public class RenderSpider extends RenderLiving
mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderPassModel
field_147909_c, renderManager, shadowOpaque, shadowSize
Constructor and Description |
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RenderSpider() |
Modifier and Type | Method and Description |
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protected float |
getDeathMaxRotation(EntityLivingBase par1EntityLivingBase) |
protected float |
getDeathMaxRotation(EntitySpider par1EntitySpider) |
protected ResourceLocation |
getEntityTexture(Entity par1Entity) |
protected ResourceLocation |
getEntityTexture(EntitySpider par1EntitySpider) |
protected int |
shouldRenderPass(EntityLivingBase par1EntityLivingBase,
int par2,
float par3) |
protected int |
shouldRenderPass(EntitySpider par1EntitySpider,
int par2,
float par3) |
doRender, doRender, doRender, func_110813_b, func_110813_b, func_110827_b
func_82408_c, func_96449_a, getColorMultiplier, handleRotationFloat, inheritRenderPass, passSpecialRender, preRenderCallback, renderArrowsStuckInEntity, renderEquippedItems, renderLivingAt, renderModel, renderSwingProgress, rotateCorpse, setRenderPassModel
bindEntityTexture, bindTexture, doRenderShadowAndFire, func_147906_a, getFontRendererFromRenderManager, isStaticEntity, renderAABB, renderOffsetAABB, setRenderManager, updateIcons
protected float getDeathMaxRotation(EntitySpider par1EntitySpider)
protected int shouldRenderPass(EntitySpider par1EntitySpider, int par2, float par3)
protected ResourceLocation getEntityTexture(EntitySpider par1EntitySpider)
protected float getDeathMaxRotation(EntityLivingBase par1EntityLivingBase)
getDeathMaxRotation
in class RendererLivingEntity
protected int shouldRenderPass(EntityLivingBase par1EntityLivingBase, int par2, float par3)
shouldRenderPass
in class RendererLivingEntity
protected ResourceLocation getEntityTexture(Entity par1Entity)
getEntityTexture
in class Render