public static class FluidEvent.FluidFillingEvent extends FluidEvent
IFluidTank.fill(FluidStack, boolean)
their tank implementation. FluidTank
does.FluidEvent.FluidDrainingEvent, FluidEvent.FluidFillingEvent, FluidEvent.FluidMotionEvent, FluidEvent.FluidSpilledEvent
Event.HasResult, Event.Result
Modifier and Type | Field and Description |
---|---|
int |
amount |
IFluidTank |
tank |
Constructor and Description |
---|
FluidEvent.FluidFillingEvent(FluidStack fluid,
World world,
int x,
int y,
int z,
IFluidTank tank)
Deprecated.
Will be removed in 1.8
|
FluidEvent.FluidFillingEvent(FluidStack fluid,
World world,
int x,
int y,
int z,
IFluidTank tank,
int amount) |
fireEvent
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
public final IFluidTank tank
public final int amount
@Deprecated public FluidEvent.FluidFillingEvent(FluidStack fluid, World world, int x, int y, int z, IFluidTank tank)
public FluidEvent.FluidFillingEvent(FluidStack fluid, World world, int x, int y, int z, IFluidTank tank, int amount)