Package | Description |
---|---|
net.minecraft.client.gui | |
net.minecraft.client.gui.inventory | |
net.minecraft.entity.player | |
net.minecraft.inventory |
Constructor and Description |
---|
GuiEnchantment(InventoryPlayer par1InventoryPlayer,
World par2World,
int par3,
int par4,
int par5,
String par6Str) |
GuiHopper(InventoryPlayer par1InventoryPlayer,
IInventory par2IInventory) |
GuiMerchant(InventoryPlayer par1InventoryPlayer,
IMerchant par2IMerchant,
World par3World,
String par4Str) |
GuiRepair(InventoryPlayer par1InventoryPlayer,
World par2World,
int par3,
int par4,
int par5) |
Constructor and Description |
---|
GuiBeacon(InventoryPlayer par1InventoryPlayer,
TileEntityBeacon par2TileEntityBeacon) |
GuiBrewingStand(InventoryPlayer par1InventoryPlayer,
TileEntityBrewingStand par2TileEntityBrewingStand) |
GuiCrafting(InventoryPlayer par1InventoryPlayer,
World par2World,
int par3,
int par4,
int par5) |
GuiDispenser(InventoryPlayer par1InventoryPlayer,
TileEntityDispenser par2TileEntityDispenser) |
GuiFurnace(InventoryPlayer par1InventoryPlayer,
TileEntityFurnace par2TileEntityFurnace) |
Modifier and Type | Field and Description |
---|---|
InventoryPlayer |
EntityPlayer.inventory
Inventory of the player
|
Modifier and Type | Method and Description |
---|---|
void |
InventoryPlayer.copyInventory(InventoryPlayer par1InventoryPlayer)
Copy the ItemStack contents from another InventoryPlayer instance
|
Modifier and Type | Method and Description |
---|---|
short |
Container.getNextTransactionID(InventoryPlayer par1InventoryPlayer) |
Constructor and Description |
---|
ContainerBeacon(InventoryPlayer par1InventoryPlayer,
TileEntityBeacon par2TileEntityBeacon) |
ContainerBrewingStand(InventoryPlayer par1InventoryPlayer,
TileEntityBrewingStand par2TileEntityBrewingStand) |
ContainerEnchantment(InventoryPlayer par1InventoryPlayer,
World par2World,
int par3,
int par4,
int par5) |
ContainerFurnace(InventoryPlayer par1InventoryPlayer,
TileEntityFurnace par2TileEntityFurnace) |
ContainerHopper(InventoryPlayer par1InventoryPlayer,
IInventory par2IInventory) |
ContainerMerchant(InventoryPlayer par1InventoryPlayer,
IMerchant par2IMerchant,
World par3World) |
ContainerPlayer(InventoryPlayer par1InventoryPlayer,
boolean par2,
EntityPlayer par3EntityPlayer) |
ContainerRepair(InventoryPlayer par1InventoryPlayer,
World par2World,
int par3,
int par4,
int par5,
EntityPlayer par6EntityPlayer) |
ContainerWorkbench(InventoryPlayer par1InventoryPlayer,
World par2World,
int par3,
int par4,
int par5) |