public class GuiConnecting extends GuiScreen
allowUserInput, guiParticles, height, isMacOs, width
Constructor and Description |
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GuiConnecting(GuiScreen par1GuiScreen,
Minecraft par2Minecraft,
ServerData par3ServerData) |
GuiConnecting(GuiScreen par1GuiScreen,
Minecraft par2Minecraft,
String par3Str,
int par4) |
Modifier and Type | Method and Description |
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void |
drawScreen(int par1,
int par2,
float par3)
Draws the screen and all the components in it.
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static void |
forceTermination(GuiConnecting gui) |
void |
initGui()
Adds the buttons (and other controls) to the screen in question.
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void |
updateScreen()
Called from the main game loop to update the screen.
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confirmClicked, doesGuiPauseGame, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, onGuiClosed, setClipboardString, setWorldAndResolution
drawCenteredString, drawRect, drawString, drawTexturedModalRect, drawTexturedModelRectFromIcon
public GuiConnecting(GuiScreen par1GuiScreen, Minecraft par2Minecraft, ServerData par3ServerData)
public void updateScreen()
updateScreen
in class GuiScreen
public void initGui()
public void drawScreen(int par1, int par2, float par3)
drawScreen
in class GuiScreen
public static void forceTermination(GuiConnecting gui)