public class EntityZombie extends EntityMob
EntityLiving.SpawnPlacementType
Modifier and Type | Field and Description |
---|---|
protected static IAttribute |
reinforcementChance |
field_175455_a
field_110179_h, field_110181_i
equipmentDropChances, experienceValue, jumpHelper, livingSoundTime, moveHelper, navigator, targetTasks, tasks
arrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressInt
addedToChunk, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, fireResistance, firstUpdate, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj
field_175450_e, mobSelector
Constructor and Description |
---|
EntityZombie(World worldIn) |
Modifier and Type | Method and Description |
---|---|
protected void |
addRandomArmor() |
protected void |
applyEntityAI() |
protected void |
applyEntityAttributes() |
boolean |
attackEntityAsMob(Entity p_70652_1_) |
boolean |
attackEntityFrom(DamageSource source,
float amount) |
protected boolean |
canDespawn() |
protected void |
convertToVillager() |
protected void |
entityInit() |
void |
func_146070_a(boolean p_146070_1_) |
boolean |
func_146072_bX() |
protected boolean |
func_175448_a(ItemStack p_175448_1_) |
protected void |
func_180481_a(DifficultyInstance p_180481_1_) |
IEntityLivingData |
func_180482_a(DifficultyInstance p_180482_1_,
IEntityLivingData p_180482_2_) |
protected int |
getConversionTimeBoost() |
EnumCreatureAttribute |
getCreatureAttribute() |
protected java.lang.String |
getDeathSound() |
protected Item |
getDropItem() |
protected int |
getExperiencePoints(EntityPlayer player) |
float |
getEyeHeight() |
protected java.lang.String |
getHurtSound() |
protected java.lang.String |
getLivingSound() |
int |
getTotalArmorValue() |
double |
getYOffset() |
void |
handleHealthUpdate(byte p_70103_1_) |
boolean |
interact(EntityPlayer player) |
boolean |
isChild() |
boolean |
isConverting() |
boolean |
isVillager() |
protected void |
multiplySize(float size) |
void |
onDeath(DamageSource cause) |
void |
onKillEntity(EntityLivingBase entityLivingIn) |
void |
onLivingUpdate() |
void |
onUpdate() |
protected void |
playStepSound(BlockPos p_180429_1_,
Block p_180429_2_) |
void |
readEntityFromNBT(NBTTagCompound tagCompund) |
void |
setChild(boolean childZombie) |
void |
setChildSize(boolean isChild) |
protected void |
setSize(float width,
float height) |
void |
setVillager(boolean villager) |
protected void |
startConversion(int p_82228_1_) |
void |
writeEntityToNBT(NBTTagCompound tagCompound) |
func_146066_aG, func_180484_a, getCanSpawnHere, getFallSoundString, getSplashSound, getSwimSound, isValidLightLevel
detachHome, func_142017_o, func_175449_a, func_180485_d, func_180486_cf, getMaximumHomeDistance, hasHome, hasPath, isWithinHomeDistanceCurrentPosition, updateLeashedState
allowLeashing, canAttackClass, canBeSteered, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, dropFewItems, eatGrassBonus, enablePersistence, faceEntity, func_110146_f, func_175445_a, func_175447_b, func_180483_b, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCurrentArmor, getEntitySenses, getEquipmentInSlot, getHeldItem, getInventory, getJumpHelper, getLeashed, getLeashedToEntity, getLookHelper, getMaxFallHeight, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getRenderSizeModifier, getTalkInterval, getVerticalFaceSpeed, handleLavaMovement, interactFirst, isNoDespawnRequired, isServerWorld, onEntityUpdate, playLivingSound, replaceItemInInventory, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setEquipmentDropChance, setLeashedToEntity, setMoveForward, setNoAI, spawnExplosionParticle, updateAITasks, updateEntityActionState
addPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, fall, func_152111_bt, func_152112_bu, func_175133_bi, func_175134_bD, func_175135_B, func_175136_bO, func_180426_a, func_180433_a, func_180466_bG, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttributeMap, getCombatTracker, getEntityAttribute, getHealth, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTeam, heal, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, mountEntity, moveEntityWithHeading, onChangedPotionEffect, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onKillCommand, onNewPotionEffect, performHurtAnimation, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateAITick, updateArmSwingProgress, updatePotionEffects, updateRidden
addChatMessage, addEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, canTriggerWalking, canUseCommand, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_145781_i, func_174807_aT, func_174815_a, func_174816_a, func_174817_o, func_174819_aU, func_174823_aP, func_174825_a, func_174827_a, func_174834_g, func_180427_aV, getAir, getAlwaysRenderNameTag, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getCommandSenderEntity, getCustomNameTag, getDataWatcher, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getExplosionResistance, getExtendedProperties, getFlag, getHorizontalFacing, getMaxInPortalTime, getMountedYOffset, getName, getParts, getPersistentID, getPickedResult, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getTeleportDirection, getUniqueID, getVectorForRotation, handleWaterMovement, hasCustomName, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isOutsideBorder, isPushedByWater, isRiding, isSilent, isSneaking, isSprinting, isWet, moveEntity, moveFlying, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onStruckByLightning, playSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerExtendedProperties, resetEntityId, resetHeight, sendCommandFeedback, setAir, setAlwaysRenderNameTag, setAngles, setCommandStat, setCustomNameTag, setDead, setEating, setEntityBoundingBox, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPosition, setPositionAndRotation, setPositionAndUpdate, setRotation, setSilent, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
protected static final IAttribute reinforcementChance
public EntityZombie(World worldIn)
protected void applyEntityAI()
protected void applyEntityAttributes()
applyEntityAttributes
in class EntityMob
protected void entityInit()
entityInit
in class EntityLiving
public int getTotalArmorValue()
getTotalArmorValue
in class EntityLivingBase
public boolean func_146072_bX()
public void func_146070_a(boolean p_146070_1_)
public boolean isChild()
isChild
in class EntityLivingBase
protected int getExperiencePoints(EntityPlayer player)
getExperiencePoints
in class EntityLiving
public void setChild(boolean childZombie)
public boolean isVillager()
public void setVillager(boolean villager)
public void onLivingUpdate()
onLivingUpdate
in class EntityMob
public boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom
in class EntityMob
public boolean attackEntityAsMob(Entity p_70652_1_)
attackEntityAsMob
in class EntityMob
protected java.lang.String getLivingSound()
getLivingSound
in class EntityLiving
protected java.lang.String getHurtSound()
getHurtSound
in class EntityMob
protected java.lang.String getDeathSound()
getDeathSound
in class EntityMob
protected void playStepSound(BlockPos p_180429_1_, Block p_180429_2_)
playStepSound
in class Entity
protected Item getDropItem()
getDropItem
in class EntityLiving
public EnumCreatureAttribute getCreatureAttribute()
getCreatureAttribute
in class EntityLivingBase
protected void addRandomArmor()
addRandomArmor
in class EntityLivingBase
protected void func_180481_a(DifficultyInstance p_180481_1_)
func_180481_a
in class EntityLiving
public void writeEntityToNBT(NBTTagCompound tagCompound)
writeEntityToNBT
in class EntityLiving
public void readEntityFromNBT(NBTTagCompound tagCompund)
readEntityFromNBT
in class EntityLiving
public void onKillEntity(EntityLivingBase entityLivingIn)
onKillEntity
in class Entity
public float getEyeHeight()
getEyeHeight
in class Entity
protected boolean func_175448_a(ItemStack p_175448_1_)
func_175448_a
in class EntityLiving
public IEntityLivingData func_180482_a(DifficultyInstance p_180482_1_, IEntityLivingData p_180482_2_)
func_180482_a
in class EntityLiving
public boolean interact(EntityPlayer player)
interact
in class EntityLiving
protected void startConversion(int p_82228_1_)
public void handleHealthUpdate(byte p_70103_1_)
handleHealthUpdate
in class EntityLiving
protected boolean canDespawn()
canDespawn
in class EntityLiving
public boolean isConverting()
protected void convertToVillager()
protected int getConversionTimeBoost()
public void setChildSize(boolean isChild)
protected final void multiplySize(float size)
public double getYOffset()
getYOffset
in class Entity
public void onDeath(DamageSource cause)
onDeath
in class EntityLivingBase