public class FakePlayer extends EntityPlayerMP
EntityPlayer.EnumChatVisibility, EntityPlayer.EnumStatus
Entity.EnumEntitySize
currentWindowId, isChangingQuantityOnly, loadedChunks, managedPosX, managedPosZ, mcServer, ping, playerConqueredTheEnd, playerNetServerHandler, theItemInWorldManager
cameraYaw, capabilities, experience, experienceLevel, experienceTotal, eyeHeight, field_71079_bU, field_71082_cx, field_71085_bR, field_71089_bV, field_71091_bM, field_71094_bP, field_71095_bQ, field_71096_bN, field_71097_bO, fishEntity, flyToggleTimer, foodStats, inventory, inventoryContainer, openContainer, PERSISTED_NBT_TAG, playerLocation, prevCameraYaw, sleeping, speedInAir, speedOnGround, xpCooldown
arrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressInt
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
Constructor and Description |
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FakePlayer(WorldServer world,
com.mojang.authlib.GameProfile name) |
Modifier and Type | Method and Description |
---|---|
void |
addChatComponentMessage(IChatComponent chatmessagecomponent) |
void |
addStat(StatBase par1StatBase,
int par2) |
boolean |
canAttackPlayer(EntityPlayer player) |
boolean |
canCommandSenderUseCommand(int i,
java.lang.String s) |
void |
func_147100_a(C15PacketClientSettings pkt) |
ChunkCoordinates |
getPlayerCoordinates() |
boolean |
isEntityInvulnerable() |
void |
onDeath(DamageSource source) |
void |
onUpdate() |
void |
openGui(java.lang.Object mod,
int modGuiId,
World world,
int x,
int y,
int z) |
void |
travelToDimension(int dim) |
addChatMessage, addExperienceLevel, addSelfToInternalCraftingInventory, attackEntityFrom, clonePlayer, closeContainer, closeScreen, displayGUIAnvil, displayGUIChest, displayGUIEnchantment, displayGUIHopperMinecart, displayGUIHorse, displayGUIMerchant, displayGUIWorkbench, func_143004_u, func_146093_a, func_146098_a, func_146100_a, func_146101_a, func_146102_a, func_146104_a, func_147096_v, func_147098_j, func_147099_x, func_152339_d, func_154331_x, getDefaultEyeHeight, getEyeHeight, getNextWindowId, getPlayerIP, getServerForPlayer, handleFalling, mountEntity, mountEntityAndWakeUp, onChangedPotionEffect, onCriticalHit, onEnchantmentCritical, onFinishedPotionEffect, onItemPickup, onItemUseFinish, onNewPotionEffect, onUpdateEntity, readEntityFromNBT, requestTexturePackLoad, resetHeight, sendContainerAndContentsToPlayer, sendContainerToPlayer, sendPlayerAbilities, sendProgressBarUpdate, sendSlotContents, setEntityActionState, setGameType, setItemInUse, setPlayerHealthUpdated, setPositionAndUpdate, sleepInBedAt, updateFallState, updateHeldItem, wakeUpPlayer, writeEntityToNBT
addExhaustion, addExperience, addMovementStat, addScore, addToPlayerScore, applyEntityAttributes, attackTargetEntityWithCurrentItem, canEat, canHarvestBlock, canPlayerEdit, canTriggerWalking, clearItemInUse, damageArmor, damageEntity, destroyCurrentEquippedItem, displayGUIBook, dropOneItem, dropPlayerItemWithRandomChoice, entityInit, fall, func_145748_c_, func_146067_o, func_146094_a, func_146095_a, func_146097_a, getAbsorptionAmount, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArmorVisibility, getBedLocation, getBedLocation, getBedOrientationInDegrees, getBreakSpeed, getBreakSpeed, getCommandSenderName, getCurrentArmor, getCurrentEquippedItem, getCurrentPlayerStrVsBlock, getDeathSound, getDisplayName, getEntityWorld, getEquipmentInSlot, getExperiencePoints, getFoodStats, getGameProfile, getHeldItem, getHideCape, getHideCape, getHurtSound, getInventoryEnderChest, getItemIcon, getItemInUse, getItemInUseCount, getItemInUseDuration, getLastActiveItems, getMaxInPortalTime, getPortalCooldown, getPosition, getScore, getSleepTimer, getSplashSound, getSwimSound, getTeam, getTotalArmorValue, getWorldScoreboard, getYOffset, handleHealthUpdate, interactWith, isBlocking, isCurrentToolAdventureModeExempt, isEntityInsideOpaqueBlock, isInvisibleToPlayer, isMovementBlocked, isPlayer, isPlayerFullyAsleep, isPlayerSleeping, isPushedByWater, isSpawnForced, isSpawnForced, isUsingItem, joinEntityItemWithWorld, jump, moveEntityWithHeading, onKillEntity, onLivingUpdate, playSound, preparePlayerToSpawn, refreshDisplayName, respawnPlayer, setAbsorptionAmount, setCurrentItemOrArmor, setDead, setHideCape, setInWeb, setScore, setSpawnChunk, setSpawnChunk, shouldHeal, stopUsingItem, triggerAchievement, updateEntityActionState, updateItemUse, updateRidden, verifyRespawnCoordinates, xpBarCap
addPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, attackEntityAsMob, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, decreaseAirSupply, dismountEntity, dropEquipment, dropFewItems, dropRareDrop, func_110142_aN, func_110146_f, func_142015_aE, func_146066_aG, func_152111_bt, func_152112_bu, func_94060_bK, getActivePotionEffect, getActivePotionEffects, getAge, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getEntityAttribute, getHealth, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, heal, isAIEnabled, isChild, isClientWorld, isEntityAlive, isEntityUndead, isOnLadder, isOnSameTeam, isOnTeam, isPotionActive, isPotionActive, isPotionApplicable, kill, knockBack, onDeathUpdate, onEntityUpdate, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAIMoveSpeed, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateAITasks, updateAITick, updateArmSwingProgress, updatePotionEffects
addEntityCrashInfo, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityId, getEntityString, getExtendedProperties, getFlag, getMaxSafePointTries, getMountedYOffset, getParts, getPersistentID, getPickedResult, getShadowSize, getTeleportDirection, getUniqueID, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, interactFirst, isBurning, isCreatureType, isEating, isEntityEqual, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onStruckByLightning, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSize, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, toString, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
public FakePlayer(WorldServer world, com.mojang.authlib.GameProfile name)
public boolean canCommandSenderUseCommand(int i, java.lang.String s)
canCommandSenderUseCommand
in interface ICommandSender
canCommandSenderUseCommand
in class EntityPlayerMP
public ChunkCoordinates getPlayerCoordinates()
getPlayerCoordinates
in interface ICommandSender
getPlayerCoordinates
in class EntityPlayerMP
public void addChatComponentMessage(IChatComponent chatmessagecomponent)
addChatComponentMessage
in class EntityPlayerMP
public void addStat(StatBase par1StatBase, int par2)
addStat
in class EntityPlayerMP
public void openGui(java.lang.Object mod, int modGuiId, World world, int x, int y, int z)
openGui
in class EntityPlayer
public boolean isEntityInvulnerable()
isEntityInvulnerable
in class Entity
public boolean canAttackPlayer(EntityPlayer player)
canAttackPlayer
in class EntityPlayerMP
public void onDeath(DamageSource source)
onDeath
in class EntityPlayerMP
public void onUpdate()
onUpdate
in class EntityPlayerMP
public void travelToDimension(int dim)
travelToDimension
in class EntityPlayerMP
public void func_147100_a(C15PacketClientSettings pkt)
func_147100_a
in class EntityPlayerMP