public abstract class MapGenStructure extends MapGenBase
Constructor and Description |
---|
MapGenStructure() |
Modifier and Type | Method and Description |
---|---|
boolean |
generateStructuresInChunk(World par1World,
Random par2Random,
int par3,
int par4)
Generates structures in specified chunk next to existing structures.
|
ChunkPosition |
getNearestInstance(World par1World,
int par2,
int par3,
int par4) |
boolean |
hasStructureAt(int par1,
int par2,
int par3)
Returns true if the structure generator has generated a structure located at the given position tuple.
|
generate
public boolean generateStructuresInChunk(World par1World, Random par2Random, int par3, int par4)
public boolean hasStructureAt(int par1, int par2, int par3)
public ChunkPosition getNearestInstance(World par1World, int par2, int par3, int par4)