public class RenderSlime extends RenderLiving
field_177095_g, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderOutlines
renderManager, shadowOpaque, shadowSize
Constructor and Description |
---|
RenderSlime(RenderManager p_i46141_1_,
ModelBase p_i46141_2_,
float p_i46141_3_) |
Modifier and Type | Method and Description |
---|---|
void |
doRender(Entity entity,
double x,
double y,
double z,
float p_76986_8_,
float partialTicks) |
void |
doRender(EntityLivingBase entity,
double x,
double y,
double z,
float p_76986_8_,
float partialTicks) |
void |
doRender(EntityLiving entity,
double x,
double y,
double z,
float p_76986_8_,
float partialTicks) |
void |
doRender(EntitySlime p_177124_1_,
double p_177124_2_,
double p_177124_4_,
double p_177124_6_,
float p_177124_8_,
float p_177124_9_) |
protected ResourceLocation |
getEntityTexture(Entity entity) |
protected ResourceLocation |
getEntityTexture(EntitySlime entity) |
protected void |
preRenderCallback(EntityLivingBase p_77041_1_,
float p_77041_2_) |
protected void |
preRenderCallback(EntitySlime p_77041_1_,
float p_77041_2_) |
canRenderName, canRenderName, canRenderName, func_177105_a, renderLeash, shouldRender, shouldRenderLiving
addLayer, func_177088_c, func_177090_c, func_177091_f, func_177092_a, func_177093_a, func_180565_e, func_82422_c, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, passSpecialRender, removeLayer, renderLivingAt, renderModel, renderName, rotateCorpse, setRenderOutlines
bindEntityTexture, bindTexture, doRenderShadowAndFire, func_177068_d, func_177069_a, getFontRendererFromRenderManager, renderLivingLabel, renderOffsetAABB
public RenderSlime(RenderManager p_i46141_1_, ModelBase p_i46141_2_, float p_i46141_3_)
public void doRender(EntitySlime p_177124_1_, double p_177124_2_, double p_177124_4_, double p_177124_6_, float p_177124_8_, float p_177124_9_)
protected void preRenderCallback(EntitySlime p_77041_1_, float p_77041_2_)
protected ResourceLocation getEntityTexture(EntitySlime entity)
public void doRender(EntityLiving entity, double x, double y, double z, float p_76986_8_, float partialTicks)
doRender
in class RenderLiving
protected void preRenderCallback(EntityLivingBase p_77041_1_, float p_77041_2_)
preRenderCallback
in class RendererLivingEntity
public void doRender(EntityLivingBase entity, double x, double y, double z, float p_76986_8_, float partialTicks)
doRender
in class RenderLiving
protected ResourceLocation getEntityTexture(Entity entity)
getEntityTexture
in class Render
public void doRender(Entity entity, double x, double y, double z, float p_76986_8_, float partialTicks)
doRender
in class RenderLiving