public class EntityTracker extends Object
Constructor and Description |
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EntityTracker(WorldServer par1WorldServer) |
Modifier and Type | Method and Description |
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void |
addEntityToTracker(Entity par1Entity)
if entity is a player sends all tracked events to the player, otherwise, adds with a visibility and update arate
based on the class type
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void |
addEntityToTracker(Entity par1Entity,
int par2,
int par3) |
void |
addEntityToTracker(Entity par1Entity,
int par2,
int par3,
boolean par4) |
void |
func_85172_a(EntityPlayerMP par1EntityPlayerMP,
Chunk par2Chunk) |
void |
removeEntityFromAllTrackingPlayers(Entity par1Entity) |
void |
removePlayerFromTrackers(EntityPlayerMP par1EntityPlayerMP) |
void |
sendPacketToAllAssociatedPlayers(Entity par1Entity,
Packet par2Packet)
sends to the entity if the entity is a player
|
void |
sendPacketToAllPlayersTrackingEntity(Entity par1Entity,
Packet par2Packet)
does not send the packet to the entity if the entity is a player
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void |
updateTrackedEntities() |
public EntityTracker(WorldServer par1WorldServer)
public void addEntityToTracker(Entity par1Entity)
public void addEntityToTracker(Entity par1Entity, int par2, int par3)
public void addEntityToTracker(Entity par1Entity, int par2, int par3, boolean par4)
public void removeEntityFromAllTrackingPlayers(Entity par1Entity)
public void updateTrackedEntities()
public void sendPacketToAllPlayersTrackingEntity(Entity par1Entity, Packet par2Packet)
public void sendPacketToAllAssociatedPlayers(Entity par1Entity, Packet par2Packet)
public void removePlayerFromTrackers(EntityPlayerMP par1EntityPlayerMP)
public void func_85172_a(EntityPlayerMP par1EntityPlayerMP, Chunk par2Chunk)