public class EntityWolf extends EntityTameable
inLove
field_110179_h, field_110181_i
experienceValue, livingSoundTime, targetTasks, tasks
arrowHitTimer, attackedAtYaw, attackTime, cameraPitch, deathTime, field_70769_ao, field_70770_ap, hurtTime, isSwingInProgress, jumpMovementFactor, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, swingProgressInt
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
Constructor and Description |
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EntityWolf(World par1World) |
Modifier and Type | Method and Description |
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boolean |
attackEntityAsMob(Entity par1Entity) |
boolean |
attackEntityFrom(DamageSource par1DamageSource,
float par2)
Called when the entity is attacked.
|
boolean |
canMateWith(EntityAnimal par1EntityAnimal)
Returns true if the mob is currently able to mate with the specified mob.
|
EntityAgeable |
createChild(EntityAgeable par1EntityAgeable) |
boolean |
func_142018_a(EntityLivingBase par1EntityLivingBase,
EntityLivingBase par2EntityLivingBase) |
void |
func_70918_i(boolean par1) |
boolean |
func_70922_bv() |
int |
getCollarColor()
Return this wolf's collar color.
|
float |
getEyeHeight() |
float |
getInterestedAngle(float par1) |
int |
getMaxSpawnedInChunk()
Will return how many at most can spawn in a chunk at once.
|
float |
getShadingWhileShaking(float par1) |
float |
getShakeAngle(float par1,
float par2) |
float |
getTailRotation() |
int |
getVerticalFaceSpeed()
The speed it takes to move the entityliving's rotationPitch through the faceEntity method.
|
boolean |
getWolfShaking() |
void |
handleHealthUpdate(byte par1) |
boolean |
interact(EntityPlayer par1EntityPlayer)
Called when a player interacts with a mob.
|
boolean |
isAIEnabled()
Returns true if the newer Entity AI code should be run
|
boolean |
isAngry()
Determines whether this wolf is angry or not.
|
boolean |
isBreedingItem(ItemStack par1ItemStack)
Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
the animal type)
|
void |
onLivingUpdate()
Called frequently so the entity can update its state every tick as required.
|
void |
onUpdate()
Called to update the entity's position/logic.
|
void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
(abstract) Protected helper method to read subclass entity data from NBT.
|
void |
setAngry(boolean par1)
Sets whether this wolf is angry or not.
|
void |
setAttackTarget(EntityLivingBase par1EntityLivingBase)
Sets the active target the Task system uses for tracking
|
void |
setCollarColor(int par1)
Set this wolf's collar color.
|
void |
setTamed(boolean par1) |
EntityWolf |
spawnBabyAnimal(EntityAgeable par1EntityAgeable)
This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
|
void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
(abstract) Protected helper method to write subclass entity data to NBT.
|
func_130012_q, func_70907_r, getOwner, getOwnerName, getTeam, isOnSameTeam, isSitting, isTamed, setOwner, setSitting
func_110196_bT, getBlockPathWeight, getCanSpawnHere, getTalkInterval, isInLove, resetInLove
addGrowth, getGrowingAge, isChild, setGrowingAge, setScaleForAge
detachHome, func_110173_bK, func_110174_bM, func_110176_b, getEntityToAttack, getHomePosition, hasHome, hasPath, setHomeArea, setPathToEntity, setTarget
allowLeashing, canAttackClass, canBeSteered, canPickUpLoot, clearLeashed, eatGrassBonus, faceEntity, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCurrentItemOrArmor, getCustomNameTag, getEntityName, getEntitySenses, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLookHelper, getMaxSafePointTries, getMoveHelper, getNavigator, getRenderSizeModifier, hasCustomNameTag, interactFirst, isNoDespawnRequired, onEntityUpdate, onSpawnWithEgg, playLivingSound, setAIMoveSpeed, setAlwaysRenderNameTag, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, spawnExplosionParticle
addPotionEffect, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, curePotionEffects, dismountEntity, func_110142_aN, func_142015_aE, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getEntityAttribute, getHealth, getItemIcon, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSwingProgress, getTotalArmorValue, heal, isClientWorld, isEntityAlive, isEntityUndead, isOnLadder, isOnTeam, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, knockBack, moveEntityWithHeading, onDeath, onItemPickup, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateRidden
addEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, copyDataFrom, copyLocationAndAnglesFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, getAir, getBlockExplosionResistance, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getExtendedProperties, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getTeleportDirection, getTranslatedEntityName, getUniqueID, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onChunkLoad, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setDead, setEating, setFire, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldExplodeBlock, shouldRenderInPass, shouldRiderSit, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
public EntityWolf(World par1World)
public boolean isAIEnabled()
public void setAttackTarget(EntityLivingBase par1EntityLivingBase)
setAttackTarget
in class EntityLiving
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT
in class EntityTameable
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT
in class EntityTameable
public void onLivingUpdate()
onLivingUpdate
in class EntityAnimal
public void onUpdate()
onUpdate
in class EntityLiving
public boolean getWolfShaking()
public float getShadingWhileShaking(float par1)
public float getShakeAngle(float par1, float par2)
public float getInterestedAngle(float par1)
public float getEyeHeight()
getEyeHeight
in class EntityLivingBase
public int getVerticalFaceSpeed()
getVerticalFaceSpeed
in class EntityLiving
public boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
attackEntityFrom
in class EntityAnimal
public boolean attackEntityAsMob(Entity par1Entity)
attackEntityAsMob
in class EntityLivingBase
public void setTamed(boolean par1)
setTamed
in class EntityTameable
public boolean interact(EntityPlayer par1EntityPlayer)
interact
in class EntityAnimal
public void handleHealthUpdate(byte par1)
handleHealthUpdate
in class EntityTameable
public float getTailRotation()
public boolean isBreedingItem(ItemStack par1ItemStack)
isBreedingItem
in class EntityAnimal
public int getMaxSpawnedInChunk()
getMaxSpawnedInChunk
in class EntityLiving
public boolean isAngry()
public void setAngry(boolean par1)
public int getCollarColor()
public void setCollarColor(int par1)
public EntityWolf spawnBabyAnimal(EntityAgeable par1EntityAgeable)
public void func_70918_i(boolean par1)
public boolean canMateWith(EntityAnimal par1EntityAnimal)
canMateWith
in class EntityAnimal
public boolean func_70922_bv()
public boolean func_142018_a(EntityLivingBase par1EntityLivingBase, EntityLivingBase par2EntityLivingBase)
func_142018_a
in class EntityTameable
public EntityAgeable createChild(EntityAgeable par1EntityAgeable)
createChild
in class EntityAgeable