public class RenderZombie extends RenderBiped
field_77070_b, modelBipedMain
field_177095_g, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderOutlines
renderManager, shadowOpaque, shadowSize
Constructor and Description |
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RenderZombie(RenderManager p_i46127_1_) |
Modifier and Type | Method and Description |
---|---|
void |
doRender(Entity entity,
double x,
double y,
double z,
float p_76986_8_,
float partialTicks) |
void |
doRender(EntityLivingBase entity,
double x,
double y,
double z,
float p_76986_8_,
float partialTicks) |
void |
doRender(EntityLiving entity,
double x,
double y,
double z,
float p_76986_8_,
float partialTicks) |
protected ResourceLocation |
func_180578_a(EntityZombie p_180578_1_) |
void |
func_180579_a(EntityZombie p_180579_1_,
double p_180579_2_,
double p_180579_4_,
double p_180579_6_,
float p_180579_8_,
float p_180579_9_) |
protected ResourceLocation |
getEntityTexture(Entity entity) |
protected ResourceLocation |
getEntityTexture(EntityLiving entity) |
protected void |
rotateCorpse(EntityLivingBase p_77043_1_,
float p_77043_2_,
float p_77043_3_,
float p_77043_4_) |
protected void |
rotateCorpse(EntityZombie p_77043_1_,
float p_77043_2_,
float p_77043_3_,
float p_77043_4_) |
func_82422_c
canRenderName, canRenderName, canRenderName, func_177105_a, renderLeash, shouldRender, shouldRenderLiving
addLayer, func_177088_c, func_177090_c, func_177091_f, func_177092_a, func_177093_a, func_180565_e, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, passSpecialRender, preRenderCallback, removeLayer, renderLivingAt, renderModel, renderName, setRenderOutlines
bindEntityTexture, bindTexture, doRenderShadowAndFire, func_177068_d, func_177069_a, getFontRendererFromRenderManager, renderLivingLabel, renderOffsetAABB
public RenderZombie(RenderManager p_i46127_1_)
public void func_180579_a(EntityZombie p_180579_1_, double p_180579_2_, double p_180579_4_, double p_180579_6_, float p_180579_8_, float p_180579_9_)
protected ResourceLocation func_180578_a(EntityZombie p_180578_1_)
protected void rotateCorpse(EntityZombie p_77043_1_, float p_77043_2_, float p_77043_3_, float p_77043_4_)
protected ResourceLocation getEntityTexture(EntityLiving entity)
getEntityTexture
in class RenderBiped
public void doRender(EntityLiving entity, double x, double y, double z, float p_76986_8_, float partialTicks)
doRender
in class RenderLiving
protected void rotateCorpse(EntityLivingBase p_77043_1_, float p_77043_2_, float p_77043_3_, float p_77043_4_)
rotateCorpse
in class RendererLivingEntity
public void doRender(EntityLivingBase entity, double x, double y, double z, float p_76986_8_, float partialTicks)
doRender
in class RenderLiving
protected ResourceLocation getEntityTexture(Entity entity)
getEntityTexture
in class RenderBiped
public void doRender(Entity entity, double x, double y, double z, float p_76986_8_, float partialTicks)
doRender
in class RenderLiving