public class EntityFallingBlock extends Entity
Modifier and Type | Field and Description |
---|---|
int |
fallTime |
boolean |
shouldDropItem |
NBTTagCompound |
tileEntityData |
addedToChunk, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, fireResistance, firstUpdate, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj
Constructor and Description |
---|
EntityFallingBlock(World worldIn) |
EntityFallingBlock(World worldIn,
double x,
double y,
double z,
IBlockState fallingBlockState) |
Modifier and Type | Method and Description |
---|---|
void |
addEntityCrashInfo(CrashReportCategory category) |
boolean |
canBeCollidedWith() |
boolean |
canRenderOnFire() |
protected boolean |
canTriggerWalking() |
protected void |
entityInit() |
void |
fall(float distance,
float damageMultiplier) |
IBlockState |
getBlock() |
World |
getWorldObj() |
void |
onUpdate() |
protected void |
readEntityFromNBT(NBTTagCompound tagCompund) |
void |
setHurtEntities(boolean p_145806_1_) |
protected void |
writeEntityToNBT(NBTTagCompound tagCompound) |
addChatMessage, addToPlayerScore, addVelocity, applyEntityCollision, attackEntityFrom, canAttackWithItem, canBePushed, canRiderInteract, canUseCommand, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_145781_i, func_174807_aT, func_174815_a, func_174816_a, func_174817_o, func_174819_aU, func_174823_aP, func_174825_a, func_174827_a, func_174834_g, func_180426_a, func_180427_aV, func_180433_a, getAir, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getCommandSenderEntity, getCustomNameTag, getDataWatcher, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getExplosionResistance, getExtendedProperties, getEyeHeight, getFlag, getHorizontalFacing, getInventory, getLook, getLookVec, getMaxFallHeight, getMaxInPortalTime, getMountedYOffset, getName, getParts, getPersistentID, getPickedResult, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getRotationYawHead, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getVectorForRotation, getYOffset, handleHealthUpdate, handleWaterMovement, hasCustomName, hashCode, hitByEntity, interactFirst, isBurning, isCreatureType, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isOutsideBorder, isPushedByWater, isRiding, isSilent, isSneaking, isSprinting, isWet, kill, mountEntity, moveEntity, moveFlying, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onEntityUpdate, onKillCommand, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerExtendedProperties, replaceItemInInventory, resetEntityId, resetHeight, sendCommandFeedback, setAir, setAlwaysRenderNameTag, setAngles, setBeenAttacked, setCommandStat, setCurrentItemOrArmor, setCustomNameTag, setDead, setEating, setEntityBoundingBox, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPosition, setPositionAndRotation, setPositionAndUpdate, setRotation, setRotationYawHead, setSilent, setSize, setSneaking, setSprinting, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, toString, travelToDimension, updateRidden, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
public int fallTime
public boolean shouldDropItem
public NBTTagCompound tileEntityData
public EntityFallingBlock(World worldIn)
public EntityFallingBlock(World worldIn, double x, double y, double z, IBlockState fallingBlockState)
protected boolean canTriggerWalking()
canTriggerWalking
in class Entity
protected void entityInit()
entityInit
in class Entity
public boolean canBeCollidedWith()
canBeCollidedWith
in class Entity
protected void writeEntityToNBT(NBTTagCompound tagCompound)
writeEntityToNBT
in class Entity
protected void readEntityFromNBT(NBTTagCompound tagCompund)
readEntityFromNBT
in class Entity
public void setHurtEntities(boolean p_145806_1_)
public void addEntityCrashInfo(CrashReportCategory category)
addEntityCrashInfo
in class Entity
public World getWorldObj()
public boolean canRenderOnFire()
canRenderOnFire
in class Entity
public IBlockState getBlock()