public class ModelLoader extends ModelBakery
Modifier and Type | Class and Description |
---|---|
static class |
ModelLoader.UVLock |
bakedRegistry, blockModelShapes, LOCATIONS_BUILTIN_TEXTURES, MODEL_CLOCK, MODEL_COMPASS, MODEL_ENTITY, MODEL_GENERATED, MODEL_MISSING, resourceManager, sprites, textureMap
Constructor and Description |
---|
ModelLoader(IResourceManager manager,
TextureMap map,
BlockModelShapes shapes) |
Modifier and Type | Method and Description |
---|---|
IModel |
getMissingModel() |
IModel |
getModel(ResourceLocation location) |
protected ResourceLocation |
getModelLocation(ResourceLocation model) |
boolean |
isLoading() |
void |
onPostBakeEvent(IRegistry modelRegistry) |
static void |
onRegisterAllBlocks(BlockModelShapes shapes) |
static void |
onRegisterItems(ItemModelMesher mesher) |
protected void |
registerVariant(ModelBlockDefinition definition,
ModelResourceLocation location) |
static void |
setCustomMeshDefinition(Item item,
ItemMeshDefinition meshDefinition) |
static void |
setCustomModelResourceLocation(Item item,
int metadata,
ModelResourceLocation model) |
static void |
setCustomStateMapper(Block block,
IStateMapper mapper) |
IRegistry |
setupModelRegistry() |
addVariantName, bakeModel, getItemLocation, getTextureLocations, getVariantNames, hasItemModel, isCustomRenderer, loadModel, loadVariants, makeItemModel, registerVariantNames
public ModelLoader(IResourceManager manager, TextureMap map, BlockModelShapes shapes)
public boolean isLoading()
public IRegistry setupModelRegistry()
setupModelRegistry
in class ModelBakery
protected void registerVariant(ModelBlockDefinition definition, ModelResourceLocation location)
registerVariant
in class ModelBakery
public IModel getModel(ResourceLocation location)
protected ResourceLocation getModelLocation(ResourceLocation model)
getModelLocation
in class ModelBakery
public IModel getMissingModel()
public void onPostBakeEvent(IRegistry modelRegistry)
public static void setCustomStateMapper(Block block, IStateMapper mapper)
public static void onRegisterAllBlocks(BlockModelShapes shapes)
public static void setCustomModelResourceLocation(Item item, int metadata, ModelResourceLocation model)
public static void setCustomMeshDefinition(Item item, ItemMeshDefinition meshDefinition)
public static void onRegisterItems(ItemModelMesher mesher)