public class RenderFallingBlock extends Render
field_147909_c, renderManager, shadowOpaque, shadowSize
Constructor and Description |
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RenderFallingBlock() |
Modifier and Type | Method and Description |
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void |
doRender(Entity par1Entity,
double par2,
double par4,
double par6,
float par8,
float par9) |
void |
doRender(EntityFallingBlock p_147918_1_,
double p_147918_2_,
double p_147918_4_,
double p_147918_6_,
float p_147918_8_,
float p_147918_9_) |
protected ResourceLocation |
getEntityTexture(Entity par1Entity) |
protected ResourceLocation |
getEntityTexture(EntityFallingBlock p_147919_1_) |
bindEntityTexture, bindTexture, doRenderShadowAndFire, func_147906_a, getFontRendererFromRenderManager, isStaticEntity, renderAABB, renderOffsetAABB, setRenderManager, updateIcons
public void doRender(EntityFallingBlock p_147918_1_, double p_147918_2_, double p_147918_4_, double p_147918_6_, float p_147918_8_, float p_147918_9_)
protected ResourceLocation getEntityTexture(EntityFallingBlock p_147919_1_)
protected ResourceLocation getEntityTexture(Entity par1Entity)
getEntityTexture
in class Render