public final class WorldSettings
extends java.lang.Object
Modifier and Type | Class and Description |
---|---|
static class |
WorldSettings.GameType |
Constructor and Description |
---|
WorldSettings(long par1,
WorldSettings.GameType par3EnumGameType,
boolean par4,
boolean par5,
WorldType par6WorldType) |
WorldSettings(WorldInfo par1WorldInfo) |
Modifier and Type | Method and Description |
---|---|
boolean |
areCommandsAllowed() |
WorldSettings |
enableBonusChest() |
WorldSettings |
enableCommands() |
java.lang.String |
func_82749_j() |
WorldSettings |
func_82750_a(java.lang.String par1Str) |
WorldSettings.GameType |
getGameType() |
static WorldSettings.GameType |
getGameTypeById(int par0) |
boolean |
getHardcoreEnabled() |
long |
getSeed() |
WorldType |
getTerrainType() |
boolean |
isBonusChestEnabled() |
boolean |
isMapFeaturesEnabled() |
public WorldSettings(long par1, WorldSettings.GameType par3EnumGameType, boolean par4, boolean par5, WorldType par6WorldType)
public WorldSettings(WorldInfo par1WorldInfo)
public WorldSettings enableBonusChest()
public WorldSettings func_82750_a(java.lang.String par1Str)
public WorldSettings enableCommands()
public boolean isBonusChestEnabled()
public long getSeed()
public WorldSettings.GameType getGameType()
public boolean getHardcoreEnabled()
public boolean isMapFeaturesEnabled()
public WorldType getTerrainType()
public boolean areCommandsAllowed()
public static WorldSettings.GameType getGameTypeById(int par0)
public java.lang.String func_82749_j()