public abstract class StructureStart extends Object
Constructor and Description |
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StructureStart() |
Modifier and Type | Method and Description |
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void |
generateStructure(World par1World,
Random par2Random,
StructureBoundingBox par3StructureBoundingBox)
Keeps iterating Structure Pieces and spawning them until the checks tell it to stop
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StructureBoundingBox |
getBoundingBox() |
LinkedList |
getComponents() |
boolean |
isSizeableStructure()
currently only defined for Villages, returns true if Village has more than 2 non-road components
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public StructureBoundingBox getBoundingBox()
public LinkedList getComponents()
public void generateStructure(World par1World, Random par2Random, StructureBoundingBox par3StructureBoundingBox)
public boolean isSizeableStructure()