public class EntityWolf extends EntityTameable
Entity.EnumEntitySize
aiSit
entityToAttack, field_110179_h, field_110181_i, fleeingTick, hasAttacked
defaultPitch, equipmentDropChances, experienceValue, livingSoundTime, numTicksToChaseTarget, targetTasks, tasks
arrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressInt
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
Constructor and Description |
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EntityWolf(World par1World) |
Modifier and Type | Method and Description |
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protected void |
applyEntityAttributes() |
boolean |
attackEntityAsMob(Entity par1Entity) |
boolean |
attackEntityFrom(DamageSource par1DamageSource,
float par2) |
protected boolean |
canDespawn() |
boolean |
canMateWith(EntityAnimal par1EntityAnimal) |
EntityWolf |
createChild(EntityAgeable par1EntityAgeable) |
protected void |
entityInit() |
boolean |
func_142018_a(EntityLivingBase par1EntityLivingBase,
EntityLivingBase par2EntityLivingBase) |
protected void |
func_145780_a(int p_145780_1_,
int p_145780_2_,
int p_145780_3_,
Block p_145780_4_) |
void |
func_70918_i(boolean par1) |
boolean |
func_70922_bv() |
int |
getCollarColor() |
protected java.lang.String |
getDeathSound() |
protected Item |
getDropItem() |
float |
getEyeHeight() |
protected java.lang.String |
getHurtSound() |
float |
getInterestedAngle(float par1) |
protected java.lang.String |
getLivingSound() |
int |
getMaxSpawnedInChunk() |
float |
getShadingWhileShaking(float par1) |
float |
getShakeAngle(float par1,
float par2) |
protected float |
getSoundVolume() |
float |
getTailRotation() |
int |
getVerticalFaceSpeed() |
boolean |
getWolfShaking() |
void |
handleHealthUpdate(byte par1) |
boolean |
interact(EntityPlayer par1EntityPlayer) |
boolean |
isAIEnabled() |
boolean |
isAngry() |
boolean |
isBreedingItem(ItemStack par1ItemStack) |
void |
onLivingUpdate() |
void |
onUpdate() |
void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound) |
void |
setAngry(boolean par1) |
void |
setAttackTarget(EntityLivingBase par1EntityLivingBase) |
void |
setCollarColor(int par1) |
void |
setTamed(boolean par1) |
protected void |
updateAITick() |
void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound) |
func_70907_r, getOwner, getOwnerName, getTeam, isOnSameTeam, isSitting, isTamed, playTameEffect, setOwner, setSitting
attackEntity, findPlayerToAttack, func_146082_f, func_146083_cb, getBlockPathWeight, getCanSpawnHere, getExperiencePoints, getTalkInterval, isInLove, resetInLove
addGrowth, getGrowingAge, isChild, setGrowingAge, setScale, setScaleForAge, setSize
detachHome, func_110174_bM, func_142017_o, getEntityToAttack, getHomePosition, hasHome, hasPath, isMovementCeased, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, setHomeArea, setPathToEntity, setTarget, updateEntityActionState, updateLeashedState, updateWanderPath
addRandomArmor, allowLeashing, canAttackClass, canBeSteered, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, dropFewItems, eatGrassBonus, enchantEquipment, faceEntity, func_110146_f, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCommandSenderName, getCustomNameTag, getEntitySenses, getEquipmentInSlot, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLookHelper, getMaxSafePointTries, getMoveHelper, getNavigator, getRenderSizeModifier, hasCustomNameTag, interactFirst, isNoDespawnRequired, onEntityUpdate, onSpawnWithEgg, playLivingSound, setAIMoveSpeed, setAlwaysRenderNameTag, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, spawnExplosionParticle, updateAITasks
addPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, dropRareDrop, fall, func_110142_aN, func_142015_aE, func_146066_aG, func_146067_o, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getEntityAttribute, getHealth, getItemIcon, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSoundPitch, getSwingProgress, getTotalArmorValue, heal, isClientWorld, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, moveEntityWithHeading, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onNewPotionEffect, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateArmSwingProgress, updateFallState, updatePotionEffects, updateRidden
addEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, canTriggerWalking, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityId, getEntityString, getExtendedProperties, getFlag, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, preparePlayerToSpawn, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setDead, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
public EntityWolf(World par1World)
protected void applyEntityAttributes()
applyEntityAttributes
in class EntityLiving
public boolean isAIEnabled()
isAIEnabled
in class EntityLiving
public void setAttackTarget(EntityLivingBase par1EntityLivingBase)
setAttackTarget
in class EntityLiving
protected void updateAITick()
updateAITick
in class EntityAnimal
protected void entityInit()
entityInit
in class EntityTameable
protected void func_145780_a(int p_145780_1_, int p_145780_2_, int p_145780_3_, Block p_145780_4_)
func_145780_a
in class Entity
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT
in class EntityTameable
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT
in class EntityTameable
protected java.lang.String getLivingSound()
getLivingSound
in class EntityLiving
protected java.lang.String getHurtSound()
getHurtSound
in class EntityLivingBase
protected java.lang.String getDeathSound()
getDeathSound
in class EntityLivingBase
protected float getSoundVolume()
getSoundVolume
in class EntityLivingBase
protected Item getDropItem()
getDropItem
in class EntityLiving
public void onLivingUpdate()
onLivingUpdate
in class EntityAnimal
public void onUpdate()
onUpdate
in class EntityLiving
public boolean getWolfShaking()
public float getShadingWhileShaking(float par1)
public float getShakeAngle(float par1, float par2)
public float getEyeHeight()
getEyeHeight
in class EntityLivingBase
public float getInterestedAngle(float par1)
public int getVerticalFaceSpeed()
getVerticalFaceSpeed
in class EntityLiving
public boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
attackEntityFrom
in class EntityAnimal
public boolean attackEntityAsMob(Entity par1Entity)
attackEntityAsMob
in class EntityLivingBase
public void setTamed(boolean par1)
setTamed
in class EntityTameable
public boolean interact(EntityPlayer par1EntityPlayer)
interact
in class EntityAnimal
public void handleHealthUpdate(byte par1)
handleHealthUpdate
in class EntityTameable
public float getTailRotation()
public boolean isBreedingItem(ItemStack par1ItemStack)
isBreedingItem
in class EntityAnimal
public int getMaxSpawnedInChunk()
getMaxSpawnedInChunk
in class EntityLiving
public boolean isAngry()
public void setAngry(boolean par1)
public int getCollarColor()
public void setCollarColor(int par1)
public EntityWolf createChild(EntityAgeable par1EntityAgeable)
createChild
in class EntityAgeable
public void func_70918_i(boolean par1)
public boolean canMateWith(EntityAnimal par1EntityAnimal)
canMateWith
in class EntityAnimal
public boolean func_70922_bv()
protected boolean canDespawn()
canDespawn
in class EntityAnimal
public boolean func_142018_a(EntityLivingBase par1EntityLivingBase, EntityLivingBase par2EntityLivingBase)
func_142018_a
in class EntityTameable