public class EntityWitherSkull extends EntityFireball
accelerationX, accelerationY, accelerationZ, shootingEntity
addedToChunk, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, fireResistance, firstUpdate, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj
Constructor and Description |
---|
EntityWitherSkull(World worldIn) |
EntityWitherSkull(World worldIn,
double p_i1795_2_,
double p_i1795_4_,
double p_i1795_6_,
double p_i1795_8_,
double p_i1795_10_,
double p_i1795_12_) |
EntityWitherSkull(World worldIn,
EntityLivingBase p_i1794_2_,
double p_i1794_3_,
double p_i1794_5_,
double p_i1794_7_) |
Modifier and Type | Method and Description |
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boolean |
attackEntityFrom(DamageSource source,
float amount) |
boolean |
canBeCollidedWith() |
protected void |
entityInit() |
float |
getExplosionResistance(Explosion p_180428_1_,
World worldIn,
BlockPos p_180428_3_,
IBlockState p_180428_4_) |
protected float |
getMotionFactor() |
boolean |
isBurning() |
boolean |
isInvulnerable() |
protected void |
onImpact(MovingObjectPosition movingObject) |
void |
setInvulnerable(boolean p_82343_1_) |
getBrightness, getBrightnessForRender, getCollisionBorderSize, isInRangeToRenderDist, onUpdate, readEntityFromNBT, writeEntityToNBT
addChatMessage, addEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canBePushed, canRenderOnFire, canRiderInteract, canTriggerWalking, canUseCommand, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, fall, func_145781_i, func_174807_aT, func_174815_a, func_174816_a, func_174817_o, func_174819_aU, func_174823_aP, func_174825_a, func_174827_a, func_174834_g, func_180426_a, func_180427_aV, func_180433_a, getAir, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getBoundingBox, getCollisionBox, getCommandSenderEntity, getCustomNameTag, getDataWatcher, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getExtendedProperties, getEyeHeight, getFlag, getHorizontalFacing, getInventory, getLook, getLookVec, getMaxFallHeight, getMaxInPortalTime, getMountedYOffset, getName, getParts, getPersistentID, getPickedResult, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getRotationYawHead, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getVectorForRotation, getYOffset, handleHealthUpdate, handleWaterMovement, hasCustomName, hashCode, hitByEntity, interactFirst, isCreatureType, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInLava, isInRangeToRender3d, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isOutsideBorder, isPushedByWater, isRiding, isSilent, isSneaking, isSprinting, isWet, kill, mountEntity, moveEntity, moveFlying, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onEntityUpdate, onKillCommand, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerExtendedProperties, replaceItemInInventory, resetEntityId, resetHeight, sendCommandFeedback, setAir, setAlwaysRenderNameTag, setAngles, setBeenAttacked, setCommandStat, setCurrentItemOrArmor, setCustomNameTag, setDead, setEating, setEntityBoundingBox, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPosition, setPositionAndRotation, setPositionAndUpdate, setRotation, setRotationYawHead, setSilent, setSize, setSneaking, setSprinting, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, toString, travelToDimension, updateRidden, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
public EntityWitherSkull(World worldIn)
public EntityWitherSkull(World worldIn, EntityLivingBase p_i1794_2_, double p_i1794_3_, double p_i1794_5_, double p_i1794_7_)
public EntityWitherSkull(World worldIn, double p_i1795_2_, double p_i1795_4_, double p_i1795_6_, double p_i1795_8_, double p_i1795_10_, double p_i1795_12_)
protected float getMotionFactor()
getMotionFactor
in class EntityFireball
public float getExplosionResistance(Explosion p_180428_1_, World worldIn, BlockPos p_180428_3_, IBlockState p_180428_4_)
getExplosionResistance
in class Entity
protected void onImpact(MovingObjectPosition movingObject)
onImpact
in class EntityFireball
public boolean canBeCollidedWith()
canBeCollidedWith
in class EntityFireball
public boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom
in class EntityFireball
protected void entityInit()
entityInit
in class EntityFireball
public boolean isInvulnerable()
public void setInvulnerable(boolean p_82343_1_)