public class RenderBlockFluid extends Object implements ISimpleBlockRenderingHandler
Modifier and Type | Field and Description |
---|---|
static RenderBlockFluid |
instance |
Constructor and Description |
---|
RenderBlockFluid() |
Modifier and Type | Method and Description |
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float |
getFluidHeightAverage(float[] flow) |
float |
getFluidHeightForRender(IBlockAccess world,
int x,
int y,
int z,
BlockFluidBase block) |
int |
getRenderId() |
void |
renderInventoryBlock(Block block,
int metadata,
int modelID,
RenderBlocks renderer) |
boolean |
renderWorldBlock(IBlockAccess world,
int x,
int y,
int z,
Block block,
int modelId,
RenderBlocks renderer) |
boolean |
shouldRender3DInInventory() |
public static RenderBlockFluid instance
public float getFluidHeightAverage(float[] flow)
public float getFluidHeightForRender(IBlockAccess world, int x, int y, int z, BlockFluidBase block)
public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer)
renderInventoryBlock
in interface ISimpleBlockRenderingHandler
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer)
renderWorldBlock
in interface ISimpleBlockRenderingHandler
public boolean shouldRender3DInInventory()
shouldRender3DInInventory
in interface ISimpleBlockRenderingHandler
public int getRenderId()
getRenderId
in interface ISimpleBlockRenderingHandler