"abdallah_usmc_spawn" 
{
	"dsp"		"1"
	"dsp_volume"	"0.7"

	"playlooping"
	{
		"volume"	"0.5"
		"pitch"		"95"
		"wave"		"ambience/background/city_amb_01.wav"
	}
	
	"playrandom"
	{
		"time"		"20,55"
		"volume"	"1"
		"pitch"		"95,100"
		"position"	"1"
		"soundlevel"	"SNDLVL_140db"

		"rndwave"
		{                        
                        "wave"		"ambience/nature/dist_dog_01.wav"
                        "wave"		"ambience/nature/dist_dog_02.wav"

             	}
	}

        "playrandom"
	{
		"time"		"5,20"
		"volume"	"1"
		"pitch"		"95,100"
		"position"	"2"
		"soundlevel"	"SNDLVL_140db"

		"rndwave"
		{
                        "wave"		"ambience/combat/dist_20mm_02.wav"
                        "wave"		"ambience/combat/dist_explosion_02.wav"
                        "wave"		")ambience/combat/dist_machinegun_02"

             	}
	}

        "playrandom"
	{
		"time"		"12,40"
		"volume"	"1"
		"pitch"		"95,100"
		"position"	"3"
		"soundlevel"	"SNDLVL_140db"

		"rndwave"
		{
                        "wave"		"ambience/combat/explosion_light_04.wav" 
                        "wave"		"ambience/background/dist_helicopter_03.wav" 
             	}
	}
}

"abdallah_street1" 
{
	"dsp"		"1"
	"dsp_volume"	"0.8"

	"playlooping"
	{
		"volume"	"0.7"
		"wave"		"ambience/background/neutral_city_outdoor.wav"
	}

	//Street1.pos1
	"playrandom"
	{
		"time"		"5,15"
		"volume"	"1"
		"pitch"		"100"
		"position"	"1"
		"soundlevel"	"SNDLVL_140db"

		"rndwave"
		{
			"wave"		"ambience/background/dist_shout_01.wav" 
			"wave"		"ambience/background/dist_shout_02.wav" 
			"wave"		"ambience/background/dist_shout_03.wav" 
			"wave"		"ambience/background/dist_shout_04.wav" 
                        "wave"		"ambience/objects/dogbarkfast.wav"
			"wave"		")ambience/combat/dist_machinegun_01.wav"
			"wave"		")ambience/combat/dist_machinegun_02.wav"
                        "wave"		"ambience/combat/dist_20mm_01.wav"
			"wave"		"ambience/combat/dist_explosion_01.wav"
			"wave"		"ambience/combat/explosion_light_01.wav"
			"wave"		"ambience/combat/explosion_light_02.wav"
			"wave"		"ambience/combat/explosion_medium_01.wav"
			"wave"		"ambience/combat/arty_incoming_impact.wav"
                }
	}

	//Street1.pos2
        "playrandom"
	{
		"time"		"5,15"
		"volume"	"1"
		"pitch"		"100"
		"position"	"2"
		"soundlevel"	"SNDLVL_140db"

		"rndwave"
		{
 			"wave"		"ambience/background/dist_shout_01.wav" 
			"wave"		"ambience/background/dist_shout_02.wav" 
			"wave"		"ambience/background/dist_shout_03.wav" 
			"wave"		"ambience/background/dist_shout_04.wav" 
                        "wave"		"ambience/objects/dogbarkfast.wav"
			"wave"		")ambience/combat/dist_machinegun_01.wav"
			"wave"		")ambience/combat/dist_machinegun_02.wav"
                        "wave"		"ambience/combat/dist_20mm_01.wav"
			"wave"		"ambience/combat/dist_explosion_01.wav"
			"wave"		"ambience/combat/explosion_light_01.wav"
			"wave"		"ambience/combat/explosion_light_02.wav"
			"wave"		"ambience/combat/explosion_medium_01.wav"
			"wave"		"ambience/combat/arty_incoming_impact.wav"
                }
	}

	// Air position
         "playrandom"
	{
		"time"		"30,110"
		"volume"	"0.7"
		"pitch"		"100"
		"position"	"3"
		"soundlevel"	"SNDLVL_120db"

		"rndwave"
		{
			"wave"	"ambience/background/jet_flyby_01.wav"
			"wave"	")ambience/background/chopper_flyby.wav"
			"wave"	"ambience/background/dist_helicopter_03.wav"
		}
	}
}


"abdallah_street2" 
{
	"dsp"		"1"
	"dsp_volume"	"0.8"

	"playlooping"
	{
		"volume"	"0.7"
		"wave"		"ambience/background/neutral_city_outdoor.wav"
	}

	//Street2.pos2
	"playrandom"
	{
		"time"		"5,15"
		"volume"	"1"
		"pitch"		"100"
		"position"	"1"
		"soundlevel"	"SNDLVL_140db"

		"rndwave"
		{
			"wave"		"ambience/background/dist_shout_05.wav" 
			"wave"		"ambience/background/dist_shout_06.wav" 
			"wave"		"ambience/background/dist_shout_01.wav" 
			"wave"		"ambience/background/dist_shout_02.wav" 
                        "wave"		"ambience/objects/dogbarkfast.wav"
                        "wave"		"ambience/background/dist_shout_03.wav"
			"wave"		")ambience/combat/dist_machinegun_03.wav"
			"wave"		")ambience/combat/dist_machinegun_04.wav"
                        "wave"		"ambience/combat/dist_20mm_03.wav"
			"wave"		"ambience/combat/dist_explosion_04.wav"
			"wave"		"ambience/combat/explosion_light_02.wav"
			"wave"		"ambience/combat/explosion_light_03.wav"
			"wave"		"ambience/combat/explosion_medium_02.wav"
			"wave"		"ambience/combat/arty_incoming_impact.wav"
                }
	}

	//Street2.pos2
        "playrandom"
	{
		"time"		"5,15"
		"volume"	"1"
		"pitch"		"100"
		"position"	"2"
		"soundlevel"	"SNDLVL_140db"

		"rndwave"
		{
			"wave"		"ambience/background/dist_shout_05.wav" 
			"wave"		"ambience/background/dist_shout_06.wav" 
			"wave"		"ambience/background/dist_shout_01.wav" 
			"wave"		"ambience/background/dist_shout_02.wav" 
                        "wave"		"ambience/objects/dogbarkfast.wav"
                        "wave"		"ambience/background/dist_shout_03.wav"
			"wave"		")ambience/combat/dist_machinegun_03.wav"
			"wave"		")ambience/combat/dist_machinegun_04.wav"
                        "wave"		"ambience/combat/dist_20mm_03.wav"
			"wave"		"ambience/combat/dist_explosion_04.wav"
			"wave"		"ambience/combat/explosion_light_02.wav"
			"wave"		"ambience/combat/explosion_light_03.wav"
			"wave"		"ambience/combat/explosion_medium_02.wav"
			"wave"		"ambience/combat/arty_incoming_impact.wav"  
                }
	}

	// Air position
         "playrandom"
	{
		"time"		"10,30"
		"volume"	"1"
		"pitch"		"100"
		"position"	"3"
		"soundlevel"	"SNDLVL_140db"

		"rndwave"
		{
			"wave"	"ambience/background/jet_flyby_01.wav"
			"wave"	")ambience/background/chopper_flyby.wav"
			"wave"	"ambience/background/dist_helicopter_03.wav"
		}
	}
}

"abdallah_nearstreet1" 
{
	"dsp"	"1"
	"dsp_volume"	"0.6"

	"playsoundscape"
	{
		"volume"	"0.5"
		"name"		"abdallah_street1"
	}
}

"abdallah_nearstreet2" 
{
	"dsp"	"1"
	"dsp_volume"	"0.6"

	"playsoundscape"
	{
		"volume"	"0.5"
		"name"		"abdallah_street2"
	}
}

"abdallah_generic_inside" 
{
	"dsp"	"1"
	"dsp_volume"	"0.6"

	"playlooping"
	{
		"volume"	"0.2"
		"wave"		"ambience/weather/wind_inside.wav"
		"pitch"		"110"
	}

	"playsoundscape"
	{
		"positionoverride"	"1"
		"volume"	"1"
		"name"		"abdallah_street_inside"
	}

	"playsoundscape"
	{
		"positionoverride"	"2"
		"volume"	"1"
		"name"		"abdallah_street_inside"
	}

	"playsoundscape"
	{
		"positionoverride"	"3"
		"volume"	"1"
		"name"		"abdallah_street_inside"
	}
}

//*******
// extra
//*******
//
"abdallah_street_inside" 
{

	"playlooping"
	{
		"volume"	"0.7"
		"wave"		")ambience/background/neutral_city_outdoor.wav"
	}

	"playrandom"
	{
		"time"		"8,20"
		"volume"	"1"
		"pitch"		"95"
		"soundlevel"	"SNDLVL_140db"

		"rndwave"
		{
			"wave"		")ambience/combat/dist_machinegun_01.wav"
			"wave"		")ambience/combat/dist_machinegun_02.wav"
			"wave"		")ambience/combat/dist_machinegun_03.wav"
			"wave"		")ambience/combat/dist_machinegun_04.wav"
                        "wave"		"ambience/combat/dist_20mm_03.wav"
			"wave"		"ambience/combat/dist_explosion_01.wav"
			"wave"		"ambience/combat/dist_explosion_02.wav"
			"wave"		"ambience/combat/explosion_light_01.wav"
			"wave"		"ambience/combat/explosion_light_02.wav"
			"wave"		"ambience/combat/explosion_medium_01.wav"
			"wave"		"ambience/combat/arty_incoming_impact.wav"
                }
	}

	"playrandom"
	{
		"time"		"10,15"
		"volume"	"0.7"
		"pitch"		"95"
		"soundlevel"	"SNDLVL_140db"

		"rndwave"
		{
			"wave"		"ambience/background/dist_shout_01.wav" 
			"wave"		"ambience/background/dist_shout_02.wav" 
			"wave"		"ambience/background/dist_shout_03.wav" 
			"wave"		"ambience/background/dist_shout_04.wav" 
                        "wave"		"ambience/background/dist_shout_03.wav"
                }
	}
}