public class GameRules
extends java.lang.Object
Constructor and Description |
---|
GameRules() |
Modifier and Type | Method and Description |
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void |
addGameRule(java.lang.String par1Str,
java.lang.String par2Str) |
boolean |
getGameRuleBooleanValue(java.lang.String par1Str) |
java.lang.String |
getGameRuleStringValue(java.lang.String par1Str) |
java.lang.String[] |
getRules() |
boolean |
hasRule(java.lang.String par1Str) |
void |
readGameRulesFromNBT(NBTTagCompound par1NBTTagCompound) |
void |
setOrCreateGameRule(java.lang.String par1Str,
java.lang.String par2Str) |
NBTTagCompound |
writeGameRulesToNBT() |
public void addGameRule(java.lang.String par1Str, java.lang.String par2Str)
public void setOrCreateGameRule(java.lang.String par1Str, java.lang.String par2Str)
public java.lang.String getGameRuleStringValue(java.lang.String par1Str)
public boolean getGameRuleBooleanValue(java.lang.String par1Str)
public NBTTagCompound writeGameRulesToNBT()
public void readGameRulesFromNBT(NBTTagCompound par1NBTTagCompound)
public java.lang.String[] getRules()
public boolean hasRule(java.lang.String par1Str)