public abstract class RenderLiving extends RendererLivingEntity
NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK
Constructor and Description |
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RenderLiving(ModelBase par1ModelBase,
float par2) |
Modifier and Type | Method and Description |
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void |
doRender(Entity par1Entity,
double par2,
double par4,
double par6,
float par8,
float par9)
Actually renders the given argument.
|
void |
doRenderLiving(EntityLiving par1EntityLiving,
double par2,
double par4,
double par6,
float par8,
float par9) |
void |
renderPlayer(EntityLivingBase par1EntityLivingBase,
double par2,
double par4,
double par6,
float par8,
float par9) |
doRenderLiving, setRenderPassModel
doRenderShadowAndFire, getFontRendererFromRenderManager, renderAABB, renderOffsetAABB, setRenderManager, updateIcons
public RenderLiving(ModelBase par1ModelBase, float par2)
public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9)
public void renderPlayer(EntityLivingBase par1EntityLivingBase, double par2, double par4, double par6, float par8, float par9)
public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
doRender
in class RendererLivingEntity