public class EntityWither extends EntityMob implements IBossDisplayData, IRangedAttackMob
field_110179_h, field_110181_i
experienceValue, livingSoundTime, targetTasks, tasks
arrowHitTimer, attackedAtYaw, attackTime, cameraPitch, deathTime, field_70769_ao, field_70770_ap, hurtTime, isSwingInProgress, jumpMovementFactor, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, swingProgressInt
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
mobSelector
Constructor and Description |
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EntityWither(World par1World) |
Modifier and Type | Method and Description |
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void |
addPotionEffect(PotionEffect par1PotionEffect)
adds a PotionEffect to the entity
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boolean |
attackEntityFrom(DamageSource par1DamageSource,
float par2)
Called when the entity is attacked.
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void |
attackEntityWithRangedAttack(EntityLivingBase par1EntityLivingBase,
float par2)
Attack the specified entity using a ranged attack.
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boolean |
canBeCollidedWith()
Returns true if other Entities should be prevented from moving through this Entity.
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void |
func_82206_m() |
float |
func_82207_a(int par1) |
float |
func_82210_r(int par1) |
void |
func_82211_c(int par1,
int par2) |
int |
func_82212_n() |
void |
func_82215_s(int par1) |
int |
getBrightnessForRender(float par1) |
EnumCreatureAttribute |
getCreatureAttribute()
Get this Entity's EnumCreatureAttribute
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float |
getShadowSize() |
int |
getTotalArmorValue()
Returns the current armor value as determined by a call to InventoryPlayer.getTotalArmorValue
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int |
getWatchedTargetId(int par1)
Returns the target entity ID if present, or -1 if not @param par1 The target offset, should be from 0-2
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boolean |
isArmored()
Returns whether the wither is armored with its boss armor or not by checking whether its health is below half of
its maximum.
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void |
mountEntity(Entity par1Entity)
Called when a player mounts an entity.
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void |
onLivingUpdate()
Called frequently so the entity can update its state every tick as required.
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void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
(abstract) Protected helper method to read subclass entity data from NBT.
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void |
setInWeb()
Sets the Entity inside a web block.
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void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
(abstract) Protected helper method to write subclass entity data to NBT.
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attackEntityAsMob, getBlockPathWeight, getCanSpawnHere, onUpdate
detachHome, func_110173_bK, func_110174_bM, func_110176_b, getEntityToAttack, getHomePosition, hasHome, hasPath, setHomeArea, setPathToEntity, setTarget
allowLeashing, canAttackClass, canBeSteered, canPickUpLoot, clearLeashed, eatGrassBonus, faceEntity, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCurrentItemOrArmor, getCustomNameTag, getEntityName, getEntitySenses, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLookHelper, getMaxSafePointTries, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getRenderSizeModifier, getTalkInterval, getVerticalFaceSpeed, hasCustomNameTag, interactFirst, isNoDespawnRequired, onEntityUpdate, onSpawnWithEgg, playLivingSound, setAIMoveSpeed, setAlwaysRenderNameTag, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, spawnExplosionParticle
canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, curePotionEffects, dismountEntity, func_110142_aN, func_142015_aE, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArrowCountInEntity, getAttributeMap, getEntityAttribute, getEyeHeight, getHealth, getItemIcon, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSwingProgress, getTeam, handleHealthUpdate, heal, isChild, isClientWorld, isEntityAlive, isEntityUndead, isOnLadder, isOnSameTeam, isOnTeam, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, knockBack, moveEntityWithHeading, onDeath, onItemPickup, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateRidden
addEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, copyDataFrom, copyLocationAndAnglesFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, getAir, getBlockExplosionResistance, getBoundingBox, getBrightness, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getExtendedProperties, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getTeleportDirection, getTranslatedEntityName, getUniqueID, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, moveEntity, moveFlying, onChunkLoad, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setDead, setEating, setFire, setInPortal, setInvisible, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldExplodeBlock, shouldRenderInPass, shouldRiderSit, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
getEntityName, getHealth, getMaxHealth
public EntityWither(World par1World)
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT
in class EntityLiving
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT
in class EntityLiving
public float getShadowSize()
getShadowSize
in class Entity
public void onLivingUpdate()
onLivingUpdate
in class EntityMob
public void func_82206_m()
public void setInWeb()
public int getTotalArmorValue()
getTotalArmorValue
in class EntityLivingBase
public void attackEntityWithRangedAttack(EntityLivingBase par1EntityLivingBase, float par2)
attackEntityWithRangedAttack
in interface IRangedAttackMob
public boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
attackEntityFrom
in class EntityMob
public int getBrightnessForRender(float par1)
getBrightnessForRender
in class Entity
public boolean canBeCollidedWith()
canBeCollidedWith
in class EntityLivingBase
public void addPotionEffect(PotionEffect par1PotionEffect)
addPotionEffect
in class EntityLivingBase
public float func_82207_a(int par1)
public float func_82210_r(int par1)
public int func_82212_n()
public void func_82215_s(int par1)
public int getWatchedTargetId(int par1)
public void func_82211_c(int par1, int par2)
public boolean isArmored()
public EnumCreatureAttribute getCreatureAttribute()
getCreatureAttribute
in class EntityLivingBase
public void mountEntity(Entity par1Entity)
mountEntity
in class Entity