public class EntitySlime extends EntityLiving implements IMob
Entity.EnumEntitySize
Modifier and Type | Field and Description |
---|---|
float |
prevSquishFactor |
float |
squishAmount |
float |
squishFactor |
defaultPitch, equipmentDropChances, experienceValue, livingSoundTime, numTicksToChaseTarget, targetTasks, tasks
arrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressInt
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
mobSelector
Constructor and Description |
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EntitySlime(World par1World) |
Modifier and Type | Method and Description |
---|---|
protected void |
alterSquishAmount() |
protected boolean |
canDamagePlayer() |
protected EntitySlime |
createInstance() |
protected void |
entityInit() |
protected int |
getAttackStrength() |
boolean |
getCanSpawnHere() |
protected java.lang.String |
getDeathSound() |
protected Item |
getDropItem() |
protected java.lang.String |
getHurtSound() |
protected int |
getJumpDelay() |
protected java.lang.String |
getJumpSound() |
protected java.lang.String |
getSlimeParticle() |
int |
getSlimeSize() |
protected float |
getSoundVolume() |
int |
getVerticalFaceSpeed() |
protected boolean |
makesSoundOnJump() |
protected boolean |
makesSoundOnLand() |
void |
onCollideWithPlayer(EntityPlayer par1EntityPlayer) |
void |
onUpdate() |
void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound) |
void |
setDead() |
protected void |
setSlimeSize(int par1) |
protected void |
updateEntityActionState() |
void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound) |
addRandomArmor, allowLeashing, applyEntityAttributes, canAttackClass, canBeSteered, canDespawn, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, dropFewItems, eatGrassBonus, enchantEquipment, faceEntity, func_110146_f, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCommandSenderName, getCustomNameTag, getEntitySenses, getEquipmentInSlot, getExperiencePoints, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLivingSound, getLookHelper, getMaxSafePointTries, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getRenderSizeModifier, getTalkInterval, hasCustomNameTag, interact, interactFirst, isAIEnabled, isNoDespawnRequired, onEntityUpdate, onLivingUpdate, onSpawnWithEgg, playLivingSound, setAIMoveSpeed, setAlwaysRenderNameTag, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, spawnExplosionParticle, updateAITasks, updateLeashedState
addPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, attackEntityAsMob, attackEntityFrom, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, dropRareDrop, fall, func_110142_aN, func_142015_aE, func_146066_aG, func_146067_o, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getEntityAttribute, getEyeHeight, getHealth, getItemIcon, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSoundPitch, getSwingProgress, getTeam, getTotalArmorValue, handleHealthUpdate, heal, isChild, isClientWorld, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, moveEntityWithHeading, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onNewPotionEffect, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateAITick, updateArmSwingProgress, updateFallState, updatePotionEffects, updateRidden
addEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, canTriggerWalking, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityId, getEntityString, getExtendedProperties, getFlag, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onKillEntity, onStruckByLightning, playSound, preparePlayerToSpawn, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSize, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
public float squishAmount
public float squishFactor
public float prevSquishFactor
public EntitySlime(World par1World)
protected void entityInit()
entityInit
in class EntityLiving
protected void setSlimeSize(int par1)
public int getSlimeSize()
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT
in class EntityLiving
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT
in class EntityLiving
protected java.lang.String getSlimeParticle()
protected java.lang.String getJumpSound()
public void onUpdate()
onUpdate
in class EntityLiving
protected void updateEntityActionState()
updateEntityActionState
in class EntityLiving
protected void alterSquishAmount()
protected int getJumpDelay()
protected EntitySlime createInstance()
public void onCollideWithPlayer(EntityPlayer par1EntityPlayer)
onCollideWithPlayer
in class Entity
protected boolean canDamagePlayer()
protected int getAttackStrength()
protected java.lang.String getHurtSound()
getHurtSound
in class EntityLivingBase
protected java.lang.String getDeathSound()
getDeathSound
in class EntityLivingBase
protected Item getDropItem()
getDropItem
in class EntityLiving
public boolean getCanSpawnHere()
getCanSpawnHere
in class EntityLiving
protected float getSoundVolume()
getSoundVolume
in class EntityLivingBase
public int getVerticalFaceSpeed()
getVerticalFaceSpeed
in class EntityLiving
protected boolean makesSoundOnJump()
protected boolean makesSoundOnLand()