Modifier and Type | Field and Description |
---|---|
TextureManager |
Minecraft.renderEngine
The RenderEngine instance used by Minecraft
|
Modifier and Type | Method and Description |
---|---|
TextureManager |
Minecraft.getTextureManager() |
Modifier and Type | Method and Description |
---|---|
void |
MapItemRenderer.renderMap(EntityPlayer par1EntityPlayer,
TextureManager par2TextureManager,
MapData par3MapData) |
Constructor and Description |
---|
FontRenderer(GameSettings par1GameSettings,
ResourceLocation par2ResourceLocation,
TextureManager par3TextureManager,
boolean par4) |
MapItemRenderer(GameSettings par1GameSettings,
TextureManager par2TextureManager) |
Constructor and Description |
---|
EffectRenderer(World par1World,
TextureManager par2TextureManager) |
EntityFootStepFX(TextureManager par1TextureManager,
World par2World,
double par3,
double par5,
double par7) |
EntityLargeExplodeFX(TextureManager par1TextureManager,
World par2World,
double par3,
double par5,
double par7,
double par9,
double par11,
double par13) |
Modifier and Type | Field and Description |
---|---|
TextureManager |
RenderGlobal.renderEngine
The RenderEngine instance used by RenderGlobal
|
Modifier and Type | Field and Description |
---|---|
TextureManager |
RenderManager.renderEngine |
Modifier and Type | Method and Description |
---|---|
void |
RenderManager.cacheActiveRenderInfo(World par1World,
TextureManager par2TextureManager,
FontRenderer par3FontRenderer,
EntityLivingBase par4EntityLivingBase,
EntityLivingBase par5EntityLivingBase,
GameSettings par6GameSettings,
float par7)
Caches the current frame's active render info, including the current World, RenderEngine, GameSettings and
FontRenderer settings, as well as interpolated player position, pitch and yaw.
|
void |
RenderItem.renderItemAndEffectIntoGUI(FontRenderer par1FontRenderer,
TextureManager par2TextureManager,
ItemStack par3ItemStack,
int par4,
int par5)
Render the item's icon or block into the GUI, including the glint effect.
|
void |
RenderItem.renderItemIntoGUI(FontRenderer par1FontRenderer,
TextureManager par2TextureManager,
ItemStack par3ItemStack,
int par4,
int par5)
Renders the item's icon or block into the UI at the specified position.
|
void |
RenderItem.renderItemIntoGUI(FontRenderer par1FontRenderer,
TextureManager par2TextureManager,
ItemStack par3ItemStack,
int par4,
int par5,
boolean renderEffect) |
void |
RenderItem.renderItemOverlayIntoGUI(FontRenderer par1FontRenderer,
TextureManager par2TextureManager,
ItemStack par3ItemStack,
int par4,
int par5)
Renders the item's overlay information.
|
void |
RenderItem.renderItemOverlayIntoGUI(FontRenderer par1FontRenderer,
TextureManager par2TextureManager,
ItemStack par3ItemStack,
int par4,
int par5,
String par6Str) |
Modifier and Type | Field and Description |
---|---|
TextureManager |
TileEntityRenderer.renderEngine
The RenderEngine instance used by the TileEntityRenderer
|
Modifier and Type | Method and Description |
---|---|
void |
TileEntityRenderer.cacheActiveRenderInfo(World par1World,
TextureManager par2TextureManager,
FontRenderer par3FontRenderer,
EntityLivingBase par4EntityLivingBase,
float par5)
Caches several render-related references, including the active World, RenderEngine, FontRenderer, and the camera-
bound EntityLiving's interpolated pitch, yaw and position.
|
Modifier and Type | Method and Description |
---|---|
void |
ResourcePackRepositoryEntry.bindTexturePackIcon(TextureManager par1TextureManager) |
Modifier and Type | Method and Description |
---|---|
static void |
ForgeHooksClient.renderEffectOverlay(TextureManager manager,
RenderItem render) |
static boolean |
ForgeHooksClient.renderEntityItem(EntityItem entity,
ItemStack item,
float bobing,
float rotation,
Random random,
TextureManager engine,
RenderBlocks renderBlocks) |
static boolean |
ForgeHooksClient.renderInventoryItem(RenderBlocks renderBlocks,
TextureManager engine,
ItemStack item,
boolean inColor,
float zLevel,
float x,
float y) |