Methods
Modifier and Type |
Method and Description |
boolean |
addItemStackToInventory(ItemStack p_70441_1_) |
ItemStack |
armorItemInSlot(int p_70440_1_) |
void |
changeCurrentItem(int p_70453_1_) |
void |
clear() |
void |
closeInventory(EntityPlayer player) |
boolean |
consumeInventoryItem(Item p_146026_1_) |
void |
copyInventory(InventoryPlayer p_70455_1_) |
void |
damageArmor(float p_70449_1_) |
void |
decrementAnimations() |
ItemStack |
decrStackSize(int index,
int count) |
void |
dropAllItems() |
boolean |
func_146025_b(Block p_146025_1_) |
int |
func_174925_a(Item p_174925_1_,
int p_174925_2_,
int p_174925_3_,
NBTTagCompound p_174925_4_) |
ItemStack |
getCurrentItem() |
IChatComponent |
getDisplayName() |
int |
getField(int id) |
int |
getFieldCount() |
int |
getFirstEmptyStack() |
static int |
getHotbarSize() |
int |
getInventoryStackLimit() |
ItemStack |
getItemStack() |
java.lang.String |
getName() |
int |
getSizeInventory() |
ItemStack |
getStackInSlot(int index) |
ItemStack |
getStackInSlotOnClosing(int index) |
float |
getStrVsBlock(Block p_146023_1_) |
int |
getTotalArmorValue() |
boolean |
hasCustomName() |
boolean |
hasItem(Item p_146028_1_) |
boolean |
hasItemStack(ItemStack p_70431_1_) |
boolean |
isItemValidForSlot(int index,
ItemStack stack) |
boolean |
isUseableByPlayer(EntityPlayer player) |
void |
markDirty() |
void |
openInventory(EntityPlayer player) |
void |
readFromNBT(NBTTagList p_70443_1_) |
void |
setCurrentItem(Item p_146030_1_,
int p_146030_2_,
boolean p_146030_3_,
boolean p_146030_4_) |
void |
setField(int id,
int value) |
void |
setInventorySlotContents(int index,
ItemStack stack) |
void |
setItemStack(ItemStack p_70437_1_) |
NBTTagList |
writeToNBT(NBTTagList p_70442_1_) |