public class EntityFallingBlock extends Entity
Entity.EnumEntitySize
Modifier and Type | Field and Description |
---|---|
NBTTagCompound |
field_145810_d |
int |
field_145812_b |
boolean |
field_145813_c |
int |
field_145814_a |
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
Constructor and Description |
---|
EntityFallingBlock(World par1World) |
EntityFallingBlock(World p_i45318_1_,
double p_i45318_2_,
double p_i45318_4_,
double p_i45318_6_,
Block p_i45318_8_) |
EntityFallingBlock(World p_i45319_1_,
double p_i45319_2_,
double p_i45319_4_,
double p_i45319_6_,
Block p_i45319_8_,
int p_i45319_9_) |
Modifier and Type | Method and Description |
---|---|
void |
addEntityCrashInfo(CrashReportCategory par1CrashReportCategory) |
boolean |
canBeCollidedWith() |
boolean |
canRenderOnFire() |
protected boolean |
canTriggerWalking() |
protected void |
entityInit() |
protected void |
fall(float par1) |
Block |
func_145805_f() |
void |
func_145806_a(boolean p_145806_1_) |
World |
func_145807_e() |
float |
getShadowSize() |
void |
onUpdate() |
protected void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound) |
protected void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound) |
addToPlayerScore, addVelocity, applyEntityCollision, attackEntityFrom, canAttackWithItem, canBePushed, canRiderInteract, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getCommandSenderName, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityId, getEntityString, getExtendedProperties, getEyeHeight, getFlag, getLastActiveItems, getLookVec, getMaxInPortalTime, getMaxSafePointTries, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getRotationYawHead, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, interactFirst, isBurning, isCreatureType, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, kill, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onEntityUpdate, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, preparePlayerToSpawn, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setBeenAttacked, setCurrentItemOrArmor, setDead, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setPositionAndRotation2, setRotation, setRotationYawHead, setSize, setSneaking, setSprinting, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, toString, travelToDimension, updateFallState, updateRidden, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
public int field_145814_a
public int field_145812_b
public boolean field_145813_c
public NBTTagCompound field_145810_d
public EntityFallingBlock(World par1World)
public EntityFallingBlock(World p_i45318_1_, double p_i45318_2_, double p_i45318_4_, double p_i45318_6_, Block p_i45318_8_)
protected boolean canTriggerWalking()
canTriggerWalking
in class Entity
protected void entityInit()
entityInit
in class Entity
public boolean canBeCollidedWith()
canBeCollidedWith
in class Entity
protected void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT
in class Entity
protected void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT
in class Entity
public void func_145806_a(boolean p_145806_1_)
public void addEntityCrashInfo(CrashReportCategory par1CrashReportCategory)
addEntityCrashInfo
in class Entity
public float getShadowSize()
getShadowSize
in class Entity
public World func_145807_e()
public boolean canRenderOnFire()
canRenderOnFire
in class Entity
public Block func_145805_f()