public class ComponentVillageStartPiece extends ComponentVillageWell
Modifier and Type | Field and Description |
---|---|
BiomeGenBase |
biome |
List |
field_74930_j |
List |
field_74932_i |
boolean |
inDesert
Boolean that determines if the village is in a desert or not.
|
List |
structureVillageWeightedPieceList
Contains List of all spawnable Structure Piece Weights.
|
StructureVillagePieceWeight |
structVillagePieceWeight |
int |
terrainType
World terrain type, 0 for normal, 1 for flap map
|
WorldChunkManager |
worldChunkMngr |
Constructor and Description |
---|
ComponentVillageStartPiece() |
ComponentVillageStartPiece(WorldChunkManager par1WorldChunkManager,
int par2,
Random par3Random,
int par4,
int par5,
List par6List,
int par7) |
Modifier and Type | Method and Description |
---|---|
WorldChunkManager |
getWorldChunkManager() |
addComponentParts, buildComponent
findIntersecting, func_143009_a, func_143010_b, getBoundingBox, getCenter, getComponentType
public WorldChunkManager worldChunkMngr
public boolean inDesert
public BiomeGenBase biome
public int terrainType
public StructureVillagePieceWeight structVillagePieceWeight
public List structureVillageWeightedPieceList
public List field_74932_i
public List field_74930_j
public ComponentVillageStartPiece()
public ComponentVillageStartPiece(WorldChunkManager par1WorldChunkManager, int par2, Random par3Random, int par4, int par5, List par6List, int par7)
public WorldChunkManager getWorldChunkManager()