public class WorldProviderHell extends WorldProvider
dimensionId, field_82913_c, hasNoSky, isHellWorld, lightBrightnessTable, moonPhaseFactors, terrainType, worldChunkMgr, worldObj
Constructor and Description |
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WorldProviderHell() |
Modifier and Type | Method and Description |
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float |
calculateCelestialAngle(long par1,
float par3)
Calculates the angle of sun and moon in the sky relative to a specified time (usually worldTime)
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boolean |
canCoordinateBeSpawn(int par1,
int par2)
Will check if the x, z position specified is alright to be set as the map spawn point
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boolean |
canRespawnHere()
True if the player can respawn in this dimension (true = overworld, false = nether).
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IChunkProvider |
createChunkGenerator()
Returns a new chunk provider which generates chunks for this world
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boolean |
doesXZShowFog(int par1,
int par2) |
String |
getDimensionName()
Returns the dimension's name, e.g.
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Vec3 |
getFogColor(float par1,
float par2) |
boolean |
isSurfaceWorld()
Returns 'true' if in the "main surface world", but 'false' if in the Nether or End dimensions.
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void |
registerWorldChunkManager()
creates a new world chunk manager for WorldProvider
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calcSunriseSunsetColors, calculateInitialWeather, canBlockFreeze, canDoLightning, canDoRainSnowIce, canMineBlock, canSnowAt, drawClouds, getActualHeight, getAverageGroundLevel, getBiomeGenForCoords, getCloudHeight, getCloudRenderer, getDepartMessage, getEntrancePortalLocation, getHeight, getHorizon, getMoonPhase, getMovementFactor, getProviderForDimension, getRandomizedSpawnPoint, getRespawnDimension, getSaveFolder, getSeed, getSkyColor, getSkyRenderer, getSpawnPoint, getStarBrightness, getVoidFogYFactor, getWelcomeMessage, getWorldHasVoidParticles, getWorldTime, isBlockHighHumidity, isDaytime, isSkyColored, registerWorld, resetRainAndThunder, setAllowedSpawnTypes, setCloudRenderer, setDimension, setSkyRenderer, setSpawnPoint, setWorldTime, shouldMapSpin, toggleRain, updateWeather
public void registerWorldChunkManager()
public Vec3 getFogColor(float par1, float par2)
getFogColor
in class WorldProvider
public IChunkProvider createChunkGenerator()
createChunkGenerator
in class WorldProvider
public boolean isSurfaceWorld()
isSurfaceWorld
in class WorldProvider
public boolean canCoordinateBeSpawn(int par1, int par2)
canCoordinateBeSpawn
in class WorldProvider
public float calculateCelestialAngle(long par1, float par3)
calculateCelestialAngle
in class WorldProvider
public boolean canRespawnHere()
canRespawnHere
in class WorldProvider
public boolean doesXZShowFog(int par1, int par2)
doesXZShowFog
in class WorldProvider
public String getDimensionName()
getDimensionName
in class WorldProvider