public class PlayerManager
extends java.lang.Object
Constructor and Description |
---|
PlayerManager(WorldServer par1WorldServer,
int par2) |
Modifier and Type | Method and Description |
---|---|
void |
addPlayer(EntityPlayerMP par1EntityPlayerMP) |
void |
filterChunkLoadQueue(EntityPlayerMP par1EntityPlayerMP) |
static int |
getFurthestViewableBlock(int par0) |
WorldServer |
getWorldServer() |
boolean |
isPlayerWatchingChunk(EntityPlayerMP par1EntityPlayerMP,
int par2,
int par3) |
void |
markBlockForUpdate(int p_151250_1_,
int p_151250_2_,
int p_151250_3_) |
void |
removePlayer(EntityPlayerMP par1EntityPlayerMP) |
void |
updatePlayerInstances() |
void |
updatePlayerPertinentChunks(EntityPlayerMP par1EntityPlayerMP) |
public PlayerManager(WorldServer par1WorldServer, int par2)
public WorldServer getWorldServer()
public void updatePlayerInstances()
public void markBlockForUpdate(int p_151250_1_, int p_151250_2_, int p_151250_3_)
public void addPlayer(EntityPlayerMP par1EntityPlayerMP)
public void filterChunkLoadQueue(EntityPlayerMP par1EntityPlayerMP)
public void removePlayer(EntityPlayerMP par1EntityPlayerMP)
public void updatePlayerPertinentChunks(EntityPlayerMP par1EntityPlayerMP)
public boolean isPlayerWatchingChunk(EntityPlayerMP par1EntityPlayerMP, int par2, int par3)
public static int getFurthestViewableBlock(int par0)