public class CommandDefaultGameMode extends CommandGameMode
Constructor and Description |
---|
CommandDefaultGameMode() |
Modifier and Type | Method and Description |
---|---|
java.lang.String |
getCommandName() |
java.lang.String |
getCommandUsage(ICommandSender par1ICommandSender) |
void |
processCommand(ICommandSender par1ICommandSender,
java.lang.String[] par2ArrayOfStr) |
protected void |
setGameType(WorldSettings.GameType par1EnumGameType) |
addTabCompletionOptions, getGameModeFromCommand, getListOfPlayerUsernames, getRequiredPermissionLevel, isUsernameIndex
canCommandSenderUseCommand, compareTo, compareTo, doesStringStartWith, func_110665_a, func_110666_a, func_147176_a, func_147178_a, func_82360_a, func_96332_d, getBlockByText, getCommandAliases, getCommandSenderAsPlayer, getItemByText, getListOfStringsFromIterableMatchingLastWord, getListOfStringsMatchingLastWord, getPlayer, joinNiceString, joinNiceString, joinNiceStringFromCollection, notifyAdmins, notifyAdmins, parseBoolean, parseDouble, parseDoubleBounded, parseDoubleWithMin, parseInt, parseIntBounded, parseIntWithMin, setAdminCommander
public java.lang.String getCommandName()
getCommandName
in interface ICommand
getCommandName
in class CommandGameMode
public java.lang.String getCommandUsage(ICommandSender par1ICommandSender)
getCommandUsage
in interface ICommand
getCommandUsage
in class CommandGameMode
public void processCommand(ICommandSender par1ICommandSender, java.lang.String[] par2ArrayOfStr)
processCommand
in interface ICommand
processCommand
in class CommandGameMode
protected void setGameType(WorldSettings.GameType par1EnumGameType)