RenderPlayerEvent.Post(EntityPlayer player,
RenderPlayer renderer) |
RenderPlayerEvent.Pre(EntityPlayer player,
RenderPlayer renderer) |
RenderPlayerEvent.SetArmorModel(EntityPlayer player,
RenderPlayer renderer,
int slot,
float partialTick,
ItemStack stack) |
RenderPlayerEvent.Specials.Post(EntityPlayer player,
RenderPlayer renderer,
float partialTicks) |
RenderPlayerEvent.Specials.Pre(EntityPlayer player,
RenderPlayer renderer,
float partialTicks) |
RenderPlayerEvent.Specials(EntityPlayer player,
RenderPlayer renderer,
float partialTicks) |
RenderPlayerEvent(EntityPlayer player,
RenderPlayer renderer) |