public class InventoryEnderChest extends InventoryBasic
Constructor and Description |
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InventoryEnderChest() |
Modifier and Type | Method and Description |
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void |
closeInventory() |
void |
func_146031_a(TileEntityEnderChest p_146031_1_) |
boolean |
isUseableByPlayer(EntityPlayer par1EntityPlayer) |
void |
loadInventoryFromNBT(NBTTagList par1NBTTagList) |
void |
openInventory() |
NBTTagList |
saveInventoryToNBT() |
decrStackSize, func_110132_b, func_110133_a, func_110134_a, getInventoryName, getInventoryStackLimit, getSizeInventory, getStackInSlot, getStackInSlotOnClosing, hasCustomInventoryName, isItemValidForSlot, markDirty, setInventorySlotContents
public void func_146031_a(TileEntityEnderChest p_146031_1_)
public void loadInventoryFromNBT(NBTTagList par1NBTTagList)
public NBTTagList saveInventoryToNBT()
public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer)
isUseableByPlayer
in interface IInventory
isUseableByPlayer
in class InventoryBasic
public void openInventory()
openInventory
in interface IInventory
openInventory
in class InventoryBasic
public void closeInventory()
closeInventory
in interface IInventory
closeInventory
in class InventoryBasic