public static class StructureMineshaftPieces.Room extends StructureComponent
StructureComponent.BlockSelector
boundingBox, componentType, coordBaseMode
Constructor and Description |
---|
StructureMineshaftPieces.Room() |
StructureMineshaftPieces.Room(int par1,
java.util.Random par2Random,
int par3,
int par4) |
Modifier and Type | Method and Description |
---|---|
boolean |
addComponentParts(World par1World,
java.util.Random par2Random,
StructureBoundingBox par3StructureBoundingBox) |
void |
buildComponent(StructureComponent par1StructureComponent,
java.util.List par2List,
java.util.Random par3Random) |
protected void |
func_143011_b(NBTTagCompound par1NBTTagCompound) |
protected void |
func_143012_a(NBTTagCompound par1NBTTagCompound) |
clearCurrentPositionBlocksUpwards, fillWithAir, fillWithBlocks, fillWithMetadataBlocks, fillWithRandomizedBlocks, findIntersecting, func_143009_a, func_143010_b, func_151547_a, func_151552_a, func_151553_a, func_151554_b, generateStructureChestContents, generateStructureDispenserContents, getBlockAtCurrentPosition, getBoundingBox, getComponentType, getMetadataWithOffset, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, placeBlockAtCurrentPosition, placeDoorAtCurrentPosition, randomlyFillWithBlocks
public StructureMineshaftPieces.Room()
public StructureMineshaftPieces.Room(int par1, java.util.Random par2Random, int par3, int par4)
public void buildComponent(StructureComponent par1StructureComponent, java.util.List par2List, java.util.Random par3Random)
buildComponent
in class StructureComponent
public boolean addComponentParts(World par1World, java.util.Random par2Random, StructureBoundingBox par3StructureBoundingBox)
addComponentParts
in class StructureComponent
protected void func_143012_a(NBTTagCompound par1NBTTagCompound)
func_143012_a
in class StructureComponent
protected void func_143011_b(NBTTagCompound par1NBTTagCompound)
func_143011_b
in class StructureComponent