public class ItemDoor extends Item
appleGold, appleRed, arrow, axeDiamond, axeGold, axeIron, axeStone, axeWood, bakedPotato, bed, beefCooked, beefRaw, blazePowder, blazeRod, boat, bone, book, bootsChain, bootsDiamond, bootsGold, bootsIron, bootsLeather, bow, bowlEmpty, bowlSoup, bread, brewingStand, brick, bucketEmpty, bucketLava, bucketMilk, bucketWater, cake, carrot, carrotOnAStick, cauldron, chickenCooked, chickenRaw, clay, coal, comparator, compass, cookie, diamond, doorIron, doorWood, dyePowder, egg, emerald, emptyMap, enchantedBook, enderPearl, expBottle, eyeOfEnder, feather, fermentedSpiderEye, fireballCharge, firework, fireworkCharge, fishCooked, fishingRod, fishRaw, flint, flintAndSteel, flowerPot, ghastTear, glassBottle, goldenCarrot, goldNugget, gunpowder, helmetChain, helmetDiamond, helmetGold, helmetIron, helmetLeather, hoeDiamond, hoeGold, hoeIron, hoeStone, hoeWood, ingotGold, ingotIron, itemFrame, itemID, itemsList, leather, legsChain, legsDiamond, legsGold, legsIron, legsLeather, lightStoneDust, magmaCream, map, melon, melonSeeds, minecartCrate, minecartEmpty, minecartHopper, minecartPowered, minecartTnt, monsterPlacer, netherQuartz, netherrackBrick, netherStalkSeeds, netherStar, painting, paper, pickaxeDiamond, pickaxeGold, pickaxeIron, pickaxeStone, pickaxeWood, plateChain, plateDiamond, plateGold, plateIron, plateLeather, pocketSundial, poisonousPotato, porkCooked, porkRaw, potato, potion, pumpkinPie, pumpkinSeeds, record11, record13, recordBlocks, recordCat, recordChirp, recordFar, recordMall, recordMellohi, recordStal, recordStrad, recordWait, recordWard, redstone, redstoneRepeater, reed, rottenFlesh, saddle, seeds, shears, shovelDiamond, shovelGold, shovelIron, shovelStone, shovelWood, sign, silk, skull, slimeBall, snowball, speckledMelon, spiderEye, stick, sugar, swordDiamond, swordGold, swordIron, swordStone, swordWood, wheat, writableBook, writtenBook
Constructor and Description |
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ItemDoor(int par1,
Material par2Material) |
Modifier and Type | Method and Description |
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boolean |
onItemUse(ItemStack par1ItemStack,
EntityPlayer par2EntityPlayer,
World par3World,
int par4,
int par5,
int par6,
int par7,
float par8,
float par9,
float par10)
Callback for item usage.
|
static void |
placeDoorBlock(World par0World,
int par1,
int par2,
int par3,
int par4,
Block par5Block) |
addInformation, canHarvestBlock, canHarvestBlock, createEntity, doesContainerItemLeaveCraftingGrid, func_77653_i, func_82788_x, getArmorModel, getArmorTexture, getChestGenBase, getColorFromItemStack, getContainerItem, getContainerItemStack, getCreativeTab, getCreativeTabs, getDamage, getDamageVsEntity, getDamageVsEntity, getDisplayDamage, getEntityLifespan, getFontRenderer, getHasSubtypes, getIcon, getIcon, getIconFromDamage, getIconFromDamageForRenderPass, getIconIndex, getIsRepairable, getItemDamageFromStack, getItemDamageFromStackForDisplay, getItemDisplayName, getItemEnchantability, getItemMaxDamageFromStack, getItemStackLimit, getItemUseAction, getLocalizedName, getMaxDamage, getMaxDamage, getMaxItemUseDuration, getMetadata, getPotionEffect, getPotionEffect, getRarity, getRenderPasses, getShareTag, getSmeltingExperience, getSpriteNumber, getStatName, getStrVsBlock, getStrVsBlock, getSubItems, getUnlocalizedName, getUnlocalizedName, hasContainerItem, hasCustomEntity, hasEffect, hitEntity, isBookEnchantable, isDamageable, isDamaged, isFull3D, isItemStackDamaged, isItemTool, isMap, isPotionIngredient, isPotionIngredient, isRepairable, isValidArmor, isValidArmor, itemInteractionForEntity, onArmorTickUpdate, onBlockDestroyed, onBlockStartBreak, onCreated, onDroppedByPlayer, onEaten, onEntityItemUpdate, onEntitySwing, onItemRightClick, onItemUseFirst, onLeftClickEntity, onPlayerStoppedUsing, onUpdate, onUsingItemTick, registerIcons, renderHelmetOverlay, requiresMultipleRenderPasses, setContainerItem, setCreativeTab, setDamage, setFull3D, setItemDamageForStack, setMaxDamage, setMaxStackSize, setNoRepair, setPotionEffect, setUnlocalizedName, shouldPassSneakingClickToBlock, shouldRotateAroundWhenRendering
public ItemDoor(int par1, Material par2Material)
public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)