public class GuiChest extends GuiContainer
inventorySlots
allowUserInput, guiParticles, height, isMacOs, width
Constructor and Description |
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GuiChest(IInventory par1IInventory,
IInventory par2IInventory) |
doesGuiPauseGame, drawScreen, initGui, onGuiClosed, updateScreen
confirmClicked, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, setClipboardString, setWorldAndResolution
drawCenteredString, drawRect, drawString, drawTexturedModalRect, drawTexturedModelRectFromIcon
public GuiChest(IInventory par1IInventory, IInventory par2IInventory)