public class TileEntityDaylightDetector extends TileEntity implements IUpdatePlayerListBox
blockType, INFINITE_EXTENT_AABB, pos, tileEntityInvalid, worldObj
Constructor and Description |
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TileEntityDaylightDetector() |
Modifier and Type | Method and Description |
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void |
update() |
addInfoToCrashReport, addMapping, canRenderBreaking, createAndLoadEntity, getBlockMetadata, getBlockType, getDescriptionPacket, getDistanceSq, getMaxRenderDistanceSquared, getPos, getRenderBoundingBox, getWorld, hasWorldObj, invalidate, isInvalid, markDirty, onChunkUnload, onDataPacket, readFromNBT, receiveClientEvent, setPos, setWorldObj, shouldRefresh, shouldRenderInPass, updateContainingBlockInfo, validate, writeToNBT
public void update()
update
in interface IUpdatePlayerListBox