public class StepSound extends Object
Modifier and Type | Field and Description |
---|---|
String |
stepSoundName |
float |
stepSoundPitch |
float |
stepSoundVolume |
Constructor and Description |
---|
StepSound(String par1Str,
float par2,
float par3) |
Modifier and Type | Method and Description |
---|---|
String |
getBreakSound()
Used when a block breaks, EXA: Player break, Shep eating grass, etc..
|
float |
getPitch() |
String |
getPlaceSound()
Used when a player places a block.
|
String |
getStepSound()
Used when a entity walks over, or otherwise interacts with the block.
|
float |
getVolume() |
public final String stepSoundName
public final float stepSoundVolume
public final float stepSoundPitch
public StepSound(String par1Str, float par2, float par3)
public float getVolume()
public float getPitch()
public String getBreakSound()
public String getStepSound()
public String getPlaceSound()