public class BlockSnow extends Block
Block.EnumOffsetType, Block.SoundType
Modifier and Type | Field and Description |
---|---|
static PropertyInteger |
LAYERS |
BLOCK_STATE_IDS, blockHardness, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, blockState, capturedDrops, captureDrops, delegate, enableStats, fullBlock, harvesters, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, RANDOM, SLIME_SOUND, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, translucent, useNeighborBrightness
Modifier | Constructor and Description |
---|---|
protected |
BlockSnow() |
Modifier and Type | Method and Description |
---|---|
boolean |
canPlaceBlockAt(World worldIn,
BlockPos pos) |
protected BlockState |
createBlockState() |
protected void |
getBoundsForLayers(int p_150154_1_) |
AxisAlignedBB |
getCollisionBoundingBox(World worldIn,
BlockPos pos,
IBlockState state) |
Item |
getItemDropped(IBlockState state,
java.util.Random rand,
int fortune) |
int |
getMetaFromState(IBlockState state) |
IBlockState |
getStateFromMeta(int meta) |
void |
harvestBlock(World worldIn,
EntityPlayer player,
BlockPos pos,
IBlockState state,
TileEntity te) |
boolean |
isFullCube() |
boolean |
isOpaqueCube() |
boolean |
isPassable(IBlockAccess worldIn,
BlockPos pos) |
boolean |
isReplaceable(World worldIn,
BlockPos pos) |
void |
onNeighborBlockChange(World worldIn,
BlockPos pos,
IBlockState state,
Block neighborBlock) |
int |
quantityDropped(IBlockState state,
int fortune,
java.util.Random random)
State and fortune sensitive version, this replaces the old (int meta, Random rand)
version in 1.1.
|
int |
quantityDropped(java.util.Random random) |
void |
setBlockBoundsBasedOnState(IBlockAccess worldIn,
BlockPos pos) |
void |
setBlockBoundsForItemRender() |
boolean |
shouldSideBeRendered(IBlockAccess worldIn,
BlockPos pos,
EnumFacing side) |
void |
updateTick(World worldIn,
BlockPos pos,
IBlockState state,
java.util.Random rand) |
addCollisionBoxesToList, addDestroyEffects, addHitEffects, beginLeavesDecay, breakBlock, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInLayer, canReplace, canSilkHarvest, canSilkHarvest, canSustainLeaves, canSustainPlant, captureDrops, collisionRayTrace, colorMultiplier, colorMultiplier, createStackedBlock, createTileEntity, damageDropped, disableStats, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, getActualState, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockLayer, getBlockState, getComparatorInputOverride, getCreativeTabToDisplayOn, getDamageValue, getDefaultState, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIdFromBlock, getItem, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getMobilityFlag, getOffsetType, getPickBlock, getPlayerRelativeBlockHardness, getRenderColor, getRenderType, getSelectedBoundingBox, getStateById, getStateForEntityRender, getStateId, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, hasComparatorInputOverride, hasTileEntity, hasTileEntity, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockSolid, isBurning, isCollidable, isEqualTo, isFertile, isFireSource, isFlammable, isFlowerPot, isFoliage, isFullBlock, isLadder, isLeaves, isNormalCube, isNormalCube, isProvidingStrongPower, isProvidingWeakPower, isReplaceableOreGen, isSideSolid, isSolidFullCube, isToolEffective, isTranslucent, isVisuallyOpaque, isWood, modifyAcceleration, onBlockActivated, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockExploded, onBlockHarvested, onBlockPlaced, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityCollidedWithBlock, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, quantityDroppedWithBonus, randomDisplayTick, randomTick, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, rotateBlock, setBedOccupied, setBlockBounds, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, spawnAsEntity, tickRate
public static final PropertyInteger LAYERS
public boolean isPassable(IBlockAccess worldIn, BlockPos pos)
isPassable
in class Block
public AxisAlignedBB getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state)
getCollisionBoundingBox
in class Block
public boolean isOpaqueCube()
isOpaqueCube
in class Block
public boolean isFullCube()
isFullCube
in class Block
public void setBlockBoundsForItemRender()
setBlockBoundsForItemRender
in class Block
public void setBlockBoundsBasedOnState(IBlockAccess worldIn, BlockPos pos)
setBlockBoundsBasedOnState
in class Block
protected void getBoundsForLayers(int p_150154_1_)
public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
canPlaceBlockAt
in class Block
public void onNeighborBlockChange(World worldIn, BlockPos pos, IBlockState state, Block neighborBlock)
onNeighborBlockChange
in class Block
public void harvestBlock(World worldIn, EntityPlayer player, BlockPos pos, IBlockState state, TileEntity te)
harvestBlock
in class Block
public Item getItemDropped(IBlockState state, java.util.Random rand, int fortune)
getItemDropped
in class Block
public int quantityDropped(java.util.Random random)
quantityDropped
in class Block
public void updateTick(World worldIn, BlockPos pos, IBlockState state, java.util.Random rand)
updateTick
in class Block
public boolean shouldSideBeRendered(IBlockAccess worldIn, BlockPos pos, EnumFacing side)
shouldSideBeRendered
in class Block
public IBlockState getStateFromMeta(int meta)
getStateFromMeta
in class Block
public boolean isReplaceable(World worldIn, BlockPos pos)
isReplaceable
in class Block
public int getMetaFromState(IBlockState state)
getMetaFromState
in class Block
protected BlockState createBlockState()
createBlockState
in class Block
public int quantityDropped(IBlockState state, int fortune, java.util.Random random)
Block
quantityDropped
in class Block
state
- Current statefortune
- Current item fortune levelrandom
- Random number generator