public class ModelPlayer extends ModelBiped
Modifier and Type | Field and Description |
---|---|
ModelRenderer |
bipedBodyWear |
ModelRenderer |
bipedLeftArmwear |
ModelRenderer |
bipedLeftLegwear |
ModelRenderer |
bipedRightArmwear |
ModelRenderer |
bipedRightLegwear |
aimedBow, bipedBody, bipedHead, bipedHeadwear, bipedLeftArm, bipedLeftLeg, bipedRightArm, bipedRightLeg, heldItemLeft, heldItemRight, isSneak
boxList, isChild, isRiding, swingProgress, textureHeight, textureWidth
Constructor and Description |
---|
ModelPlayer(float p_i46304_1_,
boolean p_i46304_2_) |
Modifier and Type | Method and Description |
---|---|
void |
func_178725_a() |
void |
func_178726_b() |
void |
func_178727_b(float p_178727_1_) |
void |
func_178728_c(float p_178728_1_) |
void |
postRenderArm(float p_178718_1_) |
void |
render(Entity p_78088_1_,
float p_78088_2_,
float p_78088_3_,
float p_78088_4_,
float p_78088_5_,
float p_78088_6_,
float p_78088_7_) |
void |
setInvisible(boolean invisible) |
void |
setRotationAngles(float p_78087_1_,
float p_78087_2_,
float p_78087_3_,
float p_78087_4_,
float p_78087_5_,
float p_78087_6_,
Entity p_78087_7_) |
setModelAttributes
copyModelAngles, getRandomModelBox, getTextureOffset, setLivingAnimations, setTextureOffset
public ModelRenderer bipedLeftArmwear
public ModelRenderer bipedRightArmwear
public ModelRenderer bipedLeftLegwear
public ModelRenderer bipedRightLegwear
public ModelRenderer bipedBodyWear
public void render(Entity p_78088_1_, float p_78088_2_, float p_78088_3_, float p_78088_4_, float p_78088_5_, float p_78088_6_, float p_78088_7_)
render
in class ModelBiped
public void func_178727_b(float p_178727_1_)
public void func_178728_c(float p_178728_1_)
public void setRotationAngles(float p_78087_1_, float p_78087_2_, float p_78087_3_, float p_78087_4_, float p_78087_5_, float p_78087_6_, Entity p_78087_7_)
setRotationAngles
in class ModelBiped
public void func_178725_a()
public void func_178726_b()
public void setInvisible(boolean invisible)
setInvisible
in class ModelBiped
public void postRenderArm(float p_178718_1_)
postRenderArm
in class ModelBiped