public static class RenderPlayerEvent.SetArmorModel extends RenderPlayerEvent
RenderPlayerEvent.Post, RenderPlayerEvent.Pre, RenderPlayerEvent.SetArmorModel, RenderPlayerEvent.Specials
PlayerEvent.BreakSpeed, PlayerEvent.HarvestCheck, PlayerEvent.NameFormat
LivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEvent
EntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing
Event.HasResult, Event.Result
Modifier and Type | Field and Description |
---|---|
float |
partialTick
Deprecated.
|
int |
result
Setting this to any value besides -1 will result in the function being
Immediately exited with the return value specified.
|
int |
slot |
ItemStack |
stack |
partialRenderTick, renderer
entityPlayer
entityLiving
entity
Constructor and Description |
---|
RenderPlayerEvent.SetArmorModel(EntityPlayer player,
RenderPlayer renderer,
int slot,
float partialTick,
ItemStack stack) |
getListenerList, getResult, hasResult, isCancelable, isCanceled, setCanceled, setResult
public int result
public final int slot
@Deprecated public final float partialTick
public final ItemStack stack
public RenderPlayerEvent.SetArmorModel(EntityPlayer player, RenderPlayer renderer, int slot, float partialTick, ItemStack stack)