public class EntitySplashFX extends EntityRainFX
Entity.EnumEntitySize
interpPosX, interpPosY, interpPosZ, particleAge, particleAlpha, particleBlue, particleGravity, particleGreen, particleIcon, particleMaxAge, particleRed, particleScale, particleTextureIndexX, particleTextureIndexY, particleTextureJitterX, particleTextureJitterY
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
Constructor and Description |
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EntitySplashFX(World par1World,
double par2,
double par4,
double par6,
double par8,
double par10,
double par12) |
onUpdate
canAttackWithItem, canTriggerWalking, entityInit, getBlueColorF, getFXLayer, getGreenColorF, getRedColorF, multipleParticleScaleBy, multiplyVelocity, nextTextureIndexX, readEntityFromNBT, renderParticle, setAlphaF, setParticleIcon, setParticleTextureIndex, setRBGColorF, toString, writeEntityToNBT
addEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, attackEntityFrom, canBeCollidedWith, canBePushed, canRenderOnFire, canRiderInteract, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, fall, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getCommandSenderName, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityId, getEntityString, getExtendedProperties, getEyeHeight, getFlag, getLastActiveItems, getLookVec, getMaxInPortalTime, getMaxSafePointTries, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getRotationYawHead, getShadowSize, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, interactFirst, isBurning, isCreatureType, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, kill, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onEntityUpdate, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, preparePlayerToSpawn, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setBeenAttacked, setCurrentItemOrArmor, setDead, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setPositionAndRotation2, setRotation, setRotationYawHead, setSize, setSneaking, setSprinting, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, travelToDimension, updateFallState, updateRidden, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
public EntitySplashFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12)