public class PlayerCapabilities extends Object
Modifier and Type | Field and Description |
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boolean |
allowEdit
Indicates whether the player is allowed to modify the surroundings
|
boolean |
allowFlying
whether or not to allow the player to fly when they double jump.
|
boolean |
disableDamage
Disables player damage.
|
boolean |
isCreativeMode
Used to determine if creative mode is enabled, and therefore if items should be depleted on usage
|
boolean |
isFlying
Sets/indicates whether the player is flying.
|
Constructor and Description |
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PlayerCapabilities() |
Modifier and Type | Method and Description |
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float |
getFlySpeed() |
float |
getWalkSpeed() |
void |
readCapabilitiesFromNBT(NBTTagCompound par1NBTTagCompound) |
void |
setFlySpeed(float par1) |
void |
setPlayerWalkSpeed(float par1) |
void |
writeCapabilitiesToNBT(NBTTagCompound par1NBTTagCompound) |
public boolean disableDamage
public boolean isFlying
public boolean allowFlying
public boolean isCreativeMode
public boolean allowEdit
public void writeCapabilitiesToNBT(NBTTagCompound par1NBTTagCompound)
public void readCapabilitiesFromNBT(NBTTagCompound par1NBTTagCompound)
public float getFlySpeed()
public void setFlySpeed(float par1)
public float getWalkSpeed()
public void setPlayerWalkSpeed(float par1)