public class ModelWolf extends ModelBase
Modifier and Type | Field and Description |
---|---|
ModelRenderer |
wolfBody |
ModelRenderer |
wolfHeadMain |
ModelRenderer |
wolfLeg1 |
ModelRenderer |
wolfLeg2 |
ModelRenderer |
wolfLeg3 |
ModelRenderer |
wolfLeg4 |
boxList, isChild, isRiding, onGround, textureHeight, textureWidth
Constructor and Description |
---|
ModelWolf() |
Modifier and Type | Method and Description |
---|---|
void |
render(Entity par1Entity,
float par2,
float par3,
float par4,
float par5,
float par6,
float par7) |
void |
setLivingAnimations(EntityLivingBase par1EntityLivingBase,
float par2,
float par3,
float par4) |
void |
setRotationAngles(float par1,
float par2,
float par3,
float par4,
float par5,
float par6,
Entity par7Entity) |
getRandomModelBox, getTextureOffset, setTextureOffset
public ModelRenderer wolfHeadMain
public ModelRenderer wolfBody
public ModelRenderer wolfLeg1
public ModelRenderer wolfLeg2
public ModelRenderer wolfLeg3
public ModelRenderer wolfLeg4
public void render(Entity par1Entity, float par2, float par3, float par4, float par5, float par6, float par7)
public void setLivingAnimations(EntityLivingBase par1EntityLivingBase, float par2, float par3, float par4)
setLivingAnimations
in class ModelBase
public void setRotationAngles(float par1, float par2, float par3, float par4, float par5, float par6, Entity par7Entity)
setRotationAngles
in class ModelBase