public class BiomeGenForest extends BiomeGenBase
BiomeGenBase.FlowerEntry, BiomeGenBase.Height, BiomeGenBase.SpawnListEntry, BiomeGenBase.TempCategory
Modifier and Type | Field and Description |
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protected static WorldGenForest |
field_150629_aC |
protected static WorldGenForest |
field_150630_aD |
protected static WorldGenCanopyTree |
field_150631_aE |
beach, BIOME_ID_MAP, biomeID, biomeName, birchForest, birchForestHills, coldBeach, coldTaiga, coldTaigaHills, color, deepOcean, desert, desertHills, DOUBLE_PLANT_GENERATOR, enableRain, enableSnow, explorationBiomesList, extremeHills, extremeHillsEdge, extremeHillsPlus, field_150609_ah, field_180279_ad, field_180281_af, fillerBlock, fillerBlockMetadata, flowers, forest, forestHills, frozenOcean, frozenRiver, height_DeepOceans, height_Default, height_HighPlateaus, height_LowHills, height_LowIslands, height_LowPlains, height_MidHills, height_MidPlains, height_Oceans, height_PartiallySubmerged, height_RockyWaters, height_ShallowWaters, height_Shores, hell, iceMountains, icePlains, jungle, jungleEdge, jungleHills, maxHeight, megaTaiga, megaTaigaHills, mesa, mesaPlateau, mesaPlateau_F, minHeight, mushroomIsland, mushroomIslandShore, ocean, plains, rainfall, river, roofedForest, savanna, savannaPlateau, sky, spawnableCaveCreatureList, spawnableCreatureList, spawnableMonsterList, spawnableWaterCreatureList, stoneBeach, swampland, taiga, taigaHills, temperature, temperatureNoise, theBiomeDecorator, topBlock, waterColorMultiplier, worldGeneratorBigTree, worldGeneratorSwamp, worldGeneratorTrees
Constructor and Description |
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BiomeGenForest(int p_i45377_1_,
int p_i45377_2_) |
Modifier and Type | Method and Description |
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void |
addDefaultFlowers()
Adds the default flowers, as of 1.7, it is 2 yellow, and 1 red.
|
BiomeGenBase |
createMutatedBiome(int p_180277_1_) |
void |
decorate(World worldIn,
java.util.Random p_180624_2_,
BlockPos p_180624_3_) |
BiomeGenBase |
func_150557_a(int p_150557_1_,
boolean p_150557_2_) |
WorldGenAbstractTree |
genBigTreeChance(java.util.Random p_150567_1_) |
int |
getGrassColorAtPos(BlockPos p_180627_1_) |
BlockFlower.EnumFlowerType |
pickRandomFlower(java.util.Random p_180623_1_,
BlockPos p_180623_2_) |
addFlower, canSpawnLightningBolt, createBiomeDecorator, createMutation, func_150563_c, generateBiomeTerrain, genTerrainBlocks, getBiome, getBiomeClass, getBiomeFromBiomeList, getBiomeGenArray, getEnableSnow, getFloatRainfall, getFloatTemperature, getFoliageColorAtPos, getIntRainfall, getModdedBiomeDecorator, getModdedBiomeFoliageColor, getModdedBiomeGrassColor, getRandomWorldGenForGrass, getSkyColorByTemp, getSpawnableList, getSpawningChance, getTempCategory, getWaterColorMultiplier, isEqualTo, isHighHumidity, isSnowyBiome, plantFlower, setBiomeName, setColor, setDisableRain, setEnableSnow, setFillerBlockMetadata, setHeight, setTemperatureRainfall
protected static final WorldGenForest field_150629_aC
protected static final WorldGenForest field_150630_aD
protected static final WorldGenCanopyTree field_150631_aE
public BiomeGenBase func_150557_a(int p_150557_1_, boolean p_150557_2_)
func_150557_a
in class BiomeGenBase
public WorldGenAbstractTree genBigTreeChance(java.util.Random p_150567_1_)
genBigTreeChance
in class BiomeGenBase
public BlockFlower.EnumFlowerType pickRandomFlower(java.util.Random p_180623_1_, BlockPos p_180623_2_)
pickRandomFlower
in class BiomeGenBase
public void decorate(World worldIn, java.util.Random p_180624_2_, BlockPos p_180624_3_)
decorate
in class BiomeGenBase
public int getGrassColorAtPos(BlockPos p_180627_1_)
getGrassColorAtPos
in class BiomeGenBase
public BiomeGenBase createMutatedBiome(int p_180277_1_)
createMutatedBiome
in class BiomeGenBase
public void addDefaultFlowers()
BiomeGenBase
addDefaultFlowers
in class BiomeGenBase