Package | Description |
---|---|
cpw.mods.fml.client.modloader | |
cpw.mods.fml.client.registry | |
cpw.mods.fml.common | |
cpw.mods.fml.common.modloader | |
net.minecraft.src |
Modifier and Type | Method and Description |
---|---|
EnumSet<TickType> |
ModLoaderKeyBindingHandler.ticks() |
Modifier and Type | Method and Description |
---|---|
void |
ModLoaderKeyBindingHandler.keyDown(EnumSet<TickType> type,
KeyBinding kb,
boolean end,
boolean repeats) |
void |
ModLoaderKeyBindingHandler.keyUp(EnumSet<TickType> type,
KeyBinding kb,
boolean end) |
Modifier and Type | Method and Description |
---|---|
abstract EnumSet<TickType> |
KeyBindingRegistry.KeyHandler.ticks()
This is the list of ticks for which the key binding should trigger.
|
Modifier and Type | Method and Description |
---|---|
abstract void |
KeyBindingRegistry.KeyHandler.keyDown(EnumSet<TickType> types,
KeyBinding kb,
boolean tickEnd,
boolean isRepeat)
Called when the key is first in the down position on any tick from the
KeyBindingRegistry.KeyHandler.ticks()
set. |
abstract void |
KeyBindingRegistry.KeyHandler.keyUp(EnumSet<TickType> types,
KeyBinding kb,
boolean tickEnd)
Fired once when the key changes state from down to up
|
void |
KeyBindingRegistry.KeyHandler.tickEnd(EnumSet<TickType> type,
Object... tickData)
Not to be overridden - KeyBindings are tickhandlers under the covers
|
void |
KeyBindingRegistry.KeyHandler.tickStart(EnumSet<TickType> type,
Object... tickData)
Not to be overridden - KeyBindings are tickhandlers under the covers
|
Modifier and Type | Method and Description |
---|---|
static TickType |
TickType.valueOf(String name)
Returns the enum constant of this type with the specified name.
|
static TickType[] |
TickType.values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
Modifier and Type | Method and Description |
---|---|
EnumSet<TickType> |
TickType.partnerTicks()
Partner ticks that are also cancelled by returning false from onTickInGame
|
EnumSet<TickType> |
ITickHandler.ticks()
Returns the list of ticks this tick handler is interested in receiving at the minute
|
EnumSet<TickType> |
SingleIntervalHandler.ticks() |
Modifier and Type | Method and Description |
---|---|
void |
ITickHandler.tickEnd(EnumSet<TickType> type,
Object... tickData)
Called at the "end" phase of a tick
Multiple ticks may fire simultaneously- you will only be called once with all the firing ticks
|
void |
SingleIntervalHandler.tickEnd(EnumSet<TickType> type,
Object... tickData) |
void |
FMLCommonHandler.tickEnd(EnumSet<TickType> ticks,
Side side,
Object... data) |
void |
ITickHandler.tickStart(EnumSet<TickType> type,
Object... tickData)
Called at the "start" phase of a tick
Multiple ticks may fire simultaneously- you will only be called once with all the firing ticks
|
void |
SingleIntervalHandler.tickStart(EnumSet<TickType> type,
Object... tickData) |
void |
FMLCommonHandler.tickStart(EnumSet<TickType> ticks,
Side side,
Object... data) |
Modifier and Type | Method and Description |
---|---|
EnumSet<TickType> |
BaseModTicker.ticks() |
Modifier and Type | Method and Description |
---|---|
boolean |
BaseModProxy.doTickInGame(TickType type,
boolean end,
Object... tickData) |
boolean |
BaseModProxy.doTickInGUI(TickType type,
boolean end,
Object... tickData) |
Modifier and Type | Method and Description |
---|---|
void |
BaseModTicker.tickEnd(EnumSet<TickType> types,
Object... tickData) |
void |
BaseModTicker.tickStart(EnumSet<TickType> types,
Object... tickData) |
Modifier and Type | Method and Description |
---|---|
boolean |
BaseMod.doTickInGame(TickType tick,
boolean tickEnd,
Object... data) |
boolean |
BaseMod.doTickInGUI(TickType tick,
boolean tickEnd,
Object... data) |