Class | Description |
---|---|
BlockEvent | |
BlockEvent.BreakEvent |
Event that is fired when an Block is about to be broken by a player
Canceling this event will prevent the Block from being broken.
|
BlockEvent.HarvestDropsEvent |
Fired when a block is about to drop it's harvested items.
|
ChunkDataEvent | |
ChunkDataEvent.Load | |
ChunkDataEvent.Save | |
ChunkEvent | |
ChunkEvent.Load | |
ChunkEvent.Unload | |
ChunkWatchEvent | |
ChunkWatchEvent.UnWatch | |
ChunkWatchEvent.Watch | |
NoteBlockEvent |
Base class for Noteblock Events
|
NoteBlockEvent.Change |
Fired when a Noteblock is changed.
|
NoteBlockEvent.Play |
Fired when a Noteblock plays it's note.
|
WorldEvent | |
WorldEvent.Load | |
WorldEvent.PotentialSpawns |
Called by WorldServer to gather a list of all possible entities that can spawn at the specified location.
|
WorldEvent.Save | |
WorldEvent.Unload |
Enum | Description |
---|---|
NoteBlockEvent.Instrument |
Describes the types of musical Instruments that can be played by a Noteblock.
|
NoteBlockEvent.Note |
Information about the pitch of a Noteblock note.
|
NoteBlockEvent.Octave |
Describes the Octave of a Note being played by a Noteblock.
|