public class BiomeGenHills extends BiomeGenBase
BiomeGenBase.FlowerEntry, BiomeGenBase.Height, BiomeGenBase.SpawnListEntry, BiomeGenBase.TempCategory
beach, biomeID, biomeName, birchForest, birchForestHills, coldBeach, coldTaiga, coldTaigaHills, color, deepOcean, desert, desertHills, enableRain, enableSnow, explorationBiomesList, extremeHills, extremeHillsEdge, extremeHillsPlus, field_150604_aj, field_150609_ah, field_76754_C, fillerBlock, flowers, forest, forestHills, frozenOcean, frozenRiver, genTallFlowers, height_DeepOceans, height_Default, height_HighPlateaus, height_LowHills, height_LowIslands, height_LowPlains, height_MidHills, height_MidPlains, height_Oceans, height_PartiallySubmerged, height_RockyWaters, height_ShallowWaters, height_Shores, heightVariation, hell, iceMountains, icePlains, jungle, jungleEdge, jungleHills, megaTaiga, megaTaigaHills, mesa, mesaPlateau, mesaPlateau_F, mushroomIsland, mushroomIslandShore, ocean, plains, plantNoise, rainfall, river, roofedForest, rootHeight, savanna, savannaPlateau, sky, spawnableCaveCreatureList, spawnableCreatureList, spawnableMonsterList, spawnableWaterCreatureList, stoneBeach, swampland, taiga, taigaHills, temperature, temperatureNoise, theBiomeDecorator, topBlock, waterColorMultiplier, worldGeneratorBigTree, worldGeneratorSwamp, worldGeneratorTrees
Constructor and Description |
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BiomeGenHills(int p_i45373_1_,
boolean p_i45373_2_) |
Modifier and Type | Method and Description |
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BiomeGenBase |
createMutation() |
void |
decorate(World par1World,
java.util.Random par2Random,
int par3,
int par4) |
WorldGenAbstractTree |
func_150567_a(java.util.Random p_150567_1_) |
void |
genTerrainBlocks(World p_150573_1_,
java.util.Random p_150573_2_,
Block[] p_150573_3_,
byte[] p_150573_4_,
int p_150573_5_,
int p_150573_6_,
double p_150573_7_) |
BiomeGenHills |
mutateHills(BiomeGenBase p_150633_1_) |
addDefaultFlowers, addFlower, canSpawnLightningBolt, createBiomeDecorator, func_150557_a, func_150559_j, func_150563_c, func_150572_a, func_76733_a, genBiomeTerrain, getBiome, getBiomeClass, getBiomeFoliageColor, getBiomeGenArray, getBiomeGrassColor, getEnableSnow, getFloatRainfall, getFloatTemperature, getIntRainfall, getModdedBiomeDecorator, getModdedBiomeFoliageColor, getModdedBiomeGrassColor, getRandomWorldGenForGrass, getSkyColorByTemp, getSpawnableList, getSpawningChance, getTempCategory, getWaterColorMultiplier, isEqualTo, isHighHumidity, plantFlower, setBiomeName, setColor, setDisableRain, setEnableSnow, setHeight, setTemperatureRainfall
public WorldGenAbstractTree func_150567_a(java.util.Random p_150567_1_)
func_150567_a
in class BiomeGenBase
public void decorate(World par1World, java.util.Random par2Random, int par3, int par4)
decorate
in class BiomeGenBase
public void genTerrainBlocks(World p_150573_1_, java.util.Random p_150573_2_, Block[] p_150573_3_, byte[] p_150573_4_, int p_150573_5_, int p_150573_6_, double p_150573_7_)
genTerrainBlocks
in class BiomeGenBase
public BiomeGenHills mutateHills(BiomeGenBase p_150633_1_)
public BiomeGenBase createMutation()
createMutation
in class BiomeGenBase