public class ItemFireworkCharge extends Item
appleGold, appleRed, arrow, axeDiamond, axeGold, axeIron, axeStone, axeWood, bakedPotato, bed, beefCooked, beefRaw, blazePowder, blazeRod, boat, bone, book, bootsChain, bootsDiamond, bootsGold, bootsIron, bootsLeather, bow, bowlEmpty, bowlSoup, bread, brewingStand, brick, bucketEmpty, bucketLava, bucketMilk, bucketWater, cake, carrot, carrotOnAStick, cauldron, chickenCooked, chickenRaw, clay, coal, comparator, compass, cookie, diamond, doorIron, doorWood, dyePowder, egg, emerald, emptyMap, enchantedBook, enderPearl, expBottle, eyeOfEnder, feather, fermentedSpiderEye, fireballCharge, firework, fireworkCharge, fishCooked, fishingRod, fishRaw, flint, flintAndSteel, flowerPot, ghastTear, glassBottle, glowstone, goldenCarrot, goldNugget, gunpowder, helmetChain, helmetDiamond, helmetGold, helmetIron, helmetLeather, hoeDiamond, hoeGold, hoeIron, hoeStone, hoeWood, horseArmorDiamond, horseArmorGold, horseArmorIron, ingotGold, ingotIron, itemFrame, itemID, itemsList, leash, leather, legsChain, legsDiamond, legsGold, legsIron, legsLeather, magmaCream, map, melon, melonSeeds, minecartCrate, minecartEmpty, minecartHopper, minecartPowered, minecartTnt, monsterPlacer, nameTag, netherQuartz, netherrackBrick, netherStalkSeeds, netherStar, painting, paper, pickaxeDiamond, pickaxeGold, pickaxeIron, pickaxeStone, pickaxeWood, plateChain, plateDiamond, plateGold, plateIron, plateLeather, pocketSundial, poisonousPotato, porkCooked, porkRaw, potato, potion, pumpkinPie, pumpkinSeeds, record11, record13, recordBlocks, recordCat, recordChirp, recordFar, recordMall, recordMellohi, recordStal, recordStrad, recordWait, recordWard, redstone, redstoneRepeater, reed, rottenFlesh, saddle, seeds, shears, shovelDiamond, shovelGold, shovelIron, shovelStone, shovelWood, sign, silk, skull, slimeBall, snowball, speckledMelon, spiderEye, stick, sugar, swordDiamond, swordGold, swordIron, swordStone, swordWood, wheat, writableBook, writtenBook
Constructor and Description |
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ItemFireworkCharge(int par1) |
Modifier and Type | Method and Description |
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void |
addInformation(ItemStack par1ItemStack,
EntityPlayer par2EntityPlayer,
List par3List,
boolean par4) |
static void |
func_92107_a(NBTTagCompound par0NBTTagCompound,
List par1List) |
static NBTBase |
func_92108_a(ItemStack par0ItemStack,
String par1Str) |
int |
getColorFromItemStack(ItemStack par1ItemStack,
int par2) |
Icon |
getIconFromDamageForRenderPass(int par1,
int par2) |
void |
registerIcons(IconRegister par1IconRegister) |
boolean |
requiresMultipleRenderPasses() |
canHarvestBlock, canHarvestBlock, canItemEditBlocks, createEntity, doesContainerItemLeaveCraftingGrid, getArmorModel, getArmorTexture, getArmorTexture, getChestGenBase, getContainerItem, getContainerItemStack, getCreativeTab, getCreativeTabs, getDamage, getDamageVsEntity, getDisplayDamage, getEntityLifespan, getFontRenderer, getHasSubtypes, getIcon, getIcon, getIconFromDamage, getIconIndex, getIsRepairable, getItemAttributeModifiers, getItemDisplayName, getItemEnchantability, getItemStackDisplayName, getItemStackLimit, getItemUseAction, getMaxDamage, getMaxDamage, getMaxItemUseDuration, getMetadata, getPotionEffect, getPotionEffect, getRarity, getRenderPasses, getShareTag, getSmeltingExperience, getSpriteNumber, getStatName, getStrVsBlock, getStrVsBlock, getSubItems, getUnlocalizedName, getUnlocalizedName, getUnlocalizedNameInefficiently, hasContainerItem, hasCustomEntity, hasEffect, hasEffect, hitEntity, isBookEnchantable, isDamageable, isDamaged, isFull3D, isItemTool, isMap, isPotionIngredient, isPotionIngredient, isRepairable, isValidArmor, itemInteractionForEntity, onArmorTickUpdate, onBlockDestroyed, onBlockStartBreak, onCreated, onDroppedByPlayer, onEaten, onEntityItemUpdate, onEntitySwing, onItemRightClick, onItemUse, onItemUseFirst, onLeftClickEntity, onPlayerStoppedUsing, onUpdate, onUsingItemTick, renderHelmetOverlay, setContainerItem, setCreativeTab, setDamage, setFull3D, setMaxDamage, setMaxStackSize, setNoRepair, setPotionEffect, setTextureName, setUnlocalizedName, shouldPassSneakingClickToBlock, shouldRotateAroundWhenRendering
public Icon getIconFromDamageForRenderPass(int par1, int par2)
getIconFromDamageForRenderPass
in class Item
public int getColorFromItemStack(ItemStack par1ItemStack, int par2)
getColorFromItemStack
in class Item
public boolean requiresMultipleRenderPasses()
requiresMultipleRenderPasses
in class Item
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
addInformation
in class Item
public static void func_92107_a(NBTTagCompound par0NBTTagCompound, List par1List)
public void registerIcons(IconRegister par1IconRegister)
registerIcons
in class Item