Interface | Description |
---|---|
BlockProxy | |
IEntityAdditionalSpawnData |
A interface for Entities that need extra information to be communicated
between the server and client when they are spawned.
|
ItemProxy | |
IThrowableEntity |
This interface should be implemented by an Entity that can be 'thrown', like snowballs.
|
VillagerRegistry.IVillageCreationHandler |
Allow access to the
StructureVillagePieces array controlling new village
creation so you can insert your own new village pieces |
VillagerRegistry.IVillageTradeHandler |
Allow access to the
MerchantRecipeList for a villager type for manipulation |
Class | Description |
---|---|
EntityRegistry | |
GameData | |
GameRegistry | |
GameRegistry.UniqueIdentifier | |
ItemData | |
LanguageRegistry | |
TickRegistry | |
TickRegistry.TickQueueElement |
We register our delegate here
|
VillagerRegistry |
Registry for villager trading control
|