public abstract class GuiSlot extends Object
Modifier and Type | Field and Description |
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String |
BACKGROUND_IMAGE |
Constructor and Description |
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GuiSlot(Minecraft par1Minecraft,
int par2,
int par3,
int par4,
int par5,
int par6) |
Modifier and Type | Method and Description |
---|---|
void |
actionPerformed(GuiButton par1GuiButton) |
void |
drawScreen(int par1,
int par2,
float par3)
draws the slot to the screen, pass in mouse's current x and y and partial ticks
|
void |
func_77207_a(int par1,
int par2,
int par3,
int par4) |
void |
func_77208_b(int par1) |
int |
func_77209_d() |
int |
func_77210_c(int par1,
int par2) |
void |
registerScrollButtons(List par1List,
int par2,
int par3)
Registers the IDs that can be used for the scrollbar's buttons.
|
void |
setShowSelectionBox(boolean par1) |
public String BACKGROUND_IMAGE
public GuiSlot(Minecraft par1Minecraft, int par2, int par3, int par4, int par5, int par6)
public void func_77207_a(int par1, int par2, int par3, int par4)
public void setShowSelectionBox(boolean par1)
public int func_77210_c(int par1, int par2)
public void registerScrollButtons(List par1List, int par2, int par3)
public int func_77209_d()
public void func_77208_b(int par1)
public void actionPerformed(GuiButton par1GuiButton)
public void drawScreen(int par1, int par2, float par3)