public interface IChunkProvider
Modifier and Type | Method and Description |
---|---|
boolean |
canSave() |
boolean |
chunkExists(int var1,
int var2) |
ChunkPosition |
func_147416_a(World var1,
java.lang.String var2,
int var3,
int var4,
int var5) |
int |
getLoadedChunkCount() |
java.util.List |
getPossibleCreatures(EnumCreatureType var1,
int var2,
int var3,
int var4) |
Chunk |
loadChunk(int var1,
int var2) |
java.lang.String |
makeString() |
void |
populate(IChunkProvider var1,
int var2,
int var3) |
Chunk |
provideChunk(int var1,
int var2) |
void |
recreateStructures(int var1,
int var2) |
boolean |
saveChunks(boolean var1,
IProgressUpdate var2) |
void |
saveExtraData() |
boolean |
unloadQueuedChunks() |
boolean chunkExists(int var1, int var2)
Chunk provideChunk(int var1, int var2)
Chunk loadChunk(int var1, int var2)
void populate(IChunkProvider var1, int var2, int var3)
boolean saveChunks(boolean var1, IProgressUpdate var2)
boolean unloadQueuedChunks()
boolean canSave()
java.lang.String makeString()
java.util.List getPossibleCreatures(EnumCreatureType var1, int var2, int var3, int var4)
ChunkPosition func_147416_a(World var1, java.lang.String var2, int var3, int var4, int var5)
int getLoadedChunkCount()
void recreateStructures(int var1, int var2)
void saveExtraData()