public class TextureUtil extends Object
Modifier and Type | Field and Description |
---|---|
static DynamicTexture |
missingTexture |
static int[] |
missingTextureData |
Constructor and Description |
---|
TextureUtil() |
Modifier and Type | Method and Description |
---|---|
static void |
allocateTexture(int par0,
int par1,
int par2) |
static int |
glGenTextures() |
static int[] |
readImageData(ResourceManager par0ResourceManager,
ResourceLocation par1ResourceLocation) |
static int[] |
updateAnaglyph(int[] par0ArrayOfInteger) |
static void |
uploadTexture(int par0,
int[] par1ArrayOfInteger,
int par2,
int par3) |
static int |
uploadTextureImage(int par0,
BufferedImage par1BufferedImage) |
static int |
uploadTextureImageAllocate(int par0,
BufferedImage par1BufferedImage,
boolean par2,
boolean par3) |
static int |
uploadTextureImageSub(int par0,
BufferedImage par1BufferedImage,
int par2,
int par3,
boolean par4,
boolean par5) |
static void |
uploadTextureSub(int[] par0ArrayOfInteger,
int par1,
int par2,
int par3,
int par4,
boolean par5,
boolean par6) |
public static final DynamicTexture missingTexture
public static final int[] missingTextureData
public static int glGenTextures()
public static int uploadTextureImage(int par0, BufferedImage par1BufferedImage)
public static void uploadTexture(int par0, int[] par1ArrayOfInteger, int par2, int par3)
public static void uploadTextureSub(int[] par0ArrayOfInteger, int par1, int par2, int par3, int par4, boolean par5, boolean par6)
public static int uploadTextureImageAllocate(int par0, BufferedImage par1BufferedImage, boolean par2, boolean par3)
public static void allocateTexture(int par0, int par1, int par2)
public static int uploadTextureImageSub(int par0, BufferedImage par1BufferedImage, int par2, int par3, boolean par4, boolean par5)
public static int[] readImageData(ResourceManager par0ResourceManager, ResourceLocation par1ResourceLocation) throws IOException
IOException
public static int[] updateAnaglyph(int[] par0ArrayOfInteger)