public class BlockRedstoneTorch extends BlockTorch
Block.EnumOffsetType, Block.SoundType
FACING
BLOCK_STATE_IDS, blockHardness, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, blockState, capturedDrops, captureDrops, delegate, enableStats, fullBlock, harvesters, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, RANDOM, SLIME_SOUND, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, translucent, useNeighborBrightness
Modifier | Constructor and Description |
---|---|
protected |
BlockRedstoneTorch(boolean isOn) |
Modifier and Type | Method and Description |
---|---|
void |
breakBlock(World worldIn,
BlockPos pos,
IBlockState state) |
boolean |
canProvidePower() |
Item |
getItem(World worldIn,
BlockPos pos) |
Item |
getItemDropped(IBlockState state,
java.util.Random rand,
int fortune) |
boolean |
isAssociatedBlock(Block other) |
int |
isProvidingStrongPower(IBlockAccess worldIn,
BlockPos pos,
IBlockState state,
EnumFacing side) |
int |
isProvidingWeakPower(IBlockAccess worldIn,
BlockPos pos,
IBlockState state,
EnumFacing side) |
void |
onBlockAdded(World worldIn,
BlockPos pos,
IBlockState state) |
void |
onNeighborBlockChange(World worldIn,
BlockPos pos,
IBlockState state,
Block neighborBlock) |
void |
randomDisplayTick(World worldIn,
BlockPos pos,
IBlockState state,
java.util.Random rand) |
void |
randomTick(World worldIn,
BlockPos pos,
IBlockState state,
java.util.Random random) |
int |
tickRate(World worldIn) |
void |
updateTick(World worldIn,
BlockPos pos,
IBlockState state,
java.util.Random rand) |
canPlaceBlockAt, checkForDrop, collisionRayTrace, createBlockState, getBlockLayer, getCollisionBoundingBox, getMetaFromState, getStateFromMeta, isFullCube, isOpaqueCube, onBlockPlaced, onNeighborChangeInternal
addCollisionBoxesToList, addDestroyEffects, addHitEffects, beginLeavesDecay, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canPlaceBlockOnSide, canPlaceTorchOnTop, canRenderInLayer, canReplace, canSilkHarvest, canSilkHarvest, canSustainLeaves, canSustainPlant, captureDrops, colorMultiplier, colorMultiplier, createStackedBlock, createTileEntity, damageDropped, disableStats, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, getActualState, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockState, getComparatorInputOverride, getCreativeTabToDisplayOn, getDamageValue, getDefaultState, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIdFromBlock, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getMobilityFlag, getOffsetType, getPickBlock, getPlayerRelativeBlockHardness, getRenderColor, getRenderType, getSelectedBoundingBox, getStateById, getStateForEntityRender, getStateId, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, harvestBlock, hasComparatorInputOverride, hasTileEntity, hasTileEntity, isAir, isBeaconBase, isBed, isBedFoot, isBlockSolid, isBurning, isCollidable, isEqualTo, isFertile, isFireSource, isFlammable, isFlowerPot, isFoliage, isFullBlock, isLadder, isLeaves, isNormalCube, isNormalCube, isPassable, isReplaceable, isReplaceableOreGen, isSideSolid, isSolidFullCube, isToolEffective, isTranslucent, isVisuallyOpaque, isWood, modifyAcceleration, onBlockActivated, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockExploded, onBlockHarvested, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityCollidedWithBlock, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, quantityDropped, quantityDropped, quantityDroppedWithBonus, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, rotateBlock, setBedOccupied, setBlockBounds, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, shouldSideBeRendered, spawnAsEntity
public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
onBlockAdded
in class BlockTorch
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
breakBlock
in class Block
public int isProvidingWeakPower(IBlockAccess worldIn, BlockPos pos, IBlockState state, EnumFacing side)
isProvidingWeakPower
in class Block
public void randomTick(World worldIn, BlockPos pos, IBlockState state, java.util.Random random)
randomTick
in class Block
public void updateTick(World worldIn, BlockPos pos, IBlockState state, java.util.Random rand)
updateTick
in class Block
public void onNeighborBlockChange(World worldIn, BlockPos pos, IBlockState state, Block neighborBlock)
onNeighborBlockChange
in class BlockTorch
public int isProvidingStrongPower(IBlockAccess worldIn, BlockPos pos, IBlockState state, EnumFacing side)
isProvidingStrongPower
in class Block
public Item getItemDropped(IBlockState state, java.util.Random rand, int fortune)
getItemDropped
in class Block
public boolean canProvidePower()
canProvidePower
in class Block
public void randomDisplayTick(World worldIn, BlockPos pos, IBlockState state, java.util.Random rand)
randomDisplayTick
in class BlockTorch
public boolean isAssociatedBlock(Block other)
isAssociatedBlock
in class Block