public class BlockPressurePlate extends BlockBasePressurePlate
Modifier and Type | Class and Description |
---|---|
static class |
BlockPressurePlate.Sensitivity |
Block.EnumOffsetType, Block.SoundType
Modifier and Type | Field and Description |
---|---|
static PropertyBool |
POWERED |
BLOCK_STATE_IDS, blockHardness, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, blockState, capturedDrops, captureDrops, delegate, enableStats, fullBlock, harvesters, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, RANDOM, SLIME_SOUND, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, translucent, useNeighborBrightness
Modifier | Constructor and Description |
---|---|
protected |
BlockPressurePlate(Material p_i45693_1_,
BlockPressurePlate.Sensitivity p_i45693_2_) |
Modifier and Type | Method and Description |
---|---|
protected int |
computeRedstoneStrength(World worldIn,
BlockPos pos) |
protected BlockState |
createBlockState() |
int |
getMetaFromState(IBlockState state) |
protected int |
getRedstoneStrength(IBlockState p_176576_1_) |
IBlockState |
getStateFromMeta(int meta) |
protected IBlockState |
setRedstoneStrength(IBlockState p_176575_1_,
int p_176575_2_) |
breakBlock, canPlaceBlockAt, canProvidePower, func_180668_d, getCollisionBoundingBox, getMobilityFlag, getSensitiveAABB, isFullCube, isOpaqueCube, isPassable, isProvidingStrongPower, isProvidingWeakPower, onEntityCollidedWithBlock, onNeighborBlockChange, randomTick, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, tickRate, updateNeighbors, updateState, updateTick
addCollisionBoxesToList, addDestroyEffects, addHitEffects, beginLeavesDecay, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canPlaceBlockOnSide, canPlaceTorchOnTop, canRenderInLayer, canReplace, canSilkHarvest, canSilkHarvest, canSustainLeaves, canSustainPlant, captureDrops, collisionRayTrace, colorMultiplier, colorMultiplier, createStackedBlock, createTileEntity, damageDropped, disableStats, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, getActualState, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockLayer, getBlockState, getComparatorInputOverride, getCreativeTabToDisplayOn, getDamageValue, getDefaultState, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIdFromBlock, getItem, getItemDropped, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getOffsetType, getPickBlock, getPlayerRelativeBlockHardness, getRenderColor, getRenderType, getSelectedBoundingBox, getStateById, getStateForEntityRender, getStateId, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, harvestBlock, hasComparatorInputOverride, hasTileEntity, hasTileEntity, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockSolid, isBurning, isCollidable, isEqualTo, isFertile, isFireSource, isFlammable, isFlowerPot, isFoliage, isFullBlock, isLadder, isLeaves, isNormalCube, isNormalCube, isReplaceable, isReplaceableOreGen, isSideSolid, isSolidFullCube, isToolEffective, isTranslucent, isVisuallyOpaque, isWood, modifyAcceleration, onBlockActivated, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockExploded, onBlockHarvested, onBlockPlaced, onBlockPlacedBy, onEntityCollidedWithBlock, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, rotateBlock, setBedOccupied, setBlockBounds, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, shouldSideBeRendered, spawnAsEntity
public static final PropertyBool POWERED
protected BlockPressurePlate(Material p_i45693_1_, BlockPressurePlate.Sensitivity p_i45693_2_)
protected int getRedstoneStrength(IBlockState p_176576_1_)
getRedstoneStrength
in class BlockBasePressurePlate
protected IBlockState setRedstoneStrength(IBlockState p_176575_1_, int p_176575_2_)
setRedstoneStrength
in class BlockBasePressurePlate
protected int computeRedstoneStrength(World worldIn, BlockPos pos)
computeRedstoneStrength
in class BlockBasePressurePlate
public IBlockState getStateFromMeta(int meta)
getStateFromMeta
in class Block
public int getMetaFromState(IBlockState state)
getMetaFromState
in class Block
protected BlockState createBlockState()
createBlockState
in class Block