public static class FluidEvent.FluidSpilledEvent extends FluidEvent
FluidEvent.FluidDrainingEvent, FluidEvent.FluidFillingEvent, FluidEvent.FluidMotionEvent, FluidEvent.FluidSpilledEvent
Event.HasResult, Event.Result
Constructor and Description |
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FluidEvent.FluidSpilledEvent(FluidStack fluid,
World world,
int x,
int y,
int z) |
fireEvent
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
public FluidEvent.FluidSpilledEvent(FluidStack fluid, World world, int x, int y, int z)