public class RenderWolf extends RenderLiving
field_177095_g, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderOutlines
renderManager, shadowOpaque, shadowSize
Constructor and Description |
---|
RenderWolf(RenderManager p_i46128_1_,
ModelBase p_i46128_2_,
float p_i46128_3_) |
Modifier and Type | Method and Description |
---|---|
void |
doRender(Entity entity,
double x,
double y,
double z,
float p_76986_8_,
float partialTicks) |
void |
doRender(EntityLivingBase entity,
double x,
double y,
double z,
float p_76986_8_,
float partialTicks) |
void |
doRender(EntityLiving entity,
double x,
double y,
double z,
float p_76986_8_,
float partialTicks) |
void |
func_177135_a(EntityWolf p_177135_1_,
double p_177135_2_,
double p_177135_4_,
double p_177135_6_,
float p_177135_8_,
float p_177135_9_) |
protected float |
func_180593_a(EntityWolf p_180593_1_,
float p_180593_2_) |
protected ResourceLocation |
getEntityTexture(Entity entity) |
protected ResourceLocation |
getEntityTexture(EntityWolf entity) |
protected float |
handleRotationFloat(EntityLivingBase p_77044_1_,
float p_77044_2_) |
canRenderName, canRenderName, canRenderName, func_177105_a, renderLeash, shouldRender, shouldRenderLiving
addLayer, func_177088_c, func_177090_c, func_177091_f, func_177092_a, func_177093_a, func_180565_e, func_82422_c, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, interpolateRotation, passSpecialRender, preRenderCallback, removeLayer, renderLivingAt, renderModel, renderName, rotateCorpse, setRenderOutlines
bindEntityTexture, bindTexture, doRenderShadowAndFire, func_177068_d, func_177069_a, getFontRendererFromRenderManager, renderLivingLabel, renderOffsetAABB
public RenderWolf(RenderManager p_i46128_1_, ModelBase p_i46128_2_, float p_i46128_3_)
protected float func_180593_a(EntityWolf p_180593_1_, float p_180593_2_)
public void func_177135_a(EntityWolf p_177135_1_, double p_177135_2_, double p_177135_4_, double p_177135_6_, float p_177135_8_, float p_177135_9_)
protected ResourceLocation getEntityTexture(EntityWolf entity)
public void doRender(EntityLiving entity, double x, double y, double z, float p_76986_8_, float partialTicks)
doRender
in class RenderLiving
protected float handleRotationFloat(EntityLivingBase p_77044_1_, float p_77044_2_)
handleRotationFloat
in class RendererLivingEntity
public void doRender(EntityLivingBase entity, double x, double y, double z, float p_76986_8_, float partialTicks)
doRender
in class RenderLiving
protected ResourceLocation getEntityTexture(Entity entity)
getEntityTexture
in class Render
public void doRender(Entity entity, double x, double y, double z, float p_76986_8_, float partialTicks)
doRender
in class RenderLiving