public class EntityHorse extends EntityAnimal implements IInvBasic
Modifier and Type | Class and Description |
---|---|
static class |
EntityHorse.GroupData |
Entity.EnumEntitySize
Modifier and Type | Field and Description |
---|---|
int |
field_110278_bp |
int |
field_110279_bq |
protected boolean |
horseJumping |
protected float |
jumpPower |
protected int |
temper |
entityToAttack, field_110179_h, field_110181_i, fleeingTick, hasAttacked
defaultPitch, equipmentDropChances, experienceValue, livingSoundTime, numTicksToChaseTarget, targetTasks, tasks
arrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressInt
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
Constructor and Description |
---|
EntityHorse(World par1World) |
Modifier and Type | Method and Description |
---|---|
boolean |
allowLeashing() |
protected void |
applyEntityAttributes() |
boolean |
attackEntityFrom(DamageSource par1DamageSource,
float par2) |
boolean |
canBePushed() |
boolean |
canMateWith(EntityAnimal par1EntityAnimal) |
EntityAgeable |
createChild(EntityAgeable par1EntityAgeable) |
void |
dropChestItems() |
void |
dropChests() |
protected void |
entityInit() |
protected void |
fall(float par1) |
float |
func_110201_q(float par1) |
boolean |
func_110205_ce() |
boolean |
func_110222_cv() |
boolean |
func_110229_cs() |
boolean |
func_110239_cn() |
int |
func_110241_cb() |
void |
func_110242_l(boolean par1) |
boolean |
func_110253_bW() |
boolean |
func_110256_cu() |
boolean |
func_110259_cr() |
protected void |
func_142017_o(float par1) |
protected void |
func_145780_a(int p_145780_1_,
int p_145780_2_,
int p_145780_3_,
Block p_145780_4_) |
static boolean |
func_146085_a(Item p_146085_0_) |
void |
func_146086_d(ItemStack p_146086_1_) |
protected java.lang.String |
getAngrySoundName() |
boolean |
getCanSpawnHere() |
protected EntityHorse |
getClosestHorse(Entity par1Entity,
double par2) |
java.lang.String |
getCommandSenderName() |
protected java.lang.String |
getDeathSound() |
protected Item |
getDropItem() |
float |
getGrassEatingAmount(float par1) |
boolean |
getHasReproduced() |
double |
getHorseJumpStrength() |
float |
getHorseSize() |
java.lang.String |
getHorseTexture() |
int |
getHorseType() |
int |
getHorseVariant() |
protected java.lang.String |
getHurtSound() |
protected java.lang.String |
getLivingSound() |
int |
getMaxSpawnedInChunk() |
int |
getMaxTemper() |
java.lang.String |
getOwnerName() |
float |
getRearingAmount(float par1) |
protected float |
getSoundVolume() |
int |
getTalkInterval() |
int |
getTemper() |
int |
getTotalArmorValue() |
java.lang.String[] |
getVariantTexturePaths() |
void |
handleHealthUpdate(byte par1) |
int |
increaseTemper(int par1) |
boolean |
interact(EntityPlayer par1EntityPlayer) |
boolean |
isAdultHorse() |
protected boolean |
isAIEnabled() |
boolean |
isBreedingItem(ItemStack par1ItemStack) |
boolean |
isChested() |
boolean |
isEatingHaystack() |
boolean |
isHorseJumping() |
boolean |
isHorseSaddled() |
protected boolean |
isMovementBlocked() |
boolean |
isOnLadder() |
boolean |
isRearing() |
boolean |
isTame() |
void |
makeHorseRearWithSound() |
void |
moveEntityWithHeading(float par1,
float par2) |
void |
onDeath(DamageSource par1DamageSource) |
void |
onInventoryChanged(InventoryBasic par1InventoryBasic) |
void |
onLivingUpdate() |
IEntityLivingData |
onSpawnWithEgg(IEntityLivingData par1EntityLivingData) |
void |
onUpdate() |
void |
openGUI(EntityPlayer par1EntityPlayer) |
boolean |
prepareChunkForSpawn() |
void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound) |
void |
setChested(boolean par1) |
void |
setEating(boolean par1) |
void |
setEatingHaystack(boolean par1) |
void |
setHasReproduced(boolean par1) |
void |
setHorseJumping(boolean par1) |
void |
setHorseSaddled(boolean par1) |
void |
setHorseTamed(boolean par1) |
void |
setHorseType(int par1) |
void |
setHorseVariant(int par1) |
void |
setJumpPower(int par1) |
void |
setOwnerName(java.lang.String par1Str) |
void |
setRearing(boolean par1) |
void |
setScaleForAge(boolean par1) |
boolean |
setTamedBy(EntityPlayer par1EntityPlayer) |
void |
setTemper(int par1) |
protected void |
spawnHorseParticles(boolean par1) |
void |
updateRiderPosition() |
void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound) |
attackEntity, canDespawn, findPlayerToAttack, func_146082_f, func_146083_cb, getBlockPathWeight, getExperiencePoints, isInLove, resetInLove, updateAITick
addGrowth, getGrowingAge, isChild, setGrowingAge, setScale, setSize
detachHome, func_110174_bM, getEntityToAttack, getHomePosition, hasHome, hasPath, isMovementCeased, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, setHomeArea, setPathToEntity, setTarget, updateEntityActionState, updateLeashedState, updateWanderPath
addRandomArmor, canAttackClass, canBeSteered, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, dropFewItems, eatGrassBonus, enchantEquipment, faceEntity, func_110146_f, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCustomNameTag, getEntitySenses, getEquipmentInSlot, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLookHelper, getMaxSafePointTries, getMoveHelper, getNavigator, getRenderSizeModifier, getVerticalFaceSpeed, hasCustomNameTag, interactFirst, isNoDespawnRequired, onEntityUpdate, playLivingSound, setAIMoveSpeed, setAlwaysRenderNameTag, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, spawnExplosionParticle, updateAITasks
addPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, attackEntityAsMob, canBeCollidedWith, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, dropRareDrop, func_110142_aN, func_142015_aE, func_146066_aG, func_146067_o, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getEntityAttribute, getEyeHeight, getHealth, getItemIcon, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSoundPitch, getSwingProgress, getTeam, heal, isClientWorld, isEntityAlive, isEntityUndead, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, onChangedPotionEffect, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onNewPotionEffect, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateArmSwingProgress, updateFallState, updatePotionEffects, updateRidden
addEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, canTriggerWalking, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityId, getEntityString, getExtendedProperties, getFlag, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, preparePlayerToSpawn, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setDead, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, toString, travelToDimension, writeMountToNBT, writeToNBT, writeToNBTOptional
public int field_110278_bp
public int field_110279_bq
protected boolean horseJumping
protected int temper
protected float jumpPower
public EntityHorse(World par1World)
protected void entityInit()
entityInit
in class EntityAgeable
public void setHorseType(int par1)
public int getHorseType()
public void setHorseVariant(int par1)
public int getHorseVariant()
public java.lang.String getCommandSenderName()
getCommandSenderName
in class EntityLiving
public boolean isAdultHorse()
public boolean isTame()
public boolean func_110253_bW()
public java.lang.String getOwnerName()
public void setOwnerName(java.lang.String par1Str)
public float getHorseSize()
public void setScaleForAge(boolean par1)
setScaleForAge
in class EntityAgeable
public boolean isHorseJumping()
public void setHorseTamed(boolean par1)
public void setHorseJumping(boolean par1)
public boolean allowLeashing()
allowLeashing
in class EntityLiving
protected void func_142017_o(float par1)
func_142017_o
in class EntityCreature
public boolean isChested()
public int func_110241_cb()
public boolean isEatingHaystack()
public boolean isRearing()
public boolean func_110205_ce()
public boolean getHasReproduced()
public void func_146086_d(ItemStack p_146086_1_)
public void func_110242_l(boolean par1)
public void setChested(boolean par1)
public void setHasReproduced(boolean par1)
public void setHorseSaddled(boolean par1)
public int getTemper()
public void setTemper(int par1)
public int increaseTemper(int par1)
public boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
attackEntityFrom
in class EntityAnimal
public int getTotalArmorValue()
getTotalArmorValue
in class EntityLivingBase
public boolean canBePushed()
canBePushed
in class EntityLivingBase
public boolean prepareChunkForSpawn()
public void dropChests()
protected void fall(float par1)
fall
in class EntityLivingBase
public void onInventoryChanged(InventoryBasic par1InventoryBasic)
onInventoryChanged
in interface IInvBasic
public boolean getCanSpawnHere()
getCanSpawnHere
in class EntityAnimal
protected EntityHorse getClosestHorse(Entity par1Entity, double par2)
public double getHorseJumpStrength()
protected java.lang.String getDeathSound()
getDeathSound
in class EntityLivingBase
protected Item getDropItem()
getDropItem
in class EntityLiving
protected java.lang.String getHurtSound()
getHurtSound
in class EntityLivingBase
public boolean isHorseSaddled()
protected java.lang.String getLivingSound()
getLivingSound
in class EntityLiving
protected java.lang.String getAngrySoundName()
protected void func_145780_a(int p_145780_1_, int p_145780_2_, int p_145780_3_, Block p_145780_4_)
func_145780_a
in class Entity
protected void applyEntityAttributes()
applyEntityAttributes
in class EntityLiving
public int getMaxSpawnedInChunk()
getMaxSpawnedInChunk
in class EntityLiving
public int getMaxTemper()
protected float getSoundVolume()
getSoundVolume
in class EntityLivingBase
public int getTalkInterval()
getTalkInterval
in class EntityAnimal
public boolean func_110239_cn()
public java.lang.String getHorseTexture()
public java.lang.String[] getVariantTexturePaths()
public void openGUI(EntityPlayer par1EntityPlayer)
public boolean interact(EntityPlayer par1EntityPlayer)
interact
in class EntityAnimal
public boolean func_110259_cr()
public boolean func_110229_cs()
protected boolean isMovementBlocked()
isMovementBlocked
in class EntityLivingBase
public boolean func_110256_cu()
public boolean func_110222_cv()
public boolean isBreedingItem(ItemStack par1ItemStack)
isBreedingItem
in class EntityAnimal
public void onDeath(DamageSource par1DamageSource)
onDeath
in class EntityLivingBase
public void onLivingUpdate()
onLivingUpdate
in class EntityAnimal
public void onUpdate()
onUpdate
in class EntityLiving
public void setEatingHaystack(boolean par1)
public void setRearing(boolean par1)
public void makeHorseRearWithSound()
public void dropChestItems()
public boolean setTamedBy(EntityPlayer par1EntityPlayer)
public void moveEntityWithHeading(float par1, float par2)
moveEntityWithHeading
in class EntityLivingBase
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT
in class EntityAnimal
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT
in class EntityAnimal
public boolean canMateWith(EntityAnimal par1EntityAnimal)
canMateWith
in class EntityAnimal
public EntityAgeable createChild(EntityAgeable par1EntityAgeable)
createChild
in class EntityAgeable
public IEntityLivingData onSpawnWithEgg(IEntityLivingData par1EntityLivingData)
onSpawnWithEgg
in class EntityLiving
public float getGrassEatingAmount(float par1)
public float getRearingAmount(float par1)
public float func_110201_q(float par1)
protected boolean isAIEnabled()
isAIEnabled
in class EntityLiving
public void setJumpPower(int par1)
protected void spawnHorseParticles(boolean par1)
public void handleHealthUpdate(byte par1)
handleHealthUpdate
in class EntityAnimal
public void updateRiderPosition()
updateRiderPosition
in class Entity
public static boolean func_146085_a(Item p_146085_0_)
public boolean isOnLadder()
isOnLadder
in class EntityLivingBase