public class EntityAIFollowParent extends EntityAIBase
Constructor and Description |
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EntityAIFollowParent(EntityAnimal par1EntityAnimal,
double par2) |
Modifier and Type | Method and Description |
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boolean |
continueExecuting() |
void |
resetTask() |
boolean |
shouldExecute() |
void |
startExecuting() |
void |
updateTask() |
getMutexBits, isInterruptible, setMutexBits
public EntityAIFollowParent(EntityAnimal par1EntityAnimal, double par2)
public boolean shouldExecute()
shouldExecute
in class EntityAIBase
public boolean continueExecuting()
continueExecuting
in class EntityAIBase
public void startExecuting()
startExecuting
in class EntityAIBase
public void resetTask()
resetTask
in class EntityAIBase
public void updateTask()
updateTask
in class EntityAIBase