public class Explosion extends Object
Modifier and Type | Field and Description |
---|---|
List |
affectedBlockPositions
A list of ChunkPositions of blocks affected by this explosion
|
Entity |
exploder |
float |
explosionSize |
double |
explosionX |
double |
explosionY |
double |
explosionZ |
boolean |
isFlaming
whether or not the explosion sets fire to blocks around it
|
boolean |
isSmoking
whether or not this explosion spawns smoke particles
|
Constructor and Description |
---|
Explosion(World par1World,
Entity par2Entity,
double par3,
double par5,
double par7,
float par9) |
Modifier and Type | Method and Description |
---|---|
void |
doExplosionA()
Does the first part of the explosion (destroy blocks)
|
void |
doExplosionB(boolean par1)
Does the second part of the explosion (sound, particles, drop spawn)
|
Map |
func_77277_b() |
EntityLiving |
func_94613_c() |
public boolean isFlaming
public boolean isSmoking
public double explosionX
public double explosionY
public double explosionZ
public Entity exploder
public float explosionSize
public List affectedBlockPositions
public void doExplosionA()
public void doExplosionB(boolean par1)
public Map func_77277_b()
public EntityLiving func_94613_c()