public class ContainerBeacon extends Container
inventoryItemStacks, inventorySlots, windowId
Constructor and Description |
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ContainerBeacon(InventoryPlayer par1InventoryPlayer,
TileEntityBeacon par2TileEntityBeacon) |
Modifier and Type | Method and Description |
---|---|
void |
addCraftingToCrafters(ICrafting par1ICrafting) |
boolean |
canInteractWith(EntityPlayer par1EntityPlayer) |
TileEntityBeacon |
getBeacon()
Returns the Tile Entity behind this beacon inventory / container
|
ItemStack |
transferStackInSlot(EntityPlayer par1EntityPlayer,
int par2)
Called when a player shift-clicks on a slot.
|
void |
updateProgressBar(int par1,
int par2) |
calcRedstoneFromInventory, canDragIntoSlot, detectAndSendChanges, enchantItem, func_94525_a, func_94527_a, func_94528_d, func_94529_b, func_94530_a, func_94532_c, func_94534_d, getInventory, getNextTransactionID, getSlot, getSlotFromInventory, isPlayerNotUsingContainer, onContainerClosed, onCraftMatrixChanged, putStackInSlot, putStacksInSlots, removeCraftingFromCrafters, setPlayerIsPresent, slotClick
public ContainerBeacon(InventoryPlayer par1InventoryPlayer, TileEntityBeacon par2TileEntityBeacon)
public void addCraftingToCrafters(ICrafting par1ICrafting)
addCraftingToCrafters
in class Container
public void updateProgressBar(int par1, int par2)
updateProgressBar
in class Container
public TileEntityBeacon getBeacon()
public boolean canInteractWith(EntityPlayer par1EntityPlayer)
canInteractWith
in class Container
public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2)
transferStackInSlot
in class Container