public class ComponentNetherBridgeThrone extends StructureComponent
Constructor and Description |
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ComponentNetherBridgeThrone(int par1,
Random par2Random,
StructureBoundingBox par3StructureBoundingBox,
int par4) |
Modifier and Type | Method and Description |
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boolean |
addComponentParts(World par1World,
Random par2Random,
StructureBoundingBox par3StructureBoundingBox)
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at
the end, it adds Fences...
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static ComponentNetherBridgeThrone |
createValidComponent(List par0List,
Random par1Random,
int par2,
int par3,
int par4,
int par5,
int par6)
Creates and returns a new component piece.
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buildComponent, findIntersecting, getBoundingBox, getCenter, getComponentType
public ComponentNetherBridgeThrone(int par1, Random par2Random, StructureBoundingBox par3StructureBoundingBox, int par4)
public static ComponentNetherBridgeThrone createValidComponent(List par0List, Random par1Random, int par2, int par3, int par4, int par5, int par6)
public boolean addComponentParts(World par1World, Random par2Random, StructureBoundingBox par3StructureBoundingBox)
addComponentParts
in class StructureComponent