Modifier and Type | Method and Description |
---|---|
static void |
GameRegistry.addBiome(BiomeGenBase biome) |
static void |
EntityRegistry.addSpawn(Class<? extends EntityLiving> entityClass,
int weightedProb,
int min,
int max,
EnumCreatureType typeOfCreature,
BiomeGenBase... biomes) |
static void |
EntityRegistry.addSpawn(String entityName,
int weightedProb,
int min,
int max,
EnumCreatureType spawnList,
BiomeGenBase... biomes) |
static void |
GameRegistry.removeBiome(BiomeGenBase biome) |
static void |
EntityRegistry.removeSpawn(Class<? extends EntityLiving> entityClass,
EnumCreatureType typeOfCreature,
BiomeGenBase... biomes) |
static void |
EntityRegistry.removeSpawn(String entityName,
EnumCreatureType spawnList,
BiomeGenBase... biomes) |
Modifier and Type | Method and Description |
---|---|
static void |
GuiFlatPresets.addPreset(String par0Str,
int par1,
BiomeGenBase par2BiomeGenBase,
List par3List,
FlatLayerInfo... par4ArrayOfFlatLayerInfo)
Add a flat world preset.
|
static void |
GuiFlatPresets.addPresetNoFeatures(String par0Str,
int par1,
BiomeGenBase par2BiomeGenBase,
FlatLayerInfo... par3ArrayOfFlatLayerInfo)
Add a flat world preset with no world features.
|
Modifier and Type | Method and Description |
---|---|
static void |
ModLoader.addBiome(BiomeGenBase biome)
This method adds the supplied biome to the set of candidate biomes for the default world generator type.
|
static void |
ModLoader.addSpawn(Class<? extends EntityLiving> entityClass,
int weightedProb,
int min,
int max,
EnumCreatureType spawnList,
BiomeGenBase... biomes)
Add a mob to the spawn list
|
static void |
ModLoader.addSpawn(String entityName,
int weightedProb,
int min,
int max,
EnumCreatureType spawnList,
BiomeGenBase... biomes)
Add a mob to the spawn list
|
static void |
ModLoader.removeBiome(BiomeGenBase biome)
Remove a biome from the list of generated biomes
|
static void |
ModLoader.removeSpawn(Class<? extends EntityLiving> entityClass,
EnumCreatureType spawnList,
BiomeGenBase... biomes)
Remove a spawn
|
static void |
ModLoader.removeSpawn(String entityName,
EnumCreatureType spawnList,
BiomeGenBase... biomes)
Remove a spawn
|
Modifier and Type | Field and Description |
---|---|
static BiomeGenBase[] |
WorldType.base11Biomes |
static BiomeGenBase[] |
WorldType.base12Biomes |
Modifier and Type | Method and Description |
---|---|
BiomeGenBase |
IBlockAccess.getBiomeGenForCoords(int i,
int j) |
BiomeGenBase |
WorldProvider.getBiomeGenForCoords(int x,
int z) |
BiomeGenBase |
World.getBiomeGenForCoords(int par1,
int par2)
Gets the biome for a given set of x/z coordinates
|
BiomeGenBase |
ChunkCache.getBiomeGenForCoords(int par1,
int par2) |
BiomeGenBase |
World.getBiomeGenForCoordsBody(int par1,
int par2) |
BiomeGenBase[] |
WorldType.getBiomesForWorldType() |
Modifier and Type | Method and Description |
---|---|
void |
WorldType.addNewBiome(BiomeGenBase biome) |
static void |
SpawnerAnimals.performWorldGenSpawning(World par0World,
BiomeGenBase par1BiomeGenBase,
int par2,
int par3,
int par4,
int par5,
Random par6Random)
Called during chunk generation to spawn initial creatures.
|
void |
WorldType.removeBiome(BiomeGenBase biome) |
Modifier and Type | Class and Description |
---|---|
class |
BiomeGenBeach |
class |
BiomeGenDesert |
class |
BiomeGenEnd |
class |
BiomeGenForest |
class |
BiomeGenHell |
class |
BiomeGenHills |
class |
BiomeGenJungle |
class |
BiomeGenMushroomIsland |
class |
BiomeGenOcean |
class |
BiomeGenPlains |
class |
BiomeGenRiver |
class |
BiomeGenSnow |
class |
BiomeGenSwamp |
class |
BiomeGenTaiga |
Modifier and Type | Field and Description |
---|---|
static BiomeGenBase |
BiomeGenBase.beach
Beach biome.
|
BiomeGenBase |
BiomeDecorator.biome
The biome generator object.
|
static BiomeGenBase[] |
BiomeGenBase.biomeList
An array of all the biomes, indexed by biome id.
|
BiomeGenBase[] |
BiomeCacheBlock.biomes
The array of biome types stored in this BiomeCacheBlock.
|
static BiomeGenBase |
BiomeGenBase.desert |
static BiomeGenBase |
BiomeGenBase.desertHills
Desert Hills biome.
|
static BiomeGenBase |
BiomeGenBase.extremeHills |
static BiomeGenBase |
BiomeGenBase.extremeHillsEdge
Extreme Hills Edge biome.
|
static BiomeGenBase |
BiomeGenBase.forest |
static BiomeGenBase |
BiomeGenBase.forestHills
Forest Hills biome.
|
static BiomeGenBase |
BiomeGenBase.frozenOcean |
static BiomeGenBase |
BiomeGenBase.frozenRiver |
static BiomeGenBase |
BiomeGenBase.hell |
static BiomeGenBase |
BiomeGenBase.iceMountains |
static BiomeGenBase |
BiomeGenBase.icePlains |
static BiomeGenBase |
BiomeGenBase.jungle
Jungle biome identifier
|
static BiomeGenBase |
BiomeGenBase.jungleHills |
static BiomeGenBase |
BiomeGenBase.mushroomIsland |
static BiomeGenBase |
BiomeGenBase.mushroomIslandShore |
static BiomeGenBase |
BiomeGenBase.ocean |
static BiomeGenBase |
BiomeGenBase.plains |
static BiomeGenBase |
BiomeGenBase.river |
static BiomeGenBase |
BiomeGenBase.sky
Is the biome used for sky world.
|
static BiomeGenBase |
BiomeGenBase.swampland |
static BiomeGenBase |
BiomeGenBase.taiga |
static BiomeGenBase |
BiomeGenBase.taigaHills
Taiga Hills biome.
|
Modifier and Type | Field and Description |
---|---|
static ArrayList<BiomeGenBase> |
WorldChunkManager.allowedBiomes |
Modifier and Type | Method and Description |
---|---|
BiomeGenBase |
BiomeGenBase.func_76733_a(int par1) |
BiomeGenBase[] |
WorldChunkManagerHell.getBiomeGenAt(BiomeGenBase[] par1ArrayOfBiomeGenBase,
int par2,
int par3,
int par4,
int par5,
boolean par6)
Return a list of biomes for the specified blocks.
|
BiomeGenBase[] |
WorldChunkManager.getBiomeGenAt(BiomeGenBase[] par1ArrayOfBiomeGenBase,
int par2,
int par3,
int par4,
int par5,
boolean par6)
Return a list of biomes for the specified blocks.
|
BiomeGenBase |
WorldChunkManagerHell.getBiomeGenAt(int par1,
int par2)
Returns the BiomeGenBase related to the x, z position on the world.
|
BiomeGenBase |
WorldChunkManager.getBiomeGenAt(int par1,
int par2)
Returns the BiomeGenBase related to the x, z position on the world.
|
BiomeGenBase |
BiomeCacheBlock.getBiomeGenAt(int par1,
int par2)
Returns the BiomeGenBase related to the x, z position from the cache block.
|
BiomeGenBase |
BiomeCache.getBiomeGenAt(int par1,
int par2)
Returns the BiomeGenBase related to the x, z position from the cache.
|
BiomeGenBase[] |
WorldChunkManagerHell.getBiomesForGeneration(BiomeGenBase[] par1ArrayOfBiomeGenBase,
int par2,
int par3,
int par4,
int par5)
Returns an array of biomes for the location input.
|
BiomeGenBase[] |
WorldChunkManager.getBiomesForGeneration(BiomeGenBase[] par1ArrayOfBiomeGenBase,
int par2,
int par3,
int par4,
int par5)
Returns an array of biomes for the location input.
|
BiomeGenBase[] |
BiomeCache.getCachedBiomes(int par1,
int par2)
Returns the array of cached biome types in the BiomeCacheBlock at the given location.
|
BiomeGenBase[] |
WorldChunkManagerHell.loadBlockGeneratorData(BiomeGenBase[] par1ArrayOfBiomeGenBase,
int par2,
int par3,
int par4,
int par5)
Returns biomes to use for the blocks and loads the other data like temperature and humidity onto the
WorldChunkManager Args: oldBiomeList, x, z, width, depth
|
BiomeGenBase[] |
WorldChunkManager.loadBlockGeneratorData(BiomeGenBase[] par1ArrayOfBiomeGenBase,
int par2,
int par3,
int par4,
int par5)
Returns biomes to use for the blocks and loads the other data like temperature and humidity onto the
WorldChunkManager Args: oldBiomeList, x, z, width, depth
|
BiomeGenBase |
BiomeGenBase.setBiomeName(String par1Str) |
BiomeGenBase |
BiomeGenBase.setColor(int par1) |
BiomeGenBase |
BiomeGenBase.setDisableRain()
Disable the rain for the biome.
|
BiomeGenBase |
BiomeGenBase.setEnableSnow()
sets enableSnow to true during biome initialization.
|
BiomeGenBase |
BiomeGenBase.setMinMaxHeight(float par1,
float par2)
Sets the minimum and maximum height of this biome.
|
BiomeGenBase |
BiomeGenBase.setTemperatureRainfall(float par1,
float par2)
Sets the temperature and rainfall of this biome.
|
Modifier and Type | Method and Description |
---|---|
BiomeGenBase[] |
WorldChunkManagerHell.getBiomeGenAt(BiomeGenBase[] par1ArrayOfBiomeGenBase,
int par2,
int par3,
int par4,
int par5,
boolean par6)
Return a list of biomes for the specified blocks.
|
BiomeGenBase[] |
WorldChunkManager.getBiomeGenAt(BiomeGenBase[] par1ArrayOfBiomeGenBase,
int par2,
int par3,
int par4,
int par5,
boolean par6)
Return a list of biomes for the specified blocks.
|
BiomeGenBase[] |
WorldChunkManagerHell.getBiomesForGeneration(BiomeGenBase[] par1ArrayOfBiomeGenBase,
int par2,
int par3,
int par4,
int par5)
Returns an array of biomes for the location input.
|
BiomeGenBase[] |
WorldChunkManager.getBiomesForGeneration(BiomeGenBase[] par1ArrayOfBiomeGenBase,
int par2,
int par3,
int par4,
int par5)
Returns an array of biomes for the location input.
|
BiomeGenBase[] |
WorldChunkManagerHell.loadBlockGeneratorData(BiomeGenBase[] par1ArrayOfBiomeGenBase,
int par2,
int par3,
int par4,
int par5)
Returns biomes to use for the blocks and loads the other data like temperature and humidity onto the
WorldChunkManager Args: oldBiomeList, x, z, width, depth
|
BiomeGenBase[] |
WorldChunkManager.loadBlockGeneratorData(BiomeGenBase[] par1ArrayOfBiomeGenBase,
int par2,
int par3,
int par4,
int par5)
Returns biomes to use for the blocks and loads the other data like temperature and humidity onto the
WorldChunkManager Args: oldBiomeList, x, z, width, depth
|
Constructor and Description |
---|
BiomeDecorator(BiomeGenBase par1BiomeGenBase) |
BiomeEndDecorator(BiomeGenBase par1BiomeGenBase) |
WorldChunkManagerHell(BiomeGenBase par1BiomeGenBase,
float par2,
float par3) |
Modifier and Type | Method and Description |
---|---|
BiomeGenBase |
Chunk.getBiomeGenForWorldCoords(int par1,
int par2,
WorldChunkManager par3WorldChunkManager)
This method retrieves the biome at a set of coordinates
|
Modifier and Type | Method and Description |
---|---|
void |
ChunkProviderEnd.generateTerrain(int par1,
int par2,
byte[] par3ArrayOfByte,
BiomeGenBase[] par4ArrayOfBiomeGenBase) |
void |
ChunkProviderEnd.replaceBlocksForBiome(int par1,
int par2,
byte[] par3ArrayOfByte,
BiomeGenBase[] par4ArrayOfBiomeGenBase) |
void |
ChunkProviderGenerate.replaceBlocksForBiome(int par1,
int par2,
byte[] par3ArrayOfByte,
BiomeGenBase[] par4ArrayOfBiomeGenBase)
Replaces the stone that was placed in with blocks that match the biome
|
Modifier and Type | Field and Description |
---|---|
BiomeGenBase |
ComponentVillageStartPiece.biome |
Modifier and Type | Field and Description |
---|---|
static ArrayList<BiomeGenBase> |
MapGenStronghold.allowedBiomes |
Modifier and Type | Method and Description |
---|---|
static BiomeGenBase[] |
BiomeDictionary.getBiomesForType(BiomeDictionary.Type type)
Returns a list of biomes registered with a specific type
|
Modifier and Type | Method and Description |
---|---|
static void |
BiomeManager.addSpawnBiome(BiomeGenBase biome) |
static void |
BiomeManager.addStrongholdBiome(BiomeGenBase biome) |
static void |
BiomeManager.addVillageBiome(BiomeGenBase biome,
boolean canSpawn) |
static boolean |
BiomeDictionary.areBiomesEquivalent(BiomeGenBase biomeA,
BiomeGenBase biomeB)
Checks to see if two biomes are registered as having the same type
|
static BiomeDictionary.Type[] |
BiomeDictionary.getTypesForBiome(BiomeGenBase biome)
Gets a list of Types that a specific biome is registered with
|
static boolean |
BiomeDictionary.isBiomeOfType(BiomeGenBase biome,
BiomeDictionary.Type type)
Checks to see if the given biome is registered as being a specific type
|
static boolean |
BiomeDictionary.isBiomeRegistered(BiomeGenBase biome)
Checks to see if the given biome has been registered as being of any type
|
static void |
BiomeDictionary.makeBestGuess(BiomeGenBase biome)
Automatically looks for and registers a given biome with appropriate tags
This method is called automatically if a biome has not been registered with any tags,
And another method requests information about it
NOTE: You can opt out of having your biome registered by registering it as type NULL
|
static boolean |
BiomeDictionary.registerBiomeType(BiomeGenBase biome,
BiomeDictionary.Type... types)
Registers a biome with a specific biome type
|
static void |
BiomeManager.removeSpawnBiome(BiomeGenBase biome) |
static void |
BiomeManager.removeStrongholdBiome(BiomeGenBase biome) |
static void |
BiomeManager.removeVillageBiome(BiomeGenBase biome) |
Modifier and Type | Field and Description |
---|---|
BiomeGenBase |
BiomeEvent.biome |
BiomeGenBase[] |
ChunkProviderEvent.ReplaceBiomeBlocks.biomeArray |
Constructor and Description |
---|
BiomeEvent.BiomeColor(BiomeGenBase biome,
int original) |
BiomeEvent.BlockReplacement(BiomeGenBase biome,
int original,
int replacement) |
BiomeEvent.CreateDecorator(BiomeGenBase biome,
BiomeDecorator original) |
BiomeEvent.GetFoliageColor(BiomeGenBase biome,
int original) |
BiomeEvent.GetGrassColor(BiomeGenBase biome,
int original) |
BiomeEvent.GetVillageBlockID(BiomeGenBase biome,
int original,
int replacement) |
BiomeEvent.GetVillageBlockMeta(BiomeGenBase biome,
int original,
int replacement) |
BiomeEvent.GetWaterColor(BiomeGenBase biome,
int original) |
BiomeEvent(BiomeGenBase biome) |
ChunkProviderEvent.ReplaceBiomeBlocks(IChunkProvider chunkProvider,
int chunkX,
int chunkZ,
byte[] blockArray,
BiomeGenBase[] biomeArray) |