public class EntityPlayerMP extends EntityPlayer implements ICrafting
EntityPlayer.EnumChatVisibility, EntityPlayer.EnumStatus
Entity.EnumEntitySize
Modifier and Type | Field and Description |
---|---|
int |
currentWindowId |
java.util.List |
destroyedItemsNetCache |
boolean |
isChangingQuantityOnly |
java.util.List |
loadedChunks |
double |
managedPosX |
double |
managedPosZ |
MinecraftServer |
mcServer |
int |
ping |
boolean |
playerConqueredTheEnd |
NetHandlerPlayServer |
playerNetServerHandler |
ItemInWorldManager |
theItemInWorldManager |
cameraYaw, capabilities, experience, experienceLevel, experienceTotal, eyeHeight, field_71079_bU, field_71082_cx, field_71085_bR, field_71089_bV, field_71091_bM, field_71094_bP, field_71095_bQ, field_71096_bN, field_71097_bO, fishEntity, flyToggleTimer, foodStats, inventory, inventoryContainer, openContainer, PERSISTED_NBT_TAG, playerLocation, prevCameraYaw, sleeping, speedInAir, speedOnGround, xpCooldown
arrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressInt
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
Constructor and Description |
---|
EntityPlayerMP(MinecraftServer p_i45285_1_,
WorldServer p_i45285_2_,
com.mojang.authlib.GameProfile p_i45285_3_,
ItemInWorldManager p_i45285_4_) |
Modifier and Type | Method and Description |
---|---|
void |
addChatComponentMessage(IChatComponent p_146105_1_) |
void |
addChatMessage(IChatComponent p_145747_1_) |
void |
addExperienceLevel(int par1) |
void |
addSelfToInternalCraftingInventory() |
void |
addStat(StatBase par1StatBase,
int par2) |
boolean |
attackEntityFrom(DamageSource par1DamageSource,
float par2) |
boolean |
canAttackPlayer(EntityPlayer par1EntityPlayer) |
boolean |
canCommandSenderUseCommand(int par1,
java.lang.String par2Str) |
void |
clonePlayer(EntityPlayer par1EntityPlayer,
boolean par2) |
void |
closeContainer() |
void |
closeScreen() |
void |
displayGUIAnvil(int par1,
int par2,
int par3) |
void |
displayGUIChest(IInventory par1IInventory) |
void |
displayGUIEnchantment(int par1,
int par2,
int par3,
java.lang.String par4Str) |
void |
displayGUIHopperMinecart(EntityMinecartHopper par1EntityMinecartHopper) |
void |
displayGUIHorse(EntityHorse par1EntityHorse,
IInventory par2IInventory) |
void |
displayGUIMerchant(IMerchant par1IMerchant,
java.lang.String par2Str) |
void |
displayGUIWorkbench(int par1,
int par2,
int par3) |
void |
func_143004_u() |
void |
func_146093_a(TileEntityHopper p_146093_1_) |
void |
func_146098_a(TileEntityBrewingStand p_146098_1_) |
void |
func_146100_a(TileEntity p_146100_1_) |
void |
func_146101_a(TileEntityFurnace p_146101_1_) |
void |
func_146102_a(TileEntityDispenser p_146102_1_) |
void |
func_146104_a(TileEntityBeacon p_146104_1_) |
EntityPlayer.EnumChatVisibility |
func_147096_v() |
protected void |
func_147098_j() |
StatisticsFile |
func_147099_x() |
void |
func_147100_a(C15PacketClientSettings p_147100_1_) |
float |
getDefaultEyeHeight()
Returns the default eye height of the player
|
float |
getEyeHeight() |
void |
getNextWindowId() |
ChunkCoordinates |
getPlayerCoordinates() |
java.lang.String |
getPlayerIP() |
WorldServer |
getServerForPlayer() |
void |
handleFalling(double par1,
boolean par3) |
void |
mountEntity(Entity par1Entity) |
void |
mountEntityAndWakeUp() |
protected void |
onChangedPotionEffect(PotionEffect par1PotionEffect,
boolean par2) |
void |
onCriticalHit(Entity par1Entity) |
void |
onDeath(DamageSource par1DamageSource) |
void |
onEnchantmentCritical(Entity par1Entity) |
protected void |
onFinishedPotionEffect(PotionEffect par1PotionEffect) |
void |
onItemPickup(Entity par1Entity,
int par2) |
protected void |
onItemUseFinish() |
protected void |
onNewPotionEffect(PotionEffect par1PotionEffect) |
void |
onUpdate() |
void |
onUpdateEntity() |
void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound) |
void |
requestTexturePackLoad(java.lang.String p_147095_1_) |
protected void |
resetHeight() |
void |
sendContainerAndContentsToPlayer(Container par1Container,
java.util.List par2List) |
void |
sendContainerToPlayer(Container par1Container) |
void |
sendPlayerAbilities() |
void |
sendProgressBarUpdate(Container par1Container,
int par2,
int par3) |
void |
sendSlotContents(Container par1Container,
int par2,
ItemStack par3ItemStack) |
void |
setEntityActionState(float par1,
float par2,
boolean par3,
boolean par4) |
void |
setGameType(WorldSettings.GameType par1EnumGameType) |
void |
setItemInUse(ItemStack par1ItemStack,
int par2) |
void |
setPlayerHealthUpdated() |
void |
setPositionAndUpdate(double par1,
double par3,
double par5) |
EntityPlayer.EnumStatus |
sleepInBedAt(int par1,
int par2,
int par3) |
void |
travelToDimension(int par1) |
protected void |
updateFallState(double par1,
boolean par3) |
void |
updateHeldItem() |
void |
wakeUpPlayer(boolean par1,
boolean par2,
boolean par3) |
void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound) |
addExhaustion, addExperience, addMovementStat, addScore, addToPlayerScore, applyEntityAttributes, attackTargetEntityWithCurrentItem, canEat, canHarvestBlock, canPlayerEdit, canTriggerWalking, clearItemInUse, damageArmor, damageEntity, destroyCurrentEquippedItem, displayGUIBook, dropOneItem, dropPlayerItemWithRandomChoice, entityInit, fall, func_145748_c_, func_146067_o, func_146094_a, func_146095_a, func_146097_a, getAbsorptionAmount, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArmorVisibility, getBedLocation, getBedLocation, getBedOrientationInDegrees, getBreakSpeed, getBreakSpeed, getCommandSenderName, getCurrentArmor, getCurrentEquippedItem, getCurrentPlayerStrVsBlock, getDeathSound, getDisplayName, getEntityWorld, getEquipmentInSlot, getExperiencePoints, getFoodStats, getGameProfile, getHeldItem, getHideCape, getHideCape, getHurtSound, getInventoryEnderChest, getItemIcon, getItemInUse, getItemInUseCount, getItemInUseDuration, getLastActiveItems, getMaxInPortalTime, getPortalCooldown, getPosition, getScore, getSleepTimer, getSplashSound, getSwimSound, getTeam, getTotalArmorValue, getWorldScoreboard, getYOffset, handleHealthUpdate, interactWith, isBlocking, isCurrentToolAdventureModeExempt, isEntityInsideOpaqueBlock, isInvisibleToPlayer, isMovementBlocked, isPlayer, isPlayerFullyAsleep, isPlayerSleeping, isPushedByWater, isSpawnForced, isSpawnForced, isUsingItem, joinEntityItemWithWorld, jump, moveEntityWithHeading, onKillEntity, onLivingUpdate, openGui, playSound, preparePlayerToSpawn, refreshDisplayName, respawnPlayer, setAbsorptionAmount, setCurrentItemOrArmor, setDead, setHideCape, setInWeb, setScore, setSpawnChunk, setSpawnChunk, shouldHeal, stopUsingItem, triggerAchievement, updateEntityActionState, updateItemUse, updateRidden, verifyRespawnCoordinates, xpBarCap
addPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, attackEntityAsMob, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, decreaseAirSupply, dismountEntity, dropEquipment, dropFewItems, dropRareDrop, func_110142_aN, func_110146_f, func_142015_aE, func_146066_aG, func_94060_bK, getActivePotionEffect, getActivePotionEffects, getAge, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getEntityAttribute, getHealth, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, heal, isAIEnabled, isChild, isClientWorld, isEntityAlive, isEntityUndead, isOnLadder, isOnSameTeam, isOnTeam, isPotionActive, isPotionActive, isPotionApplicable, kill, knockBack, onDeathUpdate, onEntityUpdate, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAIMoveSpeed, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateAITasks, updateAITick, updateArmSwingProgress, updatePotionEffects
addEntityCrashInfo, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityId, getEntityString, getExtendedProperties, getFlag, getMaxSafePointTries, getMountedYOffset, getParts, getPersistentID, getPickedResult, getShadowSize, getTeleportDirection, getUniqueID, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, interactFirst, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onStruckByLightning, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSize, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, toString, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
public NetHandlerPlayServer playerNetServerHandler
public final MinecraftServer mcServer
public final ItemInWorldManager theItemInWorldManager
public double managedPosX
public double managedPosZ
public final java.util.List loadedChunks
public final java.util.List destroyedItemsNetCache
public int currentWindowId
public boolean isChangingQuantityOnly
public int ping
public boolean playerConqueredTheEnd
public EntityPlayerMP(MinecraftServer p_i45285_1_, WorldServer p_i45285_2_, com.mojang.authlib.GameProfile p_i45285_3_, ItemInWorldManager p_i45285_4_)
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT
in class EntityPlayer
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT
in class EntityPlayer
public void addExperienceLevel(int par1)
addExperienceLevel
in class EntityPlayer
public void addSelfToInternalCraftingInventory()
protected void resetHeight()
resetHeight
in class EntityPlayer
public float getEyeHeight()
getEyeHeight
in class EntityPlayer
public void onUpdate()
onUpdate
in class EntityPlayer
public void onUpdateEntity()
protected void func_147098_j()
public void onDeath(DamageSource par1DamageSource)
onDeath
in class EntityPlayer
public boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
attackEntityFrom
in class EntityPlayer
public boolean canAttackPlayer(EntityPlayer par1EntityPlayer)
canAttackPlayer
in class EntityPlayer
public void travelToDimension(int par1)
travelToDimension
in class Entity
public void onItemPickup(Entity par1Entity, int par2)
onItemPickup
in class EntityLivingBase
public EntityPlayer.EnumStatus sleepInBedAt(int par1, int par2, int par3)
sleepInBedAt
in class EntityPlayer
public void wakeUpPlayer(boolean par1, boolean par2, boolean par3)
wakeUpPlayer
in class EntityPlayer
public void mountEntity(Entity par1Entity)
mountEntity
in class EntityPlayer
protected void updateFallState(double par1, boolean par3)
updateFallState
in class EntityLivingBase
public void handleFalling(double par1, boolean par3)
public void func_146100_a(TileEntity p_146100_1_)
func_146100_a
in class EntityPlayer
public void getNextWindowId()
public void displayGUIWorkbench(int par1, int par2, int par3)
displayGUIWorkbench
in class EntityPlayer
public void displayGUIEnchantment(int par1, int par2, int par3, java.lang.String par4Str)
displayGUIEnchantment
in class EntityPlayer
public void displayGUIAnvil(int par1, int par2, int par3)
displayGUIAnvil
in class EntityPlayer
public void displayGUIChest(IInventory par1IInventory)
displayGUIChest
in class EntityPlayer
public void func_146093_a(TileEntityHopper p_146093_1_)
func_146093_a
in class EntityPlayer
public void displayGUIHopperMinecart(EntityMinecartHopper par1EntityMinecartHopper)
displayGUIHopperMinecart
in class EntityPlayer
public void func_146101_a(TileEntityFurnace p_146101_1_)
func_146101_a
in class EntityPlayer
public void func_146102_a(TileEntityDispenser p_146102_1_)
func_146102_a
in class EntityPlayer
public void func_146098_a(TileEntityBrewingStand p_146098_1_)
func_146098_a
in class EntityPlayer
public void func_146104_a(TileEntityBeacon p_146104_1_)
func_146104_a
in class EntityPlayer
public void displayGUIMerchant(IMerchant par1IMerchant, java.lang.String par2Str)
displayGUIMerchant
in class EntityPlayer
public void displayGUIHorse(EntityHorse par1EntityHorse, IInventory par2IInventory)
displayGUIHorse
in class EntityPlayer
public void sendSlotContents(Container par1Container, int par2, ItemStack par3ItemStack)
sendSlotContents
in interface ICrafting
public void sendContainerToPlayer(Container par1Container)
public void sendContainerAndContentsToPlayer(Container par1Container, java.util.List par2List)
sendContainerAndContentsToPlayer
in interface ICrafting
public void sendProgressBarUpdate(Container par1Container, int par2, int par3)
sendProgressBarUpdate
in interface ICrafting
public void closeScreen()
closeScreen
in class EntityPlayer
public void updateHeldItem()
public void closeContainer()
public void setEntityActionState(float par1, float par2, boolean par3, boolean par4)
public void addStat(StatBase par1StatBase, int par2)
addStat
in class EntityPlayer
public void mountEntityAndWakeUp()
public void setPlayerHealthUpdated()
public void addChatComponentMessage(IChatComponent p_146105_1_)
addChatComponentMessage
in class EntityPlayer
protected void onItemUseFinish()
onItemUseFinish
in class EntityPlayer
public void setItemInUse(ItemStack par1ItemStack, int par2)
setItemInUse
in class EntityPlayer
public void clonePlayer(EntityPlayer par1EntityPlayer, boolean par2)
clonePlayer
in class EntityPlayer
protected void onNewPotionEffect(PotionEffect par1PotionEffect)
onNewPotionEffect
in class EntityLivingBase
protected void onChangedPotionEffect(PotionEffect par1PotionEffect, boolean par2)
onChangedPotionEffect
in class EntityLivingBase
protected void onFinishedPotionEffect(PotionEffect par1PotionEffect)
onFinishedPotionEffect
in class EntityLivingBase
public void setPositionAndUpdate(double par1, double par3, double par5)
setPositionAndUpdate
in class EntityLivingBase
public void onCriticalHit(Entity par1Entity)
onCriticalHit
in class EntityPlayer
public void onEnchantmentCritical(Entity par1Entity)
onEnchantmentCritical
in class EntityPlayer
public void sendPlayerAbilities()
sendPlayerAbilities
in class EntityPlayer
public WorldServer getServerForPlayer()
public void setGameType(WorldSettings.GameType par1EnumGameType)
setGameType
in class EntityPlayer
public void addChatMessage(IChatComponent p_145747_1_)
addChatMessage
in interface ICommandSender
public boolean canCommandSenderUseCommand(int par1, java.lang.String par2Str)
canCommandSenderUseCommand
in interface ICommandSender
public java.lang.String getPlayerIP()
public void func_147100_a(C15PacketClientSettings p_147100_1_)
public EntityPlayer.EnumChatVisibility func_147096_v()
public void requestTexturePackLoad(java.lang.String p_147095_1_)
public ChunkCoordinates getPlayerCoordinates()
getPlayerCoordinates
in interface ICommandSender
public void func_143004_u()
public StatisticsFile func_147099_x()
public float getDefaultEyeHeight()
getDefaultEyeHeight
in class EntityPlayer