public class GuiEnchantment extends GuiContainer
Modifier and Type | Field and Description |
---|---|
float |
field_147069_w |
float |
field_147071_v |
int |
field_147073_u |
float |
field_147076_A |
float |
field_147080_z |
float |
field_147081_y |
float |
field_147082_x |
field_147001_a, field_147007_t, field_147008_s, guiLeft, guiTop, inventorySlots, xSize, ySize
allowUserInput, buttonList, fontRendererObj, height, itemRender, labelList, mc, width
icons, optionsBackground, statIcons, zLevel
Constructor and Description |
---|
GuiEnchantment(InventoryPlayer par1InventoryPlayer,
World par2World,
int par3,
int par4,
int par5,
java.lang.String par6Str) |
Modifier and Type | Method and Description |
---|---|
protected void |
drawGuiContainerBackgroundLayer(float p_146976_1_,
int p_146976_2_,
int p_146976_3_) |
protected void |
drawGuiContainerForegroundLayer(int p_146979_1_,
int p_146979_2_) |
void |
func_147068_g() |
protected void |
mouseClicked(int par1,
int par2,
int par3) |
void |
updateScreen() |
checkHotbarKeys, doesGuiPauseGame, drawScreen, func_146978_c, handleMouseClick, initGui, keyTyped, mouseClickMove, mouseMovedOrUp, onGuiClosed
actionPerformed, confirmClicked, drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawHoveringText, drawWorldBackground, func_146283_a, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, renderToolTip, setClipboardString, setWorldAndResolution
drawCenteredString, drawGradientRect, drawHorizontalLine, drawRect, drawString, drawTexturedModalRect, drawTexturedModelRectFromIcon, drawVerticalLine, func_146110_a
public int field_147073_u
public float field_147071_v
public float field_147069_w
public float field_147082_x
public float field_147081_y
public float field_147080_z
public float field_147076_A
public GuiEnchantment(InventoryPlayer par1InventoryPlayer, World par2World, int par3, int par4, int par5, java.lang.String par6Str)
protected void drawGuiContainerForegroundLayer(int p_146979_1_, int p_146979_2_)
drawGuiContainerForegroundLayer
in class GuiContainer
public void updateScreen()
updateScreen
in class GuiContainer
protected void mouseClicked(int par1, int par2, int par3)
mouseClicked
in class GuiContainer
protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_)
drawGuiContainerBackgroundLayer
in class GuiContainer
public void func_147068_g()