public class GuiCreateFlatWorld extends GuiScreen
allowUserInput, height, width
icons, optionsBackground, statIcons
Constructor and Description |
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GuiCreateFlatWorld(GuiCreateWorld par1GuiCreateWorld,
String par2Str) |
Modifier and Type | Method and Description |
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void |
drawScreen(int par1,
int par2,
float par3)
Draws the screen and all the components in it.
|
void |
func_82270_g() |
String |
getFlatGeneratorInfo() |
void |
initGui()
Adds the buttons (and other controls) to the screen in question.
|
void |
setFlatGeneratorInfo(String par1Str) |
confirmClicked, doesGuiPauseGame, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, onGuiClosed, setClipboardString, setWorldAndResolution, updateScreen
drawCenteredString, drawRect, drawString, drawTexturedModalRect, drawTexturedModelRectFromIcon
public GuiCreateFlatWorld(GuiCreateWorld par1GuiCreateWorld, String par2Str)
public String getFlatGeneratorInfo()
public void setFlatGeneratorInfo(String par1Str)
public void initGui()
public void func_82270_g()
public void drawScreen(int par1, int par2, float par3)
drawScreen
in class GuiScreen