Modifier and Type | Method and Description |
---|---|
void |
ModLoaderBlockRendererHandler.renderInventoryBlock(Block block,
int metadata,
int modelID,
RenderBlocks renderer) |
boolean |
ModLoaderBlockRendererHandler.renderWorldBlock(IBlockAccess world,
int x,
int y,
int z,
Block block,
int modelId,
RenderBlocks renderer) |
Modifier and Type | Method and Description |
---|---|
void |
ISimpleBlockRenderingHandler.renderInventoryBlock(Block block,
int metadata,
int modelID,
RenderBlocks renderer) |
void |
RenderingRegistry.renderInventoryBlock(RenderBlocks renderer,
Block block,
int metadata,
int modelID) |
boolean |
ISimpleBlockRenderingHandler.renderWorldBlock(IBlockAccess world,
int x,
int y,
int z,
Block block,
int modelId,
RenderBlocks renderer) |
boolean |
RenderingRegistry.renderWorldBlock(RenderBlocks renderer,
IBlockAccess world,
int x,
int y,
int z,
Block block,
int modelId) |
Modifier and Type | Method and Description |
---|---|
static Block |
GameRegistry.findBlock(String modId,
String name)
Look up a mod block in the global "named item list"
|
Modifier and Type | Method and Description |
---|---|
static void |
GameRegistry.registerBlock(Block block)
Deprecated.
|
static void |
GameRegistry.registerBlock(Block block,
Class<? extends ItemBlock> itemclass)
Deprecated.
|
static void |
GameRegistry.registerBlock(Block block,
Class<? extends ItemBlock> itemclass,
String name)
Register a block with the world, with the specified item class and block name
|
static void |
GameRegistry.registerBlock(Block block,
Class<? extends ItemBlock> itemclass,
String name,
String modId)
Register a block with the world, with the specified item class, block name and owning modId
|
static void |
GameRegistry.registerBlock(Block block,
String name)
Register a block with the specified mod specific name : overrides the standard type based name
|
Modifier and Type | Field and Description |
---|---|
static Block |
Block.anvil |
static Block |
Block.bed |
static Block |
Block.bedrock |
static Block |
Block.blockClay |
static Block |
Block.blockDiamond |
static Block |
Block.blockEmerald |
static Block |
Block.blockGold |
static Block |
Block.blockIron |
static Block |
Block.blockLapis |
static Block |
Block.blockNetherQuartz |
static Block |
Block.blockRedstone |
static Block[] |
Block.blocksList
List of ly/ff (BlockType) containing the already registered blocks.
|
static Block |
Block.blockSnow |
static Block |
Block.bookShelf |
static Block |
Block.brewingStand |
static Block |
Block.brick |
static Block |
Block.cactus |
static Block |
Block.cake |
static Block |
Block.carrot |
static Block |
Block.chestTrapped |
static Block |
Block.cloth |
static Block |
Block.cobblestone |
static Block |
Block.cobblestoneMossy |
static Block |
Block.cobblestoneWall |
static Block |
Block.cocoaPlant |
static Block |
Block.commandBlock |
static Block |
Block.crops |
static Block |
Block.dirt |
static Block |
Block.dispenser |
static Block |
Block.doorIron |
static Block |
Block.doorWood |
static Block |
Block.dragonEgg |
static Block |
Block.dropper |
static Block |
Block.enchantmentTable |
static Block |
Block.enderChest |
static Block |
Block.endPortal |
static Block |
Block.endPortalFrame |
static Block |
Block.fence |
static Block |
Block.fenceGate |
static Block |
Block.fenceIron |
static Block |
Block.flowerPot |
static Block |
Block.furnaceBurning |
static Block |
Block.furnaceIdle |
static Block |
Block.glass |
static Block |
Block.glowStone |
static Block |
Block.gravel |
static Block |
Block.ice |
static Block |
Block.jukebox |
static Block |
Block.ladder |
static Block |
Block.lavaStill
Stationary lava source block
|
static Block |
Block.lever |
static Block |
Block.lockedChest
April fools secret locked chest, only spawns on new chunks on 1st April.
|
static Block |
Block.melon |
static Block |
Block.melonStem |
static Block |
Block.mobSpawner |
static Block |
Block.mushroomCapBrown |
static Block |
Block.mushroomCapRed |
static Block |
Block.music |
static Block |
Block.netherBrick |
static Block |
Block.netherFence |
static Block |
Block.netherrack |
static Block |
Block.netherStalk |
static Block |
Block.obsidian |
static Block |
Block.oreCoal |
static Block |
Block.oreDiamond |
static Block |
Block.oreEmerald |
static Block |
Block.oreGold |
static Block |
Block.oreIron |
static Block |
Block.oreLapis |
static Block |
Block.oreNetherQuartz |
static Block |
Block.oreRedstone |
static Block |
Block.oreRedstoneGlowing |
static Block |
Block.planks |
static Block |
Block.potato |
static Block |
Block.pressurePlateGold |
static Block |
Block.pressurePlateIron |
static Block |
Block.pressurePlatePlanks |
static Block |
Block.pressurePlateStone |
static Block |
Block.pumpkin |
static Block |
Block.pumpkinLantern |
static Block |
Block.pumpkinStem |
static Block |
Block.rail |
static Block |
Block.railActivator |
static Block |
Block.railDetector |
static Block |
Block.railPowered |
static Block |
Block.redstoneLampActive |
static Block |
Block.redstoneLampIdle |
static Block |
Block.reed |
static Block |
Block.sand |
static Block |
Block.sandStone |
static Block |
Block.sapling |
static Block |
Block.signPost |
static Block |
Block.signWall |
static Block |
Block.silverfish |
static Block |
Block.skull |
static Block |
Block.slowSand |
static Block |
Block.snow |
static Block |
Block.sponge |
static Block |
Block.stairsBrick |
static Block |
Block.stairsCobblestone |
static Block |
Block.stairsNetherBrick |
static Block |
Block.stairsNetherQuartz |
static Block |
Block.stairsSandStone |
static Block |
Block.stairsStoneBrick |
static Block |
Block.stairsWoodBirch |
static Block |
Block.stairsWoodJungle |
static Block |
Block.stairsWoodOak |
static Block |
Block.stairsWoodSpruce |
static Block |
Block.stone |
static Block |
Block.stoneBrick |
static Block |
Block.stoneButton |
static Block |
Block.thinGlass |
static Block |
Block.tilledField |
static Block |
Block.tnt |
static Block |
Block.torchRedstoneActive |
static Block |
Block.torchRedstoneIdle |
static Block |
Block.torchWood |
static Block |
Block.trapdoor |
static Block |
Block.tripWire |
static Block |
Block.vine |
static Block |
Block.waterlily |
static Block |
Block.waterStill |
static Block |
Block.web |
static Block |
Block.whiteStone
The rock found in The End.
|
static Block |
Block.wood |
static Block |
Block.woodenButton |
static Block |
Block.workbench |
Modifier and Type | Method and Description |
---|---|
Block |
Block.setBlockUnbreakable()
This method will make the hardness of the block equals to -1, and the block is indestructible.
|
Block |
Block.setCreativeTab(CreativeTabs par1CreativeTabs)
Sets the CreativeTab to display this block on.
|
Block |
Block.setHardness(float par1)
Sets how many hits it takes to break a block.
|
Block |
Block.setLightOpacity(int par1)
Sets how much light is blocked going through this block.
|
Block |
Block.setLightValue(float par1)
Sets the amount of light emitted by a block from 0.0f to 1.0f (converts internally to 0-15).
|
Block |
Block.setResistance(float par1)
Sets the the blocks resistance to explosions.
|
Block |
Block.setStepSound(StepSound par1StepSound)
Sets the footstep sound for the block.
|
Block |
Block.setTickRandomly(boolean par1)
Sets whether this block type will receive random update ticks
|
Block |
Block.setUnlocalizedName(String par1Str) |
Constructor and Description |
---|
BlockWall(int par1,
Block par2Block) |
Constructor and Description |
---|
EntityDiggingFX(World par1World,
double par2,
double par4,
double par6,
double par8,
double par10,
double par12,
Block par14Block,
int par15,
int par16,
RenderEngine par17RenderEngine) |
Modifier and Type | Method and Description |
---|---|
void |
RenderBlocks.drawCrossedSquares(Block par1Block,
int par2,
double par3,
double par5,
double par7,
float par9)
Utility function to draw crossed swuares
|
boolean |
RenderBlocks.func_102027_b(Block par1Block,
int par2,
int par3,
int par4,
float par5,
float par6,
float par7) |
Icon |
RenderBlocks.getBlockIcon(Block par1Block) |
Icon |
RenderBlocks.getBlockIcon(Block par1Block,
IBlockAccess par2IBlockAccess,
int par3,
int par4,
int par5,
int par6) |
Icon |
RenderBlocks.getBlockIconFromSide(Block par1Block,
int par2) |
Icon |
RenderBlocks.getBlockIconFromSideAndMetadata(Block par1Block,
int par2,
int par3) |
void |
RenderBlocks.renderBlockAllFaces(Block par1Block,
int par2,
int par3,
int par4)
Render all faces of a block
|
void |
RenderBlocks.renderBlockAsItem(Block par1Block,
int par2,
float par3)
Is called to render the image of a block on an inventory, as a held item, or as a an item on the ground
|
boolean |
RenderBlocks.renderBlockBed(Block par1Block,
int par2,
int par3,
int par4)
render a bed at the given coordinates
|
boolean |
RenderBlocks.renderBlockByRenderType(Block par1Block,
int par2,
int par3,
int par4)
Renders the block at the given coordinates using the block's rendering type
|
boolean |
RenderBlocks.renderBlockCactus(Block par1Block,
int par2,
int par3,
int par4)
Renders a cactus block at the given coordinates
|
boolean |
RenderBlocks.renderBlockCactusImpl(Block par1Block,
int par2,
int par3,
int par4,
float par5,
float par6,
float par7)
Render block cactus implementation
|
boolean |
RenderBlocks.renderBlockCrops(Block par1Block,
int par2,
int par3,
int par4)
Render block crops
|
void |
RenderBlocks.renderBlockCropsImpl(Block par1Block,
int par2,
double par3,
double par5,
double par7)
Render block crops implementation
|
boolean |
RenderBlocks.renderBlockDoor(Block par1Block,
int par2,
int par3,
int par4)
Renders a door block at the given coordinates
|
boolean |
RenderBlocks.renderBlockFluids(Block par1Block,
int par2,
int par3,
int par4)
Renders a block based on the BlockFluids class at the given coordinates
|
boolean |
RenderBlocks.renderBlockLadder(Block par1Block,
int par2,
int par3,
int par4)
Renders a ladder block at the given coordinates
|
boolean |
RenderBlocks.renderBlockLever(Block par1Block,
int par2,
int par3,
int par4)
Renders a lever block at the given coordinates
|
boolean |
RenderBlocks.renderBlockLilyPad(Block par1Block,
int par2,
int par3,
int par4)
Render BlockLilyPad
|
boolean |
RenderBlocks.renderBlockLog(Block par1Block,
int par2,
int par3,
int par4)
Renders a log block at the given coordinates
|
boolean |
RenderBlocks.renderBlockQuartz(Block par1Block,
int par2,
int par3,
int par4) |
boolean |
RenderBlocks.renderBlockRedstoneWire(Block par1Block,
int par2,
int par3,
int par4)
Renders a redstone wire block at the given coordinates
|
void |
RenderBlocks.renderBlockSandFalling(Block par1Block,
World par2World,
int par3,
int par4,
int par5,
int par6)
Renders a falling sand block
|
boolean |
RenderBlocks.renderBlockStem(Block par1Block,
int par2,
int par3,
int par4)
Render block stem
|
void |
RenderBlocks.renderBlockStemSmall(Block par1Block,
int par2,
double par3,
double par5,
double par7,
double par9)
Render block stem small
|
boolean |
RenderBlocks.renderBlockTorch(Block par1Block,
int par2,
int par3,
int par4)
Renders a torch block at the given coordinates
|
boolean |
RenderBlocks.renderBlockTripWire(Block par1Block,
int par2,
int par3,
int par4)
Renders a trip wire block at the given coordinates
|
boolean |
RenderBlocks.renderBlockTripWireSource(Block par1Block,
int par2,
int par3,
int par4)
Renders a trip wire source block at the given coordinates
|
void |
RenderBlocks.renderBlockUsingTexture(Block par1Block,
int par2,
int par3,
int par4,
Icon par5Icon)
Renders a block using the given texture instead of the block's own default texture
|
boolean |
RenderBlocks.renderBlockVine(Block par1Block,
int par2,
int par3,
int par4)
Render block vine
|
void |
ChestItemRenderHelper.renderChest(Block par1Block,
int par2,
float par3)
Renders a chest at 0,0,0 - used for item rendering
|
boolean |
RenderBlocks.renderCrossedSquares(Block par1Block,
int par2,
int par3,
int par4)
Renders any block requiring croseed squares such as reeds, flowers, and mushrooms
|
void |
RenderBlocks.renderFaceXNeg(Block par1Block,
double par2,
double par4,
double par6,
Icon par8Icon)
Renders the given texture to the west (x-negative) face of the block.
|
void |
RenderBlocks.renderFaceXPos(Block par1Block,
double par2,
double par4,
double par6,
Icon par8Icon)
Renders the given texture to the east (x-positive) face of the block.
|
void |
RenderBlocks.renderFaceYNeg(Block par1Block,
double par2,
double par4,
double par6,
Icon par8Icon)
Renders the given texture to the bottom face of the block.
|
void |
RenderBlocks.renderFaceYPos(Block par1Block,
double par2,
double par4,
double par6,
Icon par8Icon)
Renders the given texture to the top face of the block.
|
void |
RenderBlocks.renderFaceZNeg(Block par1Block,
double par2,
double par4,
double par6,
Icon par8Icon)
Renders the given texture to the north (z-negative) face of the block.
|
void |
RenderBlocks.renderFaceZPos(Block par1Block,
double par2,
double par4,
double par6,
Icon par8Icon)
Renders the given texture to the south (z-positive) face of the block.
|
boolean |
RenderBlocks.renderPistonBase(Block par1Block,
int par2,
int par3,
int par4,
boolean par5)
renders a block as a piston base
|
void |
RenderBlocks.renderPistonBaseAllFaces(Block par1Block,
int par2,
int par3,
int par4)
Render all faces of the piston base
|
boolean |
RenderBlocks.renderPistonExtension(Block par1Block,
int par2,
int par3,
int par4,
boolean par5)
renders the pushing part of a piston
|
void |
RenderBlocks.renderPistonExtensionAllFaces(Block par1Block,
int par2,
int par3,
int par4,
boolean par5)
Render all faces of the piston extension
|
boolean |
RenderBlocks.renderStandardBlock(Block par1Block,
int par2,
int par3,
int par4)
Renders a standard cube block at the given coordinates
|
boolean |
RenderBlocks.renderStandardBlockWithAmbientOcclusion(Block par1Block,
int par2,
int par3,
int par4,
float par5,
float par6,
float par7) |
boolean |
RenderBlocks.renderStandardBlockWithColorMultiplier(Block par1Block,
int par2,
int par3,
int par4,
float par5,
float par6,
float par7)
Renders a standard cube block at the given coordinates, with a given color ratio.
|
void |
RenderBlocks.renderTorchAtAngle(Block par1Block,
double par2,
double par4,
double par6,
double par8,
double par10,
int par12)
Renders a torch at the given coordinates, with the base slanting at the given delta
|
void |
RenderBlocks.setRenderBoundsFromBlock(Block par1Block)
Like setRenderBounds, but automatically pulling the bounds from the given Block.
|
Modifier and Type | Method and Description |
---|---|
float |
Entity.func_82146_a(Explosion par1Explosion,
World par2World,
int par3,
int par4,
int par5,
Block par6Block) |
Modifier and Type | Method and Description |
---|---|
Block |
EntityMinecartMobSpawner.getDefaultDisplayTile() |
Modifier and Type | Method and Description |
---|---|
Block |
EntityMinecartHopper.getDefaultDisplayTile() |
Block |
EntityMinecartChest.getDefaultDisplayTile() |
Block |
EntityMinecart.getDefaultDisplayTile() |
Block |
EntityMinecartFurnace.getDefaultDisplayTile() |
Block |
EntityMinecartTNT.getDefaultDisplayTile() |
Block |
EntityMinecart.getDisplayTile() |
Modifier and Type | Method and Description |
---|---|
float |
EntityMinecartTNT.func_82146_a(Explosion par1Explosion,
World par2World,
int par3,
int par4,
int par5,
Block par6Block) |
Modifier and Type | Method and Description |
---|---|
boolean |
EntityPlayer.canHarvestBlock(Block par1Block)
Checks if the player has the ability to harvest a block (checks current inventory item for a tool if necessary)
|
boolean |
InventoryPlayer.canHarvestBlock(Block par1Block)
Returns whether the current item (tool) can harvest from the specified block (actually get a result).
|
float |
EntityPlayer.getCurrentPlayerStrVsBlock(Block par1Block,
boolean par2)
Deprecated.
|
float |
EntityPlayer.getCurrentPlayerStrVsBlock(Block par1Block,
boolean par2,
int meta) |
float |
InventoryPlayer.getStrVsBlock(Block par1Block)
Gets the strength of the current item (tool) against the specified block, 1.0f if not holding anything.
|
Modifier and Type | Method and Description |
---|---|
float |
EntityWitherSkull.func_82146_a(Explosion par1Explosion,
World par2World,
int par3,
int par4,
int par5,
Block par6Block) |
Modifier and Type | Field and Description |
---|---|
static Block[] |
ItemAxe.blocksEffectiveAgainst
an array of the blocks this axe is effective against
|
static Block[] |
ItemPickaxe.blocksEffectiveAgainst
an array of the blocks this pickaxe is effective against
|
static Block[] |
ItemSpade.blocksEffectiveAgainst
an array of the blocks this spade is effective against
|
Modifier and Type | Method and Description |
---|---|
boolean |
ItemSword.canHarvestBlock(Block par1Block)
Returns if the item (tool) can harvest results from the block type.
|
boolean |
ItemPickaxe.canHarvestBlock(Block par1Block)
Returns if the item (tool) can harvest results from the block type.
|
boolean |
ItemShears.canHarvestBlock(Block par1Block)
Returns if the item (tool) can harvest results from the block type.
|
boolean |
ItemSpade.canHarvestBlock(Block par1Block)
Returns if the item (tool) can harvest results from the block type.
|
boolean |
Item.canHarvestBlock(Block par1Block)
Returns if the item (tool) can harvest results from the block type.
|
boolean |
ItemStack.canHarvestBlock(Block par1Block)
Checks if the itemStack object can harvest a specified block
|
boolean |
Item.canHarvestBlock(Block par1Block,
ItemStack itemStack)
ItemStack sensitive version of
Item.canHarvestBlock(Block) |
float |
ItemStack.getStrVsBlock(Block par1Block)
Returns the strength of the stack against a given block.
|
float |
ItemSword.getStrVsBlock(ItemStack par1ItemStack,
Block par2Block)
Returns the strength of the stack against a given block.
|
float |
ItemTool.getStrVsBlock(ItemStack par1ItemStack,
Block par2Block)
Returns the strength of the stack against a given block.
|
float |
ItemAxe.getStrVsBlock(ItemStack par1ItemStack,
Block par2Block)
Returns the strength of the stack against a given block.
|
float |
ItemPickaxe.getStrVsBlock(ItemStack par1ItemStack,
Block par2Block)
Returns the strength of the stack against a given block.
|
float |
ItemShears.getStrVsBlock(ItemStack par1ItemStack,
Block par2Block)
Returns the strength of the stack against a given block.
|
float |
Item.getStrVsBlock(ItemStack par1ItemStack,
Block par2Block)
Returns the strength of the stack against a given block.
|
float |
ItemTool.getStrVsBlock(ItemStack stack,
Block block,
int meta)
FORGE: Overridden to allow custom tool effectiveness
|
float |
Item.getStrVsBlock(ItemStack itemstack,
Block block,
int metadata)
Metadata-sensitive version of getStrVsBlock
|
static void |
ItemDoor.placeDoorBlock(World par0World,
int par1,
int par2,
int par3,
int par4,
Block par5Block) |
Constructor and Description |
---|
ItemAnvilBlock(Block par1Block) |
ItemBlockWithMetadata(int par1,
Block par2Block) |
ItemMultiTextureTile(int par1,
Block par2Block,
String[] par3ArrayOfStr) |
ItemReed(int par1,
Block par2Block) |
ItemSnow(int par1,
Block par2Block) |
ItemStack(Block par1Block) |
ItemStack(Block par1Block,
int par2) |
ItemStack(Block par1Block,
int par2,
int par3) |
Modifier and Type | Method and Description |
---|---|
static void |
ModLoader.registerBlock(Block block)
Register a new block
|
static void |
ModLoader.registerBlock(Block block,
Class<? extends ItemBlock> itemclass)
Register a new block
|
void |
BaseMod.renderInvBlock(RenderBlocks renderer,
Block block,
int metadata,
int modelID) |
static void |
ModLoader.renderInvBlock(RenderBlocks renderer,
Block block,
int metadata,
int modelID)
Deprecated.
|
static void |
FMLRenderAccessLibrary.renderInventoryBlock(RenderBlocks renderer,
Block block,
int metadata,
int modelID) |
static boolean |
FMLRenderAccessLibrary.renderWorldBlock(RenderBlocks renderer,
IBlockAccess world,
int x,
int y,
int z,
Block block,
int modelId) |
boolean |
BaseMod.renderWorldBlock(RenderBlocks renderer,
IBlockAccess world,
int x,
int y,
int z,
Block block,
int modelID) |
static boolean |
ModLoader.renderWorldBlock(RenderBlocks renderer,
IBlockAccess world,
int x,
int y,
int z,
Block block,
int modelID)
Deprecated.
|
Constructor and Description |
---|
Achievement(int par1,
String par2Str,
int par3,
int par4,
Block par5Block,
Achievement par6Achievement) |
Modifier and Type | Field and Description |
---|---|
Block |
TileEntity.blockType
the Block type that this TileEntity is contained within
|
Modifier and Type | Method and Description |
---|---|
Block |
TileEntity.getBlockType()
Gets the block type at the location of this entity (client-only).
|
Modifier and Type | Method and Description |
---|---|
boolean |
World.isBlockTopFacingSurfaceSolid(Block par1Block,
int par2)
Deprecated.
|
Modifier and Type | Method and Description |
---|---|
static void |
MinecraftForge.addGrassPlant(Block block,
int metadata,
int weight)
Register a new plant to be planted when bonemeal is used on grass.
|
static float |
ForgeHooks.blockStrength(Block block,
EntityPlayer player,
World world,
int x,
int y,
int z) |
static boolean |
ForgeHooks.canHarvestBlock(Block block,
EntityPlayer player,
int metadata) |
static boolean |
ForgeHooks.canToolHarvestBlock(Block block,
int metadata,
ItemStack stack) |
static int |
MinecraftForge.getBlockHarvestLevel(Block block,
int metadata,
String toolClass)
Returns the block harvest level for a particular tool class.
|
static ForgeDirection[] |
RotationHelper.getValidVanillaBlockRotations(Block block) |
static boolean |
ForgeHooks.isLivingOnLadder(Block block,
World world,
int x,
int y,
int z)
Deprecated.
|
static boolean |
ForgeHooks.isLivingOnLadder(Block block,
World world,
int x,
int y,
int z,
EntityLiving entity) |
static boolean |
ForgeHooks.isToolEffective(ItemStack stack,
Block block,
int metadata) |
static void |
MinecraftForge.removeBlockEffectiveness(Block block,
int metadata,
String toolClass)
Remove a block effectiveness mapping.
|
static void |
MinecraftForge.removeBlockEffectiveness(Block block,
String toolClass)
Remove a block effectiveness mapping.
|
static boolean |
RotationHelper.rotateVanillaBlock(Block block,
World worldObj,
int x,
int y,
int z,
ForgeDirection axis) |
static void |
MinecraftForge.setBlockHarvestLevel(Block block,
int metadata,
String toolClass,
int harvestLevel)
Register a block to be harvested by a tool class.
|
static void |
MinecraftForge.setBlockHarvestLevel(Block block,
String toolClass,
int harvestLevel)
Register a block to be harvested by a tool class.
|
Modifier and Type | Method and Description |
---|---|
static boolean |
ForgeEventFactory.doPlayerHarvestCheck(EntityPlayer player,
Block block,
boolean success) |
static float |
ForgeEventFactory.getBreakSpeed(EntityPlayer player,
Block block,
int metadata,
float original) |
Modifier and Type | Field and Description |
---|---|
Block |
PlayerEvent.HarvestCheck.block |
Block |
PlayerEvent.BreakSpeed.block |
Constructor and Description |
---|
PlayerEvent.BreakSpeed(EntityPlayer player,
Block block,
int metadata,
float original) |
PlayerEvent.HarvestCheck(EntityPlayer player,
Block block,
boolean success) |
Constructor and Description |
---|
LiquidStack(Block block,
int amount) |
Modifier and Type | Method and Description |
---|---|
static void |
OreDictionary.registerOre(int id,
Block ore) |
static void |
OreDictionary.registerOre(String name,
Block ore) |
Constructor and Description |
---|
ShapedOreRecipe(Block result,
Object... recipe) |
ShapelessOreRecipe(Block result,
Object... recipe) |