public class RenderArrow extends Render
field_147909_c, renderManager, shadowOpaque, shadowSize
Constructor and Description |
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RenderArrow() |
Modifier and Type | Method and Description |
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void |
doRender(EntityArrow par1EntityArrow,
double par2,
double par4,
double par6,
float par8,
float par9) |
void |
doRender(Entity par1Entity,
double par2,
double par4,
double par6,
float par8,
float par9) |
protected ResourceLocation |
getEntityTexture(Entity par1Entity) |
protected ResourceLocation |
getEntityTexture(EntityArrow par1EntityArrow) |
bindEntityTexture, bindTexture, doRenderShadowAndFire, func_147906_a, getFontRendererFromRenderManager, isStaticEntity, renderAABB, renderOffsetAABB, setRenderManager, updateIcons
public void doRender(EntityArrow par1EntityArrow, double par2, double par4, double par6, float par8, float par9)
protected ResourceLocation getEntityTexture(EntityArrow par1EntityArrow)
protected ResourceLocation getEntityTexture(Entity par1Entity)
getEntityTexture
in class Render