public class ModelRenderer
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
java.lang.String |
boxName |
java.util.List |
childModels |
java.util.List |
cubeList |
boolean |
isHidden |
boolean |
mirror |
float |
offsetX |
float |
offsetY |
float |
offsetZ |
float |
rotateAngleX |
float |
rotateAngleY |
float |
rotateAngleZ |
float |
rotationPointX |
float |
rotationPointY |
float |
rotationPointZ |
boolean |
showModel |
float |
textureHeight |
float |
textureWidth |
Constructor and Description |
---|
ModelRenderer(ModelBase par1ModelBase) |
ModelRenderer(ModelBase par1ModelBase,
int par2,
int par3) |
ModelRenderer(ModelBase par1ModelBase,
java.lang.String par2Str) |
Modifier and Type | Method and Description |
---|---|
ModelRenderer |
addBox(float par1,
float par2,
float par3,
int par4,
int par5,
int par6) |
void |
addBox(float par1,
float par2,
float par3,
int par4,
int par5,
int par6,
float par7) |
ModelRenderer |
addBox(java.lang.String par1Str,
float par2,
float par3,
float par4,
int par5,
int par6,
int par7) |
void |
addChild(ModelRenderer par1ModelRenderer) |
void |
postRender(float par1) |
void |
render(float par1) |
void |
renderWithRotation(float par1) |
void |
setRotationPoint(float par1,
float par2,
float par3) |
ModelRenderer |
setTextureOffset(int par1,
int par2) |
ModelRenderer |
setTextureSize(int par1,
int par2) |
public float textureWidth
public float textureHeight
public float rotationPointX
public float rotationPointY
public float rotationPointZ
public float rotateAngleX
public float rotateAngleY
public float rotateAngleZ
public boolean mirror
public boolean showModel
public boolean isHidden
public java.util.List cubeList
public java.util.List childModels
public final java.lang.String boxName
public float offsetX
public float offsetY
public float offsetZ
public ModelRenderer(ModelBase par1ModelBase, java.lang.String par2Str)
public ModelRenderer(ModelBase par1ModelBase)
public ModelRenderer(ModelBase par1ModelBase, int par2, int par3)
public void addChild(ModelRenderer par1ModelRenderer)
public ModelRenderer setTextureOffset(int par1, int par2)
public ModelRenderer addBox(java.lang.String par1Str, float par2, float par3, float par4, int par5, int par6, int par7)
public ModelRenderer addBox(float par1, float par2, float par3, int par4, int par5, int par6)
public void addBox(float par1, float par2, float par3, int par4, int par5, int par6, float par7)
public void setRotationPoint(float par1, float par2, float par3)
public void render(float par1)
public void renderWithRotation(float par1)
public void postRender(float par1)
public ModelRenderer setTextureSize(int par1, int par2)