public static class StructureVillagePieces.Path extends StructureVillagePieces.Road
StructureComponent.BlockSelector
field_143015_k
boundingBox, componentType, coordBaseMode
Constructor and Description |
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StructureVillagePieces.Path() |
StructureVillagePieces.Path(StructureVillagePieces.Start p_i45562_1_,
int p_i45562_2_,
java.util.Random p_i45562_3_,
StructureBoundingBox p_i45562_4_,
EnumFacing p_i45562_5_) |
Modifier and Type | Method and Description |
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boolean |
addComponentParts(World worldIn,
java.util.Random p_74875_2_,
StructureBoundingBox p_74875_3_) |
void |
buildComponent(StructureComponent p_74861_1_,
java.util.List p_74861_2_,
java.util.Random p_74861_3_) |
static StructureBoundingBox |
func_175848_a(StructureVillagePieces.Start p_175848_0_,
java.util.List p_175848_1_,
java.util.Random p_175848_2_,
int p_175848_3_,
int p_175848_4_,
int p_175848_5_,
EnumFacing p_175848_6_) |
protected void |
readStructureFromNBT(NBTTagCompound p_143011_1_) |
protected void |
writeStructureToNBT(NBTTagCompound p_143012_1_) |
canVillageGoDeeper, func_175804_a, func_175808_b, func_175811_a, func_175846_a, func_175847_a, func_180779_c, getAverageGroundLevel, getNextComponentNN, getNextComponentPP, spawnVillagers
clearCurrentPositionBlocksUpwards, fillWithAir, fillWithRandomizedBlocks, findIntersecting, func_143009_a, func_143010_b, func_175805_a, func_175806_a, func_175807_a, func_175809_a, func_175810_a, func_180776_a, func_180777_a, func_180778_a, getBoundingBox, getComponentType, getMetadataWithOffset, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox
public StructureVillagePieces.Path()
public StructureVillagePieces.Path(StructureVillagePieces.Start p_i45562_1_, int p_i45562_2_, java.util.Random p_i45562_3_, StructureBoundingBox p_i45562_4_, EnumFacing p_i45562_5_)
protected void writeStructureToNBT(NBTTagCompound p_143012_1_)
writeStructureToNBT
in class StructureVillagePieces.Village
protected void readStructureFromNBT(NBTTagCompound p_143011_1_)
readStructureFromNBT
in class StructureVillagePieces.Village
public void buildComponent(StructureComponent p_74861_1_, java.util.List p_74861_2_, java.util.Random p_74861_3_)
buildComponent
in class StructureComponent
public static StructureBoundingBox func_175848_a(StructureVillagePieces.Start p_175848_0_, java.util.List p_175848_1_, java.util.Random p_175848_2_, int p_175848_3_, int p_175848_4_, int p_175848_5_, EnumFacing p_175848_6_)
public boolean addComponentParts(World worldIn, java.util.Random p_74875_2_, StructureBoundingBox p_74875_3_)
addComponentParts
in class StructureComponent