Modifier and Type | Field and Description |
---|---|
Material |
Block.blockMaterial
Block material definition.
|
Modifier and Type | Method and Description |
---|---|
static double |
BlockFluid.getFlowDirection(IBlockAccess par0IBlockAccess,
int par1,
int par2,
int par3,
Material par4Material) |
Constructor and Description |
---|
Block(int par1,
Material par2Material) |
BlockFence(int par1,
String par2Str,
Material par3Material) |
BlockGlass(int par1,
Material par2Material,
boolean par3) |
BlockGlowStone(int par1,
Material par2Material) |
BlockHalfSlab(int par1,
boolean par2,
Material par3Material) |
BlockMushroomCap(int par1,
Material par2Material,
int par3) |
BlockSand(int par1,
Material par2Material) |
Modifier and Type | Class and Description |
---|---|
class |
MaterialLiquid |
class |
MaterialLogic |
class |
MaterialPortal |
class |
MaterialTransparent |
Modifier and Type | Field and Description |
---|---|
static Material |
Material.air |
static Material |
Material.anvil |
static Material |
Material.cactus |
static Material |
Material.cake
Cake's material, see BlockCake
|
static Material |
Material.circuits |
static Material |
Material.clay |
static Material |
Material.cloth |
static Material |
Material.coral |
static Material |
Material.craftedSnow
The material for crafted snow.
|
static Material |
Material.dragonEgg |
static Material |
Material.fire |
static Material |
Material.glass |
static Material |
Material.grass
The material used by BlockGrass.
|
static Material |
Material.ground |
static Material |
Material.ice |
static Material |
Material.iron |
static Material |
Material.lava |
static Material |
Material.leaves |
static Material |
Material.piston
Pistons' material.
|
static Material |
Material.plants |
static Material |
Material.portal
Material used for portals
|
static Material |
Material.pumpkin
pumpkin
|
static Material |
Material.redstoneLight |
static Material |
Material.rock |
static Material |
Material.sand |
static Material |
Material.snow |
static Material |
Material.sponge |
static Material |
Material.tnt |
static Material |
Material.vine |
static Material |
Material.water |
static Material |
Material.web
Web's material.
|
static Material |
Material.wood |
Modifier and Type | Method and Description |
---|---|
Material |
Material.setReplaceable()
Sets
replaceable to true. |
Constructor and Description |
---|
EntityDropParticleFX(World par1World,
double par2,
double par4,
double par6,
Material par8Material) |
Modifier and Type | Method and Description |
---|---|
float |
RenderBlocks.getFluidHeight(int par1,
int par2,
int par3,
Material par4Material)
Get fluid height
|
Modifier and Type | Method and Description |
---|---|
Material |
EnumCreatureType.getCreatureMaterial() |
Modifier and Type | Method and Description |
---|---|
boolean |
Entity.isInsideOfMaterial(Material par1Material)
Checks if the current block the entity is within of the specified material type
|
Constructor and Description |
---|
ItemDoor(int par1,
Material par2Material) |
Modifier and Type | Method and Description |
---|---|
Material |
IBlockAccess.getBlockMaterial(int i,
int j,
int k)
Returns the block's material.
|
Material |
World.getBlockMaterial(int par1,
int par2,
int par3)
Returns the block's material.
|
Material |
ChunkCache.getBlockMaterial(int par1,
int par2,
int par3)
Returns the block's material.
|
Modifier and Type | Method and Description |
---|---|
boolean |
World.handleMaterialAcceleration(AxisAlignedBB par1AxisAlignedBB,
Material par2Material,
Entity par3Entity)
handles the acceleration of an object whilst in water.
|
boolean |
World.isAABBInMaterial(AxisAlignedBB par1AxisAlignedBB,
Material par2Material)
checks if the given AABB is in the material given.
|
boolean |
World.isMaterialInBB(AxisAlignedBB par1AxisAlignedBB,
Material par2Material)
Returns true if the given bounding box contains the given material
|
Modifier and Type | Method and Description |
---|---|
static EnumCreatureType |
EnumHelper.addCreatureType(String name,
Class typeClass,
int maxNumber,
Material material,
boolean peaceful) |