public class EntityLargeFireball extends EntityFireball
Modifier and Type | Field and Description |
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int |
explosionPower |
accelerationX, accelerationY, accelerationZ, shootingEntity
addedToChunk, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, fireResistance, firstUpdate, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj
Constructor and Description |
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EntityLargeFireball(World worldIn) |
EntityLargeFireball(World worldIn,
double p_i1768_2_,
double p_i1768_4_,
double p_i1768_6_,
double p_i1768_8_,
double p_i1768_10_,
double p_i1768_12_) |
EntityLargeFireball(World worldIn,
EntityLivingBase p_i1769_2_,
double p_i1769_3_,
double p_i1769_5_,
double p_i1769_7_) |
Modifier and Type | Method and Description |
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protected void |
onImpact(MovingObjectPosition movingObject) |
void |
readEntityFromNBT(NBTTagCompound tagCompund) |
void |
writeEntityToNBT(NBTTagCompound tagCompound) |
attackEntityFrom, canBeCollidedWith, entityInit, getBrightness, getBrightnessForRender, getCollisionBorderSize, getMotionFactor, isInRangeToRenderDist, onUpdate
addChatMessage, addEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canBePushed, canRenderOnFire, canRiderInteract, canTriggerWalking, canUseCommand, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, fall, func_145781_i, func_174807_aT, func_174815_a, func_174816_a, func_174817_o, func_174819_aU, func_174823_aP, func_174825_a, func_174827_a, func_174834_g, func_180426_a, func_180427_aV, func_180433_a, getAir, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getBoundingBox, getCollisionBox, getCommandSenderEntity, getCustomNameTag, getDataWatcher, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getExplosionResistance, getExtendedProperties, getEyeHeight, getFlag, getHorizontalFacing, getInventory, getLook, getLookVec, getMaxFallHeight, getMaxInPortalTime, getMountedYOffset, getName, getParts, getPersistentID, getPickedResult, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getRotationYawHead, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getVectorForRotation, getYOffset, handleHealthUpdate, handleWaterMovement, hasCustomName, hashCode, hitByEntity, interactFirst, isBurning, isCreatureType, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInLava, isInRangeToRender3d, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isOutsideBorder, isPushedByWater, isRiding, isSilent, isSneaking, isSprinting, isWet, kill, mountEntity, moveEntity, moveFlying, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onEntityUpdate, onKillCommand, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerExtendedProperties, replaceItemInInventory, resetEntityId, resetHeight, sendCommandFeedback, setAir, setAlwaysRenderNameTag, setAngles, setBeenAttacked, setCommandStat, setCurrentItemOrArmor, setCustomNameTag, setDead, setEating, setEntityBoundingBox, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPosition, setPositionAndRotation, setPositionAndUpdate, setRotation, setRotationYawHead, setSilent, setSize, setSneaking, setSprinting, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, toString, travelToDimension, updateRidden, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
public EntityLargeFireball(World worldIn)
public EntityLargeFireball(World worldIn, double p_i1768_2_, double p_i1768_4_, double p_i1768_6_, double p_i1768_8_, double p_i1768_10_, double p_i1768_12_)
public EntityLargeFireball(World worldIn, EntityLivingBase p_i1769_2_, double p_i1769_3_, double p_i1769_5_, double p_i1769_7_)
protected void onImpact(MovingObjectPosition movingObject)
onImpact
in class EntityFireball
public void writeEntityToNBT(NBTTagCompound tagCompound)
writeEntityToNBT
in class EntityFireball
public void readEntityFromNBT(NBTTagCompound tagCompund)
readEntityFromNBT
in class EntityFireball