public class GuiScreenLongRunningTask extends GuiScreen
Modifier and Type | Field and Description |
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static String[] |
field_96217_a |
allowUserInput, guiParticles, height, isMacOs, width
Constructor and Description |
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GuiScreenLongRunningTask(Minecraft par1Minecraft,
GuiScreen par2GuiScreen,
TaskLongRunning par3TaskLongRunning) |
Modifier and Type | Method and Description |
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void |
drawScreen(int par1,
int par2,
float par3)
Draws the screen and all the components in it.
|
boolean |
func_96207_h() |
Minecraft |
func_96208_g() |
void |
func_96209_a(String par1Str) |
void |
func_96210_b(String par1Str) |
void |
func_98117_g() |
void |
initGui()
Adds the buttons (and other controls) to the screen in question.
|
void |
updateScreen()
Called from the main game loop to update the screen.
|
confirmClicked, doesGuiPauseGame, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, onGuiClosed, setClipboardString, setWorldAndResolution
drawCenteredString, drawRect, drawString, drawTexturedModalRect, drawTexturedModelRectFromIcon
public static final String[] field_96217_a
public GuiScreenLongRunningTask(Minecraft par1Minecraft, GuiScreen par2GuiScreen, TaskLongRunning par3TaskLongRunning)
public void func_98117_g()
public void updateScreen()
updateScreen
in class GuiScreen
public void initGui()
public void drawScreen(int par1, int par2, float par3)
drawScreen
in class GuiScreen
public void func_96209_a(String par1Str)
public Minecraft func_96208_g()
public void func_96210_b(String par1Str)
public boolean func_96207_h()