public class RenderFireball extends Render
Constructor and Description |
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RenderFireball(float par1) |
Modifier and Type | Method and Description |
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void |
doRender(Entity par1Entity,
double par2,
double par4,
double par6,
float par8,
float par9)
Actually renders the given argument.
|
void |
doRenderFireball(EntityFireball par1EntityFireball,
double par2,
double par4,
double par6,
float par8,
float par9) |
doRenderShadowAndFire, getFontRendererFromRenderManager, renderAABB, renderOffsetAABB, setRenderManager, updateIcons
public void doRenderFireball(EntityFireball par1EntityFireball, double par2, double par4, double par6, float par8, float par9)
public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)