public class WorldRenderer
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
int |
chunkIndex |
static int |
chunksUpdated |
int |
glOcclusionQuery |
boolean |
isChunkLit |
boolean |
isInFrustum |
boolean |
isVisible |
boolean |
isWaitingOnOcclusionQuery |
boolean |
needsUpdate |
int |
posX |
int |
posXClip |
int |
posXMinus |
int |
posXPlus |
int |
posY |
int |
posYClip |
int |
posYMinus |
int |
posYPlus |
int |
posZ |
int |
posZClip |
int |
posZMinus |
int |
posZPlus |
AxisAlignedBB |
rendererBoundingBox |
boolean[] |
skipRenderPass |
java.util.List |
tileEntityRenderers |
World |
worldObj |
Constructor and Description |
---|
WorldRenderer(World par1World,
java.util.List par2List,
int par3,
int par4,
int par5,
int par6) |
Modifier and Type | Method and Description |
---|---|
void |
callOcclusionQueryList() |
float |
distanceToEntitySquared(Entity par1Entity) |
int |
getGLCallListForPass(int par1) |
void |
markDirty() |
void |
setDontDraw() |
void |
setPosition(int par1,
int par2,
int par3) |
boolean |
skipAllRenderPasses() |
void |
stopRendering() |
void |
updateInFrustum(ICamera par1ICamera) |
void |
updateRenderer(EntityLivingBase p_147892_1_) |
void |
updateRendererSort(EntityLivingBase p_147889_1_) |
public World worldObj
public static int chunksUpdated
public int posX
public int posY
public int posZ
public int posXMinus
public int posYMinus
public int posZMinus
public int posXClip
public int posYClip
public int posZClip
public boolean isInFrustum
public boolean[] skipRenderPass
public int posXPlus
public int posYPlus
public int posZPlus
public boolean needsUpdate
public AxisAlignedBB rendererBoundingBox
public int chunkIndex
public boolean isVisible
public boolean isWaitingOnOcclusionQuery
public int glOcclusionQuery
public boolean isChunkLit
public java.util.List tileEntityRenderers
public WorldRenderer(World par1World, java.util.List par2List, int par3, int par4, int par5, int par6)
public void setPosition(int par1, int par2, int par3)
public void updateRenderer(EntityLivingBase p_147892_1_)
public void updateRendererSort(EntityLivingBase p_147889_1_)
public float distanceToEntitySquared(Entity par1Entity)
public void setDontDraw()
public void stopRendering()
public int getGLCallListForPass(int par1)
public void updateInFrustum(ICamera par1ICamera)
public void callOcclusionQueryList()
public boolean skipAllRenderPasses()
public void markDirty()