TickEvent.ClientTickEvent, TickEvent.Phase, TickEvent.PlayerTickEvent, TickEvent.RenderTickEvent, TickEvent.ServerTickEvent, TickEvent.Type, TickEvent.WorldTickEvent
Event.HasResult, Event.Result
Constructor and Description |
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TickEvent.WorldTickEvent(Side side,
TickEvent.Phase phase,
World world) |
getListenerList, getResult, hasResult, isCancelable, isCanceled, setCanceled, setResult, setup
public final World world
public TickEvent.WorldTickEvent(Side side, TickEvent.Phase phase, World world)