public abstract static class StructureVillagePieces.Road extends StructureVillagePieces.Village
StructureComponent.BlockSelector
field_143015_k
boundingBox, componentType, coordBaseMode
Modifier | Constructor and Description |
---|---|
|
StructureVillagePieces.Road() |
protected |
StructureVillagePieces.Road(StructureVillagePieces.Start p_i2108_1_,
int p_i2108_2_) |
canVillageGoDeeper, func_175804_a, func_175808_b, func_175811_a, func_175846_a, func_175847_a, func_180779_c, getAverageGroundLevel, getNextComponentNN, getNextComponentPP, readStructureFromNBT, spawnVillagers, writeStructureToNBT
addComponentParts, buildComponent, clearCurrentPositionBlocksUpwards, fillWithAir, fillWithRandomizedBlocks, findIntersecting, func_143009_a, func_143010_b, func_175805_a, func_175806_a, func_175807_a, func_175809_a, func_175810_a, func_180776_a, func_180777_a, func_180778_a, getBoundingBox, getComponentType, getMetadataWithOffset, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox
public StructureVillagePieces.Road()
protected StructureVillagePieces.Road(StructureVillagePieces.Start p_i2108_1_, int p_i2108_2_)