public abstract class TerrainGen extends Object
Constructor and Description |
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TerrainGen() |
Modifier and Type | Method and Description |
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static boolean |
decorate(World world,
Random rand,
int chunkX,
int chunkZ,
DecorateBiomeEvent.Decorate.EventType type) |
static boolean |
generateOre(World world,
Random rand,
WorldGenerator generator,
int worldX,
int worldZ,
OreGenEvent.GenerateMinable.EventType type) |
static MapGenBase |
getModdedMapGen(MapGenBase original,
InitMapGenEvent.EventType type) |
static NoiseGeneratorOctaves[] |
getModdedNoiseGenerators(World world,
Random rand,
NoiseGeneratorOctaves[] original) |
static boolean |
populate(IChunkProvider chunkProvider,
World world,
Random rand,
int chunkX,
int chunkZ,
boolean hasVillageGenerated,
PopulateChunkEvent.Populate.EventType type) |
static boolean |
saplingGrowTree(World world,
Random rand,
int x,
int y,
int z) |
public static NoiseGeneratorOctaves[] getModdedNoiseGenerators(World world, Random rand, NoiseGeneratorOctaves[] original)
public static MapGenBase getModdedMapGen(MapGenBase original, InitMapGenEvent.EventType type)
public static boolean populate(IChunkProvider chunkProvider, World world, Random rand, int chunkX, int chunkZ, boolean hasVillageGenerated, PopulateChunkEvent.Populate.EventType type)
public static boolean decorate(World world, Random rand, int chunkX, int chunkZ, DecorateBiomeEvent.Decorate.EventType type)
public static boolean generateOre(World world, Random rand, WorldGenerator generator, int worldX, int worldZ, OreGenEvent.GenerateMinable.EventType type)