public class EntitySnowman extends EntityGolem implements IRangedAttackMob
arrowHitTimer, attackedAtYaw, attackTime, cameraPitch, carryoverDamage, deathTime, experienceValue, field_70730_aX, field_70731_aW, field_70769_ao, field_70770_ap, field_94063_bt, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, landMovementFactor, limbSwing, limbYaw, livingSoundTime, maxHurtResistantTime, maxHurtTime, pickUpLootProability, prevCameraPitch, prevHealth, prevLimbYaw, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, swingProgressInt, targetTasks, tasks
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, field_98038_p, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
Constructor and Description |
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EntitySnowman(World par1World) |
Modifier and Type | Method and Description |
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void |
attackEntityWithRangedAttack(EntityLiving par1EntityLiving,
float par2)
Attack the specified entity using a ranged attack.
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int |
getMaxHealth() |
boolean |
isAIEnabled()
Returns true if the newer Entity AI code should be run
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void |
onLivingUpdate()
Called frequently so the entity can update its state every tick as required.
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getTalkInterval
getBlockPathWeight, getCanSpawnHere, getEntityToAttack, getSpeedModifier, hasPath, setPathToEntity, setTarget
addPotionEffect, attackEntityAsMob, attackEntityFrom, canAttackClass, canBeCollidedWith, canBePushed, canBeSteered, canBreatheUnderwater, canEntityBeSeen, canPickUpLoot, clearActivePotions, curePotionEffects, detachHome, eatGrassBonus, faceEntity, func_104002_bU, func_82143_as, func_94056_bM, func_94057_bL, func_94058_c, func_94059_bO, func_94060_bK, func_94061_f, func_94062_bN, func_96120_a, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArmorItemForSlot, getArmorPosition, getArrowCountInEntity, getAttackTarget, getCreatureAttribute, getCurrentArmor, getCurrentItemOrArmor, getEntityName, getEntitySenses, getEyeHeight, getHealth, getHeldItem, getHomePosition, getItemIcon, getJumpHelper, getLastActiveItems, getLastAttackingEntity, getLook, getLookHelper, getLookVec, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPosition, getRenderSizeModifier, getRNG, getRotationYawHead, getSwingProgress, getTexture, getTotalArmorValue, getVerticalFaceSpeed, handleHealthUpdate, hasHome, heal, initCreature, isBlocking, isChild, isEntityAlive, isEntityUndead, isOnLadder, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, knockBack, moveEntityWithHeading, onDeath, onEntityUpdate, onItemPickup, onUpdate, performHurtAnimation, playLivingSound, rayTrace, readEntityFromNBT, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAIMoveSpeed, setArrowCountInEntity, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setEntityHealth, setHomeArea, setJumping, setLastAttackingEntity, setMoveForward, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, shouldRiderFaceForward, spawnExplosionParticle, swingItem, updateRidden, writeEntityToNBT
addEntityID, addNotRiddenEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, copyDataFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_82146_a, func_82149_j, func_85029_a, func_85031_j, func_96091_a, func_96092_aw, func_98034_c, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getExtendedProperties, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getTeleportDirection, getTranslatedEntityName, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInvisible, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setDead, setEating, setFire, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setSprinting, setVelocity, setWorld, shouldRenderInPass, shouldRiderSit, toString, travelToDimension, unmountEntity, updateCloak, updateRiderPosition, writeToNBT
public EntitySnowman(World par1World)
public boolean isAIEnabled()
public int getMaxHealth()
getMaxHealth
in class EntityLiving
public void onLivingUpdate()
onLivingUpdate
in class EntityLiving
public void attackEntityWithRangedAttack(EntityLiving par1EntityLiving, float par2)
attackEntityWithRangedAttack
in interface IRangedAttackMob