public class EntityMooshroom extends EntityCow implements IShearable
inLove
field_110179_h, field_110181_i
experienceValue, livingSoundTime, targetTasks, tasks
arrowHitTimer, attackedAtYaw, attackTime, cameraPitch, deathTime, field_70769_ao, field_70770_ap, hurtTime, isSwingInProgress, jumpMovementFactor, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, swingProgressInt
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
Constructor and Description |
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EntityMooshroom(World par1World) |
Modifier and Type | Method and Description |
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EntityAgeable |
createChild(EntityAgeable par1EntityAgeable) |
EntityMooshroom |
func_94900_c(EntityAgeable par1EntityAgeable) |
boolean |
interact(EntityPlayer par1EntityPlayer)
Called when a player interacts with a mob.
|
boolean |
isShearable(ItemStack item,
World world,
int X,
int Y,
int Z)
Checks if the object is currently shearable
Example: Sheep return false when they have no wool
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ArrayList<ItemStack> |
onSheared(ItemStack item,
World world,
int X,
int Y,
int Z,
int fortune)
Performs the shear function on this object.
|
EntityCow |
spawnBabyAnimal(EntityAgeable par1EntityAgeable)
This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
|
isAIEnabled
attackEntityFrom, canMateWith, func_110196_bT, getBlockPathWeight, getCanSpawnHere, getTalkInterval, handleHealthUpdate, isBreedingItem, isInLove, onLivingUpdate, readEntityFromNBT, resetInLove, writeEntityToNBT
addGrowth, getGrowingAge, isChild, setGrowingAge, setScaleForAge
detachHome, func_110173_bK, func_110174_bM, func_110176_b, getEntityToAttack, getHomePosition, hasHome, hasPath, setHomeArea, setPathToEntity, setTarget
allowLeashing, canAttackClass, canBeSteered, canPickUpLoot, clearLeashed, eatGrassBonus, faceEntity, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCurrentItemOrArmor, getCustomNameTag, getEntityName, getEntitySenses, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLookHelper, getMaxSafePointTries, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getRenderSizeModifier, getVerticalFaceSpeed, hasCustomNameTag, interactFirst, isNoDespawnRequired, onEntityUpdate, onSpawnWithEgg, onUpdate, playLivingSound, setAIMoveSpeed, setAlwaysRenderNameTag, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, spawnExplosionParticle
addPotionEffect, attackEntityAsMob, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, curePotionEffects, dismountEntity, func_110142_aN, func_142015_aE, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getEntityAttribute, getEyeHeight, getHealth, getItemIcon, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSwingProgress, getTeam, getTotalArmorValue, heal, isClientWorld, isEntityAlive, isEntityUndead, isOnLadder, isOnSameTeam, isOnTeam, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, knockBack, moveEntityWithHeading, onDeath, onItemPickup, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateRidden
addEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, copyDataFrom, copyLocationAndAnglesFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, getAir, getBlockExplosionResistance, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getExtendedProperties, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getTeleportDirection, getTranslatedEntityName, getUniqueID, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onChunkLoad, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setDead, setEating, setFire, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldExplodeBlock, shouldRenderInPass, shouldRiderSit, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
public EntityMooshroom(World par1World)
public boolean interact(EntityPlayer par1EntityPlayer)
public EntityMooshroom func_94900_c(EntityAgeable par1EntityAgeable)
public EntityCow spawnBabyAnimal(EntityAgeable par1EntityAgeable)
spawnBabyAnimal
in class EntityCow
public EntityAgeable createChild(EntityAgeable par1EntityAgeable)
createChild
in class EntityCow
public boolean isShearable(ItemStack item, World world, int X, int Y, int Z)
IShearable
isShearable
in interface IShearable
item
- The itemstack that is being used, Possible to be nullworld
- The current worldX
- The X PositionY
- The Y PositionZ
- The Z Positionpublic ArrayList<ItemStack> onSheared(ItemStack item, World world, int X, int Y, int Z, int fortune)
IShearable
onSheared
in interface IShearable
item
- The itemstack that is being used, Possible to be nullworld
- The current worldX
- The X PositionY
- The Y PositionZ
- The Z Positionfortune
- The fortune level of the shears being used