public class EntityRenderer extends java.lang.Object implements IResourceManagerReloadListener
Modifier and Type | Field and Description |
---|---|
static boolean |
anaglyphEnable |
static int |
anaglyphField |
ItemRenderer |
itemRenderer |
static int |
shaderCount |
Constructor and Description |
---|
EntityRenderer(Minecraft mcIn,
IResourceManager p_i45076_2_) |
Modifier and Type | Method and Description |
---|---|
void |
activateNextShader() |
void |
disableLightmap() |
void |
enableLightmap() |
MapItemRenderer |
getMapItemRenderer() |
void |
getMouseOver(float p_78473_1_) |
ShaderGroup |
getShaderGroup() |
boolean |
isShaderActive() |
void |
loadEntityShader(Entity p_175066_1_) |
void |
onResourceManagerReload(IResourceManager resourceManager) |
protected void |
renderRainSnow(float partialTicks) |
void |
renderStreamIndicator(float p_152430_1_) |
void |
renderWorld(float partialTicks,
long finishTimeNano) |
void |
setupOverlayRendering() |
void |
switchUseShader() |
void |
updateCameraAndRender(float partialTicks) |
void |
updateRenderer() |
void |
updateShaderGroupSize(int p_147704_1_,
int p_147704_2_) |
public static boolean anaglyphEnable
public static int anaglyphField
public final ItemRenderer itemRenderer
public static final int shaderCount
public EntityRenderer(Minecraft mcIn, IResourceManager p_i45076_2_)
public boolean isShaderActive()
public void switchUseShader()
public void loadEntityShader(Entity p_175066_1_)
public void activateNextShader()
public void onResourceManagerReload(IResourceManager resourceManager)
onResourceManagerReload
in interface IResourceManagerReloadListener
public void updateRenderer()
public ShaderGroup getShaderGroup()
public void updateShaderGroupSize(int p_147704_1_, int p_147704_2_)
public void getMouseOver(float p_78473_1_)
public void disableLightmap()
public void enableLightmap()
public void updateCameraAndRender(float partialTicks)
public void renderStreamIndicator(float p_152430_1_)
public void renderWorld(float partialTicks, long finishTimeNano)
protected void renderRainSnow(float partialTicks)
public void setupOverlayRendering()
public MapItemRenderer getMapItemRenderer()