Modifier and Type | Method and Description |
---|---|
void |
FMLClientHandler.disconnectIDMismatch(com.google.common.collect.MapDifference<Integer,ItemData> s,
NetHandler toKill,
INetworkManager mgr) |
void |
FMLClientHandler.handleTinyPacket(NetHandler handler,
Packet131MapData mapData) |
Modifier and Type | Method and Description |
---|---|
void |
ModLoaderClientHelper.clientConnectionOpened(NetHandler netClientHandler,
INetworkManager manager,
BaseModProxy mod) |
Modifier and Type | Method and Description |
---|---|
void |
FMLCommonHandler.disconnectIDMismatch(com.google.common.collect.MapDifference<Integer,ItemData> serverDifference,
NetHandler toKill,
INetworkManager network) |
void |
IFMLSidedHandler.disconnectIDMismatch(com.google.common.collect.MapDifference<Integer,ItemData> s,
NetHandler toKill,
INetworkManager mgr) |
void |
FMLCommonHandler.handleTinyPacket(NetHandler handler,
Packet131MapData mapData) |
void |
IFMLSidedHandler.handleTinyPacket(NetHandler handler,
Packet131MapData mapData) |
Modifier and Type | Method and Description |
---|---|
Packet3Chat |
ModLoaderChatListener.clientChat(NetHandler handler,
Packet3Chat message) |
void |
IModLoaderSidedHelper.clientConnectionOpened(NetHandler netClientHandler,
INetworkManager manager,
BaseModProxy mod) |
void |
ModLoaderConnectionHandler.clientLoggedIn(NetHandler nh,
INetworkManager manager,
Packet1Login login) |
void |
ModLoaderConnectionHandler.connectionOpened(NetHandler netClientHandler,
MinecraftServer server,
INetworkManager manager) |
void |
ModLoaderConnectionHandler.connectionOpened(NetHandler netClientHandler,
String server,
int port,
INetworkManager manager) |
void |
ModLoaderConnectionHandler.playerLoggedIn(Player player,
NetHandler netHandler,
INetworkManager manager) |
Packet3Chat |
ModLoaderChatListener.serverChat(NetHandler handler,
Packet3Chat message) |
void |
BaseModProxy.serverConnect(NetHandler handler) |
Modifier and Type | Method and Description |
---|---|
Packet3Chat |
IChatListener.clientChat(NetHandler handler,
Packet3Chat message)
Called when there is a chat message recived on the client
|
void |
IConnectionHandler.clientLoggedIn(NetHandler clientHandler,
INetworkManager manager,
Packet1Login login)
Fired when the client established the connection to the server
CLIENT SIDE
|
void |
IConnectionHandler.connectionOpened(NetHandler netClientHandler,
MinecraftServer server,
INetworkManager manager)
Fired when a local connection is opened
CLIENT SIDE
|
void |
IConnectionHandler.connectionOpened(NetHandler netClientHandler,
String server,
int port,
INetworkManager manager)
Fired when a remote connection is opened
CLIENT SIDE
|
void |
EntitySpawnPacket.execute(INetworkManager network,
FMLNetworkHandler handler,
NetHandler netHandler,
String userName) |
void |
ModIdMapPacket.execute(INetworkManager network,
FMLNetworkHandler handler,
NetHandler netHandler,
String userName) |
abstract void |
FMLPacket.execute(INetworkManager network,
FMLNetworkHandler handler,
NetHandler netHandler,
String userName) |
void |
OpenGuiPacket.execute(INetworkManager network,
FMLNetworkHandler handler,
NetHandler netHandler,
String userName) |
void |
EntitySpawnAdjustmentPacket.execute(INetworkManager network,
FMLNetworkHandler handler,
NetHandler netHandler,
String userName) |
void |
ModIdentifiersPacket.execute(INetworkManager network,
FMLNetworkHandler handler,
NetHandler netHandler,
String userName) |
void |
ModListRequestPacket.execute(INetworkManager mgr,
FMLNetworkHandler handler,
NetHandler netHandler,
String userName)
This packet is executed on the client to evaluate the server's mod list against
the client
|
void |
ModMissingPacket.execute(INetworkManager network,
FMLNetworkHandler handler,
NetHandler netHandler,
String userName) |
void |
ModListResponsePacket.execute(INetworkManager network,
FMLNetworkHandler handler,
NetHandler netHandler,
String userName) |
void |
ITinyPacketHandler.handle(NetHandler handler,
Packet131MapData mapData) |
Packet3Chat |
NetworkRegistry.handleChat(NetHandler handler,
Packet3Chat chat) |
static Packet3Chat |
FMLNetworkHandler.handleChatMessage(NetHandler handler,
Packet3Chat chat) |
static void |
FMLNetworkHandler.handlePacket131Packet(NetHandler handler,
Packet131MapData mapData) |
static void |
FMLNetworkHandler.handlePacket250Packet(Packet250CustomPayload packet,
INetworkManager network,
NetHandler handler) |
void |
NetworkRegistry.handleTinyPacket(NetHandler handler,
Packet131MapData mapData) |
static void |
FMLNetworkHandler.onClientConnectionToIntegratedServer(NetHandler netClientHandler,
MinecraftServer server,
INetworkManager networkManager) |
static void |
FMLNetworkHandler.onClientConnectionToRemoteServer(NetHandler netClientHandler,
String server,
int port,
INetworkManager networkManager) |
static void |
FMLNetworkHandler.onConnectionEstablishedToServer(NetHandler clientHandler,
INetworkManager manager,
Packet1Login login) |
void |
IConnectionHandler.playerLoggedIn(Player player,
NetHandler netHandler,
INetworkManager manager)
Called when a player logs into the server
SERVER SIDE
|
Packet3Chat |
IChatListener.serverChat(NetHandler handler,
Packet3Chat message)
Called when there is a chat message received on the server
|
Modifier and Type | Method and Description |
---|---|
void |
FMLServerHandler.disconnectIDMismatch(com.google.common.collect.MapDifference<Integer,ItemData> s,
NetHandler handler,
INetworkManager mgr) |
void |
FMLServerHandler.handleTinyPacket(NetHandler handler,
Packet131MapData mapData) |
Modifier and Type | Class and Description |
---|---|
class |
NetClientHandler |
Modifier and Type | Class and Description |
---|---|
class |
NetLoginHandler |
class |
NetServerHandler |
Modifier and Type | Method and Description |
---|---|
void |
TcpConnection.setNetHandler(NetHandler par1NetHandler)
Sets the NetHandler for this NetworkManager.
|
void |
MemoryConnection.setNetHandler(NetHandler par1NetHandler)
Sets the NetHandler for this NetworkManager.
|
void |
INetworkManager.setNetHandler(NetHandler nethandler)
Sets the NetHandler for this NetworkManager.
|
Constructor and Description |
---|
MemoryConnection(ILogAgent par1ILogAgent,
NetHandler par2NetHandler) |
TcpConnection(ILogAgent par1ILogAgent,
Socket par2Socket,
String par3Str,
NetHandler par4NetHandler) |
TcpConnection(ILogAgent par1ILogAgent,
Socket par2Socket,
String par3Str,
NetHandler par4NetHandler,
PrivateKey par5PrivateKey) |
Modifier and Type | Method and Description |
---|---|
void |
Packet61DoorChange.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet6SpawnPosition.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet103SetSlot.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet40EntityMetadata.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet3Chat.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet44UpdateAttributes.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet8UpdateHealth.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet70GameEvent.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet14BlockDig.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet208SetDisplayObjective.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet18Animation.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet100OpenWindow.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet209SetPlayerTeam.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet205ClientCommand.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet24MobSpawn.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet203AutoComplete.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet35EntityHeadRotation.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet133TileEditorOpen.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet10Flying.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet207SetScore.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet253ServerAuthData.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet4UpdateTime.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet106Transaction.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet204ClientInfo.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet19EntityAction.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet27PlayerInput.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet71Weather.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet51MapChunk.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet130UpdateSign.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet23VehicleSpawn.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet26EntityExpOrb.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet206SetObjective.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet108EnchantItem.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet254ServerPing.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet25EntityPainting.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet62LevelSound.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet0KeepAlive.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet252SharedKey.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet202PlayerAbilities.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet102WindowClick.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet29DestroyEntity.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
abstract void |
Packet.processPacket(NetHandler nethandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet200Statistic.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet63WorldParticles.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet107CreativeSetSlot.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet34EntityTeleport.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet2ClientProtocol.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet101CloseWindow.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet56MapChunks.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet105UpdateProgressbar.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet60Explosion.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet201PlayerInfo.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet28EntityVelocity.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet250CustomPayload.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet132TileEntityData.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet55BlockDestroy.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet15Place.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet255KickDisconnect.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet5PlayerInventory.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet16BlockItemSwitch.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet104WindowItems.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet20NamedEntitySpawn.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet42RemoveEntityEffect.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet52MultiBlockChange.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet38EntityStatus.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet54PlayNoteBlock.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet41EntityEffect.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet39AttachEntity.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet43Experience.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet22Collect.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet131MapData.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet1Login.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet9Respawn.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet30Entity.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet17Sleep.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet7UseEntity.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
void |
Packet53BlockChange.processPacket(NetHandler par1NetHandler)
Passes this Packet on to the NetHandler for processing.
|
Modifier and Type | Method and Description |
---|---|
void |
BaseMod.serverConnect(NetHandler handler) |
Modifier and Type | Method and Description |
---|---|
void |
ForgeConnectionHandler.clientLoggedIn(NetHandler clientHandler,
INetworkManager manager,
Packet1Login login) |
void |
ForgeConnectionHandler.connectionOpened(NetHandler netClientHandler,
MinecraftServer server,
INetworkManager manager) |
void |
ForgeConnectionHandler.connectionOpened(NetHandler netClientHandler,
String server,
int port,
INetworkManager manager) |
void |
ForgeTinyPacketHandler.handle(NetHandler handler,
Packet131MapData mapData) |
void |
ForgeConnectionHandler.playerLoggedIn(Player player,
NetHandler netHandler,
INetworkManager manager) |