public class ItemFluidContainer extends Item implements IFluidContainerItem
IFluidContainerItem
. Use/extend this or implement your own.appleGold, appleRed, arrow, axeDiamond, axeGold, axeIron, axeStone, axeWood, bakedPotato, bed, beefCooked, beefRaw, blazePowder, blazeRod, boat, bone, book, bootsChain, bootsDiamond, bootsGold, bootsIron, bootsLeather, bow, bowlEmpty, bowlSoup, bread, brewingStand, brick, bucketEmpty, bucketLava, bucketMilk, bucketWater, cake, carrot, carrotOnAStick, cauldron, chickenCooked, chickenRaw, clay, coal, comparator, compass, cookie, diamond, doorIron, doorWood, dyePowder, egg, emerald, emptyMap, enchantedBook, enderPearl, expBottle, eyeOfEnder, feather, fermentedSpiderEye, fireballCharge, firework, fireworkCharge, fishCooked, fishingRod, fishRaw, flint, flintAndSteel, flowerPot, ghastTear, glassBottle, glowstone, goldenCarrot, goldNugget, gunpowder, helmetChain, helmetDiamond, helmetGold, helmetIron, helmetLeather, hoeDiamond, hoeGold, hoeIron, hoeStone, hoeWood, horseArmorDiamond, horseArmorGold, horseArmorIron, ingotGold, ingotIron, itemFrame, itemID, itemsList, leash, leather, legsChain, legsDiamond, legsGold, legsIron, legsLeather, magmaCream, map, melon, melonSeeds, minecartCrate, minecartEmpty, minecartHopper, minecartPowered, minecartTnt, monsterPlacer, nameTag, netherQuartz, netherrackBrick, netherStalkSeeds, netherStar, painting, paper, pickaxeDiamond, pickaxeGold, pickaxeIron, pickaxeStone, pickaxeWood, plateChain, plateDiamond, plateGold, plateIron, plateLeather, pocketSundial, poisonousPotato, porkCooked, porkRaw, potato, potion, pumpkinPie, pumpkinSeeds, record11, record13, recordBlocks, recordCat, recordChirp, recordFar, recordMall, recordMellohi, recordStal, recordStrad, recordWait, recordWard, redstone, redstoneRepeater, reed, rottenFlesh, saddle, seeds, shears, shovelDiamond, shovelGold, shovelIron, shovelStone, shovelWood, sign, silk, skull, slimeBall, snowball, speckledMelon, spiderEye, stick, sugar, swordDiamond, swordGold, swordIron, swordStone, swordWood, wheat, writableBook, writtenBook
Constructor and Description |
---|
ItemFluidContainer(int itemID) |
ItemFluidContainer(int itemID,
int capacity) |
Modifier and Type | Method and Description |
---|---|
FluidStack |
drain(ItemStack container,
int maxDrain,
boolean doDrain) |
int |
fill(ItemStack container,
FluidStack resource,
boolean doFill) |
int |
getCapacity(ItemStack container) |
FluidStack |
getFluid(ItemStack container) |
ItemFluidContainer |
setCapacity(int capacity) |
addInformation, canHarvestBlock, canHarvestBlock, canItemEditBlocks, createEntity, doesContainerItemLeaveCraftingGrid, getArmorModel, getArmorTexture, getArmorTexture, getChestGenBase, getColorFromItemStack, getContainerItem, getContainerItemStack, getCreativeTab, getCreativeTabs, getDamage, getDamageVsEntity, getDisplayDamage, getEntityLifespan, getFontRenderer, getHasSubtypes, getIcon, getIcon, getIconFromDamage, getIconFromDamageForRenderPass, getIconIndex, getIsRepairable, getItemAttributeModifiers, getItemDisplayName, getItemEnchantability, getItemStackDisplayName, getItemStackLimit, getItemUseAction, getMaxDamage, getMaxDamage, getMaxItemUseDuration, getMetadata, getPotionEffect, getPotionEffect, getRarity, getRenderPasses, getShareTag, getSmeltingExperience, getSpriteNumber, getStatName, getStrVsBlock, getStrVsBlock, getSubItems, getUnlocalizedName, getUnlocalizedName, getUnlocalizedNameInefficiently, hasContainerItem, hasCustomEntity, hasEffect, hasEffect, hitEntity, isBookEnchantable, isDamageable, isDamaged, isFull3D, isItemTool, isMap, isPotionIngredient, isPotionIngredient, isRepairable, isValidArmor, itemInteractionForEntity, onArmorTickUpdate, onBlockDestroyed, onBlockStartBreak, onCreated, onDroppedByPlayer, onEaten, onEntityItemUpdate, onEntitySwing, onItemRightClick, onItemUse, onItemUseFirst, onLeftClickEntity, onPlayerStoppedUsing, onUpdate, onUsingItemTick, registerIcons, renderHelmetOverlay, requiresMultipleRenderPasses, setContainerItem, setCreativeTab, setDamage, setFull3D, setMaxDamage, setMaxStackSize, setNoRepair, setPotionEffect, setTextureName, setUnlocalizedName, shouldPassSneakingClickToBlock, shouldRotateAroundWhenRendering
public ItemFluidContainer(int itemID)
public ItemFluidContainer(int itemID, int capacity)
public ItemFluidContainer setCapacity(int capacity)
public FluidStack getFluid(ItemStack container)
getFluid
in interface IFluidContainerItem
container
- ItemStack which is the fluid container.public int getCapacity(ItemStack container)
getCapacity
in interface IFluidContainerItem
container
- ItemStack which is the fluid container.public int fill(ItemStack container, FluidStack resource, boolean doFill)
fill
in interface IFluidContainerItem
container
- ItemStack which is the fluid container.resource
- FluidStack attempting to fill the container.doFill
- If false, the fill will only be simulated.public FluidStack drain(ItemStack container, int maxDrain, boolean doDrain)
drain
in interface IFluidContainerItem
container
- ItemStack which is the fluid container.maxDrain
- Maximum amount of fluid to be removed from the container.