public class BiomeGenSwamp extends BiomeGenBase
beach, biomeID, biomeList, biomeName, color, desert, desertHills, extremeHills, extremeHillsEdge, field_76754_C, fillerBlock, forest, forestHills, frozenOcean, frozenRiver, hell, iceMountains, icePlains, jungle, jungleHills, maxHeight, minHeight, mushroomIsland, mushroomIslandShore, ocean, plains, rainfall, river, sky, swampland, taiga, taigaHills, temperature, theBiomeDecorator, topBlock, waterColorMultiplier
Modifier and Type | Method and Description |
---|---|
int |
getBiomeFoliageColor() |
int |
getBiomeGrassColor() |
WorldGenerator |
getRandomWorldGenForTrees(Random par1Random)
Gets a WorldGen appropriate for this biome.
|
canSpawnLightningBolt, createBiomeDecorator, decorate, func_76733_a, getEnableSnow, getFloatRainfall, getFloatTemperature, getIntRainfall, getIntTemperature, getModdedBiomeDecorator, getModdedBiomeFoliageColor, getModdedBiomeGrassColor, getRandomWorldGenForGrass, getSkyColorByTemp, getSpawnableList, getSpawningChance, getWaterColorMultiplier, isHighHumidity, setBiomeName, setColor, setDisableRain, setEnableSnow, setMinMaxHeight, setTemperatureRainfall
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
getRandomWorldGenForTrees
in class BiomeGenBase
public int getBiomeGrassColor()
getBiomeGrassColor
in class BiomeGenBase
public int getBiomeFoliageColor()
getBiomeFoliageColor
in class BiomeGenBase