public class TileEntityDropper extends TileEntityDispenser
blockMetadata, blockType, INFINITE_EXTENT_AABB, worldObj, xCoord, yCoord, zCoord
Constructor and Description |
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TileEntityDropper() |
Modifier and Type | Method and Description |
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String |
getInvName()
Returns the name of the inventory.
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addItem, closeChest, decrStackSize, getInventoryStackLimit, getRandomStackFromInventory, getSizeInventory, getStackInSlot, getStackInSlotOnClosing, isInvNameLocalized, isStackValidForSlot, isUseableByPlayer, openChest, readFromNBT, setCustomName, setInventorySlotContents, writeToNBT
addMapping, canUpdate, createAndLoadEntity, func_70309_m, func_85027_a, getBlockMetadata, getBlockType, getDescriptionPacket, getDistanceFrom, getMaxRenderDistanceSquared, getRenderBoundingBox, getWorldObj, invalidate, isInvalid, onChunkUnload, onDataPacket, onInventoryChanged, receiveClientEvent, setWorldObj, shouldRefresh, shouldRenderInPass, updateContainingBlockInfo, updateEntity, validate
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
onInventoryChanged
public String getInvName()
getInvName
in interface IInventory
getInvName
in class TileEntityDispenser