Modifier and Type | Method and Description |
---|---|
void |
ICraftingHandler.onCrafting(EntityPlayer player,
ItemStack item,
IInventory craftMatrix)
The object array contains these three arguments
|
Modifier and Type | Method and Description |
---|---|
void |
ModLoaderCraftingHelper.onCrafting(EntityPlayer player,
ItemStack item,
IInventory craftMatrix) |
void |
BaseModProxy.takenFromCrafting(EntityPlayer player,
ItemStack item,
IInventory craftMatrix) |
Modifier and Type | Method and Description |
---|---|
static void |
GameRegistry.onItemCrafted(EntityPlayer player,
ItemStack item,
IInventory craftMatrix) |
Modifier and Type | Method and Description |
---|---|
IInventory |
BlockChest.getInventory(World par1World,
int par2,
int par3,
int par4)
Gets the inventory of the chest at the specified coords, accounting for blocks or ocelots on top of the chest,
and double chests.
|
Modifier and Type | Method and Description |
---|---|
void |
EntityPlayerSP.displayGUIChest(IInventory par1IInventory)
Displays the GUI for interacting with a chest inventory.
|
void |
EntityPlayerSP.displayGUIHorse(EntityHorse par1EntityHorse,
IInventory par2IInventory) |
Constructor and Description |
---|
GuiHopper(InventoryPlayer par1InventoryPlayer,
IInventory par2IInventory) |
Constructor and Description |
---|
GuiChest(IInventory par1IInventory,
IInventory par2IInventory) |
GuiScreenHorseInventory(IInventory par1IInventory,
IInventory par2IInventory,
EntityHorse par3EntityHorse) |
Modifier and Type | Class and Description |
---|---|
class |
EntityMinecartChest |
class |
EntityMinecartContainer |
class |
EntityMinecartHopper |
Modifier and Type | Class and Description |
---|---|
class |
InventoryPlayer |
Modifier and Type | Method and Description |
---|---|
void |
EntityPlayerMP.displayGUIChest(IInventory par1IInventory)
Displays the GUI for interacting with a chest inventory.
|
void |
EntityPlayer.displayGUIChest(IInventory par1IInventory)
Displays the GUI for interacting with a chest inventory.
|
void |
EntityPlayerMP.displayGUIHorse(EntityHorse par1EntityHorse,
IInventory par2IInventory) |
void |
EntityPlayer.displayGUIHorse(EntityHorse par1EntityHorse,
IInventory par2IInventory) |
Modifier and Type | Interface and Description |
---|---|
interface |
ISidedInventory |
Modifier and Type | Class and Description |
---|---|
class |
AnimalChest |
class |
InventoryBasic |
class |
InventoryCrafting |
class |
InventoryCraftResult |
class |
InventoryEnderChest |
class |
InventoryLargeChest |
class |
InventoryMerchant |
Modifier and Type | Field and Description |
---|---|
IInventory |
ContainerWorkbench.craftResult |
IInventory |
ContainerPlayer.craftResult |
IInventory |
Slot.inventory
The inventory we want to extract a slot from.
|
IInventory |
ContainerEnchantment.tableInventory
SlotEnchantmentTable object with ItemStack to be enchanted
|
Modifier and Type | Method and Description |
---|---|
IInventory |
ContainerChest.getLowerChestInventory()
Return this chest container's lower chest inventory.
|
Modifier and Type | Method and Description |
---|---|
static int |
Container.calcRedstoneFromInventory(IInventory par0IInventory) |
Slot |
Container.getSlotFromInventory(IInventory par1IInventory,
int par2) |
boolean |
InventoryLargeChest.isPartOfLargeChest(IInventory par1IInventory)
Return whether the given inventory is part of this large chest.
|
boolean |
Slot.isSlotInInventory(IInventory par1IInventory,
int par2)
returns true if this slot is in par2 of par1
|
void |
ContainerRepair.onCraftMatrixChanged(IInventory par1IInventory)
Callback for when the crafting matrix is changed.
|
void |
ContainerEnchantment.onCraftMatrixChanged(IInventory par1IInventory)
Callback for when the crafting matrix is changed.
|
void |
ContainerWorkbench.onCraftMatrixChanged(IInventory par1IInventory)
Callback for when the crafting matrix is changed.
|
void |
ContainerMerchant.onCraftMatrixChanged(IInventory par1IInventory)
Callback for when the crafting matrix is changed.
|
void |
ContainerPlayer.onCraftMatrixChanged(IInventory par1IInventory)
Callback for when the crafting matrix is changed.
|
void |
Container.onCraftMatrixChanged(IInventory par1IInventory)
Callback for when the crafting matrix is changed.
|
Constructor and Description |
---|
ContainerChest(IInventory par1IInventory,
IInventory par2IInventory) |
ContainerDispenser(IInventory par1IInventory,
TileEntityDispenser par2TileEntityDispenser) |
ContainerHopper(InventoryPlayer par1InventoryPlayer,
IInventory par2IInventory) |
ContainerHorseInventory(IInventory par1IInventory,
IInventory par2IInventory,
EntityHorse par3EntityHorse) |
InventoryLargeChest(String par1Str,
IInventory par2IInventory,
IInventory par3IInventory) |
Slot(IInventory par1IInventory,
int par2,
int par3,
int par4) |
SlotCrafting(EntityPlayer par1EntityPlayer,
IInventory par2IInventory,
IInventory par3IInventory,
int par4,
int par5,
int par6) |
SlotFurnace(EntityPlayer par1EntityPlayer,
IInventory par2IInventory,
int par3,
int par4,
int par5) |
Modifier and Type | Method and Description |
---|---|
void |
BaseMod.takenFromCrafting(EntityPlayer player,
ItemStack item,
IInventory matrix)
Called when someone crafts an item from a crafting table
|
static void |
ModLoader.takenFromCrafting(EntityPlayer player,
ItemStack item,
IInventory matrix)
Deprecated.
|
Modifier and Type | Interface and Description |
---|---|
interface |
Hopper |
Modifier and Type | Class and Description |
---|---|
class |
TileEntityBeacon |
class |
TileEntityBrewingStand |
class |
TileEntityChest |
class |
TileEntityDispenser |
class |
TileEntityDropper |
class |
TileEntityFurnace |
class |
TileEntityHopper |
Modifier and Type | Method and Description |
---|---|
static IInventory |
TileEntityHopper.getInventoryAboveHopper(Hopper par0Hopper)
Looks for anything, that can hold items (like chests, furnaces, etc.) one block above the given hopper.
|
static IInventory |
TileEntityHopper.getInventoryAtLocation(World par0World,
double par1,
double par3,
double par5)
Gets an inventory at the given location to extract items into or take items from.
|
Modifier and Type | Method and Description |
---|---|
static ItemStack |
TileEntityHopper.insertStack(IInventory par0IInventory,
ItemStack par1ItemStack,
int par2)
Inserts a stack into an inventory.
|
static boolean |
TileEntityHopper.insertStackFromEntity(IInventory par0IInventory,
EntityItem par1EntityItem) |
Modifier and Type | Method and Description |
---|---|
static void |
WeightedRandomChestContent.generateChestContents(Random par0Random,
WeightedRandomChestContent[] par1ArrayOfWeightedRandomChestContent,
IInventory par2IInventory,
int par3)
Generates the Chest contents.
|