public class ModelBat extends ModelBase
boxList, isChild, isRiding, onGround, textureHeight, textureWidth
Constructor and Description |
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ModelBat() |
Modifier and Type | Method and Description |
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int |
getBatSize()
not actually sure this is size, is not used as of now, but the model would be recreated if the value changed and
it seems a good match for a bats size
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void |
render(Entity par1Entity,
float par2,
float par3,
float par4,
float par5,
float par6,
float par7)
Sets the models various rotation angles then renders the model.
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getRandomModelBox, getTextureOffset, setLivingAnimations, setRotationAngles