAt(TileEntity p_180535_1_, double posX, double posZ, double p_180535_6_, float p_180535_8_, int p_180535_9_)
renderTileEntityAt
in class TileEntitySpecialRenderer