public class BlockFluidFinite extends BlockFluidBase
Block.SoundType
defaultDisplacements, density, densityDir, displacements, fluidName, maxScaledLight, quantaPerBlock, quantaPerBlockFloat, renderPass, temperature, tickRate
blockConstructorCalled, blockHardness, blockIcon, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, canBlockGrass, capturedDrops, captureDrops, enableStats, harvesters, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, opaque, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, textureName, useNeighborBrightness
Constructor and Description |
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BlockFluidFinite(Fluid fluid,
Material material) |
Modifier and Type | Method and Description |
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boolean |
canCollideCheck(int meta,
boolean fullHit) |
boolean |
canDrain(World world,
int x,
int y,
int z)
Check to see if a block can be drained.
|
FluidStack |
drain(World world,
int x,
int y,
int z,
boolean doDrain)
Attempt to drain the block.
|
int |
getMaxRenderHeightMeta() |
int |
getQuantaValue(IBlockAccess world,
int x,
int y,
int z) |
int |
tryToFlowVerticallyInto(World world,
int x,
int y,
int z,
int amtToInput) |
void |
updateTick(World world,
int x,
int y,
int z,
java.util.Random rand) |
canDisplace, displaceIfPossible, func_149698_L, getBlocksMovement, getCollisionBoundingBoxFromPool, getDensity, getFilledPercentage, getFlowDirection, getFlowVector, getFluid, getItemDropped, getLightValue, getMixedBrightnessForBlock, getQuantaPercentage, getQuantaValueAbove, getQuantaValueBelow, getRenderBlockPass, getRenderType, getTemperature, isOpaqueCube, onBlockAdded, onNeighborBlockChange, quantityDropped, renderAsNormalBlock, setDensity, setMaxScaledLight, setQuantaPerBlock, setRenderPass, setTemperature, setTickRate, shouldSideBeRendered, tickRate, velocityToAddToEntity
addCollisionBoxesToList, addDestroyEffects, addHitEffects, beginLeavesDecay, breakBlock, canBeReplacedByLeaves, canBlockStay, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canPlaceBlockAt, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInPass, canReplace, canSilkHarvest, canSilkHarvest, canSustainLeaves, canSustainPlant, captureDrops, collisionRayTrace, colorMultiplier, createStackedBlock, createTileEntity, damageDropped, disableStats, dropBlockAsItem, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, func_149730_j, func_149735_b, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockTextureFromSide, getCanBlockGrass, getComparatorInputOverride, getCreativeTabToDisplayOn, getDamageValue, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIcon, getIcon, getIdFromBlock, getItem, getItemIconName, getLightOpacity, getLightOpacity, getLightValue, getLocalizedName, getMapColor, getMaterial, getMobilityFlag, getPickBlock, getPlayerRelativeBlockHardness, getRenderColor, getSelectedBoundingBoxFromPool, getSubBlocks, getTextureName, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, harvestBlock, hasComparatorInputOverride, hasTileEntity, hasTileEntity, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEqualTo, isFertile, isFireSource, isFlammable, isFlowerPot, isFoliage, isLadder, isLeaves, isNormalCube, isNormalCube, isProvidingStrongPower, isProvidingWeakPower, isReplaceable, isReplaceableOreGen, isSideSolid, isToolEffective, isWood, onBlockActivated, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockExploded, onBlockHarvested, onBlockPlaced, onBlockPlacedBy, onBlockPreDestroy, onEntityCollidedWithBlock, onEntityWalking, onFallenUpon, onNeighborChange, onPlantGrow, onPostBlockPlaced, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, recolourBlock, registerBlockIcons, registerBlocks, removedByPlayer, rotateBlock, setBedOccupied, setBlockBounds, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, setBlockName, setBlockTextureName, setBlockUnbreakable, setCreativeTab, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, shouldCheckWeakPower
public int getQuantaValue(IBlockAccess world, int x, int y, int z)
getQuantaValue
in class BlockFluidBase
public boolean canCollideCheck(int meta, boolean fullHit)
canCollideCheck
in class BlockFluidBase
public int getMaxRenderHeightMeta()
getMaxRenderHeightMeta
in class BlockFluidBase
public void updateTick(World world, int x, int y, int z, java.util.Random rand)
updateTick
in class Block
public int tryToFlowVerticallyInto(World world, int x, int y, int z, int amtToInput)
public FluidStack drain(World world, int x, int y, int z, boolean doDrain)
IFluidBlock
doDrain
- If false, the drain will only be simulated.public boolean canDrain(World world, int x, int y, int z)
IFluidBlock