public class MaterialLiquid extends Material
air, anvil, barrier, cactus, cake, carpet, circuits, clay, cloth, coral, craftedSnow, dragonEgg, fire, glass, gourd, grass, ground, ice, iron, lava, leaves, packedIce, piston, plants, portal, redstoneLight, rock, sand, snow, sponge, tnt, vine, water, web, wood
Constructor and Description |
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MaterialLiquid(MapColor color) |
Modifier and Type | Method and Description |
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boolean |
blocksMovement() |
boolean |
isLiquid() |
boolean |
isSolid() |
blocksLight, getCanBurn, getMaterialMapColor, getMaterialMobility, isOpaque, isReplaceable, isToolNotRequired, setAdventureModeExempt, setBurning, setImmovableMobility, setNoPushMobility, setReplaceable, setRequiresTool
public MaterialLiquid(MapColor color)