public class GuiSelectWorld extends GuiScreen
allowUserInput, height, width
icons, optionsBackground, statIcons
Constructor and Description |
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GuiSelectWorld(GuiScreen par1GuiScreen) |
Modifier and Type | Method and Description |
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void |
confirmClicked(boolean par1,
int par2) |
void |
drawScreen(int par1,
int par2,
float par3)
Draws the screen and all the components in it.
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static GuiYesNo |
getDeleteWorldScreen(GuiScreen par0GuiScreen,
String par1Str,
int par2)
Gets a GuiYesNo screen with the warning, buttons, etc.
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void |
initButtons()
intilize the buttons for this GUI
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void |
initGui()
Adds the buttons (and other controls) to the screen in question.
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void |
selectWorld(int par1)
Gets the selected world.
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doesGuiPauseGame, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, onGuiClosed, setClipboardString, setWorldAndResolution, updateScreen
drawCenteredString, drawRect, drawString, drawTexturedModalRect, drawTexturedModelRectFromIcon
public GuiSelectWorld(GuiScreen par1GuiScreen)
public void initGui()
public void initButtons()
public void selectWorld(int par1)
public void confirmClicked(boolean par1, int par2)
confirmClicked
in class GuiScreen
public void drawScreen(int par1, int par2, float par3)
drawScreen
in class GuiScreen