public class MaterialLiquid extends Material
air, anvil, cactus, cake, carpet, circuits, clay, cloth, coral, craftedSnow, dragonEgg, fire, glass, gourd, grass, ground, ice, iron, lava, leaves, packedIce, piston, plants, portal, redstoneLight, rock, sand, snow, sponge, tnt, vine, water, web, wood
Constructor and Description |
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MaterialLiquid(MapColor par1MapColor) |
Modifier and Type | Method and Description |
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boolean |
blocksMovement() |
boolean |
isLiquid() |
boolean |
isSolid() |
getCanBlockGrass, getCanBurn, getMaterialMapColor, getMaterialMobility, isAdventureModeExempt, isOpaque, isReplaceable, isToolNotRequired, setAdventureModeExempt, setBurning, setImmovableMobility, setNoPushMobility, setReplaceable, setRequiresTool
public MaterialLiquid(MapColor par1MapColor)