public class EntityItemFrame extends EntityHanging
hangingDirection, xPosition, yPosition, zPosition
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
Constructor and Description |
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EntityItemFrame(World par1World) |
EntityItemFrame(World par1World,
int par2,
int par3,
int par4,
int par5) |
Modifier and Type | Method and Description |
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ItemStack |
getDisplayedItem() |
int |
getHeightPixels() |
int |
getRotation()
Return the rotation of the item currently on this frame.
|
int |
getWidthPixels() |
boolean |
interactFirst(EntityPlayer par1EntityPlayer)
First layer of player interaction
|
boolean |
isInRangeToRenderDist(double par1) |
void |
onBroken(Entity par1Entity)
Called when this entity is broken.
|
void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
(abstract) Protected helper method to read subclass entity data from NBT.
|
void |
setDisplayedItem(ItemStack par1ItemStack) |
void |
setItemRotation(int par1) |
void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
(abstract) Protected helper method to write subclass entity data to NBT.
|
addVelocity, attackEntityFrom, canBeCollidedWith, hitByEntity, moveEntity, onUpdate, onValidSurface, setDirection
addEntityCrashInfo, addToPlayerScore, applyEntityCollision, canAttackWithItem, canBePushed, canRenderOnFire, canRiderInteract, copyDataFrom, copyLocationAndAnglesFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, getAir, getBlockExplosionResistance, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getExtendedProperties, getEyeHeight, getLastActiveItems, getLookVec, getMaxInPortalTime, getMaxSafePointTries, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getRotationYawHead, getShadowSize, getTeleportDirection, getTranslatedEntityName, getUniqueID, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hashCode, isBurning, isCreatureType, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderVec3D, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveFlying, onChunkLoad, onCollideWithPlayer, onEntityUpdate, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setCurrentItemOrArmor, setDead, setEating, setFire, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setPositionAndRotation2, setRotationYawHead, setSneaking, setSprinting, setVelocity, setWorld, shouldDismountInWater, shouldExplodeBlock, shouldRenderInPass, shouldRiderSit, toString, travelToDimension, updateRidden, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
public EntityItemFrame(World par1World)
public EntityItemFrame(World par1World, int par2, int par3, int par4, int par5)
public int getWidthPixels()
getWidthPixels
in class EntityHanging
public int getHeightPixels()
getHeightPixels
in class EntityHanging
public boolean isInRangeToRenderDist(double par1)
isInRangeToRenderDist
in class Entity
public void onBroken(Entity par1Entity)
onBroken
in class EntityHanging
public ItemStack getDisplayedItem()
public void setDisplayedItem(ItemStack par1ItemStack)
public int getRotation()
public void setItemRotation(int par1)
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT
in class EntityHanging
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT
in class EntityHanging
public boolean interactFirst(EntityPlayer par1EntityPlayer)
interactFirst
in class Entity