public class ForgeHooksClient extends Object
Constructor and Description |
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ForgeHooksClient() |
Modifier and Type | Method and Description |
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static void |
createDisplay() |
static void |
dispatchRenderLast(RenderGlobal context,
float partialTicks) |
static String |
fixDomain(String base,
String complex) |
static ModelBiped |
getArmorModel(EntityLivingBase entityLiving,
ItemStack itemStack,
int slotID,
ModelBiped _default) |
static String |
getArmorTexture(Entity entity,
ItemStack armor,
String _default,
int slot,
int layer,
String type)
Deprecated.
|
static String |
getArmorTexture(Entity entity,
ItemStack armor,
String _default,
int slot,
String type) |
static float |
getOffsetFOV(EntityPlayerSP entity,
float fov) |
static int |
getSkyBlendColour(World world,
int playerX,
int playerZ) |
static boolean |
onDrawBlockHighlight(RenderGlobal context,
EntityPlayer player,
MovingObjectPosition target,
int subID,
ItemStack currentItem,
float partialTicks) |
static void |
onTextureLoadPre(String texture)
This is added for Optifine's convenience.
|
static void |
onTextureStitchedPost(TextureMap map) |
static void |
onTextureStitchedPre(TextureMap map) |
static void |
orientBedCamera(Minecraft mc,
EntityLivingBase entity) |
static boolean |
postMouseEvent() |
static void |
renderEffectOverlay(TextureManager manager,
RenderItem render) |
static boolean |
renderEntityItem(EntityItem entity,
ItemStack item,
float bobing,
float rotation,
Random random,
TextureManager engine,
RenderBlocks renderBlocks) |
static void |
renderEquippedItem(IItemRenderer.ItemRenderType type,
IItemRenderer customRenderer,
RenderBlocks renderBlocks,
EntityLivingBase entity,
ItemStack item) |
static boolean |
renderInventoryItem(RenderBlocks renderBlocks,
TextureManager engine,
ItemStack item,
boolean inColor,
float zLevel,
float x,
float y) |
static void |
setRenderPass(int pass) |
@Deprecated public static String getArmorTexture(Entity entity, ItemStack armor, String _default, int slot, int layer, String type)
public static String getArmorTexture(Entity entity, ItemStack armor, String _default, int slot, String type)
public static boolean renderEntityItem(EntityItem entity, ItemStack item, float bobing, float rotation, Random random, TextureManager engine, RenderBlocks renderBlocks)
public static boolean renderInventoryItem(RenderBlocks renderBlocks, TextureManager engine, ItemStack item, boolean inColor, float zLevel, float x, float y)
public static void renderEffectOverlay(TextureManager manager, RenderItem render)
public static void renderEquippedItem(IItemRenderer.ItemRenderType type, IItemRenderer customRenderer, RenderBlocks renderBlocks, EntityLivingBase entity, ItemStack item)
public static void orientBedCamera(Minecraft mc, EntityLivingBase entity)
public static boolean onDrawBlockHighlight(RenderGlobal context, EntityPlayer player, MovingObjectPosition target, int subID, ItemStack currentItem, float partialTicks)
public static void dispatchRenderLast(RenderGlobal context, float partialTicks)
public static void onTextureStitchedPre(TextureMap map)
public static void onTextureStitchedPost(TextureMap map)
public static void onTextureLoadPre(String texture)
texture
- public static void setRenderPass(int pass)
public static ModelBiped getArmorModel(EntityLivingBase entityLiving, ItemStack itemStack, int slotID, ModelBiped _default)
public static void createDisplay() throws org.lwjgl.LWJGLException
org.lwjgl.LWJGLException
public static boolean postMouseEvent()
public static float getOffsetFOV(EntityPlayerSP entity, float fov)
public static int getSkyBlendColour(World world, int playerX, int playerZ)