public class GuiScreenWorking extends GuiScreen implements IProgressUpdate
allowUserInput, buttonList, fontRendererObj, height, itemRender, labelList, mc, width
icons, optionsBackground, statIcons, zLevel
Constructor and Description |
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GuiScreenWorking() |
Modifier and Type | Method and Description |
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void |
displayProgressMessage(java.lang.String par1Str) |
void |
drawScreen(int par1,
int par2,
float par3) |
void |
func_146586_a() |
void |
resetProgresAndWorkingMessage(java.lang.String par1Str) |
void |
resetProgressAndMessage(java.lang.String par1Str) |
void |
setLoadingProgress(int par1) |
actionPerformed, confirmClicked, doesGuiPauseGame, drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawHoveringText, drawWorldBackground, func_146283_a, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, initGui, isCtrlKeyDown, isShiftKeyDown, keyTyped, mouseClicked, mouseClickMove, mouseMovedOrUp, onGuiClosed, renderToolTip, setClipboardString, setWorldAndResolution, updateScreen
drawCenteredString, drawGradientRect, drawHorizontalLine, drawRect, drawString, drawTexturedModalRect, drawTexturedModelRectFromIcon, drawVerticalLine, func_146110_a
public void displayProgressMessage(java.lang.String par1Str)
displayProgressMessage
in interface IProgressUpdate
public void resetProgressAndMessage(java.lang.String par1Str)
resetProgressAndMessage
in interface IProgressUpdate
public void resetProgresAndWorkingMessage(java.lang.String par1Str)
resetProgresAndWorkingMessage
in interface IProgressUpdate
public void setLoadingProgress(int par1)
setLoadingProgress
in interface IProgressUpdate
public void func_146586_a()
func_146586_a
in interface IProgressUpdate
public void drawScreen(int par1, int par2, float par3)
drawScreen
in class GuiScreen