public class ContainerMerchant extends Container
crafters, inventoryItemStacks, inventorySlots, windowId
Constructor and Description |
---|
ContainerMerchant(InventoryPlayer playerInventory,
IMerchant merchant,
World worldIn) |
Modifier and Type | Method and Description |
---|---|
void |
addCraftingToCrafters(ICrafting listener) |
boolean |
canInteractWith(EntityPlayer playerIn) |
void |
detectAndSendChanges() |
InventoryMerchant |
getMerchantInventory() |
void |
onContainerClosed(EntityPlayer playerIn) |
void |
onCraftMatrixChanged(IInventory inventoryIn) |
void |
setCurrentRecipeIndex(int p_75175_1_) |
ItemStack |
transferStackInSlot(EntityPlayer playerIn,
int index) |
void |
updateProgressBar(int id,
int data) |
addSlotToContainer, calcRedstone, calcRedstoneFromInventory, canAddItemToSlot, canDragIntoSlot, canMergeSlot, computeStackSize, enchantItem, extractDragMode, func_180610_a, func_94534_d, getDragEvent, getInventory, getNextTransactionID, getSlot, getSlotFromInventory, isPlayerNotUsingContainer, mergeItemStack, putStackInSlot, putStacksInSlots, removeCraftingFromCrafters, resetDrag, retrySlotClick, setPlayerIsPresent, slotClick
public ContainerMerchant(InventoryPlayer playerInventory, IMerchant merchant, World worldIn)
public InventoryMerchant getMerchantInventory()
public void addCraftingToCrafters(ICrafting listener)
addCraftingToCrafters
in class Container
public void detectAndSendChanges()
detectAndSendChanges
in class Container
public void onCraftMatrixChanged(IInventory inventoryIn)
onCraftMatrixChanged
in class Container
public void setCurrentRecipeIndex(int p_75175_1_)
public void updateProgressBar(int id, int data)
updateProgressBar
in class Container
public boolean canInteractWith(EntityPlayer playerIn)
canInteractWith
in class Container
public ItemStack transferStackInSlot(EntityPlayer playerIn, int index)
transferStackInSlot
in class Container
public void onContainerClosed(EntityPlayer playerIn)
onContainerClosed
in class Container