public class RenderIronGolem extends RenderLiving
field_177095_g, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderOutlines
renderManager, shadowOpaque, shadowSize
Constructor and Description |
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RenderIronGolem(RenderManager p_i46133_1_) |
Modifier and Type | Method and Description |
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protected void |
func_180588_a(EntityIronGolem p_180588_1_,
float p_180588_2_,
float p_180588_3_,
float p_180588_4_) |
protected ResourceLocation |
getEntityTexture(Entity entity) |
protected ResourceLocation |
getEntityTexture(EntityIronGolem entity) |
protected void |
rotateCorpse(EntityLivingBase p_77043_1_,
float p_77043_2_,
float p_77043_3_,
float p_77043_4_) |
canRenderName, canRenderName, canRenderName, doRender, doRender, doRender, func_177105_a, renderLeash, shouldRender, shouldRenderLiving
addLayer, func_177088_c, func_177090_c, func_177091_f, func_177092_a, func_177093_a, func_180565_e, func_82422_c, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, passSpecialRender, preRenderCallback, removeLayer, renderLivingAt, renderModel, renderName, setRenderOutlines
bindEntityTexture, bindTexture, doRenderShadowAndFire, func_177068_d, func_177069_a, getFontRendererFromRenderManager, renderLivingLabel, renderOffsetAABB
public RenderIronGolem(RenderManager p_i46133_1_)
protected ResourceLocation getEntityTexture(EntityIronGolem entity)
protected void func_180588_a(EntityIronGolem p_180588_1_, float p_180588_2_, float p_180588_3_, float p_180588_4_)
protected void rotateCorpse(EntityLivingBase p_77043_1_, float p_77043_2_, float p_77043_3_, float p_77043_4_)
rotateCorpse
in class RendererLivingEntity
protected ResourceLocation getEntityTexture(Entity entity)
getEntityTexture
in class Render